User:在咕咕咕的咕子/搭档整理页面:修订间差异

来自Arcaea中文维基
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{| class="mw-table sortable mw-collapsible mw-made-collapsible mw-collapsed" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%"
{| class="mw-table sortable mw-collapsible mw-made-collapsible mw-collapsed" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%"
|-
|-
!style="position:-webkit-sticky;position:sticky;top:0;" | # 
! style="position:-webkit-sticky;position:sticky;top:0;" | # 
!style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 图标
! style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 图标
!style="min-width:200px;position:-webkit-sticky;position:sticky;top:0;" | 名称
! style="min-width:200px;position:-webkit-sticky;position:sticky;top:0;" | 名称
!style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 类型
! style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 类型
!style="min-width:300px;position:-webkit-sticky;position:sticky;top:0;" | 技能
! style="min-width:300px;position:-webkit-sticky;position:sticky;top:0;" | 技能
!style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID
! style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID
|-
|-
| 0 || [[File:Partner hikari icon.png|50px|left]] [[File:Partner hikari awaken icon.png|50px|right]] || [[光]]<br>Hikari || 支援型<br>SUPPORT || 简单 - 音符流失后的回忆率丢失程度减小<br>EASY - Recollection Rate loss reduced<br/>for LOST notes || gauge_easy
| 0 
| [[File:Partner hikari icon.png|50px|left]] [[File:Partner hikari awaken icon.png|50px|right]] 
| [[光]]<br>Hikari 
| 支援型<br>SUPPORT 
| 简单 - 音符流失后的回忆率丢失程度减小<br>EASY - Recollection Rate loss reduced<br/>for LOST notes 
| gauge_easy
|-
|-
| 1 || [[File:Partner tairitsu icon.png|50px|left]] [[File:Partner tairitsu awaken icon.png|50px|right]] || [[对立]]<br>Tairitsu || 平衡型<br>BALANCE || - || -
| 1 
| [[File:Partner tairitsu icon.png|50px|left]] [[File:Partner tairitsu awaken icon.png|50px|right]] 
| [[对立]]<br>Tairitsu 
| 平衡型<br>BALANCE 
| - 
| -
|-
|-
| rowspan="2" | 2 || rowspan="2" | [[File:Partner kou icon.png|50px|left]] [[File:Partner kou awaken icon.png|50px|right]] || rowspan="2" | [[红]]<br>Kou || rowspan="2" | 平衡型<br>BALANCE || - || -
| rowspan="2" | 2 
| rowspan="2" | [[File:Partner kou icon.png|50px|left]] [[File:Partner kou awaken icon.png|50px|right]] 
| rowspan="2" | [[红]]<br>Kou 
| rowspan="2" | 平衡型<br>BALANCE 
| - 
| -
|-
|-
|以歌曲结算成绩为基准值<br>获得最高 +20% 的残片奖励<br>Earn up to +20% Fragments<br/>based on score || frags_kou
|以歌曲结算成绩为基准值<br>获得最高 +20% 的残片奖励<br>Earn up to +20% Fragments<br/>based on score 
| frags_kou
|-
|-
| 3 || [[File:Partner sapphire icon.png|50px|center]] || [[萨菲亚]]<br>Sapphire || 平衡型<br>BALANCE || - || -
| 3 
| [[File:Partner sapphire icon.png|50px|center]] 
| [[萨菲亚]]<br>Sapphire 
| 平衡型<br>BALANCE 
| - 
| -
|-
|-
| rowspan="2" | 4 || rowspan="2" | [[File:Partner lethe icon.png|50px|left]] [[File:Partner lethe awaken icon.png|50px|right]] || rowspan="2" | [[忘却]]<br>Lethe || rowspan="2" | 平衡型<br>BALANCE || 镜像 - 所有的音符与音弧反转<br>MIRROR - All Notes and Arcs reversed || note_mirror
| rowspan="2" | 4 
| rowspan="2" | [[File:Partner lethe icon.png|50px|left]] [[File:Partner lethe awaken icon.png|50px|right]] 
| rowspan="2" | [[忘却]]<br>Lethe 
| rowspan="2" | 平衡型<br>BALANCE 
| 镜像 - 所有的音符与音弧反转<br>MIRROR - All Notes and Arcs reversed 
| note_mirror
|-
|-
|遗缺的感知<br>Sense of Incompleteness || visual_ink
|遗缺的感知<br>Sense of Incompleteness 
| visual_ink
|-
|-
| rowspan="2" | 5 || rowspan="2" | [[File:Partner hikari and tairitsu icon.png|50px|center]] || rowspan="2" | [[光 & 对立(Reunion)]]<br>Hikari & Tairitsu (Reunion) || rowspan="2" | 平衡型<br>BALANCE || 纷争 - 逆转光芒与纷争的规则<br>CONFLICT - Reverse the paradigms<br/>of Light and Conflict. || rowspan="2" | skill_reunion
| rowspan="2" | 5 
| rowspan="2" | [[File:Partner hikari and tairitsu icon.png|50px|center]] 
| rowspan="2" | [[光 & 对立(Reunion)]]<br>Hikari & Tairitsu (Reunion) 
| rowspan="2" | 平衡型<br>BALANCE 
| 纷争 - 逆转光芒与纷争的规则<br>CONFLICT - Reverse the paradigms<br/>of Light and Conflict. 
| rowspan="2" | skill_reunion
|-
|-
|光芒 - 改写光芒与纷争的规则<br>LIGHT - Rewrite the paradigms<br/>of Light and Conflict.
|光芒 - 改写光芒与纷争的规则<br>LIGHT - Rewrite the paradigms<br/>of Light and Conflict.
|-
|-
| 6 || [[File:Partner tairitsu axium icon.png|50px|center]] || [[对立(Axium)]]<br>Tairitsu (Axium) || 平衡型<br>BALANCE || - || -
| 6 
| [[File:Partner tairitsu axium icon.png|50px|center]] 
| [[对立(Axium)]]<br>Tairitsu (Axium) 
| 平衡型<br>BALANCE 
| - 
| -
|-
|-
| 7 || [[File:Partner tairitsu grievous lady icon.png|50px|center]] || [[对立(Grievous Lady)]]<br>Tairitsu (Grievous Lady) || 挑战型<br>CHALLENGE || 困难 - 回忆率归零后直接判定为乐曲失败<br>HARD - Track Lost when Recollection Rate<br/>reaches 0% || gauge_hard
| 7 
| [[File:Partner tairitsu grievous lady icon.png|50px|center]] 
| [[对立(Grievous Lady)]]<br>Tairitsu (Grievous Lady) 
| 挑战型<br>CHALLENGE 
| 困难 - 回忆率归零后直接判定为乐曲失败<br>HARD - Track Lost when Recollection Rate<br/>reaches 0% 
| gauge_hard
|-
|-
| 8 || [[File:Partner stella icon.png|50px|center]] || [[星]]<br>Stella || 平衡型<br>BALANCE || 在游玩 Stellights 的歌曲时<br>获得 10 额外残片<br>Earn +10 Fragments<br>when playing a Stellights song || frag_plus_10_<br>pack_stellights
| 8 
| [[File:Partner stella icon.png|50px|center]] 
| [[星]]<br>Stella 
| 平衡型<br>BALANCE 
| 在游玩 Stellights 的歌曲时<br>获得 10 额外残片<br>Earn +10 Fragments<br>when playing a Stellights song 
| frag_plus_10_<br>pack_stellights
|-
|-
| 9 || [[File:Partner hikari & fisica icon.png|50px|center]] || [[光 & 菲希卡]]<br>Hikari & Fisica || 支援型<br>SUPPORT || 简单 + 在游玩 Past / Present 的歌曲时<br>获得 15 额外残片<br>EASY + Earn +15 Fragments<br/>when playing a Past / Present song || gauge_easy-<br>frag_plus_15_pst&prs<!--gauge_easy|frag_plus_15_pst&prs-->
| 9 
| [[File:Partner hikari & fisica icon.png|50px|center]] 
| [[光 & 菲希卡]]<br>Hikari & Fisica 
| 支援型<br>SUPPORT 
| 简单 + 在游玩 Past / Present 的歌曲时<br>获得 15 额外残片<br>EASY + Earn +15 Fragments<br/>when playing a Past / Present song 
| gauge_easy-<br>frag_plus_15_pst&prs<!--gauge_easy|frag_plus_15_pst&prs-->
|-
|-
| rowspan="2" | 10 || rowspan="2" | [[File:Partner ilith icon.png|50px|left]] [[File:Partner ilith awaken icon.png|50px|right]] || rowspan="2" | [[依莉丝]]<br>Ilith || rowspan="2" | 挑战型<br>CHALLENGE || 困难 + 在 Track Lost 时丢失 100 残片<br>HARD + Lose %@ Fragments on Track Lost || gauge_hard-<br>fail_frag_minus_100<!--gauge_hard|fail_frag_minus_100-->
| rowspan="2" | 10 
| rowspan="2" | [[File:Partner ilith icon.png|50px|left]] [[File:Partner ilith awaken icon.png|50px|right]] 
| rowspan="2" | [[依莉丝]]<br>Ilith 
| rowspan="2" | 挑战型<br>CHALLENGE 
| 困难 + 在 Track Lost 时丢失 100 残片<br>HARD + Lose %@ Fragments on Track Lost 
| gauge_hard-<br>fail_frag_minus_100<!--gauge_hard|fail_frag_minus_100-->
|-
|-
| 困难 + 流失判定时有6%概率丢失6倍回忆率<br>曲目通关时获得+6步数加成<br>HARD + 6% chance to lose 6x Recollection Rate<br/>STEP increased by 6 on clear || ilith_awakened_skill
| 困难 + 流失判定时有6%概率丢失6倍回忆率<br>曲目通关时获得+6步数加成<br>HARD + 6% chance to lose 6x Recollection Rate<br/>STEP increased by 6 on clear 
| ilith_awakened_skill
|-
|-
| rowspan="2" | 11 || rowspan="2" | [[File:Partner eto icon.png|50px|left]] [[File:Partner eto awaken icon.png|50px|right]] || rowspan="2" | [[爱托]]<br>Eto || rowspan="2" | 平衡型<br>BALANCE || 在游玩 光芒之侧 的歌曲时<br>获得 5 额外残片<br>Earn +5 Fragments<br/>when playing a Light Side song || frag_plus_5_side_light
| rowspan="2" | 11 
| rowspan="2" | [[File:Partner eto icon.png|50px|left]] [[File:Partner eto awaken icon.png|50px|right]] 
| rowspan="2" | [[爱托]]<br>Eto 
| rowspan="2" | 平衡型<br>BALANCE 
| 在游玩 光芒之侧 的歌曲时<br>获得 5 额外残片<br>Earn +5 Fragments<br/>when playing a Light Side song 
| frag_plus_5_side_light
|-
|-
|获得残片奖励时<br>世界进度额外前进 7<br>World progress increased by<br/>7 if a Fragment reward is collected || eto_uncap
|获得残片奖励时<br>世界进度额外前进 7<br>World progress increased by<br/>7 if a Fragment reward is collected 
| eto_uncap
|-
|-
| rowspan="2" | 12 || rowspan="2" | [[File:Partner luna icon.png|50px|left]] [[File:Partner luna awaken icon.png|50px|right]] || rowspan="2" | [[露娜]]<br>Luna || rowspan="2" | 平衡型<br>BALANCE || 视觉 - 隐藏回忆率<br>VISUAL - Recollection Gauge is hidden || visual_hide_hp
| rowspan="2" | 12 
| rowspan="2" | [[File:Partner luna icon.png|50px|left]] [[File:Partner luna awaken icon.png|50px|right]] 
| rowspan="2" | [[露娜]]<br>Luna 
| rowspan="2" | 平衡型<br>BALANCE 
| 视觉 - 隐藏回忆率<br>VISUAL - Recollection Gauge is hidden 
| visual_hide_hp
|-
|-
|在歌曲限制格上游玩歌曲时<br>世界进度额外前进 7<br>World progress increased by<br/>7 when starting on a Restriction Step || luna_uncap
|在歌曲限制格上游玩歌曲时<br>世界进度额外前进 7<br>World progress increased by<br/>7 when starting on a Restriction Step 
| luna_uncap
|-
|-
| rowspan="2" | 13 || rowspan="2" | [[File:Partner shirabe icon.png|50px|left]] [[File:Partner shirabe awaken icon.png|50px|right]] || rowspan="2" | [[调]]<br>Shirabe || rowspan="2" | 平衡型<br>BALANCE || 在游玩 纷争之侧 的歌曲时<br>获得 5 额外残片<br>Earn +5 Fragments<br/>when playing a Conflict Side song || frag_plus_5_side_<br>conflict
| rowspan="2" | 13 
| rowspan="2" | [[File:Partner shirabe icon.png|50px|left]] [[File:Partner shirabe awaken icon.png|50px|right]] 
| rowspan="2" | [[调]]<br>Shirabe 
| rowspan="2" | 平衡型<br>BALANCE 
| 在游玩 纷争之侧 的歌曲时<br>获得 5 额外残片<br>Earn +5 Fragments<br/>when playing a Conflict Side song 
| frag_plus_5_side_<br>conflict
|-
|-
|在游玩歌曲时先支付等同于歌曲难度值的残片<br>获得「EX」或更高成绩时额外奖励10残片<br>Pay the chart level in Fragments on start<br/>Earn +10 Fragments on EX or above || shirabe_entry_fee
|在游玩歌曲时先支付等同于歌曲难度值的残片<br>获得「EX」或更高成绩时额外奖励10残片<br>Pay the chart level in Fragments on start<br/>Earn +10 Fragments on EX or above 
| shirabe_entry_fee
|-
|-
| 14 || [[File:Partner hikari zero icon.png|50px|center]] || [[光(Zero)]]<br>Hikari (Zero) || 挑战型<br>CHALLENGE || 流失音符时回忆率归零<br>Recollection Gauge set to 0 for LOST notes || challenge_fullcombo_<br>0gauge
| 14 
| [[File:Partner hikari zero icon.png|50px|center]] 
| [[光(Zero)]]<br>Hikari (Zero) 
| 挑战型<br>CHALLENGE 
| 流失音符时回忆率归零<br>Recollection Gauge set to 0 for LOST notes 
| challenge_fullcombo_<br>0gauge
|-
|-
| rowspan="2" | 15 || rowspan="2" | [[File:Partner hikari fracture icon.png|50px|center]] || rowspan="2" | [[光(Fracture)]]<br>Hikari (Fracture) || ??? || rowspan="2" | 溢出 - 简单模式回忆率<br>但当回忆率到达100%后转变为困难<br>OVERFLOW - EASY Recollection Rate <br/>HARD upon reaching 100% Recollection || rowspan="2" | gauge_overflow
| rowspan="2" | 15 
| rowspan="2" | [[File:Partner hikari fracture icon.png|50px|center]] 
| rowspan="2" | [[光(Fracture)]]<br>Hikari (Fracture) 
| ??? 
| rowspan="2" | 溢出 - 简单模式回忆率<br>但当回忆率到达100%后转变为困难<br>OVERFLOW - EASY Recollection Rate <br/>HARD upon reaching 100% Recollection 
| rowspan="2" | gauge_overflow
|-
|-
|创世型<br>CREATOR
|创世型<br>CREATOR
|-
|-
| 16 || [[File:Partner hikari summer icon.png|50px|center]] || [[光(夏日)]]<br>Hikari (Summer) || 支援型<br>SUPPORT || 简单 + 所有的音符与音弧反转<br>EASY + All Notes and Arcs reversed || gauge_easy-note_mirror<!--gauge_easy|note_mirror-->
| 16 
| [[File:Partner hikari summer icon.png|50px|center]] 
| [[光(夏日)]]<br>Hikari (Summer) 
| 支援型<br>SUPPORT 
| 简单 + 所有的音符与音弧反转<br>EASY + All Notes and Arcs reversed 
| gauge_easy-note_mirror<!--gauge_easy|note_mirror-->
|-
|-
| 17 || [[File:Partner tairitsu summer icon.png|50px|center]] || [[对立(夏日)]]<br>Tairitsu (Summer) || 平衡型<br>BALANCE || 镜像 - 所有的音符与音弧反转<br>MIRROR - All Notes and Arcs reversed || note_mirror
| 17 
| [[File:Partner tairitsu summer icon.png|50px|center]] 
| [[对立(夏日)]]<br>Tairitsu (Summer) 
| 平衡型<br>BALANCE 
| 镜像 - 所有的音符与音弧反转<br>MIRROR - All Notes and Arcs reversed 
| note_mirror
|-
|-
| 18 || [[File:Partner tairitsu & trin icon.png|50px|center]] || [[对立 & 托凛]]<br>Tairitsu & Trin || 平衡型<br>BALANCE || 视觉 - 在游玩[[Tone Sphere Collaboration|Tone Sphere]]曲目时,<br>显示「营养丰富」类的音符<br>VISUAL - 'Nutritious' note appearance<br/>when playing a [[Tone Sphere Collaboration|Tone Sphere]] song || visual_tomato_pack_<br>tonesphere
| 18 
| [[File:Partner tairitsu & trin icon.png|50px|center]] 
| [[对立 & 托凛]]<br>Tairitsu & Trin 
| 平衡型<br>BALANCE 
| 视觉 - 在游玩[[Tone Sphere Collaboration|Tone Sphere]]曲目时,<br>显示「营养丰富」类的音符<br>VISUAL - 'Nutritious' note appearance<br/>when playing a [[Tone Sphere Collaboration|Tone Sphere]] song 
| visual_tomato_pack_<br>tonesphere
|-
|-
| rowspan="2" | 19 || rowspan="2" | [[File:Partner ayu icon.png|50px|left]] [[File:Partner ayu awaken icon.png|50px|right]] || rowspan="2" | [[彩梦]]<br>Ayu || rowspan="2" | 平衡型<br>BALANCE || 歌曲游玩结束时奖励随机数量的残片<br>Random Fragment bonus upon<br/>completing song || frag_rng_ayu
| rowspan="2" | 19 
| rowspan="2" | [[File:Partner ayu icon.png|50px|left]] [[File:Partner ayu awaken icon.png|50px|right]] 
| rowspan="2" | [[彩梦]]<br>Ayu 
| rowspan="2" | 平衡型<br>BALANCE 
| 歌曲游玩结束时奖励随机数量的残片<br>Random Fragment bonus upon<br/>completing song 
| frag_rng_ayu
|-
|-
|世界进度在 +5 和 -5 之间随机增减<br>World Mode progress randomly increased<br/>or decreased between +5 and -5 || ayu_uncap
|世界进度在 +5 和 -5 之间随机增减<br>World Mode progress randomly increased<br/>or decreased between +5 and -5 
| ayu_uncap
|-
|-
| 20 || [[File:Partner eto & luna winter icon.png|50px|center]] || [[爱托 & 露娜(冬日)]]<br>Eto & Luna (Winter) || 支援型<br>SUPPORT || 简单 - 回忆率的初始数值变为 30%<br>减少命中音符所获得的回忆率<br>EASY - Recollection Gauge starts at 30%<br/>Reduced Recollection Rate gain per note || gaugestart_30-<br>gaugegain_70<!--gaugestart_30|gaugegain_70-->
| 20 
| [[File:Partner eto & luna winter icon.png|50px|center]] 
| [[爱托 & 露娜(冬日)]]<br>Eto & Luna (Winter) 
| 支援型<br>SUPPORT 
| 简单 - 回忆率的初始数值变为 30%<br>减少命中音符所获得的回忆率<br>EASY - Recollection Gauge starts at 30%<br/>Reduced Recollection Rate gain per note 
| gaugestart_30-<br>gaugegain_70<!--gaugestart_30|gaugegain_70-->
|-
|-
| rowspan="2" | 21 || rowspan="2" | [[File:Partner yume icon.png|50px|left]] [[File:Partner yume awaken icon.png|50px|right]] || rowspan="2" | [[柚梅]]<br>Yume || rowspan="2" | 平衡型<br>BALANCE || 每达成 100 连击时,<br>最终残片奖励增加 1<br>Earn +1 Fragment(s)<br/>for each 100 combo reached || combo_100-frag_1
| rowspan="2" | 21 
| rowspan="2" | [[File:Partner yume icon.png|50px|left]] [[File:Partner yume awaken icon.png|50px|right]] 
| rowspan="2" | [[柚梅]]<br>Yume 
| rowspan="2" | 平衡型<br>BALANCE 
| 每达成 100 连击时,<br>最终残片奖励增加 1<br>Earn +1 Fragment(s)<br/>for each 100 combo reached 
| combo_100-frag_1
|-
|-
|以最高连击数为基准值获得最高 +10 残片<br>在通关时获得 +5 残片<br>Earn up to +10 Fragments based on Max Recall<br/>Earn +5 Fragments on Clear || frags_yume
|以最高连击数为基准值获得最高 +10 残片<br>在通关时获得 +5 残片<br>Earn up to +10 Fragments based on Max Recall<br/>Earn +5 Fragments on Clear 
| frags_yume
|-
|-
| 22 || [[File:Partner hikari & seine icon.png|50px|center]] || [[光 & 赛依娜]]<br>Hikari & Seine || 平衡型<br>BALANCE || 音频 - 游玩 [[Groove Coaster Collaboration|Groove Coaster]] 的曲目时<br>打击地面轨道会触发即兴演奏(AD-LIB)效果<br>AUDIO - Ad-lib effects on hitting floor lanes<br/>when playing a [[Groove Coaster Collaboration|Groove Coaster]] song || audio_gcemptyhit_<br>pack_groovecoaster
| 22 
| [[File:Partner hikari & seine icon.png|50px|center]] 
| [[光 & 赛依娜]]<br>Hikari & Seine 
| 平衡型<br>BALANCE 
| 音频 - 游玩 [[Groove Coaster Collaboration|Groove Coaster]] 的曲目时<br>打击地面轨道会触发即兴演奏(AD-LIB)效果<br>AUDIO - Ad-lib effects on hitting floor lanes<br/>when playing a [[Groove Coaster Collaboration|Groove Coaster]] song 
| audio_gcemptyhit_<br>pack_groovecoaster
|-
|-
| 23 || [[File:Partner saya icon.png|50px|center]] || [[咲弥]]<br>Saya || 平衡型<br>BALANCE || 击中音符后回忆率的变化增加<br>但判定为模糊(Far)时不会获取任何回忆率<br>Increased Recollection Rate change per note<br/>No Recollection Rate gain for FAR notes || gauge_saya
| 23 
| [[File:Partner saya icon.png|50px|center]] 
| [[咲弥]]<br>Saya 
| 平衡型<br>BALANCE 
| 击中音符后回忆率的变化增加<br>但判定为模糊(Far)时不会获取任何回忆率<br>Increased Recollection Rate change per note<br/>No Recollection Rate gain for FAR notes 
| gauge_saya
|-
|-
| 24 || [[File:Partner tairitsu & chuni penguin icon.png|50px|center]] || [[对立 & 中二企鹅(Grievous Lady)|对立 & 中二企鹅<br>(Grievous Lady)]]<br>Tairitsu & Chuni Penguin<br>(Grievous Lady) || 平衡型<br>BALANCE || CHUNITHM - 通关需求:7<br>CHUNITHM - Clear Requirement: 7 || gauge_chuni
| 24 
| [[File:Partner tairitsu & chuni penguin icon.png|50px|center]] 
| [[对立 & 中二企鹅(Grievous Lady)|对立 & 中二企鹅<br>(Grievous Lady)]]<br>Tairitsu & Chuni Penguin<br>(Grievous Lady) 
| 平衡型<br>BALANCE 
| CHUNITHM - 通关需求:7<br>CHUNITHM - Clear Requirement: 7 
| gauge_chuni
|-
|-
| 25 || [[File:Partner chuni penguin icon.png|50px|center]] || [[中二企鹅]]<br>Chuni Penguin || 平衡型<br>BALANCE || 纯粹回忆(满分)通关时额外获取 +14 残片<br>Earn +14 Fragments on<br/>Pure Memory (Max Score) || kantandeshou
| 25 
| [[File:Partner chuni penguin icon.png|50px|center]] 
| [[中二企鹅]]<br>Chuni Penguin 
| 平衡型<br>BALANCE 
| 纯粹回忆(满分)通关时额外获取 +14 残片<br>Earn +14 Fragments on<br/>Pure Memory (Max Score) 
| kantandeshou
|-
|-
| 26 || [[File:Partner haruna icon.png|50px|left]] [[File:Partner haruna awaken icon.png|50px|right]] || [[榛名]]<br>Haruna || 平衡型<br>BALANCE || 回忆率的初始数值变为 40%<br>回忆率增长倍数减少至 40%<br>Recollection Gauge starts at 40%<br/>Recollection Rate gain reduced to 40% || gauge_haruna
| 26 
| [[File:Partner haruna icon.png|50px|left]] [[File:Partner haruna awaken icon.png|50px|right]] 
| [[榛名]]<br>Haruna 
| 平衡型<br>BALANCE 
| 回忆率的初始数值变为 40%<br>回忆率增长倍数减少至 40%<br>Recollection Gauge starts at 40%<br/>Recollection Rate gain reduced to 40% 
| gauge_haruna
|-
|-
| 27 || [[File:Partner nono icon.png|50px|left]] [[File:Partner nono awaken icon.png|50px|right]] || [[诺诺]]<br>Nono || 平衡型<br>BALANCE || 获得 EX 或更高成绩时额外获取 +2525 残片<br>Earn +2525 Fragments for achieving<br/>EX grade or above || frags_nono
| 27 
| [[File:Partner nono icon.png|50px|left]] [[File:Partner nono awaken icon.png|50px|right]] 
| [[诺诺]]<br>Nono 
| 平衡型<br>BALANCE 
| 获得 EX 或更高成绩时额外获取 +2525 残片<br>Earn +2525 Fragments for achieving<br/>EX grade or above 
| frags_nono
|-
|-
| 28 || [[File:Partner pandora nemesis icon.png|50px|left]] [[File:Partner pandora nemesis awaken icon.png|50px|right]] || [[潘多拉涅墨西斯(MTA-XXX)|潘多拉涅墨西斯<br>(MTA-XXX)]]<br>Pandora Nemesis<br>(MTA-XXX) || 挑战型<br>CHALLENGE || 困难 - 流失20个音符后,当前游玩曲目将立即失败<br>HARD - Track Lost after 20 LOST notes || gauge_pandora
| 28 
| [[File:Partner pandora nemesis icon.png|50px|left]] [[File:Partner pandora nemesis awaken icon.png|50px|right]] 
| [[潘多拉涅墨西斯(MTA-XXX)|潘多拉涅墨西斯<br>(MTA-XXX)]]<br>Pandora Nemesis<br>(MTA-XXX) 
| 挑战型<br>CHALLENGE 
| 困难 - 流失20个音符后,当前游玩曲目将立即失败<br>HARD - Track Lost after 20 LOST notes 
| gauge_pandora
|-
|-
| 29 || [[File:Partner regulus icon.png|50px|left]] [[File:Partner regulus awaken icon.png|50px|right]] || [[轩辕十四(MDA-21)]]<br>Regulus (MDA-21) || 挑战型<br>CHALLENGE || 困难 + 判定为模糊(Far)时略微减少回忆率<br>HARD + FAR notes slightly decrease<br/>Recollection Rate || gauge_regulus
| 29 
| [[File:Partner regulus icon.png|50px|left]] [[File:Partner regulus awaken icon.png|50px|right]] 
| [[轩辕十四(MDA-21)]]<br>Regulus (MDA-21) 
| 挑战型<br>CHALLENGE 
| 困难 + 判定为模糊(Far)时略微减少回忆率<br>HARD + FAR notes slightly decrease<br/>Recollection Rate 
| gauge_regulus
|-
|-
| 30 || [[File:Partner kanae icon.png|50px|center]] || [[群愿]]<br>Kanae || 平衡型<br>BALANCE || 游玩 [[Sunset Radiance]] 歌曲时,<br>显示昼/夜主题<br>Day / Night appearance<br/>when playing a [[Sunset Radiance]] song || omatsuri_daynight
| 30 
| [[File:Partner kanae icon.png|50px|center]] 
| [[群愿]]<br>Kanae 
| 平衡型<br>BALANCE 
| 游玩 [[Sunset Radiance]] 歌曲时,<br>显示昼/夜主题<br>Day / Night appearance<br/>when playing a [[Sunset Radiance]] song 
| omatsuri_daynight
|-
|-
| 31 || [[File:Partner hikari fantasia icon.png|50px|center]] || [[光(Fantasia)]]<br>Hikari (Fantasia) || 平衡型<br>BALANCE || - || -
| 31 
| [[File:Partner hikari fantasia icon.png|50px|center]] 
| [[光(Fantasia)]]<br>Hikari (Fantasia) 
| 平衡型<br>BALANCE 
| - 
| -
|-
|-
| 32 || [[File:Partner tairitsu sonata icon.png|50px|center]] || [[对立(Sonata)]]<br>Tairitsu (Sonata) || 平衡型<br>BALANCE || - || -
| 32 
| [[File:Partner tairitsu sonata icon.png|50px|center]] 
| [[对立(Sonata)]]<br>Tairitsu (Sonata) 
| 平衡型<br>BALANCE 
| - 
| -
|-
|-
| 33 || [[File:Partner sia icon.png|50px|center]] || [[兮娅]]<br>Sia || 平衡型<br>BALANCE || 一定概率造成全曲谱面镜像<br>于镜像状态下通关时,奖励 5 额外残片<br>Randomly triggers MIRROR<br/>Gain +5 Fragments on MIRROR || sometimes(note_mirror<br>-frag_plus_5)<!--sometimes(note_mirror|frag_plus_5)-->
| 33 
| [[File:Partner sia icon.png|50px|center]] 
| [[兮娅]]<br>Sia 
| 平衡型<br>BALANCE 
| 一定概率造成全曲谱面镜像<br>于镜像状态下通关时,奖励 5 额外残片<br>Randomly triggers MIRROR<br/>Gain +5 Fragments on MIRROR 
| sometimes(note_mirror<br>-frag_plus_5)<!--sometimes(note_mirror|frag_plus_5)-->
|-
|-
| 34 || [[File:Partner doroc icon.png|50px|center]] || [[DORO*C]]<br>DORO*C || 平衡型<br>BALANCE || 回忆率的读数将决定最终通关评级<br>(获得 A 级或以下评分则为通关失败)<br>Recollection Gauge measures Grade<br/>(Track Lost on Grade A or below) || scoreclear_aa-visual_<br>scoregauge<!--scoreclear_aa|visual_scoregauge-->
| 34 
| [[File:Partner doroc icon.png|50px|center]] 
| [[DORO*C]]<br>DORO*C 
| 平衡型<br>BALANCE 
| 回忆率的读数将决定最终通关评级<br>(获得 A 级或以下评分则为通关失败)<br>Recollection Gauge measures Grade<br/>(Track Lost on Grade A or below) 
| scoreclear_aa-visual_<br>scoregauge<!--scoreclear_aa|visual_scoregauge-->
|-
|-
| 35 || [[File:Partner tairitsu tempest icon.png|50px|center]] || [[对立(Tempest)]]<br>Tairitsu (Tempest) || 挑战型<br>CHALLENGE || 困难 - 风暴收集条<br>HARD - Tempest Gauge || gauge_tempest
| 35 
| [[File:Partner tairitsu tempest icon.png|50px|center]] 
| [[对立(Tempest)]]<br>Tairitsu (Tempest) 
| 挑战型<br>CHALLENGE 
| 困难 - 风暴收集条<br>HARD - Tempest Gauge 
| gauge_tempest
|-
|-
| 36 || [[File:Partner brillante icon.png|50px|left]] [[File:Partner brillante awaken icon.png|50px|right]] || [[布丽兰特]]<br>Brillante || 挑战型<br>CHALLENGE ||  困难 - 回忆率归零后直接判定为乐曲失败<br>HARD - Track Lost when Recollection Rate<br/>reaches 0% || gauge_hard
| 36 
| [[File:Partner brillante icon.png|50px|left]] [[File:Partner brillante awaken icon.png|50px|right]] 
| [[布丽兰特]]<br>Brillante 
| 挑战型<br>CHALLENGE 
|  困难 - 回忆率归零后直接判定为乐曲失败<br>HARD - Track Lost when Recollection Rate<br/>reaches 0% 
| gauge_hard
|-
|-
| 37 || [[File:Partner ilith summer icon.png|50px|center]] || [[依莉丝(夏日)]]<br>Ilith (Summer) || 挑战型<br>CHALLENGE || 困难 + 连击数小于 20 时不会增加回忆率<br>HARD + Recollection Rate gain disabled<br/>when below 20 combo || gauge_ilith_summer
| 37 
| [[File:Partner ilith summer icon.png|50px|center]] 
| [[依莉丝(夏日)]]<br>Ilith (Summer) 
| 挑战型<br>CHALLENGE 
| 困难 + 连击数小于 20 时不会增加回忆率<br>HARD + Recollection Rate gain disabled<br/>when below 20 combo 
| gauge_ilith_summer
|-
|-
| 38 || [[File:Partner saya etude icon.png|50px|center]] || [[咲弥(Etude)]]<br>Saya (Etude) || 平衡型<br>BALANCE || - || -
| 38 
| [[File:Partner saya etude icon.png|50px|center]] 
| [[咲弥(Etude)]]<br>Saya (Etude) 
| 平衡型<br>BALANCE 
| - 
| -
|-
|-
| 39 || [[File:Partner alice & tenniel icon.png|50px|center]] || [[爱丽丝 & 坦尼尔]]<br>Alice & Tenniel || 平衡型<br>BALANCE || 镜像 + 隐藏模糊(Far)判定<br>MIRROR + FAR judgments hidden || note_mirror-visual_<br>hide_far<!--note_mirror|visual_hide_far-->
| 39 
| [[File:Partner alice & tenniel icon.png|50px|center]] 
| [[爱丽丝 & 坦尼尔]]<br>Alice & Tenniel 
| 平衡型<br>BALANCE 
| 镜像 + 隐藏模糊(Far)判定<br>MIRROR + FAR judgments hidden 
| note_mirror-visual_<br>hide_far<!--note_mirror|visual_hide_far-->
|-
|-
| 40 || [[File:Partner luna & mia icon.png|50px|center]] || [[露娜 & 美亚]]<br>Luna & Mia || 平衡型<br>BALANCE || O.N.G.E.K.I. - 溢伤(Overdamage)额外<br>奖励残片<br>O.N.G.E.K.I. - Fragment reward on<br/>dealing Overdamage || frags_ongeki
| 40 
| [[File:Partner luna & mia icon.png|50px|center]] 
| [[露娜 & 美亚]]<br>Luna & Mia 
| 平衡型<br>BALANCE 
| O.N.G.E.K.I. - 溢伤(Overdamage)额外<br>奖励残片<br>O.N.G.E.K.I. - Fragment reward on<br/>dealing Overdamage 
| frags_ongeki
|-
|-
| 41 || [[File:Partner areus icon.png|50px|center]] || [[阿莱乌斯]]<br>Areus || 挑战型<br>CHALLENGE || 困难 + 判定为流失(LOST)时根据<br>当前连击数减少回忆率<br>HARD + LOST notes decrease Recollection Rate<br/>based on current combo || gauge_areus
| 41 
| [[File:Partner areus icon.png|50px|center]] 
| [[阿莱乌斯]]<br>Areus 
| 挑战型<br>CHALLENGE 
| 困难 + 判定为流失(LOST)时根据<br>当前连击数减少回忆率<br>HARD + LOST notes decrease Recollection Rate<br/>based on current combo 
| gauge_areus
|-
|-
| 42 || [[File:Partner seele haze icon.png|50px|left]] [[File:Partner seele haze awaken icon.png|50px|right]] || [[希尔]]<br>Seele || 挑战型<br>CHALLENGE || 困难 + 在歌曲最后1/4部分不会获得回忆率<br>HARD + Recollection Rate gain disabled<br/>for the last 1/4 of song || gauge_seele
| 42 
| [[File:Partner seele haze icon.png|50px|left]] [[File:Partner seele haze awaken icon.png|50px|right]] 
| [[希尔]]<br>Seele 
| 挑战型<br>CHALLENGE 
| 困难 + 在歌曲最后1/4部分不会获得回忆率<br>HARD + Recollection Rate gain disabled<br/>for the last 1/4 of song 
| gauge_seele
|-
|-
| 43 || [[File:Partner isabelle yagrush icon.png|50px|left]] [[File:Partner isabelle yagrush awaken icon.png|50px|right]] || [[伊莎贝尔]]<br>Isabelle || 挑战型<br>CHALLENGE || 困难 + 回忆率最大值<br>会根据当前回忆率而减少<br>HARD + Max Recollection Gauge decreases<br/>based on current Recollection Rate || gauge_isabelle
| 43 
| [[File:Partner isabelle yagrush icon.png|50px|left]] [[File:Partner isabelle yagrush awaken icon.png|50px|right]] 
| [[伊莎贝尔]]<br>Isabelle 
| 挑战型<br>CHALLENGE 
| 困难 + 回忆率最大值<br>会根据当前回忆率而减少<br>HARD + Max Recollection Gauge decreases<br/>based on current Recollection Rate 
| gauge_isabelle
|-
|-
| 44 || [[File:Partner mir icon.png|50px|center]] || [[迷尔]]<br>Mir || 支援型<br>SUPPORT || 提高初始回忆率增长倍数<br>增长倍数会随着歌曲进行逐渐下降<br>Recollection Rate gain increased,<br/>but decreases with song progress || gauge_exhaustion
| 44 
| [[File:Partner mir icon.png|50px|center]] 
| [[迷尔]]<br>Mir 
| 支援型<br>SUPPORT 
| 提高初始回忆率增长倍数<br>增长倍数会随着歌曲进行逐渐下降<br>Recollection Rate gain increased,<br/>but decreases with song progress 
| gauge_exhaustion
|-
|-
| 45 || [[File:Partner lagrange icon.png|50px|center]] || [[拉格兰]]<br>Lagrange || 平衡型<br>BALANCE || 当前分数将显示为<br>与距离最近评级的分数之差<br>Score displays distance<br/>to closest Grade threshold || skill_lagrange
| 45 
| [[File:Partner lagrange icon.png|50px|center]] 
| [[拉格兰]]<br>Lagrange 
| 平衡型<br>BALANCE 
| 当前分数将显示为<br>与距离最近评级的分数之差<br>Score displays distance<br/>to closest Grade threshold 
| skill_lagrange
|-
|-
| 46 || [[File:Partner linka icon.png|50px|center]] || [[凛可]]<br>Linka || 平衡型<br>BALANCE || 前10个流失(LOST)判定<br>不会减少回忆率<br>No Recollection Rate loss for<br/>the first 10 LOST notes || gauge_safe_10
| 46 
| [[File:Partner linka icon.png|50px|center]] 
| [[凛可]]<br>Linka 
| 平衡型<br>BALANCE 
| 前10个流失(LOST)判定<br>不会减少回忆率<br>No Recollection Rate loss for<br/>the first 10 LOST notes 
| gauge_safe_10
|-
|-
| 47 || [[File:Partner nami icon.png|50px|center]] || [[奈美]]<br>Nami || 平衡型<br>BALANCE || 每73个纯粹(PURE)判定获得1额外残片<br>每个流失(LOST)判定失去1残片<br>Earn 1 Fragment per 73 PURE notes<br/>Lose 1 Fragment per LOST note || frags_nami
| 47 
| [[File:Partner nami icon.png|50px|center]] 
| [[奈美]]<br>Nami 
| 平衡型<br>BALANCE 
| 每73个纯粹(PURE)判定获得1额外残片<br>每个流失(LOST)判定失去1残片<br>Earn 1 Fragment per 73 PURE notes<br/>Lose 1 Fragment per LOST note 
| frags_nami
|-
|-
| 48 || [[File:Partner saya & elizabeth icon.png|50px|center]] || [[咲弥 & 伊莉莎白|咲弥 & 伊丽莎白]]<br>Saya & Elizabeth || 平衡型<br>BALANCE || 获得+X额外残片(连续使用该搭档<br>游玩歌曲时获得的残片量随游玩次数上升)<br>Earn +X Fragments (increases for each<br/>consecutive play with this Partner) || skill_elizabeth
| 48 
| [[File:Partner saya & elizabeth icon.png|50px|center]] 
| [[咲弥 & 伊莉莎白|咲弥 & 伊丽莎白]]<br>Saya & Elizabeth 
| 平衡型<br>BALANCE 
| 获得+X额外残片(连续使用该搭档<br>游玩歌曲时获得的残片量随游玩次数上升)<br>Earn +X Fragments (increases for each<br/>consecutive play with this Partner) 
| skill_elizabeth
|-
|-
| 49 || [[File:Partner lily icon.png|50px|center]] || [[莉莉]]<br>Lily || 平衡型<br>BALANCE || 获得+X额外残片(连续使用其他搭档<br>游玩歌曲时获得的残片量随游玩次数上升)<br>Earn +X Fragments (increases for each<br/>consecutive play with other Partners) || skill_lily
| 49 
| [[File:Partner lily icon.png|50px|center]] 
| [[莉莉]]<br>Lily 
| 平衡型<br>BALANCE 
| 获得+X额外残片(连续使用其他搭档<br>游玩歌曲时获得的残片量随游玩次数上升)<br>Earn +X Fragments (increases for each<br/>consecutive play with other Partners) 
| skill_lily
|-
|-
| rowspan="2" | 50 || rowspan="2" | [[File:Partner kanae midsummer icon.png|50px|center]] || rowspan="2" | [[群愿(盛夏)]]<br>Kanae (Midsummer) || rowspan="2" | 平衡型<br>BALANCE || 简单 + 歌曲开始时支付10残片<br>此技能在夜晚会改变<br>EASY + Pay 10 Fragments on start<br/>This skill changes during the night || rowspan="2" | skill_kanae_midsummer
| rowspan="2" | 50 
| rowspan="2" | [[File:Partner kanae midsummer icon.png|50px|center]] 
| rowspan="2" | [[群愿(盛夏)]]<br>Kanae (Midsummer) 
| rowspan="2" | 平衡型<br>BALANCE 
| 简单 + 歌曲开始时支付10残片<br>此技能在夜晚会改变<br>EASY + Pay 10 Fragments on start<br/>This skill changes during the night 
| rowspan="2" | skill_kanae_midsummer
|-
|-
|困难 + 歌曲通关时获得5额外残片<br>此技能在白天会改变<br>HARD + Gain +5 Fragments on Track Clear<br/>This skill changes during the day
|困难 + 歌曲通关时获得5额外残片<br>此技能在白天会改变<br>HARD + Gain +5 Fragments on Track Clear<br/>This skill changes during the day
|-
|-
| 51 || [[File:Partner alice & tenniel minuet icon.png|50px|center]] || [[爱丽丝 & 坦尼尔(Minuet)]]<br>Alice & Tenniel (Minuet) || 平衡型<br>BALANCE || - || -
| 51 
| [[File:Partner alice & tenniel minuet icon.png|50px|center]] 
| [[爱丽丝 & 坦尼尔(Minuet)]]<br>Alice & Tenniel (Minuet) 
| 平衡型<br>BALANCE 
| - 
| -
|-
|-
| 52 || [[File:Partner tairitsu elegy icon.png|50px|center]] || [[对立(Elegy)]]<br>Tairitsu (Elegy) || 平衡型<br>BALANCE || - || -
| 52 
| [[File:Partner tairitsu elegy icon.png|50px|center]] 
| [[对立(Elegy)]]<br>Tairitsu (Elegy) 
| 平衡型<br>BALANCE 
| - 
| -
|-
|-
| 53 || [[File:Partner marija icon.png|50px|center]] || [[玛莉嘉]]<br>Marija || 平衡型<br>BALANCE || MUSE DASH - 游玩Muse Dash歌曲时<br>天空音符将变为幽灵<br>MUSE DASH - Sky Notes become ghosts<br/>when playing a Muse Dash song || visual_ghost_skynotes
| 53 
| [[File:Partner marija icon.png|50px|center]] 
| [[玛莉嘉]]<br>Marija 
| 平衡型<br>BALANCE 
| MUSE DASH - 游玩Muse Dash歌曲时<br>天空音符将变为幽灵<br>MUSE DASH - Sky Notes become ghosts<br/>when playing a Muse Dash song 
| visual_ghost_skynotes
|-
|-
| 54 || [[File:Partner vita icon.png|50px|center]] || [[维塔]]<br>Vita || 挑战型<br>CHALLENGE || 困难 + 镜像 - 超量(OVER)加成随回忆率提升<br>提升量最多为10<br>HARD + MIRROR - OVER increased by<br/>up to 10 based on Recollection Rate || skill_vita
| 54 
| [[File:Partner vita icon.png|50px|center]] 
| [[维塔]]<br>Vita 
| 挑战型<br>CHALLENGE 
| 困难 + 镜像 - 超量(OVER)加成随回忆率提升<br>提升量最多为10<br>HARD + MIRROR - OVER increased by<br/>up to 10 based on Recollection Rate 
| skill_vita
|-
|-
| rowspan="2" | 55 || rowspan="2" | [[File:Partner hikari fatalis icon.png|50px|center]] || rowspan="2" | [[光(Fatalis)]]<br>Hikari (Fatalis) || ??? || rowspan="2" | 困难 - 宿命收集条 + 牺牲体力<br>让世界模式过载<br>HARD - Fatalis Gauge + sacrifices stamina<br/>to overload World Mode|| rowspan="2" | skill_fatalis
| rowspan="2" | 55 
| rowspan="2" | [[File:Partner hikari fatalis icon.png|50px|center]] 
| rowspan="2" | [[光(Fatalis)]]<br>Hikari (Fatalis) 
| ??? 
| rowspan="2" | 困难 - 宿命收集条 + 牺牲体力<br>让世界模式过载<br>HARD - Fatalis Gauge + sacrifices stamina<br/>to overload World Mode
| rowspan="2" | skill_fatalis
|-
|-
|创世型<br>CREATOR
|创世型<br>CREATOR
|-
|-
| 56 || [[File:Partner saki icon.png|50px|center]] || [[咲姬]]<br>Saki || 平衡型<br>BALANCE || O.N.G.E.K.I. - 通关歌曲时<br>根据准确率造成溢伤(Overdamage)<br>O.N.G.E.K.I. - On Track Complete,<br/>deal Overdamage based on accuracy || frags_ongeki_slash
| 56 
| [[File:Partner saki icon.png|50px|center]] 
| [[咲姬]]<br>Saki 
| 平衡型<br>BALANCE 
| O.N.G.E.K.I. - 通关歌曲时<br>根据准确率造成溢伤(Overdamage)<br>O.N.G.E.K.I. - On Track Complete,<br/>deal Overdamage based on accuracy 
| frags_ongeki_slash
|-
|-
| 57 || [[File:Partner setsuna icon.png|50px|center]] || [[刹那]]<br>Setsuna || 挑战型<br>CHALLENGE || 困难 + O.N.G.E.K.I. (50)<br>HARD + O.N.G.E.K.I. (50) || frags_ongeki_hard
| 57 
| [[File:Partner setsuna icon.png|50px|center]] 
| [[刹那]]<br>Setsuna 
| 挑战型<br>CHALLENGE 
| 困难 + O.N.G.E.K.I. (50)<br>HARD + O.N.G.E.K.I. (50) 
| frags_ongeki_hard
|-
|-
| 58 || [[File:Partner amane icon.png|50px|center]] || [[天音]]<br>Amane || 挑战型<br>CHALLENGE || 不会触发速度与随机限制格,<br>但此时若成绩低于「EX」则世界模式进度减半<br>Ignore Speed and Random Restriction Steps,<br/>World progress halved below Grade EX || skill_amane
| 58 
| [[File:Partner amane icon.png|50px|center]] 
| [[天音]]<br>Amane 
| 挑战型<br>CHALLENGE 
| 不会触发速度与随机限制格,<br>但此时若成绩低于「EX」则世界模式进度减半<br>Ignore Speed and Random Restriction Steps,<br/>World progress halved below Grade EX 
| skill_amane
|-
|-
| 59 || [[File:Partner Kou(Winter) icon.png|50px|center]]<!--能不能按全小写无括号命名传上来--> || [[红(冬日)]]<br>Kou (Winter) || 平衡型<br>BALANCE || 所有搭档将现有残片的25%分享给红(总和为X)<br>残片在游玩一首歌曲后获得<br>Partners share 25% of their Fragments with Kou,<br/>received after playing a song (Total: X) || skill_kou_winter
| 59 
| [[File:Partner Kou(Winter) icon.png|50px|center]]<!--能不能按全小写无括号命名传上来--> 
| [[红(冬日)]]<br>Kou (Winter) 
| 平衡型<br>BALANCE 
| 所有搭档将现有残片的25%分享给红(总和为X)<br>残片在游玩一首歌曲后获得<br>Partners share 25% of their Fragments with Kou,<br/>received after playing a song (Total: X) 
| skill_kou_winter
|-
|-
| 60 || [[File:Partner Lagrange(Aria) icon.png|50px|center]] || [[拉格兰(Aria)]]<br>Lagrange (Aria) || 平衡型<br>BALANCE || - || -
| 60 
| [[File:Partner Lagrange(Aria) icon.png|50px|center]] 
| [[拉格兰(Aria)]]<br>Lagrange (Aria) 
| 平衡型<br>BALANCE 
| - 
| -
|-
|-
| 61 || [[File:Partner Lethe(Apophenia) icon.png|50px|center]] || [[忘却(Apophenia)]]<br>Lethe (Apophenia) || 挑战型<br>CHALLENGE || 困难 + 镜像 - 回忆率归零后直接判定为乐曲失败<br>HARD + MIRROR - Track Lost when<br/>Recollection Rate reaches 0% || gauge_hard-<br>note_mirror<!--gauge_hard|note_mirror-->
| 61 
| [[File:Partner Lethe(Apophenia) icon.png|50px|center]] 
| [[忘却(Apophenia)]]<br>Lethe (Apophenia) 
| 挑战型<br>CHALLENGE 
| 困难 + 镜像 - 回忆率归零后直接判定为乐曲失败<br>HARD + MIRROR - Track Lost when<br/>Recollection Rate reaches 0% 
| gauge_hard-<br>note_mirror<!--gauge_hard|note_mirror-->
|-
|-
| 62 || [[File:Partner shama icon.png|50px|center]] || [[霞玛(大~宇~宙)]]<br>Shama (UNiVERSE) || 平衡型<br>BALANCE || 曲目开始时消耗10残片<br>每通关一首曲目获得一瓶牛奶<br>Pay 10 Fragments on start<br/>Gain 1 Milk on clear || skill_shama
| 62 
| [[File:Partner shama icon.png|50px|center]] 
| [[霞玛(大~宇~宙)]]<br>Shama (UNiVERSE) 
| 平衡型<br>BALANCE 
| 曲目开始时消耗10残片<br>每通关一首曲目获得一瓶牛奶<br>Pay 10 Fragments on start<br/>Gain 1 Milk on clear 
| skill_shama
|-
|-
| 63 || [[File:Partner milk icon.png|50px|center]] || [[米露可(大~宇~宙)]]<br>Milk (UNiVERSE) || 平衡型<br>BALANCE || 消耗全部牛奶(已拥有:X瓶)<br>每瓶牛奶能让得到100个残片的概率增加11%<br>Use all Milk (Current: X). Each Milk grants<br/>a +11% chance to gain 100 Fragments || skill_milk
| 63 
| [[File:Partner milk icon.png|50px|center]] 
| [[米露可(大~宇~宙)]]<br>Milk (UNiVERSE) 
| 平衡型<br>BALANCE 
| 消耗全部牛奶(已拥有:X瓶)<br>每瓶牛奶能让得到100个残片的概率增加11%<br>Use all Milk (Current: X). Each Milk grants<br/>a +11% chance to gain 100 Fragments 
| skill_milk
|-
|-
| 64 || [[File:Partner Shikoku icon.png|50px|center]] || [[紫黑]]<br>Shikoku || 挑战型<br>CHALLENGE || 困难 + 击中音符后回忆率的变化增加<br>HARD + Increased Recollection Rate<br/>change per note || skill_shikoku
| 64 
| [[File:Partner Shikoku icon.png|50px|center]] 
| [[紫黑]]<br>Shikoku 
| 挑战型<br>CHALLENGE 
| 困难 + 击中音符后回忆率的变化增加<br>HARD + Increased Recollection Rate<br/>change per note 
| skill_shikoku
|-
|-
| 65 || [[File:Partner Mika Yurisaki icon.png|50px|center]] || [[百合咲美香]]<br>Mika Yurisaki || 平衡型<br>BALANCE || 通关一首maimai曲目后<br>该角色的所有数值暂时翻倍<br>Stats are temporarily doubled<br/>upon clearing a maimai song || skill_mika
| 65 
| [[File:Partner Mika Yurisaki icon.png|50px|center]] 
| [[百合咲美香]]<br>Mika Yurisaki 
| 平衡型<br>BALANCE 
| 通关一首maimai曲目后<br>该角色的所有数值暂时翻倍<br>Stats are temporarily doubled<br/>upon clearing a maimai song 
| skill_mika
|-
|-
| 66 || [[File:Partner mithra tercera icon.png|50px|left]] [[File:Partner mithra tercera awaken icon.png|50px|right]] || [[密特拉·泰尔塞拉]]<br>Mithra Tercera || 挑战型<br>CHALLENGE || 困难 + 每达150连击数世界模式进度+1<br>HARD + World Mode progress increased by 1<br/>for each 150 combo reached || skill_mithra
| 66 
| [[File:Partner mithra tercera icon.png|50px|left]] [[File:Partner mithra tercera awaken icon.png|50px|right]] 
| [[密特拉·泰尔塞拉]]<br>Mithra Tercera 
| 挑战型<br>CHALLENGE 
| 困难 + 每达150连击数世界模式进度+1<br>HARD + World Mode progress increased by 1<br/>for each 150 combo reached 
| skill_mithra
|-
|-
| 67 || [[File:Partner toa kozukata icon.png|50px|center]] || [[不来方永爱]]<br>([[不来方斗亚]])<br>Toa Kozukata || 挑战型<br>CHALLENGE || 困难 - 达到60个模糊或流失判定时挑战立即失败<br>HARD - Track Lost after 60 FAR or LOST notes || skill_toa
| 67 
| [[File:Partner toa kozukata icon.png|50px|center]] 
| [[不来方永爱]]<br>([[不来方斗亚]])<br>Toa Kozukata 
| 挑战型<br>CHALLENGE 
| 困难 - 达到60个模糊或流失判定时挑战立即失败<br>HARD - Track Lost after 60 FAR or LOST notes 
| skill_toa
|-
|-
| 68 || [[File:Partner nami twilight icon.png|50px|center]] || [[奈美(暮光)]]<br>Nami (Twilight) || 支援型<br>SUPPORT || 简单 + 回忆率不会减少<br>但回忆率增加速度大幅放缓 || skill_nami_twilight
| 68 
| [[File:Partner nami twilight icon.png|50px|center]] 
| [[奈美(暮光)]]<br>Nami (Twilight) 
| 支援型<br>SUPPORT 
| 简单 + 回忆率不会减少<br>但回忆率增加速度大幅放缓 
| skill_nami_twilight
|-
|-
| 99 || [[File:Partner shirahime icon.png|50px|center]] || [[白姬]]<br>Shirahime || 平衡型<br>BALANCE || 通关一首「精选曲目」时<br>获得 10 额外残片<br>Earn +10 Fragments<br/>upon clearing a preferred song || frags_preferred_song
| 99 
| [[File:Partner shirahime icon.png|50px|center]] 
| [[白姬]]<br>Shirahime 
| 平衡型<br>BALANCE 
| 通关一首「精选曲目」时<br>获得 10 额外残片<br>Earn +10 Fragments<br/>upon clearing a preferred song 
| frags_preferred_song
|}
|}
<br>
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{| class="mw-table sortable mw-collapsible mw-made-collapsible mw-collapsed" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%"
{| class="mw-table sortable mw-collapsible mw-made-collapsible mw-collapsed" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%"
|-
|-
!style="position:-webkit-sticky;position:sticky;top:0;" | # 
! style="position:-webkit-sticky;position:sticky;top:0;" | # 
!style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 图标
! style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 图标
!style="min-width:200px;position:-webkit-sticky;position:sticky;top:0;" | 名称
! style="min-width:200px;position:-webkit-sticky;position:sticky;top:0;" | 名称
!style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 类型
! style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 类型
!style="min-width:300px;position:-webkit-sticky;position:sticky;top:0;" | 技能
! style="min-width:300px;position:-webkit-sticky;position:sticky;top:0;" | 技能
!style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID
! style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID
|-
|-
| 0 || [[File:Partner hikari icon.png|50px|left]] [[File:Partner hikari awaken icon.png|50px|right]] || [[光]]<br>Hikari || 支援型<br>SUPPORT || 简单 - 音符流失后的回忆率丢失程度减小<br>EASY - Recollection Rate loss reduced<br/>for LOST notes || gauge_easy
| 0 
| [[File:Partner hikari icon.png|50px|left]] [[File:Partner hikari awaken icon.png|50px|right]] 
| [[光]]<br>Hikari 
| 支援型<br>SUPPORT 
| 简单 - 音符流失后的回忆率丢失程度减小<br>EASY - Recollection Rate loss reduced<br/>for LOST notes 
| gauge_easy
|-
|-
| 1 || [[File:Partner tairitsu icon.png|50px|left]] [[File:Partner tairitsu awaken icon.png|50px|right]] || [[对立]]<br>Tairitsu || 平衡型<br>BALANCE || - || -
| 1 
| [[File:Partner tairitsu icon.png|50px|left]] [[File:Partner tairitsu awaken icon.png|50px|right]] 
| [[对立]]<br>Tairitsu 
| 平衡型<br>BALANCE 
| - 
| -
|-
|-
| rowspan="2" | 2 || rowspan="2" | [[File:Partner kou icon.png|50px|left]] [[File:Partner kou awaken icon.png|50px|right]] || rowspan="2" | [[红]]<br>Kou || rowspan="2" | 平衡型<br>BALANCE || - || -
| rowspan="2" | 2 
| rowspan="2" | [[File:Partner kou icon.png|50px|left]] [[File:Partner kou awaken icon.png|50px|right]] 
| rowspan="2" | [[红]]<br>Kou 
| rowspan="2" | 平衡型<br>BALANCE 
| - 
| -
|-
|-
|以歌曲结算成绩为基准值<br>获得最高 +20% 的残片奖励<br>Earn up to +20% Fragments<br/>based on score || frags_kou
|以歌曲结算成绩为基准值<br>获得最高 +20% 的残片奖励<br>Earn up to +20% Fragments<br/>based on score 
| frags_kou
|-
|-
| 3 || [[File:Partner sapphire icon.png|50px|center]] || [[萨菲亚]]<br>Sapphire || 平衡型<br>BALANCE || - || -
| 3 
| [[File:Partner sapphire icon.png|50px|center]] 
| [[萨菲亚]]<br>Sapphire 
| 平衡型<br>BALANCE 
| - 
| -
|-
|-
| rowspan="2" | 4 || rowspan="2" | [[File:Partner lethe icon.png|50px|left]] [[File:Partner lethe awaken icon.png|50px|right]] || rowspan="2" | [[忘却]]<br>Lethe || rowspan="2" | 平衡型<br>BALANCE || 镜像 - 所有的音符与音弧反转<br>MIRROR - All Notes and Arcs reversed || note_mirror
| rowspan="2" | 4 
| rowspan="2" | [[File:Partner lethe icon.png|50px|left]] [[File:Partner lethe awaken icon.png|50px|right]] 
| rowspan="2" | [[忘却]]<br>Lethe 
| rowspan="2" | 平衡型<br>BALANCE 
| 镜像 - 所有的音符与音弧反转<br>MIRROR - All Notes and Arcs reversed 
| note_mirror
|-
|-
|遗缺的感知<br>Sense of Incompleteness || visual_ink
|遗缺的感知<br>Sense of Incompleteness 
| visual_ink
|-
|-
| rowspan="2" | 5 || rowspan="2" | [[File:Partner hikari and tairitsu icon.png|50px|center]] || rowspan="2" | [[光 & 对立(Reunion)]]<br>Hikari & Tairitsu (Reunion) || rowspan="2" | 平衡型<br>BALANCE || 纷争 - 逆转光芒与纷争的规则<br>CONFLICT - Reverse the paradigms<br/>of Light and Conflict. || rowspan="2" | skill_reunion
| rowspan="2" | 5 
| rowspan="2" | [[File:Partner hikari and tairitsu icon.png|50px|center]] 
| rowspan="2" | [[光 & 对立(Reunion)]]<br>Hikari & Tairitsu (Reunion) 
| rowspan="2" | 平衡型<br>BALANCE 
| 纷争 - 逆转光芒与纷争的规则<br>CONFLICT - Reverse the paradigms<br/>of Light and Conflict. 
| rowspan="2" | skill_reunion
|-
|-
|光芒 - 改写光芒与纷争的规则<br>LIGHT - Rewrite the paradigms<br/>of Light and Conflict.
|光芒 - 改写光芒与纷争的规则<br>LIGHT - Rewrite the paradigms<br/>of Light and Conflict.
|-
|-
| 6 || [[File:Partner tairitsu axium icon.png|50px|center]] || [[对立(Axium)]]<br>Tairitsu (Axium) || 平衡型<br>BALANCE || - || -
| 6 
| [[File:Partner tairitsu axium icon.png|50px|center]] 
| [[对立(Axium)]]<br>Tairitsu (Axium) 
| 平衡型<br>BALANCE 
| - 
| -
|-
|-
| 7 || [[File:Partner tairitsu grievous lady icon.png|50px|center]] || [[对立(Grievous Lady)]]<br>Tairitsu (Grievous Lady) || 挑战型<br>CHALLENGE || 困难 - 回忆率归零后直接判定为乐曲失败<br>HARD - Track Lost when Recollection Rate<br/>reaches 0% || gauge_hard
| 7 
| [[File:Partner tairitsu grievous lady icon.png|50px|center]] 
| [[对立(Grievous Lady)]]<br>Tairitsu (Grievous Lady) 
| 挑战型<br>CHALLENGE 
| 困难 - 回忆率归零后直接判定为乐曲失败<br>HARD - Track Lost when Recollection Rate<br/>reaches 0% 
| gauge_hard
|-
|-
| 9 || [[File:Partner hikari & fisica icon.png|50px|center]] || [[光 & 菲希卡]]<br>Hikari & Fisica || 支援型<br>SUPPORT || 简单 + 在游玩 Past / Present 的歌曲时<br>获得 15 额外残片<br>EASY + Earn +15 Fragments<br/>when playing a Past / Present song || gauge_easy-<br>frag_plus_15_pst&prs<!--gauge_easy|frag_plus_15_pst&prs-->
| 9 
| [[File:Partner hikari & fisica icon.png|50px|center]] 
| [[光 & 菲希卡]]<br>Hikari & Fisica 
| 支援型<br>SUPPORT 
| 简单 + 在游玩 Past / Present 的歌曲时<br>获得 15 额外残片<br>EASY + Earn +15 Fragments<br/>when playing a Past / Present song 
| gauge_easy-<br>frag_plus_15_pst&prs<!--gauge_easy|frag_plus_15_pst&prs-->
|-
|-
| rowspan="2" | 11 || rowspan="2" | [[File:Partner eto icon.png|50px|left]] [[File:Partner eto awaken icon.png|50px|right]] || rowspan="2" | [[爱托]]<br>Eto || rowspan="2" | 平衡型<br>BALANCE || 在游玩 光芒之侧 的歌曲时<br>获得 5 额外残片<br>Earn +5 Fragments<br/>when playing a Light Side song || frag_plus_5_side_light
| rowspan="2" | 11 
| rowspan="2" | [[File:Partner eto icon.png|50px|left]] [[File:Partner eto awaken icon.png|50px|right]] 
| rowspan="2" | [[爱托]]<br>Eto 
| rowspan="2" | 平衡型<br>BALANCE 
| 在游玩 光芒之侧 的歌曲时<br>获得 5 额外残片<br>Earn +5 Fragments<br/>when playing a Light Side song 
| frag_plus_5_side_light
|-
|-
|获得残片奖励时<br>世界进度额外前进 7<br>World progress increased by<br/>7 if a Fragment reward is collected || eto_uncap
|获得残片奖励时<br>世界进度额外前进 7<br>World progress increased by<br/>7 if a Fragment reward is collected 
| eto_uncap
|-
|-
| rowspan="2" | 12 || rowspan="2" | [[File:Partner luna icon.png|50px|left]] [[File:Partner luna awaken icon.png|50px|right]] || rowspan="2" | [[露娜]]<br>Luna || rowspan="2" | 平衡型<br>BALANCE || 视觉 - 隐藏回忆率<br>VISUAL - Recollection Gauge is hidden || visual_hide_hp
| rowspan="2" | 12 
| rowspan="2" | [[File:Partner luna icon.png|50px|left]] [[File:Partner luna awaken icon.png|50px|right]] 
| rowspan="2" | [[露娜]]<br>Luna 
| rowspan="2" | 平衡型<br>BALANCE 
| 视觉 - 隐藏回忆率<br>VISUAL - Recollection Gauge is hidden 
| visual_hide_hp
|-
|-
|在歌曲限制格上游玩歌曲时<br>世界进度额外前进 7<br>World progress increased by<br/>7 when starting on a Restriction Step || luna_uncap
|在歌曲限制格上游玩歌曲时<br>世界进度额外前进 7<br>World progress increased by<br/>7 when starting on a Restriction Step 
| luna_uncap
|-
|-
| rowspan="2" | 13 || rowspan="2" | [[File:Partner shirabe icon.png|50px|left]] [[File:Partner shirabe awaken icon.png|50px|right]] || rowspan="2" | [[调]]<br>Shirabe || rowspan="2" | 平衡型<br>BALANCE || 在游玩 纷争之侧 的歌曲时<br>获得 5 额外残片<br>Earn +5 Fragments<br/>when playing a Conflict Side song || frag_plus_5_side_<br>conflict
| rowspan="2" | 13 
| rowspan="2" | [[File:Partner shirabe icon.png|50px|left]] [[File:Partner shirabe awaken icon.png|50px|right]] 
| rowspan="2" | [[调]]<br>Shirabe 
| rowspan="2" | 平衡型<br>BALANCE 
| 在游玩 纷争之侧 的歌曲时<br>获得 5 额外残片<br>Earn +5 Fragments<br/>when playing a Conflict Side song 
| frag_plus_5_side_<br>conflict
|-
|-
|在游玩歌曲时先支付等同于歌曲难度值的残片<br>获得「EX」或更高成绩时额外奖励10残片<br>Pay the chart level in Fragments on start<br/>Earn +10 Fragments on EX or above || shirabe_entry_fee
|在游玩歌曲时先支付等同于歌曲难度值的残片<br>获得「EX」或更高成绩时额外奖励10残片<br>Pay the chart level in Fragments on start<br/>Earn +10 Fragments on EX or above 
| shirabe_entry_fee
|-
|-
| 14 || [[File:Partner hikari zero icon.png|50px|center]] || [[光(Zero)]]<br>Hikari (Zero) || 挑战型<br>CHALLENGE || 流失音符时回忆率归零<br>Recollection Gauge set to 0 for LOST notes || challenge_fullcombo_<br>0gauge
| 14 
| [[File:Partner hikari zero icon.png|50px|center]] 
| [[光(Zero)]]<br>Hikari (Zero) 
| 挑战型<br>CHALLENGE 
| 流失音符时回忆率归零<br>Recollection Gauge set to 0 for LOST notes 
| challenge_fullcombo_<br>0gauge
|-
|-
| rowspan="2" | 15 || rowspan="2" | [[File:Partner hikari fracture icon.png|50px|center]] || rowspan="2" | [[光(Fracture)]]<br>Hikari (Fracture) || ??? || rowspan="2" | 溢出 - 简单模式回忆率<br>但当回忆率到达100%后转变为困难<br>OVERFLOW - EASY Recollection Rate <br/>HARD upon reaching 100% Recollection || rowspan="2" | gauge_overflow
| rowspan="2" | 15 
| rowspan="2" | [[File:Partner hikari fracture icon.png|50px|center]] 
| rowspan="2" | [[光(Fracture)]]<br>Hikari (Fracture) 
| ??? 
| rowspan="2" | 溢出 - 简单模式回忆率<br>但当回忆率到达100%后转变为困难<br>OVERFLOW - EASY Recollection Rate <br/>HARD upon reaching 100% Recollection 
| rowspan="2" | gauge_overflow
|-
|-
|创世型<br>CREATOR
|创世型<br>CREATOR
|-
|-
| 18 || [[File:Partner tairitsu & trin icon.png|50px|center]] || [[对立 & 托凛]]<br>Tairitsu & Trin || 平衡型<br>BALANCE || 视觉 - 在游玩[[Tone Sphere Collaboration|Tone Sphere]]曲目时,<br>显示「营养丰富」类的音符<br>VISUAL - 'Nutritious' note appearance<br/>when playing a [[Tone Sphere Collaboration|Tone Sphere]] song || visual_tomato_pack_<br>tonesphere
| 18 
| [[File:Partner tairitsu & trin icon.png|50px|center]] 
| [[对立 & 托凛]]<br>Tairitsu & Trin 
| 平衡型<br>BALANCE 
| 视觉 - 在游玩[[Tone Sphere Collaboration|Tone Sphere]]曲目时,<br>显示「营养丰富」类的音符<br>VISUAL - 'Nutritious' note appearance<br/>when playing a [[Tone Sphere Collaboration|Tone Sphere]] song 
| visual_tomato_pack_<br>tonesphere
|-
|-
| 20 || [[File:Partner eto & luna winter icon.png|50px|center]] || [[爱托 & 露娜(冬日)]]<br>Eto & Luna (Winter) || 支援型<br>SUPPORT || 简单 - 回忆率的初始数值变为 30%<br>减少命中音符所获得的回忆率<br>EASY - Recollection Gauge starts at 30%<br/>Reduced Recollection Rate gain per note || gaugestart_30-<br>gaugegain_70<!--gaugestart_30|gaugegain_70-->
| 20 
| [[File:Partner eto & luna winter icon.png|50px|center]] 
| [[爱托 & 露娜(冬日)]]<br>Eto & Luna (Winter) 
| 支援型<br>SUPPORT 
| 简单 - 回忆率的初始数值变为 30%<br>减少命中音符所获得的回忆率<br>EASY - Recollection Gauge starts at 30%<br/>Reduced Recollection Rate gain per note 
| gaugestart_30-<br>gaugegain_70<!--gaugestart_30|gaugegain_70-->
|-
|-
| 22 || [[File:Partner hikari & seine icon.png|50px|center]] || [[光 & 赛依娜]]<br>Hikari & Seine || 平衡型<br>BALANCE || 音频 - 游玩 [[Groove Coaster Collaboration|Groove Coaster]] 的曲目时<br>打击地面轨道会触发即兴演奏(AD-LIB)效果<br>AUDIO - Ad-lib effects on hitting floor lanes<br/>when playing a [[Groove Coaster Collaboration|Groove Coaster]] song || audio_gcemptyhit_<br>pack_groovecoaster
| 22 
| [[File:Partner hikari & seine icon.png|50px|center]] 
| [[光 & 赛依娜]]<br>Hikari & Seine 
| 平衡型<br>BALANCE 
| 音频 - 游玩 [[Groove Coaster Collaboration|Groove Coaster]] 的曲目时<br>打击地面轨道会触发即兴演奏(AD-LIB)效果<br>AUDIO - Ad-lib effects on hitting floor lanes<br/>when playing a [[Groove Coaster Collaboration|Groove Coaster]] song 
| audio_gcemptyhit_<br>pack_groovecoaster
|-
|-
| 23 || [[File:Partner saya icon.png|50px|center]] || [[咲弥]]<br>Saya || 平衡型<br>BALANCE || 击中音符后回忆率的变化增加<br>但判定为模糊(Far)时不会获取任何回忆率<br>Increased Recollection Rate change per note<br/>No Recollection Rate gain for FAR notes || gauge_saya
| 23 
| [[File:Partner saya icon.png|50px|center]] 
| [[咲弥]]<br>Saya 
| 平衡型<br>BALANCE 
| 击中音符后回忆率的变化增加<br>但判定为模糊(Far)时不会获取任何回忆率<br>Increased Recollection Rate change per note<br/>No Recollection Rate gain for FAR notes 
| gauge_saya
|-
|-
| 24 || [[File:Partner tairitsu & chuni penguin icon.png|50px|center]] || [[对立 & 中二企鹅(Grievous Lady)|对立 & 中二企鹅<br>(Grievous Lady)]]<br>Tairitsu & Chuni Penguin<br>(Grievous Lady) || 平衡型<br>BALANCE || CHUNITHM - 通关需求:7<br>CHUNITHM - Clear Requirement: 7 || gauge_chuni
| 24 
| [[File:Partner tairitsu & chuni penguin icon.png|50px|center]] 
| [[对立 & 中二企鹅(Grievous Lady)|对立 & 中二企鹅<br>(Grievous Lady)]]<br>Tairitsu & Chuni Penguin<br>(Grievous Lady) 
| 平衡型<br>BALANCE 
| CHUNITHM - 通关需求:7<br>CHUNITHM - Clear Requirement: 7 
| gauge_chuni
|-
|-
| 30 || [[File:Partner kanae icon.png|50px|center]] || [[群愿]]<br>Kanae || 平衡型<br>BALANCE || 游玩 [[Sunset Radiance]] 歌曲时,<br>显示昼/夜主题<br>Day / Night appearance<br/>when playing a [[Sunset Radiance]] song || omatsuri_daynight
| 30 
| [[File:Partner kanae icon.png|50px|center]] 
| [[群愿]]<br>Kanae 
| 平衡型<br>BALANCE 
| 游玩 [[Sunset Radiance]] 歌曲时,<br>显示昼/夜主题<br>Day / Night appearance<br/>when playing a [[Sunset Radiance]] song 
| omatsuri_daynight
|-
|-
| 33 || [[File:Partner sia icon.png|50px|center]] || [[兮娅]]<br>Sia || 平衡型<br>BALANCE || 一定概率造成全曲谱面镜像<br>于镜像状态下通关时,奖励 5 额外残片<br>Randomly triggers MIRROR<br/>Gain +5 Fragments on MIRROR || sometimes(note_mirror<br>-frag_plus_5)<!--sometimes(note_mirror|frag_plus_5)-->
| 33 
| [[File:Partner sia icon.png|50px|center]] 
| [[兮娅]]<br>Sia 
| 平衡型<br>BALANCE 
| 一定概率造成全曲谱面镜像<br>于镜像状态下通关时,奖励 5 额外残片<br>Randomly triggers MIRROR<br/>Gain +5 Fragments on MIRROR 
| sometimes(note_mirror<br>-frag_plus_5)<!--sometimes(note_mirror|frag_plus_5)-->
|-
|-
| 35 || [[File:Partner tairitsu tempest icon.png|50px|center]] || [[对立(Tempest)]]<br>Tairitsu (Tempest) || 挑战型<br>CHALLENGE || 困难 - 风暴收集条<br>HARD - Tempest Gauge || gauge_tempest
| 35 
| [[File:Partner tairitsu tempest icon.png|50px|center]] 
| [[对立(Tempest)]]<br>Tairitsu (Tempest) 
| 挑战型<br>CHALLENGE 
| 困难 - 风暴收集条<br>HARD - Tempest Gauge 
| gauge_tempest
|-
|-
| 39 || [[File:Partner alice & tenniel icon.png|50px|center]] || [[爱丽丝 & 坦尼尔]]<br>Alice & Tenniel || 平衡型<br>BALANCE || 镜像 + 隐藏模糊(Far)判定<br>MIRROR + FAR judgments hidden || note_mirror-visual_<br>hide_far<!--note_mirror|visual_hide_far-->
| 39 
| [[File:Partner alice & tenniel icon.png|50px|center]] 
| [[爱丽丝 & 坦尼尔]]<br>Alice & Tenniel 
| 平衡型<br>BALANCE 
| 镜像 + 隐藏模糊(Far)判定<br>MIRROR + FAR judgments hidden 
| note_mirror-visual_<br>hide_far<!--note_mirror|visual_hide_far-->
|-
|-
| 40 || [[File:Partner luna & mia icon.png|50px|center]] || [[露娜 & 美亚]]<br>Luna & Mia || 平衡型<br>BALANCE || O.N.G.E.K.I. - 溢伤(Overdamage)额外<br>奖励残片<br>O.N.G.E.K.I. - Fragment reward on<br/>dealing Overdamage || frags_ongeki
| 40 
| [[File:Partner luna & mia icon.png|50px|center]] 
| [[露娜 & 美亚]]<br>Luna & Mia 
| 平衡型<br>BALANCE 
| O.N.G.E.K.I. - 溢伤(Overdamage)额外<br>奖励残片<br>O.N.G.E.K.I. - Fragment reward on<br/>dealing Overdamage 
| frags_ongeki
|-
|-
| 45 || [[File:Partner lagrange icon.png|50px|center]] || [[拉格兰]]<br>Lagrange || 平衡型<br>BALANCE || 当前分数将显示为<br>与距离最近评级的分数之差<br>Score displays distance<br/>to closest Grade threshold || skill_lagrange
| 45 
| [[File:Partner lagrange icon.png|50px|center]] 
| [[拉格兰]]<br>Lagrange 
| 平衡型<br>BALANCE 
| 当前分数将显示为<br>与距离最近评级的分数之差<br>Score displays distance<br/>to closest Grade threshold 
| skill_lagrange
|-
|-
| 48 || [[File:Partner saya & elizabeth icon.png|50px|center]] || [[咲弥 & 伊莉莎白|咲弥 & 伊丽莎白]]<br>Saya & Elizabeth || 平衡型<br>BALANCE || 获得+X额外残片(连续使用该搭档<br>游玩歌曲时获得的残片量随游玩次数上升)<br>Earn +X Fragments (increases for each<br/>consecutive play with this Partner) || skill_elizabeth
| 48 
| [[File:Partner saya & elizabeth icon.png|50px|center]] 
| [[咲弥 & 伊莉莎白|咲弥 & 伊丽莎白]]<br>Saya & Elizabeth 
| 平衡型<br>BALANCE 
| 获得+X额外残片(连续使用该搭档<br>游玩歌曲时获得的残片量随游玩次数上升)<br>Earn +X Fragments (increases for each<br/>consecutive play with this Partner) 
| skill_elizabeth
|-
|-
| 53 || [[File:Partner marija icon.png|50px|center]] || [[玛莉嘉]]<br>Marija || 平衡型<br>BALANCE || MUSE DASH - 游玩Muse Dash歌曲时<br>天空音符将变为幽灵<br>MUSE DASH - Sky Notes become ghosts<br/>when playing a Muse Dash song || visual_ghost_skynotes
| 53 
| [[File:Partner marija icon.png|50px|center]] 
| [[玛莉嘉]]<br>Marija 
| 平衡型<br>BALANCE 
| MUSE DASH - 游玩Muse Dash歌曲时<br>天空音符将变为幽灵<br>MUSE DASH - Sky Notes become ghosts<br/>when playing a Muse Dash song 
| visual_ghost_skynotes
|-
|-
| rowspan="2" | 55 || rowspan="2" | [[File:Partner hikari fatalis icon.png|50px|center]] || rowspan="2" | [[光(Fatalis)]]<br>Hikari (Fatalis) || ??? || rowspan="2" | 困难 - 宿命收集条 + 牺牲体力<br>让世界模式过载<br>HARD - Fatalis Gauge + sacrifices stamina<br/>to overload World Mode|| rowspan="2" | skill_fatalis
| rowspan="2" | 55 
| rowspan="2" | [[File:Partner hikari fatalis icon.png|50px|center]] 
| rowspan="2" | [[光(Fatalis)]]<br>Hikari (Fatalis) 
| ??? 
| rowspan="2" | 困难 - 宿命收集条 + 牺牲体力<br>让世界模式过载<br>HARD - Fatalis Gauge + sacrifices stamina<br/>to overload World Mode
| rowspan="2" | skill_fatalis
|-
|-
|创世型<br>CREATOR
|创世型<br>CREATOR
|-
|-
| 56 || [[File:Partner saki icon.png|50px|center]] || [[咲姬]]<br>Saki || 平衡型<br>BALANCE || O.N.G.E.K.I. - 通关歌曲时<br>根据准确率造成溢伤(Overdamage)<br>O.N.G.E.K.I. - On Track Complete,<br/>deal Overdamage based on accuracy || frags_ongeki_slash
| 56 
| [[File:Partner saki icon.png|50px|center]] 
| [[咲姬]]<br>Saki 
| 平衡型<br>BALANCE 
| O.N.G.E.K.I. - 通关歌曲时<br>根据准确率造成溢伤(Overdamage)<br>O.N.G.E.K.I. - On Track Complete,<br/>deal Overdamage based on accuracy 
| frags_ongeki_slash
|-
|-
| 61 || [[File:Partner Lethe(Apophenia) icon.png|50px|center]] || [[忘却(Apophenia)]]<br>Lethe (Apophenia) || 挑战型<br>CHALLENGE || 困难 + 镜像 - 回忆率归零后直接判定为乐曲失败<br>HARD + MIRROR - Track Lost when<br/>Recollection Rate reaches 0% || gauge_hard-<br>note_mirror<!--gauge_hard|note_mirror-->
| 61 
| [[File:Partner Lethe(Apophenia) icon.png|50px|center]] 
| [[忘却(Apophenia)]]<br>Lethe (Apophenia) 
| 挑战型<br>CHALLENGE 
| 困难 + 镜像 - 回忆率归零后直接判定为乐曲失败<br>HARD + MIRROR - Track Lost when<br/>Recollection Rate reaches 0% 
| gauge_hard-<br>note_mirror<!--gauge_hard|note_mirror-->
|-
|-
| 62 || [[File:Partner shama icon.png|50px|center]] || [[霞玛(大~宇~宙)]]<br>Shama (UNiVERSE) || 平衡型<br>BALANCE || 曲目开始时消耗10残片<br>每通关一首曲目获得一瓶牛奶<br>Pay 10 Fragments on start<br/>Gain 1 Milk on clear || skill_shama
| 62 
| [[File:Partner shama icon.png|50px|center]] 
| [[霞玛(大~宇~宙)]]<br>Shama (UNiVERSE) 
| 平衡型<br>BALANCE 
| 曲目开始时消耗10残片<br>每通关一首曲目获得一瓶牛奶<br>Pay 10 Fragments on start<br/>Gain 1 Milk on clear 
| skill_shama
|-
|-
| 63 || [[File:Partner milk icon.png|50px|center]] || [[米露可(大~宇~宙)]]<br>Milk (UNiVERSE) || 平衡型<br>BALANCE || 消耗全部牛奶(已拥有:X瓶)<br>每瓶牛奶能让得到100个残片的概率增加11%<br>Use all Milk (Current: X). Each Milk grants<br/>a +11% chance to gain 100 Fragments || skill_milk
| 63 
| [[File:Partner milk icon.png|50px|center]] 
| [[米露可(大~宇~宙)]]<br>Milk (UNiVERSE) 
| 平衡型<br>BALANCE 
| 消耗全部牛奶(已拥有:X瓶)<br>每瓶牛奶能让得到100个残片的概率增加11%<br>Use all Milk (Current: X). Each Milk grants<br/>a +11% chance to gain 100 Fragments 
| skill_milk
|-
|-
| 99 || [[File:Partner shirahime icon.png|50px|center]] || [[白姬]]<br>Shirahime || 平衡型<br>BALANCE || 通关一首「精选曲目」时<br>获得 10 额外残片<br>Earn +10 Fragments<br/>upon clearing a preferred song || frags_preferred_song
| 99 
| [[File:Partner shirahime icon.png|50px|center]] 
| [[白姬]]<br>Shirahime 
| 平衡型<br>BALANCE 
| 通关一首「精选曲目」时<br>获得 10 额外残片<br>Earn +10 Fragments<br/>upon clearing a preferred song 
| frags_preferred_song
|-
|-
|}
|}
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{| class="mw-table sortable mw-collapsible mw-made-collapsible mw-collapsed" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%"
{| class="mw-table sortable mw-collapsible mw-made-collapsible mw-collapsed" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%"
|-
|-
!style="position:-webkit-sticky;position:sticky;top:0;" | # 
! style="position:-webkit-sticky;position:sticky;top:0;" | # 
!style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 图标
! style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 图标
!style="min-width:200px;position:-webkit-sticky;position:sticky;top:0;" | 名称
! style="min-width:200px;position:-webkit-sticky;position:sticky;top:0;" | 名称
!style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 类型
! style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 类型
!style="min-width:300px;position:-webkit-sticky;position:sticky;top:0;" | 技能
! style="min-width:300px;position:-webkit-sticky;position:sticky;top:0;" | 技能
!style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID
! style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID
|-
|-
| 0 || [[File:Partner hikari icon.png|50px|left]] [[File:Partner hikari awaken icon.png|50px|right]] || [[光]]<br>Hikari || 支援型<br>SUPPORT || 简单 - 音符流失后的回忆率丢失程度减小<br>EASY - Recollection Rate loss reduced<br/>for LOST notes || gauge_easy
| 0 
| [[File:Partner hikari icon.png|50px|left]] [[File:Partner hikari awaken icon.png|50px|right]] 
| [[光]]<br>Hikari 
| 支援型<br>SUPPORT 
| 简单 - 音符流失后的回忆率丢失程度减小<br>EASY - Recollection Rate loss reduced<br/>for LOST notes 
| gauge_easy
|-
|-
| 1 || [[File:Partner tairitsu icon.png|50px|left]] [[File:Partner tairitsu awaken icon.png|50px|right]] || [[对立]]<br>Tairitsu || 平衡型<br>BALANCE || - || -
| 1 
| [[File:Partner tairitsu icon.png|50px|left]] [[File:Partner tairitsu awaken icon.png|50px|right]] 
| [[对立]]<br>Tairitsu 
| 平衡型<br>BALANCE 
| - 
| -
|-
|-
| rowspan="2" | 5 || rowspan="2" | [[File:Partner hikari and tairitsu icon.png|50px|center]] || rowspan="2" | [[光 & 对立(Reunion)]]<br>Hikari & Tairitsu (Reunion) || rowspan="2" | 平衡型<br>BALANCE || 纷争 - 逆转光芒与纷争的规则<br>CONFLICT - Reverse the paradigms<br/>of Light and Conflict. || rowspan="2" | skill_reunion
| rowspan="2" | 5 
| rowspan="2" | [[File:Partner hikari and tairitsu icon.png|50px|center]] 
| rowspan="2" | [[光 & 对立(Reunion)]]<br>Hikari & Tairitsu (Reunion) 
| rowspan="2" | 平衡型<br>BALANCE 
| 纷争 - 逆转光芒与纷争的规则<br>CONFLICT - Reverse the paradigms<br/>of Light and Conflict. 
| rowspan="2" | skill_reunion
|-
|-
|光芒 - 改写光芒与纷争的规则<br>LIGHT - Rewrite the paradigms<br/>of Light and Conflict.
|光芒 - 改写光芒与纷争的规则<br>LIGHT - Rewrite the paradigms<br/>of Light and Conflict.
|-
|-
| 6 || [[File:Partner tairitsu axium icon.png|50px|center]] || [[对立(Axium)]]<br>Tairitsu (Axium) || 平衡型<br>BALANCE || - || -
| 6 
| [[File:Partner tairitsu axium icon.png|50px|center]] 
| [[对立(Axium)]]<br>Tairitsu (Axium) 
| 平衡型<br>BALANCE 
| - 
| -
|-
|-
| 7 || [[File:Partner tairitsu grievous lady icon.png|50px|center]] || [[对立(Grievous Lady)]]<br>Tairitsu (Grievous Lady) || 挑战型<br>CHALLENGE || 困难 - 回忆率归零后直接判定为乐曲失败<br>HARD - Track Lost when Recollection Rate<br/>reaches 0% || gauge_hard
| 7 
| [[File:Partner tairitsu grievous lady icon.png|50px|center]] 
| [[对立(Grievous Lady)]]<br>Tairitsu (Grievous Lady) 
| 挑战型<br>CHALLENGE 
| 困难 - 回忆率归零后直接判定为乐曲失败<br>HARD - Track Lost when Recollection Rate<br/>reaches 0% 
| gauge_hard
|-
|-
| 14 || [[File:Partner hikari zero icon.png|50px|center]] || [[光(Zero)]]<br>Hikari (Zero) || 挑战型<br>CHALLENGE || 流失音符时回忆率归零<br>Recollection Gauge set to 0 for LOST notes || challenge_fullcombo_<br>0gauge
| 14 
| [[File:Partner hikari zero icon.png|50px|center]] 
| [[光(Zero)]]<br>Hikari (Zero) 
| 挑战型<br>CHALLENGE 
| 流失音符时回忆率归零<br>Recollection Gauge set to 0 for LOST notes 
| challenge_fullcombo_<br>0gauge
|-
|-
| rowspan="2" | 15 || rowspan="2" | [[File:Partner hikari fracture icon.png|50px|center]] || rowspan="2" | [[光(Fracture)]]<br>Hikari (Fracture) || ??? || rowspan="2" | 溢出 - 简单模式回忆率<br>但当回忆率到达100%后转变为困难<br>OVERFLOW - EASY Recollection Rate <br/>HARD upon reaching 100% Recollection || rowspan="2" | gauge_overflow
| rowspan="2" | 15 
| rowspan="2" | [[File:Partner hikari fracture icon.png|50px|center]] 
| rowspan="2" | [[光(Fracture)]]<br>Hikari (Fracture) 
| ??? 
| rowspan="2" | 溢出 - 简单模式回忆率<br>但当回忆率到达100%后转变为困难<br>OVERFLOW - EASY Recollection Rate <br/>HARD upon reaching 100% Recollection 
| rowspan="2" | gauge_overflow
|-
|-
|创世型<br>CREATOR
|创世型<br>CREATOR
|-
|-
| 35 || [[File:Partner tairitsu tempest icon.png|50px|center]] || [[对立(Tempest)]]<br>Tairitsu (Tempest) || 挑战型<br>CHALLENGE || 困难 - 风暴收集条<br>HARD - Tempest Gauge || gauge_tempest
| 35 
| [[File:Partner tairitsu tempest icon.png|50px|center]] 
| [[对立(Tempest)]]<br>Tairitsu (Tempest) 
| 挑战型<br>CHALLENGE 
| 困难 - 风暴收集条<br>HARD - Tempest Gauge 
| gauge_tempest
|-
|-
| rowspan="2" | 55 || rowspan="2" | [[File:Partner hikari fatalis icon.png|50px|center]] || rowspan="2" | [[光(Fatalis)]]<br>Hikari (Fatalis) || ??? || rowspan="2" | 困难 - 宿命收集条 + 牺牲体力<br>让世界模式过载<br>HARD - Fatalis Gauge + sacrifices stamina<br/>to overload World Mode|| rowspan="2" | skill_fatalis
| rowspan="2" | 55 
| rowspan="2" | [[File:Partner hikari fatalis icon.png|50px|center]] 
| rowspan="2" | [[光(Fatalis)]]<br>Hikari (Fatalis) 
| ??? 
| rowspan="2" | 困难 - 宿命收集条 + 牺牲体力<br>让世界模式过载<br>HARD - Fatalis Gauge + sacrifices stamina<br/>to overload World Mode
| rowspan="2" | skill_fatalis
|-
|-
|创世型<br>CREATOR
|创世型<br>CREATOR
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{| class="mw-table sortable mw-collapsible mw-made-collapsible mw-collapsed" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%"
{| class="mw-table sortable mw-collapsible mw-made-collapsible mw-collapsed" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%"
|-
|-
!style="position:-webkit-sticky;position:sticky;top:0;" | # 
! style="position:-webkit-sticky;position:sticky;top:0;" | # 
!style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 图标
! style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 图标
!style="min-width:200px;position:-webkit-sticky;position:sticky;top:0;" | 名称
! style="min-width:200px;position:-webkit-sticky;position:sticky;top:0;" | 名称
!style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 类型
! style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 类型
!style="min-width:300px;position:-webkit-sticky;position:sticky;top:0;" | 技能
! style="min-width:300px;position:-webkit-sticky;position:sticky;top:0;" | 技能
!style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID
! style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID
|-
|-
| rowspan="2" | 2 || rowspan="2" | [[File:Partner kou icon.png|50px|left]] [[File:Partner kou awaken icon.png|50px|right]] || rowspan="2" | [[红]]<br>Kou || rowspan="2" | 平衡型<br>BALANCE || - || -
| rowspan="2" | 2 
| rowspan="2" | [[File:Partner kou icon.png|50px|left]] [[File:Partner kou awaken icon.png|50px|right]] 
| rowspan="2" | [[红]]<br>Kou 
| rowspan="2" | 平衡型<br>BALANCE 
| - 
| -
|-
|-
|以歌曲结算成绩为基准值<br>获得最高 +20% 的残片奖励<br>Earn up to +20% Fragments<br/>based on score || frags_kou
|以歌曲结算成绩为基准值<br>获得最高 +20% 的残片奖励<br>Earn up to +20% Fragments<br/>based on score 
| frags_kou
|-
|-
| rowspan="2" | 4 || rowspan="2" | [[File:Partner lethe icon.png|50px|left]] [[File:Partner lethe awaken icon.png|50px|right]] || rowspan="2" | [[忘却]]<br>Lethe || rowspan="2" | 平衡型<br>BALANCE || 镜像 - 所有的音符与音弧反转<br>MIRROR - All Notes and Arcs reversed || note_mirror
| rowspan="2" | 4 
| rowspan="2" | [[File:Partner lethe icon.png|50px|left]] [[File:Partner lethe awaken icon.png|50px|right]] 
| rowspan="2" | [[忘却]]<br>Lethe 
| rowspan="2" | 平衡型<br>BALANCE 
| 镜像 - 所有的音符与音弧反转<br>MIRROR - All Notes and Arcs reversed 
| note_mirror
|-
|-
|遗缺的感知<br>Sense of Incompleteness || visual_ink
|遗缺的感知<br>Sense of Incompleteness 
| visual_ink
|-
|-
| rowspan="2" | 11 || rowspan="2" | [[File:Partner eto icon.png|50px|left]] [[File:Partner eto awaken icon.png|50px|right]] || rowspan="2" | [[爱托]]<br>Eto || rowspan="2" | 平衡型<br>BALANCE || 在游玩 光芒之侧 的歌曲时<br>获得 5 额外残片<br>Earn +5 Fragments<br/>when playing a Light Side song || frag_plus_5_side_light
| rowspan="2" | 11 
| rowspan="2" | [[File:Partner eto icon.png|50px|left]] [[File:Partner eto awaken icon.png|50px|right]] 
| rowspan="2" | [[爱托]]<br>Eto 
| rowspan="2" | 平衡型<br>BALANCE 
| 在游玩 光芒之侧 的歌曲时<br>获得 5 额外残片<br>Earn +5 Fragments<br/>when playing a Light Side song 
| frag_plus_5_side_light
|-
|-
|获得残片奖励时<br>世界进度额外前进 7<br>World progress increased by<br/>7 if a Fragment reward is collected || eto_uncap
|获得残片奖励时<br>世界进度额外前进 7<br>World progress increased by<br/>7 if a Fragment reward is collected 
| eto_uncap
|-
|-
| rowspan="2" | 12 || rowspan="2" | [[File:Partner luna icon.png|50px|left]] [[File:Partner luna awaken icon.png|50px|right]] || rowspan="2" | [[露娜]]<br>Luna || rowspan="2" | 平衡型<br>BALANCE || 视觉 - 隐藏回忆率<br>VISUAL - Recollection Gauge is hidden || visual_hide_hp
| rowspan="2" | 12 
| rowspan="2" | [[File:Partner luna icon.png|50px|left]] [[File:Partner luna awaken icon.png|50px|right]] 
| rowspan="2" | [[露娜]]<br>Luna 
| rowspan="2" | 平衡型<br>BALANCE 
| 视觉 - 隐藏回忆率<br>VISUAL - Recollection Gauge is hidden 
| visual_hide_hp
|-
|-
|在歌曲限制格上游玩歌曲时<br>世界进度额外前进 7<br>World progress increased by<br/>7 when starting on a Restriction Step || luna_uncap
|在歌曲限制格上游玩歌曲时<br>世界进度额外前进 7<br>World progress increased by<br/>7 when starting on a Restriction Step 
| luna_uncap
|-
|-
| 23 || [[File:Partner saya icon.png|50px|center]] || [[咲弥]]<br>Saya || 平衡型<br>BALANCE || 击中音符后回忆率的变化增加<br>但判定为模糊(Far)时不会获取任何回忆率<br>Increased Recollection Rate change per note<br/>No Recollection Rate gain for FAR notes || gauge_saya
| 23 
| [[File:Partner saya icon.png|50px|center]] 
| [[咲弥]]<br>Saya 
| 平衡型<br>BALANCE 
| 击中音符后回忆率的变化增加<br>但判定为模糊(Far)时不会获取任何回忆率<br>Increased Recollection Rate change per note<br/>No Recollection Rate gain for FAR notes 
| gauge_saya
|-
|-
| 30 || [[File:Partner kanae icon.png|50px|center]] || [[群愿]]<br>Kanae || 平衡型<br>BALANCE || 游玩 [[Sunset Radiance]] 歌曲时,<br>显示昼/夜主题<br>Day / Night appearance<br/>when playing a [[Sunset Radiance]] song || omatsuri_daynight
| 30 
| [[File:Partner kanae icon.png|50px|center]] 
| [[群愿]]<br>Kanae 
| 平衡型<br>BALANCE 
| 游玩 [[Sunset Radiance]] 歌曲时,<br>显示昼/夜主题<br>Day / Night appearance<br/>when playing a [[Sunset Radiance]] song 
| omatsuri_daynight
|-
|-
| 39 || [[File:Partner alice & tenniel icon.png|50px|center]] || [[爱丽丝 & 坦尼尔]]<br>Alice & Tenniel || 平衡型<br>BALANCE || 镜像 + 隐藏模糊(Far)判定<br>MIRROR + FAR judgments hidden || note_mirror-visual_<br>hide_far<!--note_mirror|visual_hide_far-->
| 39 
| [[File:Partner alice & tenniel icon.png|50px|center]] 
| [[爱丽丝 & 坦尼尔]]<br>Alice & Tenniel 
| 平衡型<br>BALANCE 
| 镜像 + 隐藏模糊(Far)判定<br>MIRROR + FAR judgments hidden 
| note_mirror-visual_<br>hide_far<!--note_mirror|visual_hide_far-->
|-
|-
| 45 || [[File:Partner lagrange icon.png|50px|center]] || [[拉格兰]]<br>Lagrange || 平衡型<br>BALANCE || 当前分数将显示为<br>与距离最近评级的分数之差<br>Score displays distance<br/>to closest Grade threshold || skill_lagrange
| 45 
| [[File:Partner lagrange icon.png|50px|center]] 
| [[拉格兰]]<br>Lagrange 
| 平衡型<br>BALANCE 
| 当前分数将显示为<br>与距离最近评级的分数之差<br>Score displays distance<br/>to closest Grade threshold 
| skill_lagrange
|-
|-
| 61 || [[File:Partner Lethe(Apophenia) icon.png|50px|center]] || [[忘却(Apophenia)]]<br>Lethe (Apophenia) || 挑战型<br>CHALLENGE || 困难 + 镜像 - 回忆率归零后直接判定为乐曲失败<br>HARD + MIRROR - Track Lost when<br/>Recollection Rate reaches 0% || gauge_hard-<br>note_mirror<!--gauge_hard|note_mirror-->
| 61 
| [[File:Partner Lethe(Apophenia) icon.png|50px|center]] 
| [[忘却(Apophenia)]]<br>Lethe (Apophenia) 
| 挑战型<br>CHALLENGE 
| 困难 + 镜像 - 回忆率归零后直接判定为乐曲失败<br>HARD + MIRROR - Track Lost when<br/>Recollection Rate reaches 0% 
| gauge_hard-<br>note_mirror<!--gauge_hard|note_mirror-->
|-
|-
| 99 || [[File:Partner shirahime icon.png|50px|center]] || [[白姬]]<br>Shirahime || 平衡型<br>BALANCE || 通关一首「精选曲目」时<br>获得 10 额外残片<br>Earn +10 Fragments<br/>upon clearing a preferred song || frags_preferred_song
| 99 
| [[File:Partner shirahime icon.png|50px|center]] 
| [[白姬]]<br>Shirahime 
| 平衡型<br>BALANCE 
| 通关一首「精选曲目」时<br>获得 10 额外残片<br>Earn +10 Fragments<br/>upon clearing a preferred song 
| frags_preferred_song
|-
|-
|}
|}
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{| class="mw-table sortable mw-collapsible mw-made-collapsible mw-collapsed" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%"
{| class="mw-table sortable mw-collapsible mw-made-collapsible mw-collapsed" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%"
|-
|-
!style="position:-webkit-sticky;position:sticky;top:0;" | # 
! style="position:-webkit-sticky;position:sticky;top:0;" | # 
!style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 图标
! style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 图标
!style="min-width:200px;position:-webkit-sticky;position:sticky;top:0;" | 名称
! style="min-width:200px;position:-webkit-sticky;position:sticky;top:0;" | 名称
!style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 类型
! style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 类型
!style="min-width:300px;position:-webkit-sticky;position:sticky;top:0;" | 技能
! style="min-width:300px;position:-webkit-sticky;position:sticky;top:0;" | 技能
!style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID
! style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID
|-
|-
| 8 || [[File:Partner stella icon.png|50px|center]] || [[星]]<br>Stella || 平衡型<br>BALANCE || 在游玩 Stellights 的歌曲时<br>获得 10 额外残片<br>Earn +10 Fragments<br>when playing a Stellights song || frag_plus_10_<br>pack_stellights
| 8 
| [[File:Partner stella icon.png|50px|center]] 
| [[星]]<br>Stella 
| 平衡型<br>BALANCE 
| 在游玩 Stellights 的歌曲时<br>获得 10 额外残片<br>Earn +10 Fragments<br>when playing a Stellights song 
| frag_plus_10_<br>pack_stellights
|-
|-
| rowspan="2" | 10 || rowspan="2" | [[File:Partner ilith icon.png|50px|left]] [[File:Partner ilith awaken icon.png|50px|right]] || rowspan="2" | [[依莉丝]]<br>Ilith || rowspan="2" | 挑战型<br>CHALLENGE || 困难 + 在 Track Lost 时丢失 100 残片<br>HARD + Lose %@ Fragments on Track Lost || gauge_hard-<br>fail_frag_minus_100<!--gauge_hard|fail_frag_minus_100-->
| rowspan="2" | 10 
| rowspan="2" | [[File:Partner ilith icon.png|50px|left]] [[File:Partner ilith awaken icon.png|50px|right]] 
| rowspan="2" | [[依莉丝]]<br>Ilith 
| rowspan="2" | 挑战型<br>CHALLENGE 
| 困难 + 在 Track Lost 时丢失 100 残片<br>HARD + Lose %@ Fragments on Track Lost 
| gauge_hard-<br>fail_frag_minus_100<!--gauge_hard|fail_frag_minus_100-->
|-
|-
| 困难 + 流失判定时有6%概率丢失6倍回忆率<br>曲目通关时获得+6步数加成<br>HARD + 6% chance to lose 6x Recollection Rate<br/>STEP increased by 6 on clear || ilith_awakened_skill
| 困难 + 流失判定时有6%概率丢失6倍回忆率<br>曲目通关时获得+6步数加成<br>HARD + 6% chance to lose 6x Recollection Rate<br/>STEP increased by 6 on clear 
| ilith_awakened_skill
|-
|-
| 16 || [[File:Partner hikari summer icon.png|50px|center]] || [[光(夏日)]]<br>Hikari (Summer) || 支援型<br>SUPPORT || 简单 + 所有的音符与音弧反转<br>EASY + All Notes and Arcs reversed || gauge_easy-note_mirror<!--gauge_easy|note_mirror-->
| 16 
| [[File:Partner hikari summer icon.png|50px|center]] 
| [[光(夏日)]]<br>Hikari (Summer) 
| 支援型<br>SUPPORT 
| 简单 + 所有的音符与音弧反转<br>EASY + All Notes and Arcs reversed 
| gauge_easy-note_mirror<!--gauge_easy|note_mirror-->
|-
|-
| 17 || [[File:Partner tairitsu summer icon.png|50px|center]] || [[对立(夏日)]]<br>Tairitsu (Summer) || 平衡型<br>BALANCE || 镜像 - 所有的音符与音弧反转<br>MIRROR - All Notes and Arcs reversed || note_mirror
| 17 
| [[File:Partner tairitsu summer icon.png|50px|center]] 
| [[对立(夏日)]]<br>Tairitsu (Summer) 
| 平衡型<br>BALANCE 
| 镜像 - 所有的音符与音弧反转<br>MIRROR - All Notes and Arcs reversed 
| note_mirror
|-
|-
| rowspan="2" | 19 || rowspan="2" | [[File:Partner ayu icon.png|50px|left]] [[File:Partner ayu awaken icon.png|50px|right]] || rowspan="2" | [[彩梦]]<br>Ayu || rowspan="2" | 平衡型<br>BALANCE || 歌曲游玩结束时奖励随机数量的残片<br>Random Fragment bonus upon<br/>completing song || frag_rng_ayu
| rowspan="2" | 19 
| rowspan="2" | [[File:Partner ayu icon.png|50px|left]] [[File:Partner ayu awaken icon.png|50px|right]] 
| rowspan="2" | [[彩梦]]<br>Ayu 
| rowspan="2" | 平衡型<br>BALANCE 
| 歌曲游玩结束时奖励随机数量的残片<br>Random Fragment bonus upon<br/>completing song 
| frag_rng_ayu
|-
|-
|世界进度在 +5 和 -5 之间随机增减<br>World Mode progress randomly increased<br/>or decreased between +5 and -5 || ayu_uncap
|世界进度在 +5 和 -5 之间随机增减<br>World Mode progress randomly increased<br/>or decreased between +5 and -5 
| ayu_uncap
|-
|-
| rowspan="2" | 21 || rowspan="2" | [[File:Partner yume icon.png|50px|left]] [[File:Partner yume awaken icon.png|50px|right]] || rowspan="2" | [[柚梅]]<br>Yume || rowspan="2" | 平衡型<br>BALANCE || 每达成 100 连击时,<br>最终残片奖励增加 1<br>Earn +1 Fragment(s)<br/>for each 100 combo reached || combo_100-frag_1
| rowspan="2" | 21 
| rowspan="2" | [[File:Partner yume icon.png|50px|left]] [[File:Partner yume awaken icon.png|50px|right]] 
| rowspan="2" | [[柚梅]]<br>Yume 
| rowspan="2" | 平衡型<br>BALANCE 
| 每达成 100 连击时,<br>最终残片奖励增加 1<br>Earn +1 Fragment(s)<br/>for each 100 combo reached 
| combo_100-frag_1
|-
|-
|以最高连击数为基准值获得最高 +10 残片<br>在通关时获得 +5 残片<br>Earn up to +10 Fragments based on Max Recall<br/>Earn +5 Fragments on Clear || frags_yume
|以最高连击数为基准值获得最高 +10 残片<br>在通关时获得 +5 残片<br>Earn up to +10 Fragments based on Max Recall<br/>Earn +5 Fragments on Clear 
| frags_yume
|-
|-
| 25 || [[File:Partner chuni penguin icon.png|50px|center]] || [[中二企鹅]]<br>Chuni Penguin || 平衡型<br>BALANCE || 纯粹回忆(满分)通关时额外获取 +14 残片<br>Earn +14 Fragments on<br/>Pure Memory (Max Score) || kantandeshou
| 25 
| [[File:Partner chuni penguin icon.png|50px|center]] 
| [[中二企鹅]]<br>Chuni Penguin 
| 平衡型<br>BALANCE 
| 纯粹回忆(满分)通关时额外获取 +14 残片<br>Earn +14 Fragments on<br/>Pure Memory (Max Score) 
| kantandeshou
|-
|-
| 26 || [[File:Partner haruna icon.png|50px|left]] [[File:Partner haruna awaken icon.png|50px|right]] || [[榛名]]<br>Haruna || 平衡型<br>BALANCE || 回忆率的初始数值变为 40%<br>回忆率增长倍数减少至 40%<br>Recollection Gauge starts at 40%<br/>Recollection Rate gain reduced to 40% || gauge_haruna
| 26 
| [[File:Partner haruna icon.png|50px|left]] [[File:Partner haruna awaken icon.png|50px|right]] 
| [[榛名]]<br>Haruna 
| 平衡型<br>BALANCE 
| 回忆率的初始数值变为 40%<br>回忆率增长倍数减少至 40%<br>Recollection Gauge starts at 40%<br/>Recollection Rate gain reduced to 40% 
| gauge_haruna
|-
|-
| 27 || [[File:Partner nono icon.png|50px|left]] [[File:Partner nono awaken icon.png|50px|right]] || [[诺诺]]<br>Nono || 平衡型<br>BALANCE || 获得 EX 或更高成绩时额外获取 +2525 残片<br>Earn +2525 Fragments for achieving<br/>EX grade or above || frags_nono
| 27 
| [[File:Partner nono icon.png|50px|left]] [[File:Partner nono awaken icon.png|50px|right]] 
| [[诺诺]]<br>Nono 
| 平衡型<br>BALANCE 
| 获得 EX 或更高成绩时额外获取 +2525 残片<br>Earn +2525 Fragments for achieving<br/>EX grade or above 
| frags_nono
|-
|-
| 28 || [[File:Partner pandora nemesis icon.png|50px|left]] [[File:Partner pandora nemesis awaken icon.png|50px|right]] || [[潘多拉涅墨西斯(MTA-XXX)|潘多拉涅墨西斯<br>(MTA-XXX)]]<br>Pandora Nemesis<br>(MTA-XXX) || 挑战型<br>CHALLENGE || 困难 - 流失20个音符后,当前游玩曲目将立即失败<br>HARD - Track Lost after 20 LOST notes || gauge_pandora
| 28 
| [[File:Partner pandora nemesis icon.png|50px|left]] [[File:Partner pandora nemesis awaken icon.png|50px|right]] 
| [[潘多拉涅墨西斯(MTA-XXX)|潘多拉涅墨西斯<br>(MTA-XXX)]]<br>Pandora Nemesis<br>(MTA-XXX) 
| 挑战型<br>CHALLENGE 
| 困难 - 流失20个音符后,当前游玩曲目将立即失败<br>HARD - Track Lost after 20 LOST notes 
| gauge_pandora
|-
|-
| 29 || [[File:Partner regulus icon.png|50px|left]] [[File:Partner regulus awaken icon.png|50px|right]] || [[轩辕十四(MDA-21)]]<br>Regulus (MDA-21) || 挑战型<br>CHALLENGE || 困难 + 判定为模糊(Far)时略微减少回忆率<br>HARD + FAR notes slightly decrease<br/>Recollection Rate || gauge_regulus
| 29 
| [[File:Partner regulus icon.png|50px|left]] [[File:Partner regulus awaken icon.png|50px|right]] 
| [[轩辕十四(MDA-21)]]<br>Regulus (MDA-21) 
| 挑战型<br>CHALLENGE 
| 困难 + 判定为模糊(Far)时略微减少回忆率<br>HARD + FAR notes slightly decrease<br/>Recollection Rate 
| gauge_regulus
|-
|-
| 34 || [[File:Partner doroc icon.png|50px|center]] || [[DORO*C]]<br>DORO*C || 平衡型<br>BALANCE || 回忆率的读数将决定最终通关评级<br>(获得 A 级或以下评分则为通关失败)<br>Recollection Gauge measures Grade<br/>(Track Lost on Grade A or below) || scoreclear_aa-visual_<br>scoregauge<!--scoreclear_aa|visual_scoregauge-->
| 34 
| [[File:Partner doroc icon.png|50px|center]] 
| [[DORO*C]]<br>DORO*C 
| 平衡型<br>BALANCE 
| 回忆率的读数将决定最终通关评级<br>(获得 A 级或以下评分则为通关失败)<br>Recollection Gauge measures Grade<br/>(Track Lost on Grade A or below) 
| scoreclear_aa-visual_<br>scoregauge<!--scoreclear_aa|visual_scoregauge-->
|-
|-
| 36 || [[File:Partner brillante icon.png|50px|left]] [[File:Partner brillante awaken icon.png|50px|right]] || [[布丽兰特]]<br>Brillante || 挑战型<br>CHALLENGE ||  困难 - 回忆率归零后直接判定为乐曲失败<br>HARD - Track Lost when Recollection Rate<br/>reaches 0% || gauge_hard
| 36 
| [[File:Partner brillante icon.png|50px|left]] [[File:Partner brillante awaken icon.png|50px|right]] 
| [[布丽兰特]]<br>Brillante 
| 挑战型<br>CHALLENGE 
|  困难 - 回忆率归零后直接判定为乐曲失败<br>HARD - Track Lost when Recollection Rate<br/>reaches 0% 
| gauge_hard
|-
|-
| 37 || [[File:Partner ilith summer icon.png|50px|center]] || [[依莉丝(夏日)]]<br>Ilith (Summer) || 挑战型<br>CHALLENGE || 困难 + 连击数小于 20 时不会增加回忆率<br>HARD + Recollection Rate gain disabled<br/>when below 20 combo || gauge_ilith_summer
| 37 
| [[File:Partner ilith summer icon.png|50px|center]] 
| [[依莉丝(夏日)]]<br>Ilith (Summer) 
| 挑战型<br>CHALLENGE 
| 困难 + 连击数小于 20 时不会增加回忆率<br>HARD + Recollection Rate gain disabled<br/>when below 20 combo 
| gauge_ilith_summer
|-
|-
| 41 || [[File:Partner areus icon.png|50px|center]] || [[阿莱乌斯]]<br>Areus || 挑战型<br>CHALLENGE || 困难 + 判定为流失(LOST)时根据<br>当前连击数减少回忆率<br>HARD + LOST notes decrease Recollection Rate<br/>based on current combo || gauge_areus
| 41 
| [[File:Partner areus icon.png|50px|center]] 
| [[阿莱乌斯]]<br>Areus 
| 挑战型<br>CHALLENGE 
| 困难 + 判定为流失(LOST)时根据<br>当前连击数减少回忆率<br>HARD + LOST notes decrease Recollection Rate<br/>based on current combo 
| gauge_areus
|-
|-
| 42 || [[File:Partner seele haze icon.png|50px|left]] [[File:Partner seele haze awaken icon.png|50px|right]] || [[希尔]]<br>Seele || 挑战型<br>CHALLENGE || 困难 + 在歌曲最后1/4部分不会获得回忆率<br>HARD + Recollection Rate gain disabled<br/>for the last 1/4 of song || gauge_seele
| 42 
| [[File:Partner seele haze icon.png|50px|left]] [[File:Partner seele haze awaken icon.png|50px|right]] 
| [[希尔]]<br>Seele 
| 挑战型<br>CHALLENGE 
| 困难 + 在歌曲最后1/4部分不会获得回忆率<br>HARD + Recollection Rate gain disabled<br/>for the last 1/4 of song 
| gauge_seele
|-
|-
| 43 || [[File:Partner isabelle yagrush icon.png|50px|left]] [[File:Partner isabelle yagrush awaken icon.png|50px|right]] || [[伊莎贝尔]]<br>Isabelle || 挑战型<br>CHALLENGE || 困难 + 回忆率最大值<br>会根据当前回忆率而减少<br>HARD + Max Recollection Gauge decreases<br/>based on current Recollection Rate || gauge_isabelle
| 43 
| [[File:Partner isabelle yagrush icon.png|50px|left]] [[File:Partner isabelle yagrush awaken icon.png|50px|right]] 
| [[伊莎贝尔]]<br>Isabelle 
| 挑战型<br>CHALLENGE 
| 困难 + 回忆率最大值<br>会根据当前回忆率而减少<br>HARD + Max Recollection Gauge decreases<br/>based on current Recollection Rate 
| gauge_isabelle
|-
|-
| 44 || [[File:Partner mir icon.png|50px|center]] || [[迷尔]]<br>Mir || 支援型<br>SUPPORT || 提高初始回忆率增长倍数<br>增长倍数会随着歌曲进行逐渐下降<br>Recollection Rate gain increased,<br/>but decreases with song progress || gauge_exhaustion
| 44 
| [[File:Partner mir icon.png|50px|center]] 
| [[迷尔]]<br>Mir 
| 支援型<br>SUPPORT 
| 提高初始回忆率增长倍数<br>增长倍数会随着歌曲进行逐渐下降<br>Recollection Rate gain increased,<br/>but decreases with song progress 
| gauge_exhaustion
|-
|-
| 46 || [[File:Partner linka icon.png|50px|center]] || [[凛可]]<br>Linka || 平衡型<br>BALANCE || 前10个流失(LOST)判定<br>不会减少回忆率<br>No Recollection Rate loss for<br/>the first 10 LOST notes || gauge_safe_10
| 46 
| [[File:Partner linka icon.png|50px|center]] 
| [[凛可]]<br>Linka 
| 平衡型<br>BALANCE 
| 前10个流失(LOST)判定<br>不会减少回忆率<br>No Recollection Rate loss for<br/>the first 10 LOST notes 
| gauge_safe_10
|-
|-
| 47 || [[File:Partner nami icon.png|50px|center]] || [[奈美]]<br>Nami || 平衡型<br>BALANCE || 每73个纯粹(PURE)判定获得1额外残片<br>每个流失(LOST)判定失去1残片<br>Earn 1 Fragment per 73 PURE notes<br/>Lose 1 Fragment per LOST note || frags_nami
| 47 
| [[File:Partner nami icon.png|50px|center]] 
| [[奈美]]<br>Nami 
| 平衡型<br>BALANCE 
| 每73个纯粹(PURE)判定获得1额外残片<br>每个流失(LOST)判定失去1残片<br>Earn 1 Fragment per 73 PURE notes<br/>Lose 1 Fragment per LOST note 
| frags_nami
|-
|-
| 49 || [[File:Partner lily icon.png|50px|center]] || [[莉莉]]<br>Lily || 平衡型<br>BALANCE || 获得+X额外残片(连续使用其他搭档<br>游玩歌曲时获得的残片量随游玩次数上升)<br>Earn +X Fragments (increases for each<br/>consecutive play with other Partners) || skill_lily
| 49 
| [[File:Partner lily icon.png|50px|center]] 
| [[莉莉]]<br>Lily 
| 平衡型<br>BALANCE 
| 获得+X额外残片(连续使用其他搭档<br>游玩歌曲时获得的残片量随游玩次数上升)<br>Earn +X Fragments (increases for each<br/>consecutive play with other Partners) 
| skill_lily
|-
|-
| rowspan="2" | 50 || rowspan="2" | [[File:Partner kanae midsummer icon.png|50px|center]] || rowspan="2" | [[群愿(盛夏)]]<br>Kanae (Midsummer) || rowspan="2" | 平衡型<br>BALANCE || 简单 + 歌曲开始时支付10残片<br>此技能在夜晚会改变<br>EASY + Pay 10 Fragments on start<br/>This skill changes during the night || rowspan="2" | skill_kanae_midsummer
| rowspan="2" | 50 
| rowspan="2" | [[File:Partner kanae midsummer icon.png|50px|center]] 
| rowspan="2" | [[群愿(盛夏)]]<br>Kanae (Midsummer) 
| rowspan="2" | 平衡型<br>BALANCE 
| 简单 + 歌曲开始时支付10残片<br>此技能在夜晚会改变<br>EASY + Pay 10 Fragments on start<br/>This skill changes during the night 
| rowspan="2" | skill_kanae_midsummer
|-
|-
|困难 + 歌曲通关时获得5额外残片<br>此技能在白天会改变<br>HARD + Gain +5 Fragments on Track Clear<br/>This skill changes during the day
|困难 + 歌曲通关时获得5额外残片<br>此技能在白天会改变<br>HARD + Gain +5 Fragments on Track Clear<br/>This skill changes during the day
|-
|-
| 54 || [[File:Partner vita icon.png|50px|center]] || [[维塔]]<br>Vita || 挑战型<br>CHALLENGE || 困难 + 镜像 - 超量(OVER)加成随回忆率提升<br>提升量最多为10<br>HARD + MIRROR - OVER increased by<br/>up to 10 based on Recollection Rate || skill_vita
| 54 
| [[File:Partner vita icon.png|50px|center]] 
| [[维塔]]<br>Vita 
| 挑战型<br>CHALLENGE 
| 困难 + 镜像 - 超量(OVER)加成随回忆率提升<br>提升量最多为10<br>HARD + MIRROR - OVER increased by<br/>up to 10 based on Recollection Rate 
| skill_vita
|-
|-
| 57 || [[File:Partner setsuna icon.png|50px|center]] || [[刹那]]<br>Setsuna || 挑战型<br>CHALLENGE || 困难 + O.N.G.E.K.I. (50)<br>HARD + O.N.G.E.K.I. (50) || frags_ongeki_hard
| 57 
| [[File:Partner setsuna icon.png|50px|center]] 
| [[刹那]]<br>Setsuna 
| 挑战型<br>CHALLENGE 
| 困难 + O.N.G.E.K.I. (50)<br>HARD + O.N.G.E.K.I. (50) 
| frags_ongeki_hard
|-
|-
| 58 || [[File:Partner amane icon.png|50px|center]] || [[天音]]<br>Amane || 挑战型<br>CHALLENGE || 不会触发速度与随机限制格,<br>但此时若成绩低于「EX」则世界模式进度减半<br>Ignore Speed and Random Restriction Steps,<br/>World progress halved below Grade EX || skill_amane
| 58 
| [[File:Partner amane icon.png|50px|center]] 
| [[天音]]<br>Amane 
| 挑战型<br>CHALLENGE 
| 不会触发速度与随机限制格,<br>但此时若成绩低于「EX」则世界模式进度减半<br>Ignore Speed and Random Restriction Steps,<br/>World progress halved below Grade EX 
| skill_amane
|-
|-
| 59 || [[File:Partner Kou(Winter) icon.png|50px|center]]<!--能不能按全小写无括号命名传上来--> || [[红(冬日)]]<br>Kou (Winter) || 平衡型<br>BALANCE || 所有搭档将现有残片的25%分享给红(总和为X)<br>残片在游玩一首歌曲后获得<br>Partners share 25% of their Fragments with Kou,<br/>received after playing a song (Total: X) || skill_kou_winter
| 59 
| [[File:Partner Kou(Winter) icon.png|50px|center]]<!--能不能按全小写无括号命名传上来--> 
| [[红(冬日)]]<br>Kou (Winter) 
| 平衡型<br>BALANCE 
| 所有搭档将现有残片的25%分享给红(总和为X)<br>残片在游玩一首歌曲后获得<br>Partners share 25% of their Fragments with Kou,<br/>received after playing a song (Total: X) 
| skill_kou_winter
|-
|-
| 64 || [[File:Partner Shikoku icon.png|50px|center]] || [[紫黑]]<br>Shikoku || 挑战型<br>CHALLENGE || 困难 + 击中音符后回忆率的变化增加<br>HARD + Increased Recollection Rate<br/>change per note || skill_shikoku
| 64 
| [[File:Partner Shikoku icon.png|50px|center]] 
| [[紫黑]]<br>Shikoku 
| 挑战型<br>CHALLENGE 
| 困难 + 击中音符后回忆率的变化增加<br>HARD + Increased Recollection Rate<br/>change per note 
| skill_shikoku
|-
|-
| 65 || [[File:Partner Mika Yurisaki icon.png|50px|center]] || [[百合咲美香]]<br>Mika Yurisaki || 平衡型<br>BALANCE || 通关一首maimai曲目后<br>该角色的所有数值暂时翻倍<br>Stats are temporarily doubled<br/>upon clearing a maimai song || skill_mika
| 65 
| [[File:Partner Mika Yurisaki icon.png|50px|center]] 
| [[百合咲美香]]<br>Mika Yurisaki 
| 平衡型<br>BALANCE 
| 通关一首maimai曲目后<br>该角色的所有数值暂时翻倍<br>Stats are temporarily doubled<br/>upon clearing a maimai song 
| skill_mika
|-
|-
| 66 || [[File:Partner mithra tercera icon.png|50px|left]] [[File:Partner mithra tercera awaken icon.png|50px|right]] || [[密特拉·泰尔塞拉]]<br>Mithra Tercera || 挑战型<br>CHALLENGE || 困难 + 每达150连击数世界模式进度+1<br>HARD + World Mode progress increased by 1<br/>for each 150 combo reached || skill_mithra
| 66 
| [[File:Partner mithra tercera icon.png|50px|left]] [[File:Partner mithra tercera awaken icon.png|50px|right]] 
| [[密特拉·泰尔塞拉]]<br>Mithra Tercera 
| 挑战型<br>CHALLENGE 
| 困难 + 每达150连击数世界模式进度+1<br>HARD + World Mode progress increased by 1<br/>for each 150 combo reached 
| skill_mithra
|-
|-
| 67 || [[File:Partner toa kozukata icon.png|50px|center]] || [[不来方永爱]]<br>([[不来方斗亚]])<br>Toa Kozukata || 挑战型<br>CHALLENGE || 困难 - 达到60个模糊或流失判定时挑战立即失败<br>HARD - Track Lost after 60 FAR or LOST notes || skill_toa
| 67 
| [[File:Partner toa kozukata icon.png|50px|center]] 
| [[不来方永爱]]<br>([[不来方斗亚]])<br>Toa Kozukata 
| 挑战型<br>CHALLENGE 
| 困难 - 达到60个模糊或流失判定时挑战立即失败<br>HARD - Track Lost after 60 FAR or LOST notes 
| skill_toa
|-
|-
| 68 || [[File:Partner nami twilight icon.png|50px|center]] || [[奈美(暮光)]]<br>Nami (Twilight) || 支援型<br>SUPPORT || 简单 + 回忆率不会减少<br>但回忆率增加速度大幅放缓 || skill_nami_twilight
| 68 
| [[File:Partner nami twilight icon.png|50px|center]] 
| [[奈美(暮光)]]<br>Nami (Twilight) 
| 支援型<br>SUPPORT 
| 简单 + 回忆率不会减少<br>但回忆率增加速度大幅放缓 
| skill_nami_twilight
|}
|}
<br>
<br>
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{| class="mw-table sortable mw-collapsible mw-made-collapsible mw-collapsed" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%"
{| class="mw-table sortable mw-collapsible mw-made-collapsible mw-collapsed" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%"
|-
|-
!style="position:-webkit-sticky;position:sticky;top:0;" | # 
! style="position:-webkit-sticky;position:sticky;top:0;" | # 
!style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 图标
! style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 图标
!style="min-width:200px;position:-webkit-sticky;position:sticky;top:0;" | 名称
! style="min-width:200px;position:-webkit-sticky;position:sticky;top:0;" | 名称
!style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 类型
! style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 类型
!style="min-width:300px;position:-webkit-sticky;position:sticky;top:0;" | 技能
! style="min-width:300px;position:-webkit-sticky;position:sticky;top:0;" | 技能
!style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID
! style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID
|-
|-
| 31 || [[File:Partner hikari fantasia icon.png|50px|center]] || [[光(Fantasia)]]<br>Hikari (Fantasia) || 平衡型<br>BALANCE || - || -
| 31 
| [[File:Partner hikari fantasia icon.png|50px|center]] 
| [[光(Fantasia)]]<br>Hikari (Fantasia) 
| 平衡型<br>BALANCE 
| - 
| -
|-
|-
| 32 || [[File:Partner tairitsu sonata icon.png|50px|center]] || [[对立(Sonata)]]<br>Tairitsu (Sonata) || 平衡型<br>BALANCE || - || -
| 32 
| [[File:Partner tairitsu sonata icon.png|50px|center]] 
| [[对立(Sonata)]]<br>Tairitsu (Sonata) 
| 平衡型<br>BALANCE 
| - 
| -
|-
|-
| 38 || [[File:Partner saya etude icon.png|50px|center]] || [[咲弥(Etude)]]<br>Saya (Etude) || 平衡型<br>BALANCE || - || -
| 38 
| [[File:Partner saya etude icon.png|50px|center]] 
| [[咲弥(Etude)]]<br>Saya (Etude) 
| 平衡型<br>BALANCE 
| - 
| -
|-
|-
| 51 || [[File:Partner alice & tenniel minuet icon.png|50px|center]] || [[爱丽丝 & 坦尼尔(Minuet)]]<br>Alice & Tenniel (Minuet) || 平衡型<br>BALANCE || - || -
| 51 
| [[File:Partner alice & tenniel minuet icon.png|50px|center]] 
| [[爱丽丝 & 坦尼尔(Minuet)]]<br>Alice & Tenniel (Minuet) 
| 平衡型<br>BALANCE 
| - 
| -
|-
|-
| 52 || [[File:Partner tairitsu elegy icon.png|50px|center]] || [[对立(Elegy)]]<br>Tairitsu (Elegy) || 平衡型<br>BALANCE || - || -
| 52 
| [[File:Partner tairitsu elegy icon.png|50px|center]] 
| [[对立(Elegy)]]<br>Tairitsu (Elegy) 
| 平衡型<br>BALANCE 
| - 
| -
|-
|-
| 60 || [[File:Partner Lagrange(Aria) icon.png|50px|center]] || [[拉格兰(Aria)]]<br>Lagrange (Aria) || 平衡型<br>BALANCE || - || -
| 60 
| [[File:Partner Lagrange(Aria) icon.png|50px|center]] 
| [[拉格兰(Aria)]]<br>Lagrange (Aria) 
| 平衡型<br>BALANCE 
| - 
| -
|}
|}
<br>
<br>
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{| class="mw-table sortable mw-collapsible mw-made-collapsible mw-collapsed" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%"
{| class="mw-table sortable mw-collapsible mw-made-collapsible mw-collapsed" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%"
|-
|-
!style="position:-webkit-sticky;position:sticky;top:0;" | # 
! style="position:-webkit-sticky;position:sticky;top:0;" | # 
!style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 图标
! style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 图标
!style="min-width:200px;position:-webkit-sticky;position:sticky;top:0;" | 名称
! style="min-width:200px;position:-webkit-sticky;position:sticky;top:0;" | 名称
!style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 类型
! style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 类型
!style="min-width:300px;position:-webkit-sticky;position:sticky;top:0;" | 技能
! style="min-width:300px;position:-webkit-sticky;position:sticky;top:0;" | 技能
!style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID
! style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID
|-
|-
| rowspan="2" | 10 || rowspan="2" | [[File:Partner ilith icon.png|50px|left]] [[File:Partner ilith awaken icon.png|50px|right]] || rowspan="2" | [[依莉丝]]<br>Ilith || rowspan="2" | 挑战型<br>CHALLENGE || 困难 + 在 Track Lost 时丢失 100 残片<br>HARD + Lose %@ Fragments on Track Lost || gauge_hard-<br>fail_frag_minus_100<!--gauge_hard|fail_frag_minus_100-->
| rowspan="2" | 10 
| rowspan="2" | [[File:Partner ilith icon.png|50px|left]] [[File:Partner ilith awaken icon.png|50px|right]] 
| rowspan="2" | [[依莉丝]]<br>Ilith 
| rowspan="2" | 挑战型<br>CHALLENGE 
| 困难 + 在 Track Lost 时丢失 100 残片<br>HARD + Lose %@ Fragments on Track Lost 
| gauge_hard-<br>fail_frag_minus_100<!--gauge_hard|fail_frag_minus_100-->
|-
|-
| 困难 + 流失判定时有6%概率丢失6倍回忆率<br>曲目通关时获得+6步数加成<br>HARD + 6% chance to lose 6x Recollection Rate<br/>STEP increased by 6 on clear || ilith_awakened_skill
| 困难 + 流失判定时有6%概率丢失6倍回忆率<br>曲目通关时获得+6步数加成<br>HARD + 6% chance to lose 6x Recollection Rate<br/>STEP increased by 6 on clear 
| ilith_awakened_skill
|-
|-
| rowspan="2" | 13 || rowspan="2" | [[File:Partner shirabe icon.png|50px|left]] [[File:Partner shirabe awaken icon.png|50px|right]] || rowspan="2" | [[调]]<br>Shirabe || rowspan="2" | 平衡型<br>BALANCE || 在游玩 纷争之侧 的歌曲时<br>获得 5 额外残片<br>Earn +5 Fragments<br/>when playing a Conflict Side song || frag_plus_5_side_<br>conflict
| rowspan="2" | 13 
| rowspan="2" | [[File:Partner shirabe icon.png|50px|left]] [[File:Partner shirabe awaken icon.png|50px|right]] 
| rowspan="2" | [[调]]<br>Shirabe 
| rowspan="2" | 平衡型<br>BALANCE 
| 在游玩 纷争之侧 的歌曲时<br>获得 5 额外残片<br>Earn +5 Fragments<br/>when playing a Conflict Side song 
| frag_plus_5_side_<br>conflict
|-
|-
|在游玩歌曲时先支付等同于歌曲难度值的残片<br>获得「EX」或更高成绩时额外奖励10残片<br>Pay the chart level in Fragments on start<br/>Earn +10 Fragments on EX or above || shirabe_entry_fee
|在游玩歌曲时先支付等同于歌曲难度值的残片<br>获得「EX」或更高成绩时额外奖励10残片<br>Pay the chart level in Fragments on start<br/>Earn +10 Fragments on EX or above 
| shirabe_entry_fee
|-
|-
| 16 || [[File:Partner hikari summer icon.png|50px|center]] || [[光(夏日)]]<br>Hikari (Summer) || 支援型<br>SUPPORT || 简单 + 所有的音符与音弧反转<br>EASY + All Notes and Arcs reversed || gauge_easy-note_mirror<!--gauge_easy|note_mirror-->
| 16 
| [[File:Partner hikari summer icon.png|50px|center]] 
| [[光(夏日)]]<br>Hikari (Summer) 
| 支援型<br>SUPPORT 
| 简单 + 所有的音符与音弧反转<br>EASY + All Notes and Arcs reversed 
| gauge_easy-note_mirror<!--gauge_easy|note_mirror-->
|-
|-
| 17 || [[File:Partner tairitsu summer icon.png|50px|center]] || [[对立(夏日)]]<br>Tairitsu (Summer) || 平衡型<br>BALANCE || 镜像 - 所有的音符与音弧反转<br>MIRROR - All Notes and Arcs reversed || note_mirror
| 17 
| [[File:Partner tairitsu summer icon.png|50px|center]] 
| [[对立(夏日)]]<br>Tairitsu (Summer) 
| 平衡型<br>BALANCE 
| 镜像 - 所有的音符与音弧反转<br>MIRROR - All Notes and Arcs reversed 
| note_mirror
|-
|-
| rowspan="2" | 19 || rowspan="2" | [[File:Partner ayu icon.png|50px|left]] [[File:Partner ayu awaken icon.png|50px|right]] || rowspan="2" | [[彩梦]]<br>Ayu || rowspan="2" | 平衡型<br>BALANCE || 歌曲游玩结束时奖励随机数量的残片<br>Random Fragment bonus upon<br/>completing song || frag_rng_ayu
| rowspan="2" | 19 
| rowspan="2" | [[File:Partner ayu icon.png|50px|left]] [[File:Partner ayu awaken icon.png|50px|right]] 
| rowspan="2" | [[彩梦]]<br>Ayu 
| rowspan="2" | 平衡型<br>BALANCE 
| 歌曲游玩结束时奖励随机数量的残片<br>Random Fragment bonus upon<br/>completing song 
| frag_rng_ayu
|-
|-
|世界进度在 +5 和 -5 之间随机增减<br>World Mode progress randomly increased<br/>or decreased between +5 and -5 || ayu_uncap
|世界进度在 +5 和 -5 之间随机增减<br>World Mode progress randomly increased<br/>or decreased between +5 and -5 
| ayu_uncap
|-
|-
| 20 || [[File:Partner eto & luna winter icon.png|50px|center]] || [[爱托 & 露娜(冬日)]]<br>Eto & Luna (Winter) || 支援型<br>SUPPORT || 简单 - 回忆率的初始数值变为 30%<br>减少命中音符所获得的回忆率<br>EASY - Recollection Gauge starts at 30%<br/>Reduced Recollection Rate gain per note || gaugestart_30-<br>gaugegain_70<!--gaugestart_30|gaugegain_70-->
| 20 
| [[File:Partner eto & luna winter icon.png|50px|center]] 
| [[爱托 & 露娜(冬日)]]<br>Eto & Luna (Winter) 
| 支援型<br>SUPPORT 
| 简单 - 回忆率的初始数值变为 30%<br>减少命中音符所获得的回忆率<br>EASY - Recollection Gauge starts at 30%<br/>Reduced Recollection Rate gain per note 
| gaugestart_30-<br>gaugegain_70<!--gaugestart_30|gaugegain_70-->
|-
|-
| 33 || [[File:Partner sia icon.png|50px|center]] || [[兮娅]]<br>Sia || 平衡型<br>BALANCE || 一定概率造成全曲谱面镜像<br>于镜像状态下通关时,奖励 5 额外残片<br>Randomly triggers MIRROR<br/>Gain +5 Fragments on MIRROR || sometimes(note_mirror<br>-frag_plus_5)<!--sometimes(note_mirror|frag_plus_5)-->
| 33 
| [[File:Partner sia icon.png|50px|center]] 
| [[兮娅]]<br>Sia 
| 平衡型<br>BALANCE 
| 一定概率造成全曲谱面镜像<br>于镜像状态下通关时,奖励 5 额外残片<br>Randomly triggers MIRROR<br/>Gain +5 Fragments on MIRROR 
| sometimes(note_mirror<br>-frag_plus_5)<!--sometimes(note_mirror|frag_plus_5)-->
|-
|-
| 37 || [[File:Partner ilith summer icon.png|50px|center]] || [[依莉丝(夏日)]]<br>Ilith (Summer) || 挑战型<br>CHALLENGE || 困难 + 连击数小于 20 时不会增加回忆率<br>HARD + Recollection Rate gain disabled<br/>when below 20 combo || gauge_ilith_summer
| 37 
| [[File:Partner ilith summer icon.png|50px|center]] 
| [[依莉丝(夏日)]]<br>Ilith (Summer) 
| 挑战型<br>CHALLENGE 
| 困难 + 连击数小于 20 时不会增加回忆率<br>HARD + Recollection Rate gain disabled<br/>when below 20 combo 
| gauge_ilith_summer
|-
|-
| 44 || [[File:Partner mir icon.png|50px|center]] || [[迷尔]]<br>Mir || 支援型<br>SUPPORT || 提高初始回忆率增长倍数<br>增长倍数会随着歌曲进行逐渐下降<br>Recollection Rate gain increased,<br/>but decreases with song progress || gauge_exhaustion
| 44 
| [[File:Partner mir icon.png|50px|center]] 
| [[迷尔]]<br>Mir 
| 支援型<br>SUPPORT 
| 提高初始回忆率增长倍数<br>增长倍数会随着歌曲进行逐渐下降<br>Recollection Rate gain increased,<br/>but decreases with song progress 
| gauge_exhaustion
|-
|-
| 47 || [[File:Partner nami icon.png|50px|center]] || [[奈美]]<br>Nami || 平衡型<br>BALANCE || 每73个纯粹(PURE)判定获得1额外残片<br>每个流失(LOST)判定失去1残片<br>Earn 1 Fragment per 73 PURE notes<br/>Lose 1 Fragment per LOST note || frags_nami
| 47 
| [[File:Partner nami icon.png|50px|center]] 
| [[奈美]]<br>Nami 
| 平衡型<br>BALANCE 
| 每73个纯粹(PURE)判定获得1额外残片<br>每个流失(LOST)判定失去1残片<br>Earn 1 Fragment per 73 PURE notes<br/>Lose 1 Fragment per LOST note 
| frags_nami
|-
|-
| rowspan="2" | 50 || rowspan="2" | [[File:Partner kanae midsummer icon.png|50px|center]] || rowspan="2" | [[群愿(盛夏)]]<br>Kanae (Midsummer) || rowspan="2" | 平衡型<br>BALANCE || 简单 + 歌曲开始时支付10残片<br>此技能在夜晚会改变<br>EASY + Pay 10 Fragments on start<br/>This skill changes during the night || rowspan="2" | skill_kanae_midsummer
| rowspan="2" | 50 
| rowspan="2" | [[File:Partner kanae midsummer icon.png|50px|center]] 
| rowspan="2" | [[群愿(盛夏)]]<br>Kanae (Midsummer) 
| rowspan="2" | 平衡型<br>BALANCE 
| 简单 + 歌曲开始时支付10残片<br>此技能在夜晚会改变<br>EASY + Pay 10 Fragments on start<br/>This skill changes during the night 
| rowspan="2" | skill_kanae_midsummer
|-
|-
|困难 + 歌曲通关时获得5额外残片<br>此技能在白天会改变<br>HARD + Gain +5 Fragments on Track Clear<br/>This skill changes during the day
|困难 + 歌曲通关时获得5额外残片<br>此技能在白天会改变<br>HARD + Gain +5 Fragments on Track Clear<br/>This skill changes during the day
|-
|-
| 54 || [[File:Partner vita icon.png|50px|center]] || [[维塔]]<br>Vita || 挑战型<br>CHALLENGE || 困难 + 镜像 - 超量(OVER)加成随回忆率提升<br>提升量最多为10<br>HARD + MIRROR - OVER increased by<br/>up to 10 based on Recollection Rate || skill_vita
| 54 
| [[File:Partner vita icon.png|50px|center]] 
| [[维塔]]<br>Vita 
| 挑战型<br>CHALLENGE 
| 困难 + 镜像 - 超量(OVER)加成随回忆率提升<br>提升量最多为10<br>HARD + MIRROR - OVER increased by<br/>up to 10 based on Recollection Rate 
| skill_vita
|-
|-
| 59 || [[File:Partner Kou(Winter) icon.png|50px|center]] || [[红(冬日)]]<br>Kou (Winter) || 平衡型<br>BALANCE || 所有搭档将现有残片的25%分享给红(总和为X)<br>残片在游玩一首歌曲后获得<br>Partners share 25% of their Fragments with Kou,<br/>received after playing a song (Total: X) || skill_kou_winter
| 59 
| [[File:Partner Kou(Winter) icon.png|50px|center]] 
| [[红(冬日)]]<br>Kou (Winter) 
| 平衡型<br>BALANCE 
| 所有搭档将现有残片的25%分享给红(总和为X)<br>残片在游玩一首歌曲后获得<br>Partners share 25% of their Fragments with Kou,<br/>received after playing a song (Total: X) 
| skill_kou_winter
|-
|-
| 61 || [[File:Partner Lethe(Apophenia) icon.png|50px|center]] || [[忘却(Apophenia)]]<br>Lethe (Apophenia) || 挑战型<br>CHALLENGE || 困难 + 镜像 - 回忆率归零后直接判定为乐曲失败<br>HARD + MIRROR - Track Lost when<br/>Recollection Rate reaches 0% || gauge_hard-<br>note_mirror<!--gauge_hard|note_mirror-->
| 61 
| [[File:Partner Lethe(Apophenia) icon.png|50px|center]] 
| [[忘却(Apophenia)]]<br>Lethe (Apophenia) 
| 挑战型<br>CHALLENGE 
| 困难 + 镜像 - 回忆率归零后直接判定为乐曲失败<br>HARD + MIRROR - Track Lost when<br/>Recollection Rate reaches 0% 
| gauge_hard-<br>note_mirror<!--gauge_hard|note_mirror-->
|-
|-
| 68 || [[File:Partner nami twilight icon.png|50px|center]] || [[奈美(暮光)]]<br>Nami (Twilight) || 支援型<br>SUPPORT || 简单 + 回忆率不会减少<br>但回忆率增加速度大幅放缓 || skill_nami_twilight
| 68 
| [[File:Partner nami twilight icon.png|50px|center]] 
| [[奈美(暮光)]]<br>Nami (Twilight) 
| 支援型<br>SUPPORT 
| 简单 + 回忆率不会减少<br>但回忆率增加速度大幅放缓 
| skill_nami_twilight
|-
|-
| 99 || [[File:Partner shirahime icon.png|50px|center]] || [[白姬]]<br>Shirahime || 平衡型<br>BALANCE || 通关一首「精选曲目」时<br>获得 10 额外残片<br>Earn +10 Fragments<br/>upon clearing a preferred song || frags_preferred_song
| 99 
| [[File:Partner shirahime icon.png|50px|center]] 
| [[白姬]]<br>Shirahime 
| 平衡型<br>BALANCE 
| 通关一首「精选曲目」时<br>获得 10 额外残片<br>Earn +10 Fragments<br/>upon clearing a preferred song 
| frags_preferred_song
|}
|}
<br>
<br>
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{| class="mw-table sortable mw-collapsible mw-made-collapsible mw-collapsed" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%"
{| class="mw-table sortable mw-collapsible mw-made-collapsible mw-collapsed" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%"
|-
|-
!style="position:-webkit-sticky;position:sticky;top:0;" | # 
! style="position:-webkit-sticky;position:sticky;top:0;" | # 
!style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 图标
! style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 图标
!style="min-width:200px;position:-webkit-sticky;position:sticky;top:0;" | 名称
! style="min-width:200px;position:-webkit-sticky;position:sticky;top:0;" | 名称
!style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 类型
! style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 类型
!style="min-width:300px;position:-webkit-sticky;position:sticky;top:0;" | 技能
! style="min-width:300px;position:-webkit-sticky;position:sticky;top:0;" | 技能
!style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID
! style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID
|-
|-
| rowspan="2" | 13 || rowspan="2" | [[File:Partner shirabe icon.png|50px|left]] [[File:Partner shirabe awaken icon.png|50px|right]] || rowspan="2" | [[调]]<br>Shirabe || rowspan="2" | 平衡型<br>BALANCE || 在游玩 纷争之侧 的歌曲时<br>获得 5 额外残片<br>Earn +5 Fragments<br/>when playing a Conflict Side song || frag_plus_5_side_<br>conflict
| rowspan="2" | 13 
| rowspan="2" | [[File:Partner shirabe icon.png|50px|left]] [[File:Partner shirabe awaken icon.png|50px|right]] 
| rowspan="2" | [[调]]<br>Shirabe 
| rowspan="2" | 平衡型<br>BALANCE 
| 在游玩 纷争之侧 的歌曲时<br>获得 5 额外残片<br>Earn +5 Fragments<br/>when playing a Conflict Side song 
| frag_plus_5_side_<br>conflict
|-
|-
|在游玩歌曲时先支付等同于歌曲难度值的残片<br>获得「EX」或更高成绩时额外奖励10残片<br>Pay the chart level in Fragments on start<br/>Earn +10 Fragments on EX or above || shirabe_entry_fee
|在游玩歌曲时先支付等同于歌曲难度值的残片<br>获得「EX」或更高成绩时额外奖励10残片<br>Pay the chart level in Fragments on start<br/>Earn +10 Fragments on EX or above 
| shirabe_entry_fee
|-
|-
| 20 || [[File:Partner eto & luna winter icon.png|50px|center]] || [[爱托 & 露娜(冬日)]]<br>Eto & Luna (Winter) || 支援型<br>SUPPORT || 简单 - 回忆率的初始数值变为 30%<br>减少命中音符所获得的回忆率<br>EASY - Recollection Gauge starts at 30%<br/>Reduced Recollection Rate gain per note || gaugestart_30-<br>gaugegain_70<!--gaugestart_30|gaugegain_70-->
| 20 
| [[File:Partner eto & luna winter icon.png|50px|center]] 
| [[爱托 & 露娜(冬日)]]<br>Eto & Luna (Winter) 
| 支援型<br>SUPPORT 
| 简单 - 回忆率的初始数值变为 30%<br>减少命中音符所获得的回忆率<br>EASY - Recollection Gauge starts at 30%<br/>Reduced Recollection Rate gain per note 
| gaugestart_30-<br>gaugegain_70<!--gaugestart_30|gaugegain_70-->
|-
|-
| 33 || [[File:Partner sia icon.png|50px|center]] || [[兮娅]]<br>Sia || 平衡型<br>BALANCE || 一定概率造成全曲谱面镜像<br>于镜像状态下通关时,奖励 5 额外残片<br>Randomly triggers MIRROR<br/>Gain +5 Fragments on MIRROR || sometimes(note_mirror<br>-frag_plus_5)<!--sometimes(note_mirror|frag_plus_5)-->
| 33 
| [[File:Partner sia icon.png|50px|center]] 
| [[兮娅]]<br>Sia 
| 平衡型<br>BALANCE 
| 一定概率造成全曲谱面镜像<br>于镜像状态下通关时,奖励 5 额外残片<br>Randomly triggers MIRROR<br/>Gain +5 Fragments on MIRROR 
| sometimes(note_mirror<br>-frag_plus_5)<!--sometimes(note_mirror|frag_plus_5)-->
|-
|-
| 61 || [[File:Partner Lethe(Apophenia) icon.png|50px|center]] || [[忘却(Apophenia)]]<br>Lethe (Apophenia) || 挑战型<br>CHALLENGE || 困难 + 镜像 - 回忆率归零后直接判定为乐曲失败<br>HARD + MIRROR - Track Lost when<br/>Recollection Rate reaches 0% || gauge_hard-<br>note_mirror<!--gauge_hard|note_mirror-->
| 61 
| [[File:Partner Lethe(Apophenia) icon.png|50px|center]] 
| [[忘却(Apophenia)]]<br>Lethe (Apophenia) 
| 挑战型<br>CHALLENGE 
| 困难 + 镜像 - 回忆率归零后直接判定为乐曲失败<br>HARD + MIRROR - Track Lost when<br/>Recollection Rate reaches 0% 
| gauge_hard-<br>note_mirror<!--gauge_hard|note_mirror-->
|}
|}
<br>
<br>
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{| class="mw-table sortable mw-collapsible mw-made-collapsible mw-collapsed" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%"
{| class="mw-table sortable mw-collapsible mw-made-collapsible mw-collapsed" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%"
|-
|-
!style="position:-webkit-sticky;position:sticky;top:0;" | # 
! style="position:-webkit-sticky;position:sticky;top:0;" | # 
!style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 图标
! style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 图标
!style="min-width:200px;position:-webkit-sticky;position:sticky;top:0;" | 名称
! style="min-width:200px;position:-webkit-sticky;position:sticky;top:0;" | 名称
!style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 类型
! style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 类型
!style="min-width:300px;position:-webkit-sticky;position:sticky;top:0;" | 技能
! style="min-width:300px;position:-webkit-sticky;position:sticky;top:0;" | 技能
!style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID
! style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID
|-
|-
| rowspan="2" | 10 || rowspan="2" | [[File:Partner ilith icon.png|50px|left]] [[File:Partner ilith awaken icon.png|50px|right]] || rowspan="2" | [[依莉丝]]<br>Ilith || rowspan="2" | 挑战型<br>CHALLENGE || 困难 + 在 Track Lost 时丢失 100 残片<br>HARD + Lose %@ Fragments on Track Lost || gauge_hard-<br>fail_frag_minus_100<!--gauge_hard|fail_frag_minus_100-->
| rowspan="2" | 10 
| rowspan="2" | [[File:Partner ilith icon.png|50px|left]] [[File:Partner ilith awaken icon.png|50px|right]] 
| rowspan="2" | [[依莉丝]]<br>Ilith 
| rowspan="2" | 挑战型<br>CHALLENGE 
| 困难 + 在 Track Lost 时丢失 100 残片<br>HARD + Lose %@ Fragments on Track Lost 
| gauge_hard-<br>fail_frag_minus_100<!--gauge_hard|fail_frag_minus_100-->
|-
|-
| 困难 + 流失判定时有6%概率丢失6倍回忆率<br>曲目通关时获得+6步数加成<br>HARD + 6% chance to lose 6x Recollection Rate<br/>STEP increased by 6 on clear || ilith_awakened_skill
| 困难 + 流失判定时有6%概率丢失6倍回忆率<br>曲目通关时获得+6步数加成<br>HARD + 6% chance to lose 6x Recollection Rate<br/>STEP increased by 6 on clear 
| ilith_awakened_skill
|-
|-
| 16 || [[File:Partner hikari summer icon.png|50px|center]] || [[光(夏日)]]<br>Hikari (Summer) || 支援型<br>SUPPORT || 简单 + 所有的音符与音弧反转<br>EASY + All Notes and Arcs reversed || gauge_easy-note_mirror<!--gauge_easy|note_mirror-->
| 16 
| [[File:Partner hikari summer icon.png|50px|center]] 
| [[光(夏日)]]<br>Hikari (Summer) 
| 支援型<br>SUPPORT 
| 简单 + 所有的音符与音弧反转<br>EASY + All Notes and Arcs reversed 
| gauge_easy-note_mirror<!--gauge_easy|note_mirror-->
|-
|-
| 17 || [[File:Partner tairitsu summer icon.png|50px|center]] || [[对立(夏日)]]<br>Tairitsu (Summer) || 平衡型<br>BALANCE || 镜像 - 所有的音符与音弧反转<br>MIRROR - All Notes and Arcs reversed || note_mirror
| 17 
| [[File:Partner tairitsu summer icon.png|50px|center]] 
| [[对立(夏日)]]<br>Tairitsu (Summer) 
| 平衡型<br>BALANCE 
| 镜像 - 所有的音符与音弧反转<br>MIRROR - All Notes and Arcs reversed 
| note_mirror
|-
|-
| rowspan="2" | 19 || rowspan="2" | [[File:Partner ayu icon.png|50px|left]] [[File:Partner ayu awaken icon.png|50px|right]] || rowspan="2" | [[彩梦]]<br>Ayu || rowspan="2" | 平衡型<br>BALANCE || 歌曲游玩结束时奖励随机数量的残片<br>Random Fragment bonus upon<br/>completing song || frag_rng_ayu
| rowspan="2" | 19 
| rowspan="2" | [[File:Partner ayu icon.png|50px|left]] [[File:Partner ayu awaken icon.png|50px|right]] 
| rowspan="2" | [[彩梦]]<br>Ayu 
| rowspan="2" | 平衡型<br>BALANCE 
| 歌曲游玩结束时奖励随机数量的残片<br>Random Fragment bonus upon<br/>completing song 
| frag_rng_ayu
|-
|-
|世界进度在 +5 和 -5 之间随机增减<br>World Mode progress randomly increased<br/>or decreased between +5 and -5 || ayu_uncap
|世界进度在 +5 和 -5 之间随机增减<br>World Mode progress randomly increased<br/>or decreased between +5 and -5 
| ayu_uncap
|-
|-
| 37 || [[File:Partner ilith summer icon.png|50px|center]] || [[依莉丝(夏日)]]<br>Ilith (Summer) || 挑战型<br>CHALLENGE || 困难 + 连击数小于 20 时不会增加回忆率<br>HARD + Recollection Rate gain disabled<br/>when below 20 combo || gauge_ilith_summer
| 37 
| [[File:Partner ilith summer icon.png|50px|center]] 
| [[依莉丝(夏日)]]<br>Ilith (Summer) 
| 挑战型<br>CHALLENGE 
| 困难 + 连击数小于 20 时不会增加回忆率<br>HARD + Recollection Rate gain disabled<br/>when below 20 combo 
| gauge_ilith_summer
|-
|-
| 44 || [[File:Partner mir icon.png|50px|center]] || [[迷尔]]<br>Mir || 支援型<br>SUPPORT || 提高初始回忆率增长倍数<br>增长倍数会随着歌曲进行逐渐下降<br>Recollection Rate gain increased,<br/>but decreases with song progress || gauge_exhaustion
| 44 
| [[File:Partner mir icon.png|50px|center]] 
| [[迷尔]]<br>Mir 
| 支援型<br>SUPPORT 
| 提高初始回忆率增长倍数<br>增长倍数会随着歌曲进行逐渐下降<br>Recollection Rate gain increased,<br/>but decreases with song progress 
| gauge_exhaustion
|-
|-
| 47 || [[File:Partner nami icon.png|50px|center]] || [[奈美]]<br>Nami || 平衡型<br>BALANCE || 每73个纯粹(PURE)判定获得1额外残片<br>每个流失(LOST)判定失去1残片<br>Earn 1 Fragment per 73 PURE notes<br/>Lose 1 Fragment per LOST note || frags_nami
| 47 
| [[File:Partner nami icon.png|50px|center]] 
| [[奈美]]<br>Nami 
| 平衡型<br>BALANCE 
| 每73个纯粹(PURE)判定获得1额外残片<br>每个流失(LOST)判定失去1残片<br>Earn 1 Fragment per 73 PURE notes<br/>Lose 1 Fragment per LOST note 
| frags_nami
|-
|-
| rowspan="2" | 50 || rowspan="2" | [[File:Partner kanae midsummer icon.png|50px|center]] || rowspan="2" | [[群愿(盛夏)]]<br>Kanae (Midsummer) || rowspan="2" | 平衡型<br>BALANCE || 简单 + 歌曲开始时支付10残片<br>此技能在夜晚会改变<br>EASY + Pay 10 Fragments on start<br/>This skill changes during the night || rowspan="2" | skill_kanae_midsummer
| rowspan="2" | 50 
| rowspan="2" | [[File:Partner kanae midsummer icon.png|50px|center]] 
| rowspan="2" | [[群愿(盛夏)]]<br>Kanae (Midsummer) 
| rowspan="2" | 平衡型<br>BALANCE 
| 简单 + 歌曲开始时支付10残片<br>此技能在夜晚会改变<br>EASY + Pay 10 Fragments on start<br/>This skill changes during the night 
| rowspan="2" | skill_kanae_midsummer
|-
|-
|困难 + 歌曲通关时获得5额外残片<br>此技能在白天会改变<br>HARD + Gain +5 Fragments on Track Clear<br/>This skill changes during the day
|困难 + 歌曲通关时获得5额外残片<br>此技能在白天会改变<br>HARD + Gain +5 Fragments on Track Clear<br/>This skill changes during the day
|-
|-
| 54 || [[File:Partner vita icon.png|50px|center]] || [[维塔]]<br>Vita || 挑战型<br>CHALLENGE || 困难 + 镜像 - 超量(OVER)加成随回忆率提升<br>提升量最多为10<br>HARD + MIRROR - OVER increased by<br/>up to 10 based on Recollection Rate || skill_vita
| 54 
| [[File:Partner vita icon.png|50px|center]] 
| [[维塔]]<br>Vita 
| 挑战型<br>CHALLENGE 
| 困难 + 镜像 - 超量(OVER)加成随回忆率提升<br>提升量最多为10<br>HARD + MIRROR - OVER increased by<br/>up to 10 based on Recollection Rate 
| skill_vita
|-
|-
| 58 || [[File:Partner amane icon.png|50px|center]] || [[天音]]<br>Amane || 挑战型<br>CHALLENGE || 不会触发速度与随机限制格,<br>但此时若成绩低于「EX」则世界模式进度减半<br>Ignore Speed and Random Restriction Steps,<br/>World progress halved below Grade EX || skill_amane
| 58 
| [[File:Partner amane icon.png|50px|center]] 
| [[天音]]<br>Amane 
| 挑战型<br>CHALLENGE 
| 不会触发速度与随机限制格,<br>但此时若成绩低于「EX」则世界模式进度减半<br>Ignore Speed and Random Restriction Steps,<br/>World progress halved below Grade EX 
| skill_amane
|-
|-
| 59 || [[File:Partner Kou(Winter) icon.png|50px|center]] || [[红(冬日)]]<br>Kou (Winter) || 平衡型<br>BALANCE || 所有搭档将现有残片的25%分享给红(总和为X)<br>残片在游玩一首歌曲后获得<br>Partners share 25% of their Fragments with Kou,<br/>received after playing a song (Total: X) || skill_kou_winter
| 59 
| [[File:Partner Kou(Winter) icon.png|50px|center]] 
| [[红(冬日)]]<br>Kou (Winter) 
| 平衡型<br>BALANCE 
| 所有搭档将现有残片的25%分享给红(总和为X)<br>残片在游玩一首歌曲后获得<br>Partners share 25% of their Fragments with Kou,<br/>received after playing a song (Total: X) 
| skill_kou_winter
|}
|}
<br>
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{| class="mw-table sortable mw-collapsible mw-made-collapsible mw-collapsed" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%"
{| class="mw-table sortable mw-collapsible mw-made-collapsible mw-collapsed" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%"
|-
|-
!style="position:-webkit-sticky;position:sticky;top:0;" | # 
! style="position:-webkit-sticky;position:sticky;top:0;" | # 
!style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 图标
! style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 图标
!style="min-width:200px;position:-webkit-sticky;position:sticky;top:0;" | 名称
! style="min-width:200px;position:-webkit-sticky;position:sticky;top:0;" | 名称
!style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 类型
! style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 类型
!style="min-width:300px;position:-webkit-sticky;position:sticky;top:0;" | 技能
! style="min-width:300px;position:-webkit-sticky;position:sticky;top:0;" | 技能
!style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID
! style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID
|-
|-
| 3 || [[File:Partner sapphire icon.png|50px|center]] || [[萨菲亚]]<br>Sapphire || 平衡型<br>BALANCE || - || -
| 3 
| [[File:Partner sapphire icon.png|50px|center]] 
| [[萨菲亚]]<br>Sapphire 
| 平衡型<br>BALANCE 
| - 
| -
|-
|-
| 8 || [[File:Partner stella icon.png|50px|center]] || [[星]]<br>Stella || 平衡型<br>BALANCE || 在游玩 Stellights 的歌曲时<br>获得 10 额外残片<br>Earn +10 Fragments<br>when playing a Stellights song || frag_plus_10_<br>pack_stellights
| 8 
| [[File:Partner stella icon.png|50px|center]] 
| [[星]]<br>Stella 
| 平衡型<br>BALANCE 
| 在游玩 Stellights 的歌曲时<br>获得 10 额外残片<br>Earn +10 Fragments<br>when playing a Stellights song 
| frag_plus_10_<br>pack_stellights
|-
|-
| 9 || [[File:Partner hikari & fisica icon.png|50px|center]] || [[光 & 菲希卡]]<br>Hikari & Fisica || 支援型<br>SUPPORT || 简单 + 在游玩 Past / Present 的歌曲时<br>获得 15 额外残片<br>EASY + Earn +15 Fragments<br/>when playing a Past / Present song || gauge_easy-<br>frag_plus_15_pst&prs<!--gauge_easy|frag_plus_15_pst&prs-->
| 9 
| [[File:Partner hikari & fisica icon.png|50px|center]] 
| [[光 & 菲希卡]]<br>Hikari & Fisica 
| 支援型<br>SUPPORT 
| 简单 + 在游玩 Past / Present 的歌曲时<br>获得 15 额外残片<br>EASY + Earn +15 Fragments<br/>when playing a Past / Present song 
| gauge_easy-<br>frag_plus_15_pst&prs<!--gauge_easy|frag_plus_15_pst&prs-->
|-
|-
| 18 || [[File:Partner tairitsu & trin icon.png|50px|center]] || [[对立 & 托凛]]<br>Tairitsu & Trin || 平衡型<br>BALANCE || 视觉 - 在游玩[[Tone Sphere Collaboration|Tone Sphere]]曲目时,<br>显示「营养丰富」类的音符<br>VISUAL - 'Nutritious' note appearance<br/>when playing a [[Tone Sphere Collaboration|Tone Sphere]] song || visual_tomato_pack_<br>tonesphere
| 18 
| [[File:Partner tairitsu & trin icon.png|50px|center]] 
| [[对立 & 托凛]]<br>Tairitsu & Trin 
| 平衡型<br>BALANCE 
| 视觉 - 在游玩[[Tone Sphere Collaboration|Tone Sphere]]曲目时,<br>显示「营养丰富」类的音符<br>VISUAL - 'Nutritious' note appearance<br/>when playing a [[Tone Sphere Collaboration|Tone Sphere]] song 
| visual_tomato_pack_<br>tonesphere
|-
|-
| rowspan="2" | 21 || rowspan="2" | [[File:Partner yume icon.png|50px|left]] [[File:Partner yume awaken icon.png|50px|right]] || rowspan="2" | [[柚梅]]<br>Yume || rowspan="2" | 平衡型<br>BALANCE || 每达成 100 连击时,<br>最终残片奖励增加 1<br>Earn +1 Fragment(s)<br/>for each 100 combo reached || combo_100-frag_1
| rowspan="2" | 21 
| rowspan="2" | [[File:Partner yume icon.png|50px|left]] [[File:Partner yume awaken icon.png|50px|right]] 
| rowspan="2" | [[柚梅]]<br>Yume 
| rowspan="2" | 平衡型<br>BALANCE 
| 每达成 100 连击时,<br>最终残片奖励增加 1<br>Earn +1 Fragment(s)<br/>for each 100 combo reached 
| combo_100-frag_1
|-
|-
|以最高连击数为基准值获得最高 +10 残片<br>在通关时获得 +5 残片<br>Earn up to +10 Fragments based on Max Recall<br/>Earn +5 Fragments on Clear || frags_yume
|以最高连击数为基准值获得最高 +10 残片<br>在通关时获得 +5 残片<br>Earn up to +10 Fragments based on Max Recall<br/>Earn +5 Fragments on Clear 
| frags_yume
|-
|-
| 22 || [[File:Partner hikari & seine icon.png|50px|center]] || [[光 & 赛依娜]]<br>Hikari & Seine || 平衡型<br>BALANCE || 音频 - 游玩 [[Groove Coaster Collaboration|Groove Coaster]] 的曲目时<br>打击地面轨道会触发即兴演奏(AD-LIB)效果<br>AUDIO - Ad-lib effects on hitting floor lanes<br/>when playing a [[Groove Coaster Collaboration|Groove Coaster]] song || audio_gcemptyhit_<br>pack_groovecoaster
| 22 
| [[File:Partner hikari & seine icon.png|50px|center]] 
| [[光 & 赛依娜]]<br>Hikari & Seine 
| 平衡型<br>BALANCE 
| 音频 - 游玩 [[Groove Coaster Collaboration|Groove Coaster]] 的曲目时<br>打击地面轨道会触发即兴演奏(AD-LIB)效果<br>AUDIO - Ad-lib effects on hitting floor lanes<br/>when playing a [[Groove Coaster Collaboration|Groove Coaster]] song 
| audio_gcemptyhit_<br>pack_groovecoaster
|-
|-
| 24 || [[File:Partner tairitsu & chuni penguin icon.png|50px|center]] || [[对立 & 中二企鹅(Grievous Lady)|对立 & 中二企鹅<br>(Grievous Lady)]]<br>Tairitsu & Chuni Penguin<br>(Grievous Lady) || 平衡型<br>BALANCE || CHUNITHM - 通关需求:7<br>CHUNITHM - Clear Requirement: 7 || gauge_chuni
| 24 
| [[File:Partner tairitsu & chuni penguin icon.png|50px|center]] 
| [[对立 & 中二企鹅(Grievous Lady)|对立 & 中二企鹅<br>(Grievous Lady)]]<br>Tairitsu & Chuni Penguin<br>(Grievous Lady) 
| 平衡型<br>BALANCE 
| CHUNITHM - 通关需求:7<br>CHUNITHM - Clear Requirement: 7 
| gauge_chuni
|-
|-
| 25 || [[File:Partner chuni penguin icon.png|50px|center]] || [[中二企鹅]]<br>Chuni Penguin || 平衡型<br>BALANCE || 纯粹回忆(满分)通关时额外获取 +14 残片<br>Earn +14 Fragments on<br/>Pure Memory (Max Score) || kantandeshou
| 25 
| [[File:Partner chuni penguin icon.png|50px|center]] 
| [[中二企鹅]]<br>Chuni Penguin 
| 平衡型<br>BALANCE 
| 纯粹回忆(满分)通关时额外获取 +14 残片<br>Earn +14 Fragments on<br/>Pure Memory (Max Score) 
| kantandeshou
|-
|-
| 26 || [[File:Partner haruna icon.png|50px|left]] [[File:Partner haruna awaken icon.png|50px|right]] || [[榛名]]<br>Haruna || 平衡型<br>BALANCE || 回忆率的初始数值变为 40%<br>回忆率增长倍数减少至 40%<br>Recollection Gauge starts at 40%<br/>Recollection Rate gain reduced to 40% || gauge_haruna
| 26 
| [[File:Partner haruna icon.png|50px|left]] [[File:Partner haruna awaken icon.png|50px|right]] 
| [[榛名]]<br>Haruna 
| 平衡型<br>BALANCE 
| 回忆率的初始数值变为 40%<br>回忆率增长倍数减少至 40%<br>Recollection Gauge starts at 40%<br/>Recollection Rate gain reduced to 40% 
| gauge_haruna
|-
|-
| 27 || [[File:Partner nono icon.png|50px|left]] [[File:Partner nono awaken icon.png|50px|right]] || [[诺诺]]<br>Nono || 平衡型<br>BALANCE || 获得 EX 或更高成绩时额外获取 +2525 残片<br>Earn +2525 Fragments for achieving<br/>EX grade or above || frags_nono
| 27 
| [[File:Partner nono icon.png|50px|left]] [[File:Partner nono awaken icon.png|50px|right]] 
| [[诺诺]]<br>Nono 
| 平衡型<br>BALANCE 
| 获得 EX 或更高成绩时额外获取 +2525 残片<br>Earn +2525 Fragments for achieving<br/>EX grade or above 
| frags_nono
|-
|-
| 28 || [[File:Partner pandora nemesis icon.png|50px|left]] [[File:Partner pandora nemesis awaken icon.png|50px|right]] || [[潘多拉涅墨西斯(MTA-XXX)|潘多拉涅墨西斯<br>(MTA-XXX)]]<br>Pandora Nemesis<br>(MTA-XXX) || 挑战型<br>CHALLENGE || 困难 - 流失20个音符后,当前游玩曲目将立即失败<br>HARD - Track Lost after 20 LOST notes || gauge_pandora
| 28 
| [[File:Partner pandora nemesis icon.png|50px|left]] [[File:Partner pandora nemesis awaken icon.png|50px|right]] 
| [[潘多拉涅墨西斯(MTA-XXX)|潘多拉涅墨西斯<br>(MTA-XXX)]]<br>Pandora Nemesis<br>(MTA-XXX) 
| 挑战型<br>CHALLENGE 
| 困难 - 流失20个音符后,当前游玩曲目将立即失败<br>HARD - Track Lost after 20 LOST notes 
| gauge_pandora
|-
|-
| 29 || [[File:Partner regulus icon.png|50px|left]] [[File:Partner regulus awaken icon.png|50px|right]] || [[轩辕十四(MDA-21)]]<br>Regulus (MDA-21) || 挑战型<br>CHALLENGE || 困难 + 判定为模糊(Far)时略微减少回忆率<br>HARD + FAR notes slightly decrease<br/>Recollection Rate || gauge_regulus
| 29 
| [[File:Partner regulus icon.png|50px|left]] [[File:Partner regulus awaken icon.png|50px|right]] 
| [[轩辕十四(MDA-21)]]<br>Regulus (MDA-21) 
| 挑战型<br>CHALLENGE 
| 困难 + 判定为模糊(Far)时略微减少回忆率<br>HARD + FAR notes slightly decrease<br/>Recollection Rate 
| gauge_regulus
|-
|-
| 34 || [[File:Partner doroc icon.png|50px|center]] || [[DORO*C]]<br>DORO*C || 平衡型<br>BALANCE || 回忆率的读数将决定最终通关评级<br>(获得 A 级或以下评分则为通关失败)<br>Recollection Gauge measures Grade<br/>(Track Lost on Grade A or below) || scoreclear_aa-visual_<br>scoregauge<!--scoreclear_aa|visual_scoregauge-->
| 34 
| [[File:Partner doroc icon.png|50px|center]] 
| [[DORO*C]]<br>DORO*C 
| 平衡型<br>BALANCE 
| 回忆率的读数将决定最终通关评级<br>(获得 A 级或以下评分则为通关失败)<br>Recollection Gauge measures Grade<br/>(Track Lost on Grade A or below) 
| scoreclear_aa-visual_<br>scoregauge<!--scoreclear_aa|visual_scoregauge-->
|-
|-
| 36 || [[File:Partner brillante icon.png|50px|left]] [[File:Partner brillante awaken icon.png|50px|right]] || [[布丽兰特]]<br>Brillante || 挑战型<br>CHALLENGE ||  困难 - 回忆率归零后直接判定为乐曲失败<br>HARD - Track Lost when Recollection Rate<br/>reaches 0% || gauge_hard
| 36 
| [[File:Partner brillante icon.png|50px|left]] [[File:Partner brillante awaken icon.png|50px|right]] 
| [[布丽兰特]]<br>Brillante 
| 挑战型<br>CHALLENGE 
|  困难 - 回忆率归零后直接判定为乐曲失败<br>HARD - Track Lost when Recollection Rate<br/>reaches 0% 
| gauge_hard
|-
|-
| 40 || [[File:Partner luna & mia icon.png|50px|center]] || [[露娜 & 美亚]]<br>Luna & Mia || 平衡型<br>BALANCE || O.N.G.E.K.I. - 溢伤(Overdamage)额外<br>奖励残片<br>O.N.G.E.K.I. - Fragment reward on<br/>dealing Overdamage || frags_ongeki
| 40 
| [[File:Partner luna & mia icon.png|50px|center]] 
| [[露娜 & 美亚]]<br>Luna & Mia 
| 平衡型<br>BALANCE 
| O.N.G.E.K.I. - 溢伤(Overdamage)额外<br>奖励残片<br>O.N.G.E.K.I. - Fragment reward on<br/>dealing Overdamage 
| frags_ongeki
|-
|-
| 41 || [[File:Partner areus icon.png|50px|center]] || [[阿莱乌斯]]<br>Areus || 挑战型<br>CHALLENGE || 困难 + 判定为流失(LOST)时根据<br>当前连击数减少回忆率<br>HARD + LOST notes decrease Recollection Rate<br/>based on current combo || gauge_areus
| 41 
| [[File:Partner areus icon.png|50px|center]] 
| [[阿莱乌斯]]<br>Areus 
| 挑战型<br>CHALLENGE 
| 困难 + 判定为流失(LOST)时根据<br>当前连击数减少回忆率<br>HARD + LOST notes decrease Recollection Rate<br/>based on current combo 
| gauge_areus
|-
|-
| 42 || [[File:Partner seele haze icon.png|50px|left]] [[File:Partner seele haze awaken icon.png|50px|right]] || [[希尔]]<br>Seele || 挑战型<br>CHALLENGE || 困难 + 在歌曲最后1/4部分不会获得回忆率<br>HARD + Recollection Rate gain disabled<br/>for the last 1/4 of song || gauge_seele
| 42 
| [[File:Partner seele haze icon.png|50px|left]] [[File:Partner seele haze awaken icon.png|50px|right]] 
| [[希尔]]<br>Seele 
| 挑战型<br>CHALLENGE 
| 困难 + 在歌曲最后1/4部分不会获得回忆率<br>HARD + Recollection Rate gain disabled<br/>for the last 1/4 of song 
| gauge_seele
|-
|-
| 43 || [[File:Partner isabelle yagrush icon.png|50px|left]] [[File:Partner isabelle yagrush awaken icon.png|50px|right]] || [[伊莎贝尔]]<br>Isabelle || 挑战型<br>CHALLENGE || 困难 + 回忆率最大值<br>会根据当前回忆率而减少<br>HARD + Max Recollection Gauge decreases<br/>based on current Recollection Rate || gauge_isabelle
| 43 
| [[File:Partner isabelle yagrush icon.png|50px|left]] [[File:Partner isabelle yagrush awaken icon.png|50px|right]] 
| [[伊莎贝尔]]<br>Isabelle 
| 挑战型<br>CHALLENGE 
| 困难 + 回忆率最大值<br>会根据当前回忆率而减少<br>HARD + Max Recollection Gauge decreases<br/>based on current Recollection Rate 
| gauge_isabelle
|-
|-
| 46 || [[File:Partner linka icon.png|50px|center]] || [[凛可]]<br>Linka || 平衡型<br>BALANCE || 前10个流失(LOST)判定<br>不会减少回忆率<br>No Recollection Rate loss for<br/>the first 10 LOST notes || gauge_safe_10
| 46 
| [[File:Partner linka icon.png|50px|center]] 
| [[凛可]]<br>Linka 
| 平衡型<br>BALANCE 
| 前10个流失(LOST)判定<br>不会减少回忆率<br>No Recollection Rate loss for<br/>the first 10 LOST notes 
| gauge_safe_10
|-
|-
| 48 || [[File:Partner saya & elizabeth icon.png|50px|center]] || [[咲弥 & 伊莉莎白|咲弥 & 伊丽莎白]]<br>Saya & Elizabeth || 平衡型<br>BALANCE || 获得+X额外残片(连续使用该搭档<br>游玩歌曲时获得的残片量随游玩次数上升)<br>Earn +X Fragments (increases for each<br/>consecutive play with this Partner) || skill_elizabeth
| 48 
| [[File:Partner saya & elizabeth icon.png|50px|center]] 
| [[咲弥 & 伊莉莎白|咲弥 & 伊丽莎白]]<br>Saya & Elizabeth 
| 平衡型<br>BALANCE 
| 获得+X额外残片(连续使用该搭档<br>游玩歌曲时获得的残片量随游玩次数上升)<br>Earn +X Fragments (increases for each<br/>consecutive play with this Partner) 
| skill_elizabeth
|-
|-
| 49 || [[File:Partner lily icon.png|50px|center]] || [[莉莉]]<br>Lily || 平衡型<br>BALANCE || 获得+X额外残片(连续使用其他搭档<br>游玩歌曲时获得的残片量随游玩次数上升)<br>Earn +X Fragments (increases for each<br/>consecutive play with other Partners) || skill_lily
| 49 
| [[File:Partner lily icon.png|50px|center]] 
| [[莉莉]]<br>Lily 
| 平衡型<br>BALANCE 
| 获得+X额外残片(连续使用其他搭档<br>游玩歌曲时获得的残片量随游玩次数上升)<br>Earn +X Fragments (increases for each<br/>consecutive play with other Partners) 
| skill_lily
|-
|-
| 53 || [[File:Partner marija icon.png|50px|center]] || [[玛莉嘉]]<br>Marija || 平衡型<br>BALANCE || MUSE DASH - 游玩Muse Dash歌曲时<br>天空音符将变为幽灵<br>MUSE DASH - Sky Notes become ghosts<br/>when playing a Muse Dash song || visual_ghost_skynotes
| 53 
| [[File:Partner marija icon.png|50px|center]] 
| [[玛莉嘉]]<br>Marija 
| 平衡型<br>BALANCE 
| MUSE DASH - 游玩Muse Dash歌曲时<br>天空音符将变为幽灵<br>MUSE DASH - Sky Notes become ghosts<br/>when playing a Muse Dash song 
| visual_ghost_skynotes
|-
|-
| 56 || [[File:Partner saki icon.png|50px|center]] || [[咲姬]]<br>Saki || 平衡型<br>BALANCE || O.N.G.E.K.I. - 通关歌曲时<br>根据准确率造成溢伤(Overdamage)<br>O.N.G.E.K.I. - On Track Complete,<br/>deal Overdamage based on accuracy || frags_ongeki_slash
| 56 
| [[File:Partner saki icon.png|50px|center]] 
| [[咲姬]]<br>Saki 
| 平衡型<br>BALANCE 
| O.N.G.E.K.I. - 通关歌曲时<br>根据准确率造成溢伤(Overdamage)<br>O.N.G.E.K.I. - On Track Complete,<br/>deal Overdamage based on accuracy 
| frags_ongeki_slash
|-
|-
| 57 || [[File:Partner setsuna icon.png|50px|center]] || [[刹那]]<br>Setsuna || 挑战型<br>CHALLENGE || 困难 + O.N.G.E.K.I. (50)<br>HARD + O.N.G.E.K.I. (50) || frags_ongeki_hard
| 57 
| [[File:Partner setsuna icon.png|50px|center]] 
| [[刹那]]<br>Setsuna 
| 挑战型<br>CHALLENGE 
| 困难 + O.N.G.E.K.I. (50)<br>HARD + O.N.G.E.K.I. (50) 
| frags_ongeki_hard
|-
|-
| 58 || [[File:Partner amane icon.png|50px|center]] || [[天音]]<br>Amane || 挑战型<br>CHALLENGE || 不会触发速度与随机限制格,<br>但此时若成绩低于「EX」则世界模式进度减半<br>Ignore Speed and Random Restriction Steps,<br/>World progress halved below Grade EX || skill_amane
| 58 
| [[File:Partner amane icon.png|50px|center]] 
| [[天音]]<br>Amane 
| 挑战型<br>CHALLENGE 
| 不会触发速度与随机限制格,<br>但此时若成绩低于「EX」则世界模式进度减半<br>Ignore Speed and Random Restriction Steps,<br/>World progress halved below Grade EX 
| skill_amane
|-
|-
| 62 || [[File:Partner shama icon.png|50px|center]] || [[霞玛(大~宇~宙)]]<br>Shama (UNiVERSE) || 平衡型<br>BALANCE || 曲目开始时消耗10残片<br>每通关一首曲目获得一瓶牛奶<br>Pay 10 Fragments on start<br/>Gain 1 Milk on clear || skill_shama
| 62 
| [[File:Partner shama icon.png|50px|center]] 
| [[霞玛(大~宇~宙)]]<br>Shama (UNiVERSE) 
| 平衡型<br>BALANCE 
| 曲目开始时消耗10残片<br>每通关一首曲目获得一瓶牛奶<br>Pay 10 Fragments on start<br/>Gain 1 Milk on clear 
| skill_shama
|-
|-
| 63 || [[File:Partner milk icon.png|50px|center]] || [[米露可(大~宇~宙)]]<br>Milk (UNiVERSE) || 平衡型<br>BALANCE || 消耗全部牛奶(已拥有:X瓶)<br>每瓶牛奶能让得到100个残片的概率增加11%<br>Use all Milk (Current: X). Each Milk grants<br/>a +11% chance to gain 100 Fragments || skill_milk
| 63 
| [[File:Partner milk icon.png|50px|center]] 
| [[米露可(大~宇~宙)]]<br>Milk (UNiVERSE) 
| 平衡型<br>BALANCE 
| 消耗全部牛奶(已拥有:X瓶)<br>每瓶牛奶能让得到100个残片的概率增加11%<br>Use all Milk (Current: X). Each Milk grants<br/>a +11% chance to gain 100 Fragments 
| skill_milk
|-
|-
| 64 || [[File:Partner Shikoku icon.png|50px|center]] || [[紫黑]]<br>Shikoku || 挑战型<br>CHALLENGE || 困难 + 击中音符后回忆率的变化增加<br>HARD + Increased Recollection Rate<br/>change per note || skill_shikoku
| 64 
| [[File:Partner Shikoku icon.png|50px|center]] 
| [[紫黑]]<br>Shikoku 
| 挑战型<br>CHALLENGE 
| 困难 + 击中音符后回忆率的变化增加<br>HARD + Increased Recollection Rate<br/>change per note 
| skill_shikoku
|-
|-
| 65 || [[File:Partner Mika Yurisaki icon.png|50px|center]] || [[百合咲美香]]<br>Mika Yurisaki || 平衡型<br>BALANCE || 通关一首maimai曲目后<br>该角色的所有数值暂时翻倍<br>Stats are temporarily doubled<br/>upon clearing a maimai song || skill_mika
| 65 
| [[File:Partner Mika Yurisaki icon.png|50px|center]] 
| [[百合咲美香]]<br>Mika Yurisaki 
| 平衡型<br>BALANCE 
| 通关一首maimai曲目后<br>该角色的所有数值暂时翻倍<br>Stats are temporarily doubled<br/>upon clearing a maimai song 
| skill_mika
|-
|-
| 66 || [[File:Partner mithra tercera icon.png|50px|left]] [[File:Partner mithra tercera awaken icon.png|50px|right]] || [[密特拉·泰尔塞拉]]<br>Mithra Tercera || 挑战型<br>CHALLENGE || 困难 + 每达150连击数世界模式进度+1<br>HARD + World Mode progress increased by 1<br/>for each 150 combo reached || skill_mithra
| 66 
| [[File:Partner mithra tercera icon.png|50px|left]] [[File:Partner mithra tercera awaken icon.png|50px|right]] 
| [[密特拉·泰尔塞拉]]<br>Mithra Tercera 
| 挑战型<br>CHALLENGE 
| 困难 + 每达150连击数世界模式进度+1<br>HARD + World Mode progress increased by 1<br/>for each 150 combo reached 
| skill_mithra
|-
|-
| 67 || [[File:Partner toa kozukata icon.png|50px|center]] || [[不来方永爱]]<br>([[不来方斗亚]])<br>Toa Kozukata || 挑战型<br>CHALLENGE || 困难 - 达到60个模糊或流失判定时挑战立即失败<br>HARD - Track Lost after 60 FAR or LOST notes || skill_toa
| 67 
| [[File:Partner toa kozukata icon.png|50px|center]] 
| [[不来方永爱]]<br>([[不来方斗亚]])<br>Toa Kozukata 
| 挑战型<br>CHALLENGE 
| 困难 - 达到60个模糊或流失判定时挑战立即失败<br>HARD - Track Lost after 60 FAR or LOST notes 
| skill_toa
|}
|}
<br>
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{| class="mw-table sortable mw-collapsible mw-made-collapsible mw-collapsed" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%"
{| class="mw-table sortable mw-collapsible mw-made-collapsible mw-collapsed" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%"
|-
|-
!style="position:-webkit-sticky;position:sticky;top:0;" | # 
! style="position:-webkit-sticky;position:sticky;top:0;" | # 
!style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 图标
! style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 图标
!style="min-width:200px;position:-webkit-sticky;position:sticky;top:0;" | 名称
! style="min-width:200px;position:-webkit-sticky;position:sticky;top:0;" | 名称
!style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 类型
! style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 类型
!style="min-width:300px;position:-webkit-sticky;position:sticky;top:0;" | 技能
! style="min-width:300px;position:-webkit-sticky;position:sticky;top:0;" | 技能
!style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID
! style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID
|-
|-
| 3 || [[File:Partner sapphire icon.png|50px|center]] || [[萨菲亚]]<br>Sapphire || 平衡型<br>BALANCE || - || -
| 3 
| [[File:Partner sapphire icon.png|50px|center]] 
| [[萨菲亚]]<br>Sapphire 
| 平衡型<br>BALANCE 
| - 
| -
|-
|-
| 9 || [[File:Partner hikari & fisica icon.png|50px|center]] || [[光 & 菲希卡]]<br>Hikari & Fisica || 支援型<br>SUPPORT || 简单 + 在游玩 Past / Present 的歌曲时<br>获得 15 额外残片<br>EASY + Earn +15 Fragments<br/>when playing a Past / Present song || gauge_easy-<br>frag_plus_15_pst&prs<!--gauge_easy|frag_plus_15_pst&prs-->
| 9 
| [[File:Partner hikari & fisica icon.png|50px|center]] 
| [[光 & 菲希卡]]<br>Hikari & Fisica 
| 支援型<br>SUPPORT 
| 简单 + 在游玩 Past / Present 的歌曲时<br>获得 15 额外残片<br>EASY + Earn +15 Fragments<br/>when playing a Past / Present song 
| gauge_easy-<br>frag_plus_15_pst&prs<!--gauge_easy|frag_plus_15_pst&prs-->
|-
|-
| 18 || [[File:Partner tairitsu & trin icon.png|50px|center]] || [[对立 & 托凛]]<br>Tairitsu & Trin || 平衡型<br>BALANCE || 视觉 - 在游玩[[Tone Sphere Collaboration|Tone Sphere]]曲目时,<br>显示「营养丰富」类的音符<br>VISUAL - 'Nutritious' note appearance<br/>when playing a [[Tone Sphere Collaboration|Tone Sphere]] song || visual_tomato_pack_<br>tonesphere
| 18 
| [[File:Partner tairitsu & trin icon.png|50px|center]] 
| [[对立 & 托凛]]<br>Tairitsu & Trin 
| 平衡型<br>BALANCE 
| 视觉 - 在游玩[[Tone Sphere Collaboration|Tone Sphere]]曲目时,<br>显示「营养丰富」类的音符<br>VISUAL - 'Nutritious' note appearance<br/>when playing a [[Tone Sphere Collaboration|Tone Sphere]] song 
| visual_tomato_pack_<br>tonesphere
|-
|-
| 22 || [[File:Partner hikari & seine icon.png|50px|center]] || [[光 & 赛依娜]]<br>Hikari & Seine || 平衡型<br>BALANCE || 音频 - 游玩 [[Groove Coaster Collaboration|Groove Coaster]] 的曲目时<br>打击地面轨道会触发即兴演奏(AD-LIB)效果<br>AUDIO - Ad-lib effects on hitting floor lanes<br/>when playing a [[Groove Coaster Collaboration|Groove Coaster]] song || audio_gcemptyhit_<br>pack_groovecoaster
| 22 
| [[File:Partner hikari & seine icon.png|50px|center]] 
| [[光 & 赛依娜]]<br>Hikari & Seine 
| 平衡型<br>BALANCE 
| 音频 - 游玩 [[Groove Coaster Collaboration|Groove Coaster]] 的曲目时<br>打击地面轨道会触发即兴演奏(AD-LIB)效果<br>AUDIO - Ad-lib effects on hitting floor lanes<br/>when playing a [[Groove Coaster Collaboration|Groove Coaster]] song 
| audio_gcemptyhit_<br>pack_groovecoaster
|-
|-
| 24 || [[File:Partner tairitsu & chuni penguin icon.png|50px|center]] || [[对立 & 中二企鹅(Grievous Lady)|对立 & 中二企鹅<br>(Grievous Lady)]]<br>Tairitsu & Chuni Penguin<br>(Grievous Lady) || 平衡型<br>BALANCE || CHUNITHM - 通关需求:7<br>CHUNITHM - Clear Requirement: 7 || gauge_chuni
| 24 
| [[File:Partner tairitsu & chuni penguin icon.png|50px|center]] 
| [[对立 & 中二企鹅(Grievous Lady)|对立 & 中二企鹅<br>(Grievous Lady)]]<br>Tairitsu & Chuni Penguin<br>(Grievous Lady) 
| 平衡型<br>BALANCE 
| CHUNITHM - 通关需求:7<br>CHUNITHM - Clear Requirement: 7 
| gauge_chuni
|-
|-
| 40 || [[File:Partner luna & mia icon.png|50px|center]] || [[露娜 & 美亚]]<br>Luna & Mia || 平衡型<br>BALANCE || O.N.G.E.K.I. - 溢伤(Overdamage)额外<br>奖励残片<br>O.N.G.E.K.I. - Fragment reward on<br/>dealing Overdamage || frags_ongeki
| 40 
| [[File:Partner luna & mia icon.png|50px|center]] 
| [[露娜 & 美亚]]<br>Luna & Mia 
| 平衡型<br>BALANCE 
| O.N.G.E.K.I. - 溢伤(Overdamage)额外<br>奖励残片<br>O.N.G.E.K.I. - Fragment reward on<br/>dealing Overdamage 
| frags_ongeki
|-
|-
| 48 || [[File:Partner saya & elizabeth icon.png|50px|center]] || [[咲弥 & 伊莉莎白|咲弥 & 伊丽莎白]]<br>Saya & Elizabeth || 平衡型<br>BALANCE || 获得+X额外残片(连续使用该搭档<br>游玩歌曲时获得的残片量随游玩次数上升)<br>Earn +X Fragments (increases for each<br/>consecutive play with this Partner) || skill_elizabeth
| 48 
| [[File:Partner saya & elizabeth icon.png|50px|center]] 
| [[咲弥 & 伊莉莎白|咲弥 & 伊丽莎白]]<br>Saya & Elizabeth 
| 平衡型<br>BALANCE 
| 获得+X额外残片(连续使用该搭档<br>游玩歌曲时获得的残片量随游玩次数上升)<br>Earn +X Fragments (increases for each<br/>consecutive play with this Partner) 
| skill_elizabeth
|-
|-
| 53 || [[File:Partner marija icon.png|50px|center]] || [[玛莉嘉]]<br>Marija || 平衡型<br>BALANCE || MUSE DASH - 游玩Muse Dash歌曲时<br>天空音符将变为幽灵<br>MUSE DASH - Sky Notes become ghosts<br/>when playing a Muse Dash song || visual_ghost_skynotes
| 53 
| [[File:Partner marija icon.png|50px|center]] 
| [[玛莉嘉]]<br>Marija 
| 平衡型<br>BALANCE 
| MUSE DASH - 游玩Muse Dash歌曲时<br>天空音符将变为幽灵<br>MUSE DASH - Sky Notes become ghosts<br/>when playing a Muse Dash song 
| visual_ghost_skynotes
|-
|-
| 56 || [[File:Partner saki icon.png|50px|center]] || [[咲姬]]<br>Saki || 平衡型<br>BALANCE || O.N.G.E.K.I. - 通关歌曲时<br>根据准确率造成溢伤(Overdamage)<br>O.N.G.E.K.I. - On Track Complete,<br/>deal Overdamage based on accuracy || frags_ongeki_slash
| 56 
| [[File:Partner saki icon.png|50px|center]] 
| [[咲姬]]<br>Saki 
| 平衡型<br>BALANCE 
| O.N.G.E.K.I. - 通关歌曲时<br>根据准确率造成溢伤(Overdamage)<br>O.N.G.E.K.I. - On Track Complete,<br/>deal Overdamage based on accuracy 
| frags_ongeki_slash
|-
|-
| 62 || [[File:Partner shama icon.png|50px|center]] || [[霞玛(大~宇~宙)]]<br>Shama (UNiVERSE) || 平衡型<br>BALANCE || 曲目开始时消耗10残片<br>每通关一首曲目获得一瓶牛奶<br>Pay 10 Fragments on start<br/>Gain 1 Milk on clear || skill_shama
| 62 
| [[File:Partner shama icon.png|50px|center]] 
| [[霞玛(大~宇~宙)]]<br>Shama (UNiVERSE) 
| 平衡型<br>BALANCE 
| 曲目开始时消耗10残片<br>每通关一首曲目获得一瓶牛奶<br>Pay 10 Fragments on start<br/>Gain 1 Milk on clear 
| skill_shama
|-
|-
| 63 || [[File:Partner milk icon.png|50px|center]] || [[米露可(大~宇~宙)]]<br>Milk (UNiVERSE) || 平衡型<br>BALANCE || 消耗全部牛奶(已拥有:X瓶)<br>每瓶牛奶能让得到100个残片的概率增加11%<br>Use all Milk (Current: X). Each Milk grants<br/>a +11% chance to gain 100 Fragments || skill_milk
| 63 
| [[File:Partner milk icon.png|50px|center]] 
| [[米露可(大~宇~宙)]]<br>Milk (UNiVERSE) 
| 平衡型<br>BALANCE 
| 消耗全部牛奶(已拥有:X瓶)<br>每瓶牛奶能让得到100个残片的概率增加11%<br>Use all Milk (Current: X). Each Milk grants<br/>a +11% chance to gain 100 Fragments 
| skill_milk
|}
|}
<br>
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{| class="mw-table sortable mw-collapsible mw-made-collapsible mw-collapsed" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%"
{| class="mw-table sortable mw-collapsible mw-made-collapsible mw-collapsed" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%"
|-
|-
!style="position:-webkit-sticky;position:sticky;top:0;" | # 
! style="position:-webkit-sticky;position:sticky;top:0;" | # 
!style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 图标
! style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 图标
!style="min-width:200px;position:-webkit-sticky;position:sticky;top:0;" | 名称
! style="min-width:200px;position:-webkit-sticky;position:sticky;top:0;" | 名称
!style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 类型
! style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 类型
!style="min-width:300px;position:-webkit-sticky;position:sticky;top:0;" | 技能
! style="min-width:300px;position:-webkit-sticky;position:sticky;top:0;" | 技能
!style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID
! style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID
|-
|-
| 8 || [[File:Partner stella icon.png|50px|center]] || [[星]]<br>Stella || 平衡型<br>BALANCE || 在游玩 Stellights 的歌曲时<br>获得 10 额外残片<br>Earn +10 Fragments<br>when playing a Stellights song || frag_plus_10_<br>pack_stellights
| 8 
| [[File:Partner stella icon.png|50px|center]] 
| [[星]]<br>Stella 
| 平衡型<br>BALANCE 
| 在游玩 Stellights 的歌曲时<br>获得 10 额外残片<br>Earn +10 Fragments<br>when playing a Stellights song 
| frag_plus_10_<br>pack_stellights
|-
|-
| rowspan="2" | 21 || rowspan="2" | [[File:Partner yume icon.png|50px|left]] [[File:Partner yume awaken icon.png|50px|right]] || rowspan="2" | [[柚梅]]<br>Yume || rowspan="2" | 平衡型<br>BALANCE || 每达成 100 连击时,<br>最终残片奖励增加 1<br>Earn +1 Fragment(s)<br/>for each 100 combo reached || combo_100-frag_1
| rowspan="2" | 21 
| rowspan="2" | [[File:Partner yume icon.png|50px|left]] [[File:Partner yume awaken icon.png|50px|right]] 
| rowspan="2" | [[柚梅]]<br>Yume 
| rowspan="2" | 平衡型<br>BALANCE 
| 每达成 100 连击时,<br>最终残片奖励增加 1<br>Earn +1 Fragment(s)<br/>for each 100 combo reached 
| combo_100-frag_1
|-
|-
|以最高连击数为基准值获得最高 +10 残片<br>在通关时获得 +5 残片<br>Earn up to +10 Fragments based on Max Recall<br/>Earn +5 Fragments on Clear || frags_yume
|以最高连击数为基准值获得最高 +10 残片<br>在通关时获得 +5 残片<br>Earn up to +10 Fragments based on Max Recall<br/>Earn +5 Fragments on Clear 
| frags_yume
|-
|-
| 25 || [[File:Partner chuni penguin icon.png|50px|center]] || [[中二企鹅]]<br>Chuni Penguin || 平衡型<br>BALANCE || 纯粹回忆(满分)通关时额外获取 +14 残片<br>Earn +14 Fragments on<br/>Pure Memory (Max Score) || kantandeshou
| 25 
| [[File:Partner chuni penguin icon.png|50px|center]] 
| [[中二企鹅]]<br>Chuni Penguin 
| 平衡型<br>BALANCE 
| 纯粹回忆(满分)通关时额外获取 +14 残片<br>Earn +14 Fragments on<br/>Pure Memory (Max Score) 
| kantandeshou
|-
|-
| 26 || [[File:Partner haruna icon.png|50px|left]] [[File:Partner haruna awaken icon.png|50px|right]] || [[榛名]]<br>Haruna || 平衡型<br>BALANCE || 回忆率的初始数值变为 40%<br>回忆率增长倍数减少至 40%<br>Recollection Gauge starts at 40%<br/>Recollection Rate gain reduced to 40% || gauge_haruna
| 26 
| [[File:Partner haruna icon.png|50px|left]] [[File:Partner haruna awaken icon.png|50px|right]] 
| [[榛名]]<br>Haruna 
| 平衡型<br>BALANCE 
| 回忆率的初始数值变为 40%<br>回忆率增长倍数减少至 40%<br>Recollection Gauge starts at 40%<br/>Recollection Rate gain reduced to 40% 
| gauge_haruna
|-
|-
| 27 || [[File:Partner nono icon.png|50px|left]] [[File:Partner nono awaken icon.png|50px|right]] || [[诺诺]]<br>Nono || 平衡型<br>BALANCE || 获得 EX 或更高成绩时额外获取 +2525 残片<br>Earn +2525 Fragments for achieving<br/>EX grade or above || frags_nono
| 27 
| [[File:Partner nono icon.png|50px|left]] [[File:Partner nono awaken icon.png|50px|right]] 
| [[诺诺]]<br>Nono 
| 平衡型<br>BALANCE 
| 获得 EX 或更高成绩时额外获取 +2525 残片<br>Earn +2525 Fragments for achieving<br/>EX grade or above 
| frags_nono
|-
|-
| 28 || [[File:Partner pandora nemesis icon.png|50px|left]] [[File:Partner pandora nemesis awaken icon.png|50px|right]] || [[潘多拉涅墨西斯(MTA-XXX)|潘多拉涅墨西斯<br>(MTA-XXX)]]<br>Pandora Nemesis<br>(MTA-XXX) || 挑战型<br>CHALLENGE || 困难 - 流失20个音符后,当前游玩曲目将立即失败<br>HARD - Track Lost after 20 LOST notes || gauge_pandora
| 28 
| [[File:Partner pandora nemesis icon.png|50px|left]] [[File:Partner pandora nemesis awaken icon.png|50px|right]] 
| [[潘多拉涅墨西斯(MTA-XXX)|潘多拉涅墨西斯<br>(MTA-XXX)]]<br>Pandora Nemesis<br>(MTA-XXX) 
| 挑战型<br>CHALLENGE 
| 困难 - 流失20个音符后,当前游玩曲目将立即失败<br>HARD - Track Lost after 20 LOST notes 
| gauge_pandora
|-
|-
| 29 || [[File:Partner regulus icon.png|50px|left]] [[File:Partner regulus awaken icon.png|50px|right]] || [[轩辕十四(MDA-21)]]<br>Regulus (MDA-21) || 挑战型<br>CHALLENGE || 困难 + 判定为模糊(Far)时略微减少回忆率<br>HARD + FAR notes slightly decrease<br/>Recollection Rate || gauge_regulus
| 29 
| [[File:Partner regulus icon.png|50px|left]] [[File:Partner regulus awaken icon.png|50px|right]] 
| [[轩辕十四(MDA-21)]]<br>Regulus (MDA-21) 
| 挑战型<br>CHALLENGE 
| 困难 + 判定为模糊(Far)时略微减少回忆率<br>HARD + FAR notes slightly decrease<br/>Recollection Rate 
| gauge_regulus
|-
|-
| 34 || [[File:Partner doroc icon.png|50px|center]] || [[DORO*C]]<br>DORO*C || 平衡型<br>BALANCE || 回忆率的读数将决定最终通关评级<br>(获得 A 级或以下评分则为通关失败)<br>Recollection Gauge measures Grade<br/>(Track Lost on Grade A or below) || scoreclear_aa-visual_<br>scoregauge<!--scoreclear_aa|visual_scoregauge-->
| 34 
| [[File:Partner doroc icon.png|50px|center]] 
| [[DORO*C]]<br>DORO*C 
| 平衡型<br>BALANCE 
| 回忆率的读数将决定最终通关评级<br>(获得 A 级或以下评分则为通关失败)<br>Recollection Gauge measures Grade<br/>(Track Lost on Grade A or below) 
| scoreclear_aa-visual_<br>scoregauge<!--scoreclear_aa|visual_scoregauge-->
|-
|-
| 36 || [[File:Partner brillante icon.png|50px|left]] [[File:Partner brillante awaken icon.png|50px|right]] || [[布丽兰特]]<br>Brillante || 挑战型<br>CHALLENGE ||  困难 - 回忆率归零后直接判定为乐曲失败<br>HARD - Track Lost when Recollection Rate<br/>reaches 0% || gauge_hard
| 36 
| [[File:Partner brillante icon.png|50px|left]] [[File:Partner brillante awaken icon.png|50px|right]] 
| [[布丽兰特]]<br>Brillante 
| 挑战型<br>CHALLENGE 
|  困难 - 回忆率归零后直接判定为乐曲失败<br>HARD - Track Lost when Recollection Rate<br/>reaches 0% 
| gauge_hard
|-
|-
| 41 || [[File:Partner areus icon.png|50px|center]] || [[阿莱乌斯]]<br>Areus || 挑战型<br>CHALLENGE || 困难 + 判定为流失(LOST)时根据<br>当前连击数减少回忆率<br>HARD + LOST notes decrease Recollection Rate<br/>based on current combo || gauge_areus
| 41 
| [[File:Partner areus icon.png|50px|center]] 
| [[阿莱乌斯]]<br>Areus 
| 挑战型<br>CHALLENGE 
| 困难 + 判定为流失(LOST)时根据<br>当前连击数减少回忆率<br>HARD + LOST notes decrease Recollection Rate<br/>based on current combo 
| gauge_areus
|-
|-
| 42 || [[File:Partner seele haze icon.png|50px|left]] [[File:Partner seele haze awaken icon.png|50px|right]] || [[希尔]]<br>Seele || 挑战型<br>CHALLENGE || 困难 + 在歌曲最后1/4部分不会获得回忆率<br>HARD + Recollection Rate gain disabled<br/>for the last 1/4 of song || gauge_seele
| 42 
| [[File:Partner seele haze icon.png|50px|left]] [[File:Partner seele haze awaken icon.png|50px|right]] 
| [[希尔]]<br>Seele 
| 挑战型<br>CHALLENGE 
| 困难 + 在歌曲最后1/4部分不会获得回忆率<br>HARD + Recollection Rate gain disabled<br/>for the last 1/4 of song 
| gauge_seele
|-
|-
| 43 || [[File:Partner isabelle yagrush icon.png|50px|left]] [[File:Partner isabelle yagrush awaken icon.png|50px|right]] || [[伊莎贝尔]]<br>Isabelle || 挑战型<br>CHALLENGE || 困难 + 回忆率最大值<br>会根据当前回忆率而减少<br>HARD + Max Recollection Gauge decreases<br/>based on current Recollection Rate || gauge_isabelle
| 43 
| [[File:Partner isabelle yagrush icon.png|50px|left]] [[File:Partner isabelle yagrush awaken icon.png|50px|right]] 
| [[伊莎贝尔]]<br>Isabelle 
| 挑战型<br>CHALLENGE 
| 困难 + 回忆率最大值<br>会根据当前回忆率而减少<br>HARD + Max Recollection Gauge decreases<br/>based on current Recollection Rate 
| gauge_isabelle
|-
|-
| 46 || [[File:Partner linka icon.png|50px|center]] || [[凛可]]<br>Linka || 平衡型<br>BALANCE || 前10个流失(LOST)判定<br>不会减少回忆率<br>No Recollection Rate loss for<br/>the first 10 LOST notes || gauge_safe_10
| 46 
| [[File:Partner linka icon.png|50px|center]] 
| [[凛可]]<br>Linka 
| 平衡型<br>BALANCE 
| 前10个流失(LOST)判定<br>不会减少回忆率<br>No Recollection Rate loss for<br/>the first 10 LOST notes 
| gauge_safe_10
|-
|-
| 49 || [[File:Partner lily icon.png|50px|center]] || [[莉莉]]<br>Lily || 平衡型<br>BALANCE || 获得+X额外残片(连续使用其他搭档<br>游玩歌曲时获得的残片量随游玩次数上升)<br>Earn +X Fragments (increases for each<br/>consecutive play with other Partners) || skill_lily
| 49 
| [[File:Partner lily icon.png|50px|center]] 
| [[莉莉]]<br>Lily 
| 平衡型<br>BALANCE 
| 获得+X额外残片(连续使用其他搭档<br>游玩歌曲时获得的残片量随游玩次数上升)<br>Earn +X Fragments (increases for each<br/>consecutive play with other Partners) 
| skill_lily
|-
|-
| 57 || [[File:Partner setsuna icon.png|50px|center]] || [[刹那]]<br>Setsuna || 挑战型<br>CHALLENGE || 困难 + O.N.G.E.K.I. (50)<br>HARD + O.N.G.E.K.I. (50) || frags_ongeki_hard
| 57 
| [[File:Partner setsuna icon.png|50px|center]] 
| [[刹那]]<br>Setsuna 
| 挑战型<br>CHALLENGE 
| 困难 + O.N.G.E.K.I. (50)<br>HARD + O.N.G.E.K.I. (50) 
| frags_ongeki_hard
|-
|-
| 64 || [[File:Partner Shikoku icon.png|50px|center]] || [[紫黑]]<br>Shikoku || 挑战型<br>CHALLENGE || 困难 + 击中音符后回忆率的变化增加<br>HARD + Increased Recollection Rate<br/>change per note || skill_shikoku
| 64 
| [[File:Partner Shikoku icon.png|50px|center]] 
| [[紫黑]]<br>Shikoku 
| 挑战型<br>CHALLENGE 
| 困难 + 击中音符后回忆率的变化增加<br>HARD + Increased Recollection Rate<br/>change per note 
| skill_shikoku
|-
|-
| 65 || [[File:Partner Mika Yurisaki icon.png|50px|center]] || [[百合咲美香]]<br>Mika Yurisaki || 平衡型<br>BALANCE || 通关一首maimai曲目后<br>该角色的所有数值暂时翻倍<br>Stats are temporarily doubled<br/>upon clearing a maimai song || skill_mika
| 65 
| [[File:Partner Mika Yurisaki icon.png|50px|center]] 
| [[百合咲美香]]<br>Mika Yurisaki 
| 平衡型<br>BALANCE 
| 通关一首maimai曲目后<br>该角色的所有数值暂时翻倍<br>Stats are temporarily doubled<br/>upon clearing a maimai song 
| skill_mika
|-
|-
| 66 || [[File:Partner mithra tercera icon.png|50px|left]] [[File:Partner mithra tercera awaken icon.png|50px|right]] || [[密特拉·泰尔塞拉]]<br>Mithra Tercera || 挑战型<br>CHALLENGE || 困难 + 每达150连击数世界模式进度+1<br>HARD + World Mode progress increased by 1<br/>for each 150 combo reached || skill_mithra
| 66 
| [[File:Partner mithra tercera icon.png|50px|left]] [[File:Partner mithra tercera awaken icon.png|50px|right]] 
| [[密特拉·泰尔塞拉]]<br>Mithra Tercera 
| 挑战型<br>CHALLENGE 
| 困难 + 每达150连击数世界模式进度+1<br>HARD + World Mode progress increased by 1<br/>for each 150 combo reached 
| skill_mithra
|-
|-
| 67 || [[File:Partner toa kozukata icon.png|50px|center]] || [[不来方永爱]]<br>([[不来方斗亚]])<br>Toa Kozukata || 挑战型<br>CHALLENGE || 困难 - 达到60个模糊或流失判定时挑战立即失败<br>HARD - Track Lost after 60 FAR or LOST notes || skill_toa
| 67 
| [[File:Partner toa kozukata icon.png|50px|center]] 
| [[不来方永爱]]<br>([[不来方斗亚]])<br>Toa Kozukata 
| 挑战型<br>CHALLENGE 
| 困难 - 达到60个模糊或流失判定时挑战立即失败<br>HARD - Track Lost after 60 FAR or LOST notes 
| skill_toa
|}
|}
<br>
<br>
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{| class="mw-table sortable mw-collapsible mw-made-collapsible mw-collapsed" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%"
{| class="mw-table sortable mw-collapsible mw-made-collapsible mw-collapsed" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%"
|-
|-
!style="position:-webkit-sticky;position:sticky;top:0;" | # 
! style="position:-webkit-sticky;position:sticky;top:0;" | # 
!style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 图标
! style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 图标
!style="min-width:200px;position:-webkit-sticky;position:sticky;top:0;" | 名称
! style="min-width:200px;position:-webkit-sticky;position:sticky;top:0;" | 名称
!style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 类型
! style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 类型
!style="min-width:300px;position:-webkit-sticky;position:sticky;top:0;" | 技能
! style="min-width:300px;position:-webkit-sticky;position:sticky;top:0;" | 技能
!style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID
! style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID
|-
|-
| 0 || [[File:Partner hikari icon.png|50px|left]] [[File:Partner hikari awaken icon.png|50px|right]] || [[光]]<br>Hikari || 支援型<br>SUPPORT || 简单 - 音符流失后的回忆率丢失程度减小<br>EASY - Recollection Rate loss reduced<br/>for LOST notes || gauge_easy
| 0 
| [[File:Partner hikari icon.png|50px|left]] [[File:Partner hikari awaken icon.png|50px|right]] 
| [[光]]<br>Hikari 
| 支援型<br>SUPPORT 
| 简单 - 音符流失后的回忆率丢失程度减小<br>EASY - Recollection Rate loss reduced<br/>for LOST notes 
| gauge_easy
|-
|-
| rowspan="2" | 5 || rowspan="2" | [[File:Partner hikari and tairitsu icon.png|50px|center]] || rowspan="2" | [[光 & 对立(Reunion)]]<br>Hikari & Tairitsu (Reunion) || rowspan="2" | 平衡型<br>BALANCE || 纷争 - 逆转光芒与纷争的规则<br>CONFLICT - Reverse the paradigms<br/>of Light and Conflict. || rowspan="2" | skill_reunion
| rowspan="2" | 5 
| rowspan="2" | [[File:Partner hikari and tairitsu icon.png|50px|center]] 
| rowspan="2" | [[光 & 对立(Reunion)]]<br>Hikari & Tairitsu (Reunion) 
| rowspan="2" | 平衡型<br>BALANCE 
| 纷争 - 逆转光芒与纷争的规则<br>CONFLICT - Reverse the paradigms<br/>of Light and Conflict. 
| rowspan="2" | skill_reunion
|-
|-
|光芒 - 改写光芒与纷争的规则<br>LIGHT - Rewrite the paradigms<br/>of Light and Conflict.
|光芒 - 改写光芒与纷争的规则<br>LIGHT - Rewrite the paradigms<br/>of Light and Conflict.
|-
|-
| 9 || [[File:Partner hikari & fisica icon.png|50px|center]] || [[光 & 菲希卡]]<br>Hikari & Fisica || 支援型<br>SUPPORT || 简单 + 在游玩 Past / Present 的歌曲时<br>获得 15 额外残片<br>EASY + Earn +15 Fragments<br/>when playing a Past / Present song || gauge_easy-<br>frag_plus_15_pst&prs<!--gauge_easy|frag_plus_15_pst&prs-->
| 9 
| [[File:Partner hikari & fisica icon.png|50px|center]] 
| [[光 & 菲希卡]]<br>Hikari & Fisica 
| 支援型<br>SUPPORT 
| 简单 + 在游玩 Past / Present 的歌曲时<br>获得 15 额外残片<br>EASY + Earn +15 Fragments<br/>when playing a Past / Present song 
| gauge_easy-<br>frag_plus_15_pst&prs<!--gauge_easy|frag_plus_15_pst&prs-->
|-
|-
| 14 || [[File:Partner hikari zero icon.png|50px|center]] || [[光(Zero)]]<br>Hikari (Zero) || 挑战型<br>CHALLENGE || 流失音符时回忆率归零<br>Recollection Gauge set to 0 for LOST notes || challenge_fullcombo_<br>0gauge
| 14 
| [[File:Partner hikari zero icon.png|50px|center]] 
| [[光(Zero)]]<br>Hikari (Zero) 
| 挑战型<br>CHALLENGE 
| 流失音符时回忆率归零<br>Recollection Gauge set to 0 for LOST notes 
| challenge_fullcombo_<br>0gauge
|-
|-
| rowspan="2" | 15 || rowspan="2" | [[File:Partner hikari fracture icon.png|50px|center]] || rowspan="2" | [[光(Fracture)]]<br>Hikari (Fracture) || ??? || rowspan="2" | 溢出 - 简单模式回忆率<br>但当回忆率到达100%后转变为困难<br>OVERFLOW - EASY Recollection Rate <br/>HARD upon reaching 100% Recollection || rowspan="2" | gauge_overflow
| rowspan="2" | 15 
| rowspan="2" | [[File:Partner hikari fracture icon.png|50px|center]] 
| rowspan="2" | [[光(Fracture)]]<br>Hikari (Fracture) 
| ??? 
| rowspan="2" | 溢出 - 简单模式回忆率<br>但当回忆率到达100%后转变为困难<br>OVERFLOW - EASY Recollection Rate <br/>HARD upon reaching 100% Recollection 
| rowspan="2" | gauge_overflow
|-
|-
|创世型<br>CREATOR
|创世型<br>CREATOR
|-
|-
| 16 || [[File:Partner hikari summer icon.png|50px|center]] || [[光(夏日)]]<br>Hikari (Summer) || 支援型<br>SUPPORT || 简单 + 所有的音符与音弧反转<br>EASY + All Notes and Arcs reversed || gauge_easy-note_mirror<!--gauge_easy|note_mirror-->
| 16 
| [[File:Partner hikari summer icon.png|50px|center]] 
| [[光(夏日)]]<br>Hikari (Summer) 
| 支援型<br>SUPPORT 
| 简单 + 所有的音符与音弧反转<br>EASY + All Notes and Arcs reversed 
| gauge_easy-note_mirror<!--gauge_easy|note_mirror-->
|-
|-
| 22 || [[File:Partner hikari & seine icon.png|50px|center]] || [[光 & 赛依娜]]<br>Hikari & Seine || 平衡型<br>BALANCE || 音频 - 游玩 [[Groove Coaster Collaboration|Groove Coaster]] 的曲目时<br>打击地面轨道会触发即兴演奏(AD-LIB)效果<br>AUDIO - Ad-lib effects on hitting floor lanes<br/>when playing a [[Groove Coaster Collaboration|Groove Coaster]] song || audio_gcemptyhit_<br>pack_groovecoaster
| 22 
| [[File:Partner hikari & seine icon.png|50px|center]] 
| [[光 & 赛依娜]]<br>Hikari & Seine 
| 平衡型<br>BALANCE 
| 音频 - 游玩 [[Groove Coaster Collaboration|Groove Coaster]] 的曲目时<br>打击地面轨道会触发即兴演奏(AD-LIB)效果<br>AUDIO - Ad-lib effects on hitting floor lanes<br/>when playing a [[Groove Coaster Collaboration|Groove Coaster]] song 
| audio_gcemptyhit_<br>pack_groovecoaster
|-
|-
| 31 || [[File:Partner hikari fantasia icon.png|50px|center]] || [[光(Fantasia)]]<br>Hikari (Fantasia) || 平衡型<br>BALANCE || - || -
| 31 
| [[File:Partner hikari fantasia icon.png|50px|center]] 
| [[光(Fantasia)]]<br>Hikari (Fantasia) 
| 平衡型<br>BALANCE 
| - 
| -
|-
|-
| rowspan="2" | 55 || rowspan="2" | [[File:Partner hikari fatalis icon.png|50px|center]] || rowspan="2" | [[光(Fatalis)]]<br>Hikari (Fatalis) || ??? || rowspan="2" | 困难 - 宿命收集条 + 牺牲体力<br>让世界模式过载<br>HARD - Fatalis Gauge + sacrifices stamina<br/>to overload World Mode|| rowspan="2" | skill_fatalis
| rowspan="2" | 55 
| rowspan="2" | [[File:Partner hikari fatalis icon.png|50px|center]] 
| rowspan="2" | [[光(Fatalis)]]<br>Hikari (Fatalis) 
| ??? 
| rowspan="2" | 困难 - 宿命收集条 + 牺牲体力<br>让世界模式过载<br>HARD - Fatalis Gauge + sacrifices stamina<br/>to overload World Mode
| rowspan="2" | skill_fatalis
|-
|-
|创世型<br>CREATOR
|创世型<br>CREATOR
第791行: 第2,119行:
{| class="mw-table sortable mw-collapsible mw-made-collapsible mw-collapsed" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%"
{| class="mw-table sortable mw-collapsible mw-made-collapsible mw-collapsed" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%"
|-
|-
!style="position:-webkit-sticky;position:sticky;top:0;" | # 
! style="position:-webkit-sticky;position:sticky;top:0;" | # 
!style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 图标
! style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 图标
!style="min-width:200px;position:-webkit-sticky;position:sticky;top:0;" | 名称
! style="min-width:200px;position:-webkit-sticky;position:sticky;top:0;" | 名称
!style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 类型
! style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 类型
!style="min-width:300px;position:-webkit-sticky;position:sticky;top:0;" | 技能
! style="min-width:300px;position:-webkit-sticky;position:sticky;top:0;" | 技能
!style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID
! style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID
|-
|-
| 1 || [[File:Partner tairitsu icon.png|50px|left]] [[File:Partner tairitsu awaken icon.png|50px|right]] || [[对立]]<br>Tairitsu || 平衡型<br>BALANCE || - || -
| 1 
| [[File:Partner tairitsu icon.png|50px|left]] [[File:Partner tairitsu awaken icon.png|50px|right]] 
| [[对立]]<br>Tairitsu 
| 平衡型<br>BALANCE 
| - 
| -
|-
|-
| rowspan="2" | 5 || rowspan="2" | [[File:Partner hikari and tairitsu icon.png|50px|center]] || rowspan="2" | [[光 & 对立(Reunion)]]<br>Hikari & Tairitsu (Reunion) || rowspan="2" | 平衡型<br>BALANCE || 纷争 - 逆转光芒与纷争的规则<br>CONFLICT - Reverse the paradigms<br/>of Light and Conflict. || rowspan="2" | skill_reunion
| rowspan="2" | 5 
| rowspan="2" | [[File:Partner hikari and tairitsu icon.png|50px|center]] 
| rowspan="2" | [[光 & 对立(Reunion)]]<br>Hikari & Tairitsu (Reunion) 
| rowspan="2" | 平衡型<br>BALANCE 
| 纷争 - 逆转光芒与纷争的规则<br>CONFLICT - Reverse the paradigms<br/>of Light and Conflict. 
| rowspan="2" | skill_reunion
|-
|-
|光芒 - 改写光芒与纷争的规则<br>LIGHT - Rewrite the paradigms<br/>of Light and Conflict.
|光芒 - 改写光芒与纷争的规则<br>LIGHT - Rewrite the paradigms<br/>of Light and Conflict.
|-
|-
| 6 || [[File:Partner tairitsu axium icon.png|50px|center]] || [[对立(Axium)]]<br>Tairitsu (Axium) || 平衡型<br>BALANCE || - || -
| 6 
| [[File:Partner tairitsu axium icon.png|50px|center]] 
| [[对立(Axium)]]<br>Tairitsu (Axium) 
| 平衡型<br>BALANCE 
| - 
| -
|-
|-
| 7 || [[File:Partner tairitsu grievous lady icon.png|50px|center]] || [[对立(Grievous Lady)]]<br>Tairitsu (Grievous Lady) || 挑战型<br>CHALLENGE || 困难 - 回忆率归零后直接判定为乐曲失败<br>HARD - Track Lost when Recollection Rate<br/>reaches 0% || gauge_hard
| 7 
| [[File:Partner tairitsu grievous lady icon.png|50px|center]] 
| [[对立(Grievous Lady)]]<br>Tairitsu (Grievous Lady) 
| 挑战型<br>CHALLENGE 
| 困难 - 回忆率归零后直接判定为乐曲失败<br>HARD - Track Lost when Recollection Rate<br/>reaches 0% 
| gauge_hard
|-
|-
| 17 || [[File:Partner tairitsu summer icon.png|50px|center]] || [[对立(夏日)]]<br>Tairitsu (Summer) || 平衡型<br>BALANCE || 镜像 - 所有的音符与音弧反转<br>MIRROR - All Notes and Arcs reversed || note_mirror
| 17 
| [[File:Partner tairitsu summer icon.png|50px|center]] 
| [[对立(夏日)]]<br>Tairitsu (Summer) 
| 平衡型<br>BALANCE 
| 镜像 - 所有的音符与音弧反转<br>MIRROR - All Notes and Arcs reversed 
| note_mirror
|-
|-
| 18 || [[File:Partner tairitsu & trin icon.png|50px|center]] || [[对立 & 托凛]]<br>Tairitsu & Trin || 平衡型<br>BALANCE || 视觉 - 在游玩[[Tone Sphere Collaboration|Tone Sphere]]曲目时,<br>显示「营养丰富」类的音符<br>VISUAL - 'Nutritious' note appearance<br/>when playing a [[Tone Sphere Collaboration|Tone Sphere]] song || visual_tomato_pack_<br>tonesphere
| 18 
| [[File:Partner tairitsu & trin icon.png|50px|center]] 
| [[对立 & 托凛]]<br>Tairitsu & Trin 
| 平衡型<br>BALANCE 
| 视觉 - 在游玩[[Tone Sphere Collaboration|Tone Sphere]]曲目时,<br>显示「营养丰富」类的音符<br>VISUAL - 'Nutritious' note appearance<br/>when playing a [[Tone Sphere Collaboration|Tone Sphere]] song 
| visual_tomato_pack_<br>tonesphere
|-
|-
| 24 || [[File:Partner tairitsu & chuni penguin icon.png|50px|center]] || [[对立 & 中二企鹅(Grievous Lady)|对立 & 中二企鹅<br>(Grievous Lady)]]<br>Tairitsu & Chuni Penguin<br>(Grievous Lady) || 平衡型<br>BALANCE || CHUNITHM - 通关需求:7<br>CHUNITHM - Clear Requirement: 7 || gauge_chuni
| 24 
| [[File:Partner tairitsu & chuni penguin icon.png|50px|center]] 
| [[对立 & 中二企鹅(Grievous Lady)|对立 & 中二企鹅<br>(Grievous Lady)]]<br>Tairitsu & Chuni Penguin<br>(Grievous Lady) 
| 平衡型<br>BALANCE 
| CHUNITHM - 通关需求:7<br>CHUNITHM - Clear Requirement: 7 
| gauge_chuni
|-
|-
| 32 || [[File:Partner tairitsu sonata icon.png|50px|center]] || [[对立(Sonata)]]<br>Tairitsu (Sonata) || 平衡型<br>BALANCE || - || -
| 32 
| [[File:Partner tairitsu sonata icon.png|50px|center]] 
| [[对立(Sonata)]]<br>Tairitsu (Sonata) 
| 平衡型<br>BALANCE 
| - 
| -
|-
|-
| 35 || [[File:Partner tairitsu tempest icon.png|50px|center]] || [[对立(Tempest)]]<br>Tairitsu (Tempest) || 挑战型<br>CHALLENGE || 困难 - 风暴收集条<br>HARD - Tempest Gauge || gauge_tempest
| 35 
| [[File:Partner tairitsu tempest icon.png|50px|center]] 
| [[对立(Tempest)]]<br>Tairitsu (Tempest) 
| 挑战型<br>CHALLENGE 
| 困难 - 风暴收集条<br>HARD - Tempest Gauge 
| gauge_tempest
|-
|-
| 52 || [[File:Partner tairitsu elegy icon.png|50px|center]] || [[对立(Elegy)]]<br>Tairitsu (Elegy) || 平衡型<br>BALANCE || - || -
| 52 
| [[File:Partner tairitsu elegy icon.png|50px|center]] 
| [[对立(Elegy)]]<br>Tairitsu (Elegy) 
| 平衡型<br>BALANCE 
| - 
| -
|}
|}
<br>
<br>
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{| class="mw-table sortable mw-collapsible mw-made-collapsible mw-collapsed" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%"
{| class="mw-table sortable mw-collapsible mw-made-collapsible mw-collapsed" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%"
|-
|-
!style="position:-webkit-sticky;position:sticky;top:0;" | # 
! style="position:-webkit-sticky;position:sticky;top:0;" | # 
!style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 图标
! style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 图标
!style="min-width:200px;position:-webkit-sticky;position:sticky;top:0;" | 名称
! style="min-width:200px;position:-webkit-sticky;position:sticky;top:0;" | 名称
!style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 类型
! style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 类型
!style="min-width:300px;position:-webkit-sticky;position:sticky;top:0;" | 技能
! style="min-width:300px;position:-webkit-sticky;position:sticky;top:0;" | 技能
!style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID
! style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID
|-
|-
| rowspan="2" | 5 || rowspan="2" | [[File:Partner hikari and tairitsu icon.png|50px|center]] || rowspan="2" | [[光 & 对立(Reunion)]]<br>Hikari & Tairitsu (Reunion) || rowspan="2" | 平衡型<br>BALANCE || 纷争 - 逆转光芒与纷争的规则<br>CONFLICT - Reverse the paradigms<br/>of Light and Conflict. || rowspan="2" | skill_reunion
| rowspan="2" | 5 
| rowspan="2" | [[File:Partner hikari and tairitsu icon.png|50px|center]] 
| rowspan="2" | [[光 & 对立(Reunion)]]<br>Hikari & Tairitsu (Reunion) 
| rowspan="2" | 平衡型<br>BALANCE 
| 纷争 - 逆转光芒与纷争的规则<br>CONFLICT - Reverse the paradigms<br/>of Light and Conflict. 
| rowspan="2" | skill_reunion
|-
|-
|光芒 - 改写光芒与纷争的规则<br>LIGHT - Rewrite the paradigms<br/>of Light and Conflict.
|光芒 - 改写光芒与纷争的规则<br>LIGHT - Rewrite the paradigms<br/>of Light and Conflict.
|-
|-
| 9 || [[File:Partner hikari & fisica icon.png|50px|center]] || [[光 & 菲希卡]]<br>Hikari & Fisica || 支援型<br>SUPPORT || 简单 + 在游玩 Past / Present 的歌曲时<br>获得 15 额外残片<br>EASY + Earn +15 Fragments<br/>when playing a Past / Present song || gauge_easy-<br>frag_plus_15_pst&prs<!--gauge_easy|frag_plus_15_pst&prs-->
| 9 
| [[File:Partner hikari & fisica icon.png|50px|center]] 
| [[光 & 菲希卡]]<br>Hikari & Fisica 
| 支援型<br>SUPPORT 
| 简单 + 在游玩 Past / Present 的歌曲时<br>获得 15 额外残片<br>EASY + Earn +15 Fragments<br/>when playing a Past / Present song 
| gauge_easy-<br>frag_plus_15_pst&prs<!--gauge_easy|frag_plus_15_pst&prs-->
|-
|-
| 18 || [[File:Partner tairitsu & trin icon.png|50px|center]] || [[对立 & 托凛]]<br>Tairitsu & Trin || 平衡型<br>BALANCE || 视觉 - 在游玩[[Tone Sphere Collaboration|Tone Sphere]]曲目时,<br>显示「营养丰富」类的音符<br>VISUAL - 'Nutritious' note appearance<br/>when playing a [[Tone Sphere Collaboration|Tone Sphere]] song || visual_tomato_pack_<br>tonesphere
| 18 
| [[File:Partner tairitsu & trin icon.png|50px|center]] 
| [[对立 & 托凛]]<br>Tairitsu & Trin 
| 平衡型<br>BALANCE 
| 视觉 - 在游玩[[Tone Sphere Collaboration|Tone Sphere]]曲目时,<br>显示「营养丰富」类的音符<br>VISUAL - 'Nutritious' note appearance<br/>when playing a [[Tone Sphere Collaboration|Tone Sphere]] song 
| visual_tomato_pack_<br>tonesphere
|-
|-
| 20 || [[File:Partner eto & luna winter icon.png|50px|center]] || [[爱托 & 露娜(冬日)]]<br>Eto & Luna (Winter) || 支援型<br>SUPPORT || 简单 - 回忆率的初始数值变为 30%<br>减少命中音符所获得的回忆率<br>EASY - Recollection Gauge starts at 30%<br/>Reduced Recollection Rate gain per note || gaugestart_30-<br>gaugegain_70<!--gaugestart_30|gaugegain_70-->
| 20 
| [[File:Partner eto & luna winter icon.png|50px|center]] 
| [[爱托 & 露娜(冬日)]]<br>Eto & Luna (Winter) 
| 支援型<br>SUPPORT 
| 简单 - 回忆率的初始数值变为 30%<br>减少命中音符所获得的回忆率<br>EASY - Recollection Gauge starts at 30%<br/>Reduced Recollection Rate gain per note 
| gaugestart_30-<br>gaugegain_70<!--gaugestart_30|gaugegain_70-->
|-
|-
| 22 || [[File:Partner hikari & seine icon.png|50px|center]] || [[光 & 赛依娜]]<br>Hikari & Seine || 平衡型<br>BALANCE || 音频 - 游玩 [[Groove Coaster Collaboration|Groove Coaster]] 的曲目时<br>打击地面轨道会触发即兴演奏(AD-LIB)效果<br>AUDIO - Ad-lib effects on hitting floor lanes<br/>when playing a [[Groove Coaster Collaboration|Groove Coaster]] song || audio_gcemptyhit_<br>pack_groovecoaster
| 22 
| [[File:Partner hikari & seine icon.png|50px|center]] 
| [[光 & 赛依娜]]<br>Hikari & Seine 
| 平衡型<br>BALANCE 
| 音频 - 游玩 [[Groove Coaster Collaboration|Groove Coaster]] 的曲目时<br>打击地面轨道会触发即兴演奏(AD-LIB)效果<br>AUDIO - Ad-lib effects on hitting floor lanes<br/>when playing a [[Groove Coaster Collaboration|Groove Coaster]] song 
| audio_gcemptyhit_<br>pack_groovecoaster
|-
|-
| 24 || [[File:Partner tairitsu & chuni penguin icon.png|50px|center]] || [[对立 & 中二企鹅(Grievous Lady)|对立 & 中二企鹅<br>(Grievous Lady)]]<br>Tairitsu & Chuni Penguin<br>(Grievous Lady) || 平衡型<br>BALANCE || CHUNITHM - 通关需求:7<br>CHUNITHM - Clear Requirement: 7 || gauge_chuni
| 24 
| [[File:Partner tairitsu & chuni penguin icon.png|50px|center]] 
| [[对立 & 中二企鹅(Grievous Lady)|对立 & 中二企鹅<br>(Grievous Lady)]]<br>Tairitsu & Chuni Penguin<br>(Grievous Lady) 
| 平衡型<br>BALANCE 
| CHUNITHM - 通关需求:7<br>CHUNITHM - Clear Requirement: 7 
| gauge_chuni
|-
|-
| 39 || [[File:Partner alice & tenniel icon.png|50px|center]] || [[爱丽丝 & 坦尼尔]]<br>Alice & Tenniel || 平衡型<br>BALANCE || 镜像 + 隐藏模糊(Far)判定<br>MIRROR + FAR judgments hidden || note_mirror-visual_<br>hide_far<!--note_mirror|visual_hide_far-->
| 39 
| [[File:Partner alice & tenniel icon.png|50px|center]] 
| [[爱丽丝 & 坦尼尔]]<br>Alice & Tenniel 
| 平衡型<br>BALANCE 
| 镜像 + 隐藏模糊(Far)判定<br>MIRROR + FAR judgments hidden 
| note_mirror-visual_<br>hide_far<!--note_mirror|visual_hide_far-->
|-
|-
| 40 || [[File:Partner luna & mia icon.png|50px|center]] || [[露娜 & 美亚]]<br>Luna & Mia || 平衡型<br>BALANCE || O.N.G.E.K.I. - 溢伤(Overdamage)额外<br>奖励残片<br>O.N.G.E.K.I. - Fragment reward on<br/>dealing Overdamage || frags_ongeki
| 40 
| [[File:Partner luna & mia icon.png|50px|center]] 
| [[露娜 & 美亚]]<br>Luna & Mia 
| 平衡型<br>BALANCE 
| O.N.G.E.K.I. - 溢伤(Overdamage)额外<br>奖励残片<br>O.N.G.E.K.I. - Fragment reward on<br/>dealing Overdamage 
| frags_ongeki
|-
|-
| 48 || [[File:Partner saya & elizabeth icon.png|50px|center]] || [[咲弥 & 伊莉莎白|咲弥 & 伊丽莎白]]<br>Saya & Elizabeth || 平衡型<br>BALANCE || 获得+X额外残片(连续使用该搭档<br>游玩歌曲时获得的残片量随游玩次数上升)<br>Earn +X Fragments (increases for each<br/>consecutive play with this Partner) || skill_elizabeth
| 48 
| [[File:Partner saya & elizabeth icon.png|50px|center]] 
| [[咲弥 & 伊莉莎白|咲弥 & 伊丽莎白]]<br>Saya & Elizabeth 
| 平衡型<br>BALANCE 
| 获得+X额外残片(连续使用该搭档<br>游玩歌曲时获得的残片量随游玩次数上升)<br>Earn +X Fragments (increases for each<br/>consecutive play with this Partner) 
| skill_elizabeth
|-
|-
| 51 || [[File:Partner alice & tenniel minuet icon.png|50px|center]] || [[爱丽丝 & 坦尼尔(Minuet)]]<br>Alice & Tenniel (Minuet) || 平衡型<br>BALANCE || - || -
| 51 
| [[File:Partner alice & tenniel minuet icon.png|50px|center]] 
| [[爱丽丝 & 坦尼尔(Minuet)]]<br>Alice & Tenniel (Minuet) 
| 平衡型<br>BALANCE 
| - 
| -
|}
|}
<br>
<br>
第863行: 第2,291行:
{| class="mw-table sortable mw-collapsible mw-made-collapsible mw-collapsed" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%"
{| class="mw-table sortable mw-collapsible mw-made-collapsible mw-collapsed" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%"
|-
|-
!style="position:-webkit-sticky;position:sticky;top:0;" | # 
! style="position:-webkit-sticky;position:sticky;top:0;" | # 
!style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 图标
! style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 图标
!style="min-width:200px;position:-webkit-sticky;position:sticky;top:0;" | 名称
! style="min-width:200px;position:-webkit-sticky;position:sticky;top:0;" | 名称
!style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 类型
! style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 类型
!style="min-width:300px;position:-webkit-sticky;position:sticky;top:0;" | 技能
! style="min-width:300px;position:-webkit-sticky;position:sticky;top:0;" | 技能
!style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID
! style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID
|-
|-
| rowspan="2" | 5 || rowspan="2" | [[File:Partner hikari and tairitsu icon.png|50px|center]] || rowspan="2" | [[光 & 对立(Reunion)]]<br>Hikari & Tairitsu (Reunion) || rowspan="2" | 平衡型<br>BALANCE || 纷争 - 逆转光芒与纷争的规则<br>CONFLICT - Reverse the paradigms<br/>of Light and Conflict. || rowspan="2" | skill_reunion
| rowspan="2" | 5 
| rowspan="2" | [[File:Partner hikari and tairitsu icon.png|50px|center]] 
| rowspan="2" | [[光 & 对立(Reunion)]]<br>Hikari & Tairitsu (Reunion) 
| rowspan="2" | 平衡型<br>BALANCE 
| 纷争 - 逆转光芒与纷争的规则<br>CONFLICT - Reverse the paradigms<br/>of Light and Conflict. 
| rowspan="2" | skill_reunion
|-
|-
|光芒 - 改写光芒与纷争的规则<br>LIGHT - Rewrite the paradigms<br/>of Light and Conflict.
|光芒 - 改写光芒与纷争的规则<br>LIGHT - Rewrite the paradigms<br/>of Light and Conflict.
|-
|-
| 6 || [[File:Partner tairitsu axium icon.png|50px|center]] || [[对立(Axium)]]<br>Tairitsu (Axium) || 平衡型<br>BALANCE || - || -
| 6 
| [[File:Partner tairitsu axium icon.png|50px|center]] 
| [[对立(Axium)]]<br>Tairitsu (Axium) 
| 平衡型<br>BALANCE 
| - 
| -
|-
|-
| 7 || [[File:Partner tairitsu grievous lady icon.png|50px|center]] || [[对立(Grievous Lady)]]<br>Tairitsu (Grievous Lady) || 挑战型<br>CHALLENGE || 困难 - 回忆率归零后直接判定为乐曲失败<br>HARD - Track Lost when Recollection Rate<br/>reaches 0% || gauge_hard
| 7 
| [[File:Partner tairitsu grievous lady icon.png|50px|center]] 
| [[对立(Grievous Lady)]]<br>Tairitsu (Grievous Lady) 
| 挑战型<br>CHALLENGE 
| 困难 - 回忆率归零后直接判定为乐曲失败<br>HARD - Track Lost when Recollection Rate<br/>reaches 0% 
| gauge_hard
|-
|-
| 14 || [[File:Partner hikari zero icon.png|50px|center]] || [[光(Zero)]]<br>Hikari (Zero) || 挑战型<br>CHALLENGE || 流失音符时回忆率归零<br>Recollection Gauge set to 0 for LOST notes || challenge_fullcombo_<br>0gauge
| 14 
| [[File:Partner hikari zero icon.png|50px|center]] 
| [[光(Zero)]]<br>Hikari (Zero) 
| 挑战型<br>CHALLENGE 
| 流失音符时回忆率归零<br>Recollection Gauge set to 0 for LOST notes 
| challenge_fullcombo_<br>0gauge
|-
|-
| rowspan="2" | 15 || rowspan="2" | [[File:Partner hikari fracture icon.png|50px|center]] || rowspan="2" | [[光(Fracture)]]<br>Hikari (Fracture) || ??? || rowspan="2" | 溢出 - 简单模式回忆率<br>但当回忆率到达100%后转变为困难<br>OVERFLOW - EASY Recollection Rate <br/>HARD upon reaching 100% Recollection || rowspan="2" | gauge_overflow
| rowspan="2" | 15 
| rowspan="2" | [[File:Partner hikari fracture icon.png|50px|center]] 
| rowspan="2" | [[光(Fracture)]]<br>Hikari (Fracture) 
| ??? 
| rowspan="2" | 溢出 - 简单模式回忆率<br>但当回忆率到达100%后转变为困难<br>OVERFLOW - EASY Recollection Rate <br/>HARD upon reaching 100% Recollection 
| rowspan="2" | gauge_overflow
|-
|-
|创世型<br>CREATOR
|创世型<br>CREATOR
|-
|-
| 16 || [[File:Partner hikari summer icon.png|50px|center]] || [[光(夏日)]]<br>Hikari (Summer) || 支援型<br>SUPPORT || 简单 + 所有的音符与音弧反转<br>EASY + All Notes and Arcs reversed || gauge_easy-note_mirror<!--gauge_easy|note_mirror-->
| 16 
| [[File:Partner hikari summer icon.png|50px|center]] 
| [[光(夏日)]]<br>Hikari (Summer) 
| 支援型<br>SUPPORT 
| 简单 + 所有的音符与音弧反转<br>EASY + All Notes and Arcs reversed 
| gauge_easy-note_mirror<!--gauge_easy|note_mirror-->
|-
|-
| 17 || [[File:Partner tairitsu summer icon.png|50px|center]] || [[对立(夏日)]]<br>Tairitsu (Summer) || 平衡型<br>BALANCE || 镜像 - 所有的音符与音弧反转<br>MIRROR - All Notes and Arcs reversed || note_mirror
| 17 
| [[File:Partner tairitsu summer icon.png|50px|center]] 
| [[对立(夏日)]]<br>Tairitsu (Summer) 
| 平衡型<br>BALANCE 
| 镜像 - 所有的音符与音弧反转<br>MIRROR - All Notes and Arcs reversed 
| note_mirror
|-
|-
| 20 || [[File:Partner eto & luna winter icon.png|50px|center]] || [[爱托 & 露娜(冬日)]]<br>Eto & Luna (Winter) || 支援型<br>SUPPORT || 简单 - 回忆率的初始数值变为 30%<br>减少命中音符所获得的回忆率<br>EASY - Recollection Gauge starts at 30%<br/>Reduced Recollection Rate gain per note || gaugestart_30-<br>gaugegain_70<!--gaugestart_30|gaugegain_70-->
| 20 
| [[File:Partner eto & luna winter icon.png|50px|center]] 
| [[爱托 & 露娜(冬日)]]<br>Eto & Luna (Winter) 
| 支援型<br>SUPPORT 
| 简单 - 回忆率的初始数值变为 30%<br>减少命中音符所获得的回忆率<br>EASY - Recollection Gauge starts at 30%<br/>Reduced Recollection Rate gain per note 
| gaugestart_30-<br>gaugegain_70<!--gaugestart_30|gaugegain_70-->
|-
|-
| 31 || [[File:Partner hikari fantasia icon.png|50px|center]] || [[光(Fantasia)]]<br>Hikari (Fantasia) || 平衡型<br>BALANCE || - || -
| 31 
| [[File:Partner hikari fantasia icon.png|50px|center]] 
| [[光(Fantasia)]]<br>Hikari (Fantasia) 
| 平衡型<br>BALANCE 
| - 
| -
|-
|-
| 32 || [[File:Partner tairitsu sonata icon.png|50px|center]] || [[对立(Sonata)]]<br>Tairitsu (Sonata) || 平衡型<br>BALANCE || - || -
| 32 
| [[File:Partner tairitsu sonata icon.png|50px|center]] 
| [[对立(Sonata)]]<br>Tairitsu (Sonata) 
| 平衡型<br>BALANCE 
| - 
| -
|-
|-
| 35 || [[File:Partner tairitsu tempest icon.png|50px|center]] || [[对立(Tempest)]]<br>Tairitsu (Tempest) || 挑战型<br>CHALLENGE || 困难 - 风暴收集条<br>HARD - Tempest Gauge || gauge_tempest
| 35 
| [[File:Partner tairitsu tempest icon.png|50px|center]] 
| [[对立(Tempest)]]<br>Tairitsu (Tempest) 
| 挑战型<br>CHALLENGE 
| 困难 - 风暴收集条<br>HARD - Tempest Gauge 
| gauge_tempest
|-
|-
| 38 || [[File:Partner saya etude icon.png|50px|center]] || [[咲弥(Etude)]]<br>Saya (Etude) || 平衡型<br>BALANCE || - || -
| 38 
| [[File:Partner saya etude icon.png|50px|center]] 
| [[咲弥(Etude)]]<br>Saya (Etude) 
| 平衡型<br>BALANCE 
| - 
| -
|-
|-
| rowspan="2" | 50 || rowspan="2" | [[File:Partner kanae midsummer icon.png|50px|center]] || rowspan="2" | [[群愿(盛夏)]]<br>Kanae (Midsummer) || rowspan="2" | 平衡型<br>BALANCE || 简单 + 歌曲开始时支付10残片<br>此技能在夜晚会改变<br>EASY + Pay 10 Fragments on start<br/>This skill changes during the night || rowspan="2" | skill_kanae_midsummer
| rowspan="2" | 50 
| rowspan="2" | [[File:Partner kanae midsummer icon.png|50px|center]] 
| rowspan="2" | [[群愿(盛夏)]]<br>Kanae (Midsummer) 
| rowspan="2" | 平衡型<br>BALANCE 
| 简单 + 歌曲开始时支付10残片<br>此技能在夜晚会改变<br>EASY + Pay 10 Fragments on start<br/>This skill changes during the night 
| rowspan="2" | skill_kanae_midsummer
|-
|-
|困难 + 歌曲通关时获得5额外残片<br>此技能在白天会改变<br>HARD + Gain +5 Fragments on Track Clear<br/>This skill changes during the day
|困难 + 歌曲通关时获得5额外残片<br>此技能在白天会改变<br>HARD + Gain +5 Fragments on Track Clear<br/>This skill changes during the day
|-
|-
| 51 || [[File:Partner alice & tenniel minuet icon.png|50px|center]] || [[爱丽丝 & 坦尼尔(Minuet)]]<br>Alice & Tenniel (Minuet) || 平衡型<br>BALANCE || - || -
| 51 
| [[File:Partner alice & tenniel minuet icon.png|50px|center]] 
| [[爱丽丝 & 坦尼尔(Minuet)]]<br>Alice & Tenniel (Minuet) 
| 平衡型<br>BALANCE 
| - 
| -
|-
|-
| 52 || [[File:Partner tairitsu elegy icon.png|50px|center]] || [[对立(Elegy)]]<br>Tairitsu (Elegy) || 平衡型<br>BALANCE || - || -
| 52 
| [[File:Partner tairitsu elegy icon.png|50px|center]] 
| [[对立(Elegy)]]<br>Tairitsu (Elegy) 
| 平衡型<br>BALANCE 
| - 
| -
|-
|-
| rowspan="2" | 55 || rowspan="2" | [[File:Partner hikari fatalis icon.png|50px|center]] || rowspan="2" | [[光(Fatalis)]]<br>Hikari (Fatalis) || ??? || rowspan="2" | 困难 - 宿命收集条 + 牺牲体力<br>让世界模式过载<br>HARD - Fatalis Gauge + sacrifices stamina<br/>to overload World Mode|| rowspan="2" | skill_fatalis
| rowspan="2" | 55 
| rowspan="2" | [[File:Partner hikari fatalis icon.png|50px|center]] 
| rowspan="2" | [[光(Fatalis)]]<br>Hikari (Fatalis) 
| ??? 
| rowspan="2" | 困难 - 宿命收集条 + 牺牲体力<br>让世界模式过载<br>HARD - Fatalis Gauge + sacrifices stamina<br/>to overload World Mode
| rowspan="2" | skill_fatalis
|-
|-
|创世型<br>CREATOR
|创世型<br>CREATOR
|-
|-
| 59 || [[File:Partner Kou(Winter) icon.png|50px|center]]<!--能不能按全小写无括号命名传上来--> || [[红(冬日)]]<br>Kou (Winter) || 平衡型<br>BALANCE || 所有搭档将现有残片的25%分享给红(总和为X)<br>残片在游玩一首歌曲后获得<br>Partners share 25% of their Fragments with Kou,<br/>received after playing a song (Total: X) || skill_kou_winter
| 59 
| [[File:Partner Kou(Winter) icon.png|50px|center]]<!--能不能按全小写无括号命名传上来--> 
| [[红(冬日)]]<br>Kou (Winter) 
| 平衡型<br>BALANCE 
| 所有搭档将现有残片的25%分享给红(总和为X)<br>残片在游玩一首歌曲后获得<br>Partners share 25% of their Fragments with Kou,<br/>received after playing a song (Total: X) 
| skill_kou_winter
|-
|-
| 60 || [[File:Partner Lagrange(Aria) icon.png|50px|center]] || [[拉格兰(Aria)]]<br>Lagrange (Aria) || 平衡型<br>BALANCE || - || -
| 60 
| [[File:Partner Lagrange(Aria) icon.png|50px|center]] 
| [[拉格兰(Aria)]]<br>Lagrange (Aria) 
| 平衡型<br>BALANCE 
| - 
| -
|-
|-
| 61 || [[File:Partner Lethe(Apophenia) icon.png|50px|center]] || [[忘却(Apophenia)]]<br>Lethe (Apophenia) || 挑战型<br>CHALLENGE || 困难 + 镜像 - 回忆率归零后直接判定为乐曲失败<br>HARD + MIRROR - Track Lost when<br/>Recollection Rate reaches 0% || gauge_hard-<br>note_mirror<!--gauge_hard|note_mirror-->
| 61 
| [[File:Partner Lethe(Apophenia) icon.png|50px|center]] 
| [[忘却(Apophenia)]]<br>Lethe (Apophenia) 
| 挑战型<br>CHALLENGE 
| 困难 + 镜像 - 回忆率归零后直接判定为乐曲失败<br>HARD + MIRROR - Track Lost when<br/>Recollection Rate reaches 0% 
| gauge_hard-<br>note_mirror<!--gauge_hard|note_mirror-->
|-
|-
| 68 || [[File:Partner nami twilight icon.png|50px|center]] || [[奈美(暮光)]]<br>Nami (Twilight) || 支援型<br>SUPPORT || 简单 + 回忆率不会减少<br>但回忆率增加速度大幅放缓 || skill_nami_twilight
| 68 
| [[File:Partner nami twilight icon.png|50px|center]] 
| [[奈美(暮光)]]<br>Nami (Twilight) 
| 支援型<br>SUPPORT 
| 简单 + 回忆率不会减少<br>但回忆率增加速度大幅放缓 
| skill_nami_twilight
|}
|}
<br>
<br>
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{| class="mw-table sortable mw-collapsible mw-made-collapsible mw-collapsed" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%"
{| class="mw-table sortable mw-collapsible mw-made-collapsible mw-collapsed" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%"
|-
|-
!style="position:-webkit-sticky;position:sticky;top:0;" | # 
! style="position:-webkit-sticky;position:sticky;top:0;" | # 
!style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 图标
! style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 图标
!style="min-width:200px;position:-webkit-sticky;position:sticky;top:0;" | 名称
! style="min-width:200px;position:-webkit-sticky;position:sticky;top:0;" | 名称
!style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 类型
! style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 类型
!style="min-width:300px;position:-webkit-sticky;position:sticky;top:0;" | 技能
! style="min-width:300px;position:-webkit-sticky;position:sticky;top:0;" | 技能
!style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID
! style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID
|-
|-
| 24 || [[File:Partner tairitsu & chuni penguin icon.png|50px|center]] || [[对立 & 中二企鹅(Grievous Lady)|对立 & 中二企鹅<br>(Grievous Lady)]]<br>Tairitsu & Chuni Penguin<br>(Grievous Lady) || 平衡型<br>BALANCE || CHUNITHM - 通关需求:7<br>CHUNITHM - Clear Requirement: 7 || gauge_chuni
| 24 
| [[File:Partner tairitsu & chuni penguin icon.png|50px|center]] 
| [[对立 & 中二企鹅(Grievous Lady)|对立 & 中二企鹅<br>(Grievous Lady)]]<br>Tairitsu & Chuni Penguin<br>(Grievous Lady) 
| 平衡型<br>BALANCE 
| CHUNITHM - 通关需求:7<br>CHUNITHM - Clear Requirement: 7 
| gauge_chuni
|-
|-
| 25 || [[File:Partner chuni penguin icon.png|50px|center]] || [[中二企鹅]]<br>Chuni Penguin || 平衡型<br>BALANCE || 纯粹回忆(满分)通关时额外获取 +14 残片<br>Earn +14 Fragments on<br/>Pure Memory (Max Score) || kantandeshou
| 25 
| [[File:Partner chuni penguin icon.png|50px|center]] 
| [[中二企鹅]]<br>Chuni Penguin 
| 平衡型<br>BALANCE 
| 纯粹回忆(满分)通关时额外获取 +14 残片<br>Earn +14 Fragments on<br/>Pure Memory (Max Score) 
| kantandeshou
|-
|-
| 26 || [[File:Partner haruna icon.png|50px|left]] [[File:Partner haruna awaken icon.png|50px|right]] || [[榛名]]<br>Haruna || 平衡型<br>BALANCE || 回忆率的初始数值变为 40%<br>回忆率增长倍数减少至 40%<br>Recollection Gauge starts at 40%<br/>Recollection Rate gain reduced to 40% || gauge_haruna
| 26 
| [[File:Partner haruna icon.png|50px|left]] [[File:Partner haruna awaken icon.png|50px|right]] 
| [[榛名]]<br>Haruna 
| 平衡型<br>BALANCE 
| 回忆率的初始数值变为 40%<br>回忆率增长倍数减少至 40%<br>Recollection Gauge starts at 40%<br/>Recollection Rate gain reduced to 40% 
| gauge_haruna
|-
|-
| 27 || [[File:Partner nono icon.png|50px|left]] [[File:Partner nono awaken icon.png|50px|right]] || [[诺诺]]<br>Nono || 平衡型<br>BALANCE || 获得 EX 或更高成绩时额外获取 +2525 残片<br>Earn +2525 Fragments for achieving<br/>EX grade or above || frags_nono
| 27 
| [[File:Partner nono icon.png|50px|left]] [[File:Partner nono awaken icon.png|50px|right]] 
| [[诺诺]]<br>Nono 
| 平衡型<br>BALANCE 
| 获得 EX 或更高成绩时额外获取 +2525 残片<br>Earn +2525 Fragments for achieving<br/>EX grade or above 
| frags_nono
|-
|-
| 28 || [[File:Partner pandora nemesis icon.png|50px|left]] [[File:Partner pandora nemesis awaken icon.png|50px|right]] || [[潘多拉涅墨西斯(MTA-XXX)|潘多拉涅墨西斯<br>(MTA-XXX)]]<br>Pandora Nemesis<br>(MTA-XXX) || 挑战型<br>CHALLENGE || 困难 - 流失20个音符后,当前游玩曲目将立即失败<br>HARD - Track Lost after 20 LOST notes || gauge_pandora
| 28 
| [[File:Partner pandora nemesis icon.png|50px|left]] [[File:Partner pandora nemesis awaken icon.png|50px|right]] 
| [[潘多拉涅墨西斯(MTA-XXX)|潘多拉涅墨西斯<br>(MTA-XXX)]]<br>Pandora Nemesis<br>(MTA-XXX) 
| 挑战型<br>CHALLENGE 
| 困难 - 流失20个音符后,当前游玩曲目将立即失败<br>HARD - Track Lost after 20 LOST notes 
| gauge_pandora
|-
|-
| 29 || [[File:Partner regulus icon.png|50px|left]] [[File:Partner regulus awaken icon.png|50px|right]] || [[轩辕十四(MDA-21)]]<br>Regulus (MDA-21) || 挑战型<br>CHALLENGE || 困难 + 判定为模糊(Far)时略微减少回忆率<br>HARD + FAR notes slightly decrease<br/>Recollection Rate || gauge_regulus
| 29 
| [[File:Partner regulus icon.png|50px|left]] [[File:Partner regulus awaken icon.png|50px|right]] 
| [[轩辕十四(MDA-21)]]<br>Regulus (MDA-21) 
| 挑战型<br>CHALLENGE 
| 困难 + 判定为模糊(Far)时略微减少回忆率<br>HARD + FAR notes slightly decrease<br/>Recollection Rate 
| gauge_regulus
|-
|-
| 36 || [[File:Partner brillante icon.png|50px|left]] [[File:Partner brillante awaken icon.png|50px|right]] || [[布丽兰特]]<br>Brillante || 挑战型<br>CHALLENGE ||  困难 - 回忆率归零后直接判定为乐曲失败<br>HARD - Track Lost when Recollection Rate<br/>reaches 0% || gauge_hard
| 36 
| [[File:Partner brillante icon.png|50px|left]] [[File:Partner brillante awaken icon.png|50px|right]] 
| [[布丽兰特]]<br>Brillante 
| 挑战型<br>CHALLENGE 
|  困难 - 回忆率归零后直接判定为乐曲失败<br>HARD - Track Lost when Recollection Rate<br/>reaches 0% 
| gauge_hard
|-
|-
| 41 || [[File:Partner areus icon.png|50px|center]] || [[阿莱乌斯]]<br>Areus || 挑战型<br>CHALLENGE || 困难 + 判定为流失(LOST)时根据<br>当前连击数减少回忆率<br>HARD + LOST notes decrease Recollection Rate<br/>based on current combo || gauge_areus
| 41 
| [[File:Partner areus icon.png|50px|center]] 
| [[阿莱乌斯]]<br>Areus 
| 挑战型<br>CHALLENGE 
| 困难 + 判定为流失(LOST)时根据<br>当前连击数减少回忆率<br>HARD + LOST notes decrease Recollection Rate<br/>based on current combo 
| gauge_areus
|-
|-
| 42 || [[File:Partner seele haze icon.png|50px|left]] [[File:Partner seele haze awaken icon.png|50px|right]] || [[希尔]]<br>Seele || 挑战型<br>CHALLENGE || 困难 + 在歌曲最后1/4部分不会获得回忆率<br>HARD + Recollection Rate gain disabled<br/>for the last 1/4 of song || gauge_seele
| 42 
| [[File:Partner seele haze icon.png|50px|left]] [[File:Partner seele haze awaken icon.png|50px|right]] 
| [[希尔]]<br>Seele 
| 挑战型<br>CHALLENGE 
| 困难 + 在歌曲最后1/4部分不会获得回忆率<br>HARD + Recollection Rate gain disabled<br/>for the last 1/4 of song 
| gauge_seele
|-
|-
| 43 || [[File:Partner isabelle yagrush icon.png|50px|left]] [[File:Partner isabelle yagrush awaken icon.png|50px|right]] || [[伊莎贝尔]]<br>Isabelle || 挑战型<br>CHALLENGE || 困难 + 回忆率最大值<br>会根据当前回忆率而减少<br>HARD + Max Recollection Gauge decreases<br/>based on current Recollection Rate || gauge_isabelle
| 43 
| [[File:Partner isabelle yagrush icon.png|50px|left]] [[File:Partner isabelle yagrush awaken icon.png|50px|right]] 
| [[伊莎贝尔]]<br>Isabelle 
| 挑战型<br>CHALLENGE 
| 困难 + 回忆率最大值<br>会根据当前回忆率而减少<br>HARD + Max Recollection Gauge decreases<br/>based on current Recollection Rate 
| gauge_isabelle
|-
|-
| 66 || [[File:Partner mithra tercera icon.png|50px|left]] [[File:Partner mithra tercera awaken icon.png|50px|right]] || [[密特拉·泰尔塞拉]]<br>Mithra Tercera || 挑战型<br>CHALLENGE || 困难 + 每达150连击数世界模式进度+1<br>HARD + World Mode progress increased by 1<br/>for each 150 combo reached || skill_mithra
| 66 
| [[File:Partner mithra tercera icon.png|50px|left]] [[File:Partner mithra tercera awaken icon.png|50px|right]] 
| [[密特拉·泰尔塞拉]]<br>Mithra Tercera 
| 挑战型<br>CHALLENGE 
| 困难 + 每达150连击数世界模式进度+1<br>HARD + World Mode progress increased by 1<br/>for each 150 combo reached 
| skill_mithra
|-
|-
| 67 || [[File:Partner toa kozukata icon.png|50px|center]] || [[不来方永爱]]<br>([[不来方斗亚]])<br>Toa Kozukata || 挑战型<br>CHALLENGE || 困难 - 达到60个模糊或流失判定时挑战立即失败<br>HARD - Track Lost after 60 FAR or LOST notes || skill_toa
| 67 
| [[File:Partner toa kozukata icon.png|50px|center]] 
| [[不来方永爱]]<br>([[不来方斗亚]])<br>Toa Kozukata 
| 挑战型<br>CHALLENGE 
| 困难 - 达到60个模糊或流失判定时挑战立即失败<br>HARD - Track Lost after 60 FAR or LOST notes 
| skill_toa
|}
|}
<br>
<br>
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{| class="mw-table sortable mw-collapsible mw-made-collapsible mw-collapsed" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%"
{| class="mw-table sortable mw-collapsible mw-made-collapsible mw-collapsed" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%"
|-
|-
!style="position:-webkit-sticky;position:sticky;top:0;" | # 
! style="position:-webkit-sticky;position:sticky;top:0;" | # 
!style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 图标
! style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 图标
!style="min-width:200px;position:-webkit-sticky;position:sticky;top:0;" | 名称
! style="min-width:200px;position:-webkit-sticky;position:sticky;top:0;" | 名称
!style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 类型
! style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 类型
!style="min-width:300px;position:-webkit-sticky;position:sticky;top:0;" | 技能
! style="min-width:300px;position:-webkit-sticky;position:sticky;top:0;" | 技能
!style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID
! style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID
|-
|-
| rowspan="2" | 5 || rowspan="2" | [[File:Partner hikari and tairitsu icon.png|50px|center]] || rowspan="2" | [[光 & 对立(Reunion)]]<br>Hikari & Tairitsu (Reunion) || rowspan="2" | 平衡型<br>BALANCE || 纷争 - 逆转光芒与纷争的规则<br>CONFLICT - Reverse the paradigms<br/>of Light and Conflict. || rowspan="2" | skill_reunion
| rowspan="2" | 5 
| rowspan="2" | [[File:Partner hikari and tairitsu icon.png|50px|center]] 
| rowspan="2" | [[光 & 对立(Reunion)]]<br>Hikari & Tairitsu (Reunion) 
| rowspan="2" | 平衡型<br>BALANCE 
| 纷争 - 逆转光芒与纷争的规则<br>CONFLICT - Reverse the paradigms<br/>of Light and Conflict. 
| rowspan="2" | skill_reunion
|-
|-
|光芒 - 改写光芒与纷争的规则<br>LIGHT - Rewrite the paradigms<br/>of Light and Conflict.
|光芒 - 改写光芒与纷争的规则<br>LIGHT - Rewrite the paradigms<br/>of Light and Conflict.
|-
|-
| 11 || [[File:Partner eto awaken icon.png|50px|center]] || [[爱托]]<br>Eto || 平衡型<br>BALANCE || 获得残片奖励时<br>世界进度额外前进 7<br>World progress increased by<br/>7 if a Fragment reward is collected || eto_uncap
| 11 
| [[File:Partner eto awaken icon.png|50px|center]] 
| [[爱托]]<br>Eto 
| 平衡型<br>BALANCE 
| 获得残片奖励时<br>世界进度额外前进 7<br>World progress increased by<br/>7 if a Fragment reward is collected 
| eto_uncap
|-
|-
| 12 || [[File:Partner luna awaken icon.png|50px|center]] || [[露娜]]<br>Luna || 平衡型<br>BALANCE || 在歌曲限制格上游玩歌曲时<br>世界进度额外前进 7<br>World progress increased by<br/>7 when starting on a Restriction Step || luna_uncap
| 12 
| [[File:Partner luna awaken icon.png|50px|center]] 
| [[露娜]]<br>Luna 
| 平衡型<br>BALANCE 
| 在歌曲限制格上游玩歌曲时<br>世界进度额外前进 7<br>World progress increased by<br/>7 when starting on a Restriction Step 
| luna_uncap
|-
|-
| 56 || [[File:Partner saki icon.png|50px|center]] || [[咲姬]]<br>Saki || 平衡型<br>BALANCE || O.N.G.E.K.I. - 通关歌曲时<br>根据准确率造成溢伤(Overdamage)<br>O.N.G.E.K.I. - On Track Complete,<br/>deal Overdamage based on accuracy || frags_ongeki_slash
| 56 
| [[File:Partner saki icon.png|50px|center]] 
| [[咲姬]]<br>Saki 
| 平衡型<br>BALANCE 
| O.N.G.E.K.I. - 通关歌曲时<br>根据准确率造成溢伤(Overdamage)<br>O.N.G.E.K.I. - On Track Complete,<br/>deal Overdamage based on accuracy 
| frags_ongeki_slash
|-
|-
| 57 || [[File:Partner setsuna icon.png|50px|center]] || [[刹那]]<br>Setsuna || 挑战型<br>CHALLENGE || 困难 + O.N.G.E.K.I. (50)<br>HARD + O.N.G.E.K.I. (50) || frags_ongeki_hard
| 57 
| [[File:Partner setsuna icon.png|50px|center]] 
| [[刹那]]<br>Setsuna 
| 挑战型<br>CHALLENGE 
| 困难 + O.N.G.E.K.I. (50)<br>HARD + O.N.G.E.K.I. (50) 
| frags_ongeki_hard
|-
|-
| 62 || [[File:Partner shama icon.png|50px|center]] || [[霞玛(大~宇~宙)]]<br>Shama (UNiVERSE) || 平衡型<br>BALANCE || 曲目开始时消耗10残片<br>每通关一首曲目获得一瓶牛奶<br>Pay 10 Fragments on start<br/>Gain 1 Milk on clear || skill_shama
| 62 
| [[File:Partner shama icon.png|50px|center]] 
| [[霞玛(大~宇~宙)]]<br>Shama (UNiVERSE) 
| 平衡型<br>BALANCE 
| 曲目开始时消耗10残片<br>每通关一首曲目获得一瓶牛奶<br>Pay 10 Fragments on start<br/>Gain 1 Milk on clear 
| skill_shama
|-
|-
| 63 || [[File:Partner milk icon.png|50px|center]] || [[米露可(大~宇~宙)]]<br>Milk (UNiVERSE) || 平衡型<br>BALANCE || 消耗全部牛奶(已拥有:X瓶)<br>每瓶牛奶能让得到100个残片的概率增加11%<br>Use all Milk (Current: X). Each Milk grants<br/>a +11% chance to gain 100 Fragments || skill_milk
| 63 
| [[File:Partner milk icon.png|50px|center]] 
| [[米露可(大~宇~宙)]]<br>Milk (UNiVERSE) 
| 平衡型<br>BALANCE 
| 消耗全部牛奶(已拥有:X瓶)<br>每瓶牛奶能让得到100个残片的概率增加11%<br>Use all Milk (Current: X). Each Milk grants<br/>a +11% chance to gain 100 Fragments 
| skill_milk
|-
|-
| 64 || [[File:Partner Shikoku icon.png|50px|center]] || [[紫黑]]<br>Shikoku || 挑战型<br>CHALLENGE || 困难 + 击中音符后回忆率的变化增加<br>HARD + Increased Recollection Rate<br/>change per note || skill_shikoku
| 64 
| [[File:Partner Shikoku icon.png|50px|center]] 
| [[紫黑]]<br>Shikoku 
| 挑战型<br>CHALLENGE 
| 困难 + 击中音符后回忆率的变化增加<br>HARD + Increased Recollection Rate<br/>change per note 
| skill_shikoku
|-
|-
| 65 || [[File:Partner Mika Yurisaki icon.png|50px|center]] || [[百合咲美香]]<br>Mika Yurisaki || 平衡型<br>BALANCE || 通关一首maimai曲目后<br>该角色的所有数值暂时翻倍<br>Stats are temporarily doubled<br/>upon clearing a maimai song || skill_mika
| 65 
| [[File:Partner Mika Yurisaki icon.png|50px|center]] 
| [[百合咲美香]]<br>Mika Yurisaki 
| 平衡型<br>BALANCE 
| 通关一首maimai曲目后<br>该角色的所有数值暂时翻倍<br>Stats are temporarily doubled<br/>upon clearing a maimai song 
| skill_mika
|-
|-
| 66 || [[File:Partner mithra tercera icon.png|50px|left]] [[File:Partner mithra tercera awaken icon.png|50px|right]] || [[密特拉·泰尔塞拉]]<br>Mithra Tercera || 挑战型<br>CHALLENGE || 困难 + 每达150连击数世界模式进度+1<br>HARD + World Mode progress increased by 1<br/>for each 150 combo reached || skill_mithra
| 66 
| [[File:Partner mithra tercera icon.png|50px|left]] [[File:Partner mithra tercera awaken icon.png|50px|right]] 
| [[密特拉·泰尔塞拉]]<br>Mithra Tercera 
| 挑战型<br>CHALLENGE 
| 困难 + 每达150连击数世界模式进度+1<br>HARD + World Mode progress increased by 1<br/>for each 150 combo reached 
| skill_mithra
|-
|-
| 67 || [[File:Partner toa kozukata icon.png|50px|center]] || [[不来方永爱]]<br>([[不来方斗亚]])<br>Toa Kozukata || 挑战型<br>CHALLENGE || 困难 - 达到60个模糊或流失判定时挑战立即失败<br>HARD - Track Lost after 60 FAR or LOST notes || skill_toa
| 67 
| [[File:Partner toa kozukata icon.png|50px|center]] 
| [[不来方永爱]]<br>([[不来方斗亚]])<br>Toa Kozukata 
| 挑战型<br>CHALLENGE 
| 困难 - 达到60个模糊或流失判定时挑战立即失败<br>HARD - Track Lost after 60 FAR or LOST notes 
| skill_toa
|}
|}
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{| class="mw-table sortable mw-collapsible mw-made-collapsible mw-collapsed" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%"
{| class="mw-table sortable mw-collapsible mw-made-collapsible mw-collapsed" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%"
|-
|-
!style="position:-webkit-sticky;position:sticky;top:0;" | # 
! style="position:-webkit-sticky;position:sticky;top:0;" | # 
!style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 图标
! style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 图标
!style="min-width:200px;position:-webkit-sticky;position:sticky;top:0;" | 名称
! style="min-width:200px;position:-webkit-sticky;position:sticky;top:0;" | 名称
!style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 类型
! style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 类型
!style="min-width:300px;position:-webkit-sticky;position:sticky;top:0;" | 技能
! style="min-width:300px;position:-webkit-sticky;position:sticky;top:0;" | 技能
!style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID
! style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID
|-
|-
| 0 || [[File:Partner hikari icon.png|50px|left]] [[File:Partner hikari awaken icon.png|50px|right]] || [[光]]<br>Hikari || 支援型<br>SUPPORT || 简单 - 音符流失后的回忆率丢失程度减小<br>EASY - Recollection Rate loss reduced<br/>for LOST notes || gauge_easy
| 0 
| [[File:Partner hikari icon.png|50px|left]] [[File:Partner hikari awaken icon.png|50px|right]] 
| [[光]]<br>Hikari 
| 支援型<br>SUPPORT 
| 简单 - 音符流失后的回忆率丢失程度减小<br>EASY - Recollection Rate loss reduced<br/>for LOST notes 
| gauge_easy
|-
|-
| 1 || [[File:Partner tairitsu icon.png|50px|left]] [[File:Partner tairitsu awaken icon.png|50px|right]] || [[对立]]<br>Tairitsu || 平衡型<br>BALANCE || - || -
| 1 
| [[File:Partner tairitsu icon.png|50px|left]] [[File:Partner tairitsu awaken icon.png|50px|right]] 
| [[对立]]<br>Tairitsu 
| 平衡型<br>BALANCE 
| - 
| -
|-
|-
| rowspan="2" | 2 || rowspan="2" | [[File:Partner kou icon.png|50px|left]] [[File:Partner kou awaken icon.png|50px|right]] || rowspan="2" | [[红]]<br>Kou || rowspan="2" | 平衡型<br>BALANCE || - || -
| rowspan="2" | 2 
| rowspan="2" | [[File:Partner kou icon.png|50px|left]] [[File:Partner kou awaken icon.png|50px|right]] 
| rowspan="2" | [[红]]<br>Kou 
| rowspan="2" | 平衡型<br>BALANCE 
| - 
| -
|-
|-
|以歌曲结算成绩为基准值<br>获得最高 +20% 的残片奖励<br>Earn up to +20% Fragments<br/>based on score || frags_kou
|以歌曲结算成绩为基准值<br>获得最高 +20% 的残片奖励<br>Earn up to +20% Fragments<br/>based on score 
| frags_kou
|-
|-
| rowspan="2" | 4 || rowspan="2" | [[File:Partner lethe icon.png|50px|left]] [[File:Partner lethe awaken icon.png|50px|right]] || rowspan="2" | [[忘却]]<br>Lethe || rowspan="2" | 平衡型<br>BALANCE || 镜像 - 所有的音符与音弧反转<br>MIRROR - All Notes and Arcs reversed || note_mirror
| rowspan="2" | 4 
| rowspan="2" | [[File:Partner lethe icon.png|50px|left]] [[File:Partner lethe awaken icon.png|50px|right]] 
| rowspan="2" | [[忘却]]<br>Lethe 
| rowspan="2" | 平衡型<br>BALANCE 
| 镜像 - 所有的音符与音弧反转<br>MIRROR - All Notes and Arcs reversed 
| note_mirror
|-
|-
|遗缺的感知<br>Sense of Incompleteness || visual_ink
|遗缺的感知<br>Sense of Incompleteness 
| visual_ink
|-
|-
| rowspan="2" | 5 || rowspan="2" | [[File:Partner hikari and tairitsu icon.png|50px|center]] || rowspan="2" | [[光 & 对立(Reunion)]]<br>Hikari & Tairitsu (Reunion) || rowspan="2" | 平衡型<br>BALANCE || 纷争 - 逆转光芒与纷争的规则<br>CONFLICT - Reverse the paradigms<br/>of Light and Conflict. || rowspan="2" | skill_reunion
| rowspan="2" | 5 
| rowspan="2" | [[File:Partner hikari and tairitsu icon.png|50px|center]] 
| rowspan="2" | [[光 & 对立(Reunion)]]<br>Hikari & Tairitsu (Reunion) 
| rowspan="2" | 平衡型<br>BALANCE 
| 纷争 - 逆转光芒与纷争的规则<br>CONFLICT - Reverse the paradigms<br/>of Light and Conflict. 
| rowspan="2" | skill_reunion
|-
|-
|光芒 - 改写光芒与纷争的规则<br>LIGHT - Rewrite the paradigms<br/>of Light and Conflict.
|光芒 - 改写光芒与纷争的规则<br>LIGHT - Rewrite the paradigms<br/>of Light and Conflict.
|-
|-
| rowspan="2" | 10 || rowspan="2" | [[File:Partner ilith icon.png|50px|left]] [[File:Partner ilith awaken icon.png|50px|right]] || rowspan="2" | [[依莉丝]]<br>Ilith || rowspan="2" | 挑战型<br>CHALLENGE || 困难 + 在 Track Lost 时丢失 100 残片<br>HARD + Lose %@ Fragments on Track Lost || gauge_hard-<br>fail_frag_minus_100<!--gauge_hard|fail_frag_minus_100-->
| rowspan="2" | 10 
| rowspan="2" | [[File:Partner ilith icon.png|50px|left]] [[File:Partner ilith awaken icon.png|50px|right]] 
| rowspan="2" | [[依莉丝]]<br>Ilith 
| rowspan="2" | 挑战型<br>CHALLENGE 
| 困难 + 在 Track Lost 时丢失 100 残片<br>HARD + Lose %@ Fragments on Track Lost 
| gauge_hard-<br>fail_frag_minus_100<!--gauge_hard|fail_frag_minus_100-->
|-
|-
| 困难 + 流失判定时有6%概率丢失6倍回忆率<br>曲目通关时获得+6步数加成<br>HARD + 6% chance to lose 6x Recollection Rate<br/>STEP increased by 6 on clear || ilith_awakened_skill
| 困难 + 流失判定时有6%概率丢失6倍回忆率<br>曲目通关时获得+6步数加成<br>HARD + 6% chance to lose 6x Recollection Rate<br/>STEP increased by 6 on clear 
| ilith_awakened_skill
|-
|-
| rowspan="2" | 11 || rowspan="2" | [[File:Partner eto icon.png|50px|left]] [[File:Partner eto awaken icon.png|50px|right]] || rowspan="2" | [[爱托]]<br>Eto || rowspan="2" | 平衡型<br>BALANCE || 在游玩 光芒之侧 的歌曲时<br>获得 5 额外残片<br>Earn +5 Fragments<br/>when playing a Light Side song || frag_plus_5_side_light
| rowspan="2" | 11 
| rowspan="2" | [[File:Partner eto icon.png|50px|left]] [[File:Partner eto awaken icon.png|50px|right]] 
| rowspan="2" | [[爱托]]<br>Eto 
| rowspan="2" | 平衡型<br>BALANCE 
| 在游玩 光芒之侧 的歌曲时<br>获得 5 额外残片<br>Earn +5 Fragments<br/>when playing a Light Side song 
| frag_plus_5_side_light
|-
|-
|获得残片奖励时<br>世界进度额外前进 7<br>World progress increased by<br/>7 if a Fragment reward is collected || eto_uncap
|获得残片奖励时<br>世界进度额外前进 7<br>World progress increased by<br/>7 if a Fragment reward is collected 
| eto_uncap
|-
|-
| rowspan="2" | 12 || rowspan="2" | [[File:Partner luna icon.png|50px|left]] [[File:Partner luna awaken icon.png|50px|right]] || rowspan="2" | [[露娜]]<br>Luna || rowspan="2" | 平衡型<br>BALANCE || 视觉 - 隐藏回忆率<br>VISUAL - Recollection Gauge is hidden || visual_hide_hp
| rowspan="2" | 12 
| rowspan="2" | [[File:Partner luna icon.png|50px|left]] [[File:Partner luna awaken icon.png|50px|right]] 
| rowspan="2" | [[露娜]]<br>Luna 
| rowspan="2" | 平衡型<br>BALANCE 
| 视觉 - 隐藏回忆率<br>VISUAL - Recollection Gauge is hidden 
| visual_hide_hp
|-
|-
|在歌曲限制格上游玩歌曲时<br>世界进度额外前进 7<br>World progress increased by<br/>7 when starting on a Restriction Step || luna_uncap
|在歌曲限制格上游玩歌曲时<br>世界进度额外前进 7<br>World progress increased by<br/>7 when starting on a Restriction Step 
| luna_uncap
|-
|-
| rowspan="2" | 13 || rowspan="2" | [[File:Partner shirabe icon.png|50px|left]] [[File:Partner shirabe awaken icon.png|50px|right]] || rowspan="2" | [[调]]<br>Shirabe || rowspan="2" | 平衡型<br>BALANCE || 在游玩 纷争之侧 的歌曲时<br>获得 5 额外残片<br>Earn +5 Fragments<br/>when playing a Conflict Side song || frag_plus_5_side_<br>conflict
| rowspan="2" | 13 
| rowspan="2" | [[File:Partner shirabe icon.png|50px|left]] [[File:Partner shirabe awaken icon.png|50px|right]] 
| rowspan="2" | [[调]]<br>Shirabe 
| rowspan="2" | 平衡型<br>BALANCE 
| 在游玩 纷争之侧 的歌曲时<br>获得 5 额外残片<br>Earn +5 Fragments<br/>when playing a Conflict Side song 
| frag_plus_5_side_<br>conflict
|-
|-
|在游玩歌曲时先支付等同于歌曲难度值的残片<br>获得「EX」或更高成绩时额外奖励10残片<br>Pay the chart level in Fragments on start<br/>Earn +10 Fragments on EX or above || shirabe_entry_fee
|在游玩歌曲时先支付等同于歌曲难度值的残片<br>获得「EX」或更高成绩时额外奖励10残片<br>Pay the chart level in Fragments on start<br/>Earn +10 Fragments on EX or above 
| shirabe_entry_fee
|-
|-
| rowspan="2" | 19 || rowspan="2" | [[File:Partner ayu icon.png|50px|left]] [[File:Partner ayu awaken icon.png|50px|right]] || rowspan="2" | [[彩梦]]<br>Ayu || rowspan="2" | 平衡型<br>BALANCE || 歌曲游玩结束时奖励随机数量的残片<br>Random Fragment bonus upon<br/>completing song || frag_rng_ayu
| rowspan="2" | 19 
| rowspan="2" | [[File:Partner ayu icon.png|50px|left]] [[File:Partner ayu awaken icon.png|50px|right]] 
| rowspan="2" | [[彩梦]]<br>Ayu 
| rowspan="2" | 平衡型<br>BALANCE 
| 歌曲游玩结束时奖励随机数量的残片<br>Random Fragment bonus upon<br/>completing song 
| frag_rng_ayu
|-
|-
|世界进度在 +5 和 -5 之间随机增减<br>World Mode progress randomly increased<br/>or decreased between +5 and -5 || ayu_uncap
|世界进度在 +5 和 -5 之间随机增减<br>World Mode progress randomly increased<br/>or decreased between +5 and -5 
| ayu_uncap
|-
|-
| rowspan="2" | 21 || rowspan="2" | [[File:Partner yume icon.png|50px|left]] [[File:Partner yume awaken icon.png|50px|right]] || rowspan="2" | [[柚梅]]<br>Yume || rowspan="2" | 平衡型<br>BALANCE || 每达成 100 连击时,<br>最终残片奖励增加 1<br>Earn +1 Fragment(s)<br/>for each 100 combo reached || combo_100-frag_1
| rowspan="2" | 21 
| rowspan="2" | [[File:Partner yume icon.png|50px|left]] [[File:Partner yume awaken icon.png|50px|right]] 
| rowspan="2" | [[柚梅]]<br>Yume 
| rowspan="2" | 平衡型<br>BALANCE 
| 每达成 100 连击时,<br>最终残片奖励增加 1<br>Earn +1 Fragment(s)<br/>for each 100 combo reached 
| combo_100-frag_1
|-
|-
|以最高连击数为基准值获得最高 +10 残片<br>在通关时获得 +5 残片<br>Earn up to +10 Fragments based on Max Recall<br/>Earn +5 Fragments on Clear || frags_yume
|以最高连击数为基准值获得最高 +10 残片<br>在通关时获得 +5 残片<br>Earn up to +10 Fragments based on Max Recall<br/>Earn +5 Fragments on Clear 
| frags_yume
|-
|-
| 26 || [[File:Partner haruna icon.png|50px|left]] [[File:Partner haruna awaken icon.png|50px|right]] || [[榛名]]<br>Haruna || 平衡型<br>BALANCE || 回忆率的初始数值变为 40%<br>回忆率增长倍数减少至 40%<br>Recollection Gauge starts at 40%<br/>Recollection Rate gain reduced to 40% || gauge_haruna
| 26 
| [[File:Partner haruna icon.png|50px|left]] [[File:Partner haruna awaken icon.png|50px|right]] 
| [[榛名]]<br>Haruna 
| 平衡型<br>BALANCE 
| 回忆率的初始数值变为 40%<br>回忆率增长倍数减少至 40%<br>Recollection Gauge starts at 40%<br/>Recollection Rate gain reduced to 40% 
| gauge_haruna
|-
|-
| 27 || [[File:Partner nono icon.png|50px|left]] [[File:Partner nono awaken icon.png|50px|right]] || [[诺诺]]<br>Nono || 平衡型<br>BALANCE || 获得 EX 或更高成绩时额外获取 +2525 残片<br>Earn +2525 Fragments for achieving<br/>EX grade or above || frags_nono
| 27 
| [[File:Partner nono icon.png|50px|left]] [[File:Partner nono awaken icon.png|50px|right]] 
| [[诺诺]]<br>Nono 
| 平衡型<br>BALANCE 
| 获得 EX 或更高成绩时额外获取 +2525 残片<br>Earn +2525 Fragments for achieving<br/>EX grade or above 
| frags_nono
|-
|-
| 28 || [[File:Partner pandora nemesis icon.png|50px|left]] [[File:Partner pandora nemesis awaken icon.png|50px|right]] || [[潘多拉涅墨西斯(MTA-XXX)|潘多拉涅墨西斯<br>(MTA-XXX)]]<br>Pandora Nemesis<br>(MTA-XXX) || 挑战型<br>CHALLENGE || 困难 - 流失20个音符后,当前游玩曲目将立即失败<br>HARD - Track Lost after 20 LOST notes || gauge_pandora
| 28 
| [[File:Partner pandora nemesis icon.png|50px|left]] [[File:Partner pandora nemesis awaken icon.png|50px|right]] 
| [[潘多拉涅墨西斯(MTA-XXX)|潘多拉涅墨西斯<br>(MTA-XXX)]]<br>Pandora Nemesis<br>(MTA-XXX) 
| 挑战型<br>CHALLENGE 
| 困难 - 流失20个音符后,当前游玩曲目将立即失败<br>HARD - Track Lost after 20 LOST notes 
| gauge_pandora
|-
|-
| 29 || [[File:Partner regulus icon.png|50px|left]] [[File:Partner regulus awaken icon.png|50px|right]] || [[轩辕十四(MDA-21)]]<br>Regulus (MDA-21) || 挑战型<br>CHALLENGE || 困难 + 判定为模糊(Far)时略微减少回忆率<br>HARD + FAR notes slightly decrease<br/>Recollection Rate || gauge_regulus
| 29 
| [[File:Partner regulus icon.png|50px|left]] [[File:Partner regulus awaken icon.png|50px|right]] 
| [[轩辕十四(MDA-21)]]<br>Regulus (MDA-21) 
| 挑战型<br>CHALLENGE 
| 困难 + 判定为模糊(Far)时略微减少回忆率<br>HARD + FAR notes slightly decrease<br/>Recollection Rate 
| gauge_regulus
|-
|-
| 36 || [[File:Partner brillante icon.png|50px|left]] [[File:Partner brillante awaken icon.png|50px|right]] || [[布丽兰特]]<br>Brillante || 挑战型<br>CHALLENGE ||  困难 - 回忆率归零后直接判定为乐曲失败<br>HARD - Track Lost when Recollection Rate<br/>reaches 0% || gauge_hard
| 36 
| [[File:Partner brillante icon.png|50px|left]] [[File:Partner brillante awaken icon.png|50px|right]] 
| [[布丽兰特]]<br>Brillante 
| 挑战型<br>CHALLENGE 
|  困难 - 回忆率归零后直接判定为乐曲失败<br>HARD - Track Lost when Recollection Rate<br/>reaches 0% 
| gauge_hard
|-
|-
| 42 || [[File:Partner seele haze icon.png|50px|left]] [[File:Partner seele haze awaken icon.png|50px|right]] || [[希尔]]<br>Seele || 挑战型<br>CHALLENGE || 困难 + 在歌曲最后1/4部分不会获得回忆率<br>HARD + Recollection Rate gain disabled<br/>for the last 1/4 of song || gauge_seele
| 42 
| [[File:Partner seele haze icon.png|50px|left]] [[File:Partner seele haze awaken icon.png|50px|right]] 
| [[希尔]]<br>Seele 
| 挑战型<br>CHALLENGE 
| 困难 + 在歌曲最后1/4部分不会获得回忆率<br>HARD + Recollection Rate gain disabled<br/>for the last 1/4 of song 
| gauge_seele
|-
|-
| 43 || [[File:Partner isabelle yagrush icon.png|50px|left]] [[File:Partner isabelle yagrush awaken icon.png|50px|right]] || [[伊莎贝尔]]<br>Isabelle || 挑战型<br>CHALLENGE || 困难 + 回忆率最大值<br>会根据当前回忆率而减少<br>HARD + Max Recollection Gauge decreases<br/>based on current Recollection Rate || gauge_isabelle
| 43 
| [[File:Partner isabelle yagrush icon.png|50px|left]] [[File:Partner isabelle yagrush awaken icon.png|50px|right]] 
| [[伊莎贝尔]]<br>Isabelle 
| 挑战型<br>CHALLENGE 
| 困难 + 回忆率最大值<br>会根据当前回忆率而减少<br>HARD + Max Recollection Gauge decreases<br/>based on current Recollection Rate 
| gauge_isabelle
|-
|-
| 66 || [[File:Partner mithra tercera icon.png|50px|left]] [[File:Partner mithra tercera awaken icon.png|50px|right]] || [[密特拉·泰尔塞拉]]<br>Mithra Tercera || 挑战型<br>CHALLENGE || 困难 + 每达150连击数世界模式进度+1<br>HARD + World Mode progress increased by 1<br/>for each 150 combo reached || skill_mithra
| 66 
| [[File:Partner mithra tercera icon.png|50px|left]] [[File:Partner mithra tercera awaken icon.png|50px|right]] 
| [[密特拉·泰尔塞拉]]<br>Mithra Tercera 
| 挑战型<br>CHALLENGE 
| 困难 + 每达150连击数世界模式进度+1<br>HARD + World Mode progress increased by 1<br/>for each 150 combo reached 
| skill_mithra
|}
|}
<br>
<br>
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{| class="mw-table sortable mw-collapsible mw-made-collapsible mw-collapsed" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%"
{| class="mw-table sortable mw-collapsible mw-made-collapsible mw-collapsed" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%"
|-
|-
!style="position:-webkit-sticky;position:sticky;top:0;" | # 
! style="position:-webkit-sticky;position:sticky;top:0;" | # 
!style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 图标
! style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 图标
!style="min-width:200px;position:-webkit-sticky;position:sticky;top:0;" | 名称
! style="min-width:200px;position:-webkit-sticky;position:sticky;top:0;" | 名称
!style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 类型
! style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 类型
!style="min-width:300px;position:-webkit-sticky;position:sticky;top:0;" | 技能
! style="min-width:300px;position:-webkit-sticky;position:sticky;top:0;" | 技能
!style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID
! style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID
|-
|-
| 7 || [[File:Partner tairitsu grievous lady icon.png|50px|center]] || [[对立(Grievous Lady)]]<br>Tairitsu (Grievous Lady) || 挑战型<br>CHALLENGE || 困难 - 回忆率归零后直接判定为乐曲失败<br>HARD - Track Lost when Recollection Rate<br/>reaches 0% || gauge_hard
| 7 
| [[File:Partner tairitsu grievous lady icon.png|50px|center]] 
| [[对立(Grievous Lady)]]<br>Tairitsu (Grievous Lady) 
| 挑战型<br>CHALLENGE 
| 困难 - 回忆率归零后直接判定为乐曲失败<br>HARD - Track Lost when Recollection Rate<br/>reaches 0% 
| gauge_hard
|-
|-
| rowspan="2" | 10 || rowspan="2" | [[File:Partner ilith icon.png|50px|left]] [[File:Partner ilith awaken icon.png|50px|right]] || rowspan="2" | [[依莉丝]]<br>Ilith || rowspan="2" | 挑战型<br>CHALLENGE || 困难 + 在 Track Lost 时丢失 100 残片<br>HARD + Lose %@ Fragments on Track Lost || gauge_hard-<br>fail_frag_minus_100<!--gauge_hard|fail_frag_minus_100-->
| rowspan="2" | 10 
| rowspan="2" | [[File:Partner ilith icon.png|50px|left]] [[File:Partner ilith awaken icon.png|50px|right]] 
| rowspan="2" | [[依莉丝]]<br>Ilith 
| rowspan="2" | 挑战型<br>CHALLENGE 
| 困难 + 在 Track Lost 时丢失 100 残片<br>HARD + Lose %@ Fragments on Track Lost 
| gauge_hard-<br>fail_frag_minus_100<!--gauge_hard|fail_frag_minus_100-->
|-
|-
| 困难 + 流失判定时有6%概率丢失6倍回忆率<br>曲目通关时获得+6步数加成<br>HARD + 6% chance to lose 6x Recollection Rate<br/>STEP increased by 6 on clear || ilith_awakened_skill
| 困难 + 流失判定时有6%概率丢失6倍回忆率<br>曲目通关时获得+6步数加成<br>HARD + 6% chance to lose 6x Recollection Rate<br/>STEP increased by 6 on clear 
| ilith_awakened_skill
|-
|-
| 28 || [[File:Partner pandora nemesis icon.png|50px|left]] [[File:Partner pandora nemesis awaken icon.png|50px|right]] || [[潘多拉涅墨西斯(MTA-XXX)|潘多拉涅墨西斯<br>(MTA-XXX)]]<br>Pandora Nemesis<br>(MTA-XXX) || 挑战型<br>CHALLENGE || 困难 - 流失20个音符后,当前游玩曲目将立即失败<br>HARD - Track Lost after 20 LOST notes || gauge_pandora
| 28 
| [[File:Partner pandora nemesis icon.png|50px|left]] [[File:Partner pandora nemesis awaken icon.png|50px|right]] 
| [[潘多拉涅墨西斯(MTA-XXX)|潘多拉涅墨西斯<br>(MTA-XXX)]]<br>Pandora Nemesis<br>(MTA-XXX) 
| 挑战型<br>CHALLENGE 
| 困难 - 流失20个音符后,当前游玩曲目将立即失败<br>HARD - Track Lost after 20 LOST notes 
| gauge_pandora
|-
|-
| 29 || [[File:Partner regulus icon.png|50px|left]] [[File:Partner regulus awaken icon.png|50px|right]] || [[轩辕十四(MDA-21)]]<br>Regulus (MDA-21) || 挑战型<br>CHALLENGE || 困难 + 判定为模糊(Far)时略微减少回忆率<br>HARD + FAR notes slightly decrease<br/>Recollection Rate || gauge_regulus
| 29 
| [[File:Partner regulus icon.png|50px|left]] [[File:Partner regulus awaken icon.png|50px|right]] 
| [[轩辕十四(MDA-21)]]<br>Regulus (MDA-21) 
| 挑战型<br>CHALLENGE 
| 困难 + 判定为模糊(Far)时略微减少回忆率<br>HARD + FAR notes slightly decrease<br/>Recollection Rate 
| gauge_regulus
|-
|-
| 35 || [[File:Partner tairitsu tempest icon.png|50px|center]] || [[对立(Tempest)]]<br>Tairitsu (Tempest) || 挑战型<br>CHALLENGE || 困难 - 风暴收集条<br>HARD - Tempest Gauge || gauge_tempest
| 35 
| [[File:Partner tairitsu tempest icon.png|50px|center]] 
| [[对立(Tempest)]]<br>Tairitsu (Tempest) 
| 挑战型<br>CHALLENGE 
| 困难 - 风暴收集条<br>HARD - Tempest Gauge 
| gauge_tempest
|-
|-
| 36 || [[File:Partner brillante icon.png|50px|left]] [[File:Partner brillante awaken icon.png|50px|right]] || [[布丽兰特]]<br>Brillante || 挑战型<br>CHALLENGE ||  困难 - 回忆率归零后直接判定为乐曲失败<br>HARD - Track Lost when Recollection Rate<br/>reaches 0% || gauge_hard
| 36 
| [[File:Partner brillante icon.png|50px|left]] [[File:Partner brillante awaken icon.png|50px|right]] 
| [[布丽兰特]]<br>Brillante 
| 挑战型<br>CHALLENGE 
|  困难 - 回忆率归零后直接判定为乐曲失败<br>HARD - Track Lost when Recollection Rate<br/>reaches 0% 
| gauge_hard
|-
|-
| 37 || [[File:Partner ilith summer icon.png|50px|center]] || [[依莉丝(夏日)]]<br>Ilith (Summer) || 挑战型<br>CHALLENGE || 困难 + 连击数小于 20 时不会增加回忆率<br>HARD + Recollection Rate gain disabled<br/>when below 20 combo || gauge_ilith_summer
| 37 
| [[File:Partner ilith summer icon.png|50px|center]] 
| [[依莉丝(夏日)]]<br>Ilith (Summer) 
| 挑战型<br>CHALLENGE 
| 困难 + 连击数小于 20 时不会增加回忆率<br>HARD + Recollection Rate gain disabled<br/>when below 20 combo 
| gauge_ilith_summer
|-
|-
| 41 || [[File:Partner areus icon.png|50px|center]] || [[阿莱乌斯]]<br>Areus || 挑战型<br>CHALLENGE || 困难 + 判定为流失(LOST)时根据<br>当前连击数减少回忆率<br>HARD + LOST notes decrease Recollection Rate<br/>based on current combo || gauge_areus
| 41 
| [[File:Partner areus icon.png|50px|center]] 
| [[阿莱乌斯]]<br>Areus 
| 挑战型<br>CHALLENGE 
| 困难 + 判定为流失(LOST)时根据<br>当前连击数减少回忆率<br>HARD + LOST notes decrease Recollection Rate<br/>based on current combo 
| gauge_areus
|-
|-
| 42 || [[File:Partner seele haze icon.png|50px|left]] [[File:Partner seele haze awaken icon.png|50px|right]] || [[希尔]]<br>Seele || 挑战型<br>CHALLENGE || 困难 + 在歌曲最后1/4部分不会获得回忆率<br>HARD + Recollection Rate gain disabled<br/>for the last 1/4 of song || gauge_seele
| 42 
| [[File:Partner seele haze icon.png|50px|left]] [[File:Partner seele haze awaken icon.png|50px|right]] 
| [[希尔]]<br>Seele 
| 挑战型<br>CHALLENGE 
| 困难 + 在歌曲最后1/4部分不会获得回忆率<br>HARD + Recollection Rate gain disabled<br/>for the last 1/4 of song 
| gauge_seele
|-
|-
| 43 || [[File:Partner isabelle yagrush icon.png|50px|left]] [[File:Partner isabelle yagrush awaken icon.png|50px|right]] || [[伊莎贝尔]]<br>Isabelle || 挑战型<br>CHALLENGE || 困难 + 回忆率最大值<br>会根据当前回忆率而减少<br>HARD + Max Recollection Gauge decreases<br/>based on current Recollection Rate || gauge_isabelle
| 43 
| [[File:Partner isabelle yagrush icon.png|50px|left]] [[File:Partner isabelle yagrush awaken icon.png|50px|right]] 
| [[伊莎贝尔]]<br>Isabelle 
| 挑战型<br>CHALLENGE 
| 困难 + 回忆率最大值<br>会根据当前回忆率而减少<br>HARD + Max Recollection Gauge decreases<br/>based on current Recollection Rate 
| gauge_isabelle
|-
|-
| 50 || [[File:Partner kanae midsummer icon.png|50px|center]] || [[群愿(盛夏)]]<br>Kanae (Midsummer) || 平衡型<br>BALANCE || 困难 + 歌曲通关时获得5额外残片<br>此技能在白天会改变<br>HARD + Gain +5 Fragments on Track Clear<br/>This skill changes during the day || skill_kanae_midsummer
| 50 
| [[File:Partner kanae midsummer icon.png|50px|center]] 
| [[群愿(盛夏)]]<br>Kanae (Midsummer) 
| 平衡型<br>BALANCE 
| 困难 + 歌曲通关时获得5额外残片<br>此技能在白天会改变<br>HARD + Gain +5 Fragments on Track Clear<br/>This skill changes during the day 
| skill_kanae_midsummer
|-
|-
| 54 || [[File:Partner vita icon.png|50px|center]] || [[维塔]]<br>Vita || 挑战型<br>CHALLENGE || 困难 + 镜像 - 超量(OVER)加成随回忆率提升<br>提升量最多为10<br>HARD + MIRROR - OVER increased by<br/>up to 10 based on Recollection Rate || skill_vita
| 54 
| [[File:Partner vita icon.png|50px|center]] 
| [[维塔]]<br>Vita 
| 挑战型<br>CHALLENGE 
| 困难 + 镜像 - 超量(OVER)加成随回忆率提升<br>提升量最多为10<br>HARD + MIRROR - OVER increased by<br/>up to 10 based on Recollection Rate 
| skill_vita
|-
|-
| rowspan="2" | 55 || rowspan="2" | [[File:Partner hikari fatalis icon.png|50px|center]] || rowspan="2" | [[光(Fatalis)]]<br>Hikari (Fatalis) || ??? || rowspan="2" | 困难 - 宿命收集条 + 牺牲体力<br>让世界模式过载<br>HARD - Fatalis Gauge + sacrifices stamina<br/>to overload World Mode|| rowspan="2" | skill_fatalis
| rowspan="2" | 55 
| rowspan="2" | [[File:Partner hikari fatalis icon.png|50px|center]] 
| rowspan="2" | [[光(Fatalis)]]<br>Hikari (Fatalis) 
| ??? 
| rowspan="2" | 困难 - 宿命收集条 + 牺牲体力<br>让世界模式过载<br>HARD - Fatalis Gauge + sacrifices stamina<br/>to overload World Mode
| rowspan="2" | skill_fatalis
|-
|-
|创世型<br>CREATOR
|创世型<br>CREATOR
|-
|-
| 57 || [[File:Partner setsuna icon.png|50px|center]] || [[刹那]]<br>Setsuna || 挑战型<br>CHALLENGE || 困难 + O.N.G.E.K.I. (50)<br>HARD + O.N.G.E.K.I. (50) || frags_ongeki_hard
| 57 
| [[File:Partner setsuna icon.png|50px|center]] 
| [[刹那]]<br>Setsuna 
| 挑战型<br>CHALLENGE 
| 困难 + O.N.G.E.K.I. (50)<br>HARD + O.N.G.E.K.I. (50) 
| frags_ongeki_hard
|-
|-
| 61 || [[File:Partner Lethe(Apophenia) icon.png|50px|center]] || [[忘却(Apophenia)]]<br>Lethe (Apophenia) || 挑战型<br>CHALLENGE || 困难 + 镜像 - 回忆率归零后直接判定为乐曲失败<br>HARD + MIRROR - Track Lost when<br/>Recollection Rate reaches 0% || gauge_hard-<br>note_mirror<!--gauge_hard|note_mirror-->
| 61 
| [[File:Partner Lethe(Apophenia) icon.png|50px|center]] 
| [[忘却(Apophenia)]]<br>Lethe (Apophenia) 
| 挑战型<br>CHALLENGE 
| 困难 + 镜像 - 回忆率归零后直接判定为乐曲失败<br>HARD + MIRROR - Track Lost when<br/>Recollection Rate reaches 0% 
| gauge_hard-<br>note_mirror<!--gauge_hard|note_mirror-->
|-
|-
| 64 || [[File:Partner Shikoku icon.png|50px|center]] || [[紫黑]]<br>Shikoku || 挑战型<br>CHALLENGE || 困难 + 击中音符后回忆率的变化增加<br>HARD + Increased Recollection Rate<br/>change per note || skill_shikoku
| 64 
| [[File:Partner Shikoku icon.png|50px|center]] 
| [[紫黑]]<br>Shikoku 
| 挑战型<br>CHALLENGE 
| 困难 + 击中音符后回忆率的变化增加<br>HARD + Increased Recollection Rate<br/>change per note 
| skill_shikoku
|-
|-
| 66 || [[File:Partner mithra tercera icon.png|50px|left]] [[File:Partner mithra tercera awaken icon.png|50px|right]] || [[密特拉·泰尔塞拉]]<br>Mithra Tercera || 挑战型<br>CHALLENGE || 困难 + 每达150连击数世界模式进度+1<br>HARD + World Mode progress increased by 1<br/>for each 150 combo reached || skill_mithra
| 66 
| [[File:Partner mithra tercera icon.png|50px|left]] [[File:Partner mithra tercera awaken icon.png|50px|right]] 
| [[密特拉·泰尔塞拉]]<br>Mithra Tercera 
| 挑战型<br>CHALLENGE 
| 困难 + 每达150连击数世界模式进度+1<br>HARD + World Mode progress increased by 1<br/>for each 150 combo reached 
| skill_mithra
|-
|-
| 67 || [[File:Partner toa kozukata icon.png|50px|center]] || [[不来方永爱]]<br>([[不来方斗亚]])<br>Toa Kozukata || 挑战型<br>CHALLENGE || 困难 - 达到60个模糊或流失判定时挑战立即失败<br>HARD - Track Lost after 60 FAR or LOST notes || skill_toa
| 67 
| [[File:Partner toa kozukata icon.png|50px|center]] 
| [[不来方永爱]]<br>([[不来方斗亚]])<br>Toa Kozukata 
| 挑战型<br>CHALLENGE 
| 困难 - 达到60个模糊或流失判定时挑战立即失败<br>HARD - Track Lost after 60 FAR or LOST notes 
| skill_toa
|}
|}
<br>
<br>
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{| class="mw-table sortable mw-collapsible mw-made-collapsible mw-collapsed" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%"
{| class="mw-table sortable mw-collapsible mw-made-collapsible mw-collapsed" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%"
|-
|-
!style="position:-webkit-sticky;position:sticky;top:0;" | # 
! style="position:-webkit-sticky;position:sticky;top:0;" | # 
!style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 图标
! style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 图标
!style="min-width:200px;position:-webkit-sticky;position:sticky;top:0;" | 名称
! style="min-width:200px;position:-webkit-sticky;position:sticky;top:0;" | 名称
!style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 类型
! style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 类型
!style="min-width:300px;position:-webkit-sticky;position:sticky;top:0;" | 技能
! style="min-width:300px;position:-webkit-sticky;position:sticky;top:0;" | 技能
!style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID
! style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID
|-
|-
| 1 || [[File:Partner tairitsu icon.png|50px|left]] [[File:Partner tairitsu awaken icon.png|50px|right]] || [[对立]]<br>Tairitsu || 平衡型<br>BALANCE || - || -
| 1 
| [[File:Partner tairitsu icon.png|50px|left]] [[File:Partner tairitsu awaken icon.png|50px|right]] 
| [[对立]]<br>Tairitsu 
| 平衡型<br>BALANCE 
| - 
| -
|-
|-
| rowspan="2" | 2 || rowspan="2" | [[File:Partner kou icon.png|50px|left]] [[File:Partner kou awaken icon.png|50px|right]] || rowspan="2" | [[红]]<br>Kou || rowspan="2" | 平衡型<br>BALANCE || - || -
| rowspan="2" | 2 
| rowspan="2" | [[File:Partner kou icon.png|50px|left]] [[File:Partner kou awaken icon.png|50px|right]] 
| rowspan="2" | [[红]]<br>Kou 
| rowspan="2" | 平衡型<br>BALANCE 
| - 
| -
|-
|-
|以歌曲结算成绩为基准值<br>获得最高 +20% 的残片奖励<br>Earn up to +20% Fragments<br/>based on score || frags_kou
|以歌曲结算成绩为基准值<br>获得最高 +20% 的残片奖励<br>Earn up to +20% Fragments<br/>based on score 
| frags_kou
|-
|-
| 3 || [[File:Partner sapphire icon.png|50px|center]] || [[萨菲亚]]<br>Sapphire || 平衡型<br>BALANCE || - || -
| 3 
| [[File:Partner sapphire icon.png|50px|center]] 
| [[萨菲亚]]<br>Sapphire 
| 平衡型<br>BALANCE 
| - 
| -
|-
|-
| rowspan="2" | 4 || rowspan="2" | [[File:Partner lethe icon.png|50px|left]] [[File:Partner lethe awaken icon.png|50px|right]] || rowspan="2" | [[忘却]]<br>Lethe || rowspan="2" | 平衡型<br>BALANCE || 镜像 - 所有的音符与音弧反转<br>MIRROR - All Notes and Arcs reversed || note_mirror
| rowspan="2" | 4 
| rowspan="2" | [[File:Partner lethe icon.png|50px|left]] [[File:Partner lethe awaken icon.png|50px|right]] 
| rowspan="2" | [[忘却]]<br>Lethe 
| rowspan="2" | 平衡型<br>BALANCE 
| 镜像 - 所有的音符与音弧反转<br>MIRROR - All Notes and Arcs reversed 
| note_mirror
|-
|-
|遗缺的感知<br>Sense of Incompleteness || visual_ink
|遗缺的感知<br>Sense of Incompleteness 
| visual_ink
|-
|-
| rowspan="2" | 5 || rowspan="2" | [[File:Partner hikari and tairitsu icon.png|50px|center]] || rowspan="2" | [[光 & 对立(Reunion)]]<br>Hikari & Tairitsu (Reunion) || rowspan="2" | 平衡型<br>BALANCE || 纷争 - 逆转光芒与纷争的规则<br>CONFLICT - Reverse the paradigms<br/>of Light and Conflict. || rowspan="2" | skill_reunion
| rowspan="2" | 5 
| rowspan="2" | [[File:Partner hikari and tairitsu icon.png|50px|center]] 
| rowspan="2" | [[光 & 对立(Reunion)]]<br>Hikari & Tairitsu (Reunion) 
| rowspan="2" | 平衡型<br>BALANCE 
| 纷争 - 逆转光芒与纷争的规则<br>CONFLICT - Reverse the paradigms<br/>of Light and Conflict. 
| rowspan="2" | skill_reunion
|-
|-
|光芒 - 改写光芒与纷争的规则<br>LIGHT - Rewrite the paradigms<br/>of Light and Conflict.
|光芒 - 改写光芒与纷争的规则<br>LIGHT - Rewrite the paradigms<br/>of Light and Conflict.
|-
|-
| 6 || [[File:Partner tairitsu axium icon.png|50px|center]] || [[对立(Axium)]]<br>Tairitsu (Axium) || 平衡型<br>BALANCE || - || -
| 6 
| [[File:Partner tairitsu axium icon.png|50px|center]] 
| [[对立(Axium)]]<br>Tairitsu (Axium) 
| 平衡型<br>BALANCE 
| - 
| -
|-
|-
| 8 || [[File:Partner stella icon.png|50px|center]] || [[星]]<br>Stella || 平衡型<br>BALANCE || 在游玩 Stellights 的歌曲时<br>获得 10 额外残片<br>Earn +10 Fragments<br>when playing a Stellights song || frag_plus_10_<br>pack_stellights
| 8 
| [[File:Partner stella icon.png|50px|center]] 
| [[星]]<br>Stella 
| 平衡型<br>BALANCE 
| 在游玩 Stellights 的歌曲时<br>获得 10 额外残片<br>Earn +10 Fragments<br>when playing a Stellights song 
| frag_plus_10_<br>pack_stellights
|-
|-
| rowspan="2" | 11 || rowspan="2" | [[File:Partner eto icon.png|50px|left]] [[File:Partner eto awaken icon.png|50px|right]] || rowspan="2" | [[爱托]]<br>Eto || rowspan="2" | 平衡型<br>BALANCE || 在游玩 光芒之侧 的歌曲时<br>获得 5 额外残片<br>Earn +5 Fragments<br/>when playing a Light Side song || frag_plus_5_side_light
| rowspan="2" | 11 
| rowspan="2" | [[File:Partner eto icon.png|50px|left]] [[File:Partner eto awaken icon.png|50px|right]] 
| rowspan="2" | [[爱托]]<br>Eto 
| rowspan="2" | 平衡型<br>BALANCE 
| 在游玩 光芒之侧 的歌曲时<br>获得 5 额外残片<br>Earn +5 Fragments<br/>when playing a Light Side song 
| frag_plus_5_side_light
|-
|-
|获得残片奖励时<br>世界进度额外前进 7<br>World progress increased by<br/>7 if a Fragment reward is collected || eto_uncap
|获得残片奖励时<br>世界进度额外前进 7<br>World progress increased by<br/>7 if a Fragment reward is collected 
| eto_uncap
|-
|-
| rowspan="2" | 12 || rowspan="2" | [[File:Partner luna icon.png|50px|left]] [[File:Partner luna awaken icon.png|50px|right]] || rowspan="2" | [[露娜]]<br>Luna || rowspan="2" | 平衡型<br>BALANCE || 视觉 - 隐藏回忆率<br>VISUAL - Recollection Gauge is hidden || visual_hide_hp
| rowspan="2" | 12 
| rowspan="2" | [[File:Partner luna icon.png|50px|left]] [[File:Partner luna awaken icon.png|50px|right]] 
| rowspan="2" | [[露娜]]<br>Luna 
| rowspan="2" | 平衡型<br>BALANCE 
| 视觉 - 隐藏回忆率<br>VISUAL - Recollection Gauge is hidden 
| visual_hide_hp
|-
|-
|在歌曲限制格上游玩歌曲时<br>世界进度额外前进 7<br>World progress increased by<br/>7 when starting on a Restriction Step || luna_uncap
|在歌曲限制格上游玩歌曲时<br>世界进度额外前进 7<br>World progress increased by<br/>7 when starting on a Restriction Step 
| luna_uncap
|-
|-
| rowspan="2" | 13 || rowspan="2" | [[File:Partner shirabe icon.png|50px|left]] [[File:Partner shirabe awaken icon.png|50px|right]] || rowspan="2" | [[调]]<br>Shirabe || rowspan="2" | 平衡型<br>BALANCE || 在游玩 纷争之侧 的歌曲时<br>获得 5 额外残片<br>Earn +5 Fragments<br/>when playing a Conflict Side song || frag_plus_5_side_<br>conflict
| rowspan="2" | 13 
| rowspan="2" | [[File:Partner shirabe icon.png|50px|left]] [[File:Partner shirabe awaken icon.png|50px|right]] 
| rowspan="2" | [[调]]<br>Shirabe 
| rowspan="2" | 平衡型<br>BALANCE 
| 在游玩 纷争之侧 的歌曲时<br>获得 5 额外残片<br>Earn +5 Fragments<br/>when playing a Conflict Side song 
| frag_plus_5_side_<br>conflict
|-
|-
|在游玩歌曲时先支付等同于歌曲难度值的残片<br>获得「EX」或更高成绩时额外奖励10残片<br>Pay the chart level in Fragments on start<br/>Earn +10 Fragments on EX or above || shirabe_entry_fee
|在游玩歌曲时先支付等同于歌曲难度值的残片<br>获得「EX」或更高成绩时额外奖励10残片<br>Pay the chart level in Fragments on start<br/>Earn +10 Fragments on EX or above 
| shirabe_entry_fee
|-
|-
| 14 || [[File:Partner hikari zero icon.png|50px|center]] || [[光(Zero)]]<br>Hikari (Zero) || 挑战型<br>CHALLENGE || 流失音符时回忆率归零<br>Recollection Gauge set to 0 for LOST notes || challenge_fullcombo_<br>0gauge
| 14 
| [[File:Partner hikari zero icon.png|50px|center]] 
| [[光(Zero)]]<br>Hikari (Zero) 
| 挑战型<br>CHALLENGE 
| 流失音符时回忆率归零<br>Recollection Gauge set to 0 for LOST notes 
| challenge_fullcombo_<br>0gauge
|-
|-
| 17 || [[File:Partner tairitsu summer icon.png|50px|center]] || [[对立(夏日)]]<br>Tairitsu (Summer) || 平衡型<br>BALANCE || 镜像 - 所有的音符与音弧反转<br>MIRROR - All Notes and Arcs reversed || note_mirror
| 17 
| [[File:Partner tairitsu summer icon.png|50px|center]] 
| [[对立(夏日)]]<br>Tairitsu (Summer) 
| 平衡型<br>BALANCE 
| 镜像 - 所有的音符与音弧反转<br>MIRROR - All Notes and Arcs reversed 
| note_mirror
|-
|-
| 18 || [[File:Partner tairitsu & trin icon.png|50px|center]] || [[对立 & 托凛]]<br>Tairitsu & Trin || 平衡型<br>BALANCE || 视觉 - 在游玩[[Tone Sphere Collaboration|Tone Sphere]]曲目时,<br>显示「营养丰富」类的音符<br>VISUAL - 'Nutritious' note appearance<br/>when playing a [[Tone Sphere Collaboration|Tone Sphere]] song || visual_tomato_pack_<br>tonesphere
| 18 
| [[File:Partner tairitsu & trin icon.png|50px|center]] 
| [[对立 & 托凛]]<br>Tairitsu & Trin 
| 平衡型<br>BALANCE 
| 视觉 - 在游玩[[Tone Sphere Collaboration|Tone Sphere]]曲目时,<br>显示「营养丰富」类的音符<br>VISUAL - 'Nutritious' note appearance<br/>when playing a [[Tone Sphere Collaboration|Tone Sphere]] song 
| visual_tomato_pack_<br>tonesphere
|-
|-
| rowspan="2" | 19 || rowspan="2" | [[File:Partner ayu icon.png|50px|left]] [[File:Partner ayu awaken icon.png|50px|right]] || rowspan="2" | [[彩梦]]<br>Ayu || rowspan="2" | 平衡型<br>BALANCE || 歌曲游玩结束时奖励随机数量的残片<br>Random Fragment bonus upon<br/>completing song || frag_rng_ayu
| rowspan="2" | 19 
| rowspan="2" | [[File:Partner ayu icon.png|50px|left]] [[File:Partner ayu awaken icon.png|50px|right]] 
| rowspan="2" | [[彩梦]]<br>Ayu 
| rowspan="2" | 平衡型<br>BALANCE 
| 歌曲游玩结束时奖励随机数量的残片<br>Random Fragment bonus upon<br/>completing song 
| frag_rng_ayu
|-
|-
|世界进度在 +5 和 -5 之间随机增减<br>World Mode progress randomly increased<br/>or decreased between +5 and -5 || ayu_uncap
|世界进度在 +5 和 -5 之间随机增减<br>World Mode progress randomly increased<br/>or decreased between +5 and -5 
| ayu_uncap
|-
|-
| rowspan="2" | 21 || rowspan="2" | [[File:Partner yume icon.png|50px|left]] [[File:Partner yume awaken icon.png|50px|right]] || rowspan="2" | [[柚梅]]<br>Yume || rowspan="2" | 平衡型<br>BALANCE || 每达成 100 连击时,<br>最终残片奖励增加 1<br>Earn +1 Fragment(s)<br/>for each 100 combo reached || combo_100-frag_1
| rowspan="2" | 21 
| rowspan="2" | [[File:Partner yume icon.png|50px|left]] [[File:Partner yume awaken icon.png|50px|right]] 
| rowspan="2" | [[柚梅]]<br>Yume 
| rowspan="2" | 平衡型<br>BALANCE 
| 每达成 100 连击时,<br>最终残片奖励增加 1<br>Earn +1 Fragment(s)<br/>for each 100 combo reached 
| combo_100-frag_1
|-
|-
|以最高连击数为基准值获得最高 +10 残片<br>在通关时获得 +5 残片<br>Earn up to +10 Fragments based on Max Recall<br/>Earn +5 Fragments on Clear || frags_yume
|以最高连击数为基准值获得最高 +10 残片<br>在通关时获得 +5 残片<br>Earn up to +10 Fragments based on Max Recall<br/>Earn +5 Fragments on Clear 
| frags_yume
|-
|-
| 22 || [[File:Partner hikari & seine icon.png|50px|center]] || [[光 & 赛依娜]]<br>Hikari & Seine || 平衡型<br>BALANCE || 音频 - 游玩 [[Groove Coaster Collaboration|Groove Coaster]] 的曲目时<br>打击地面轨道会触发即兴演奏(AD-LIB)效果<br>AUDIO - Ad-lib effects on hitting floor lanes<br/>when playing a [[Groove Coaster Collaboration|Groove Coaster]] song || audio_gcemptyhit_<br>pack_groovecoaster
| 22 
| [[File:Partner hikari & seine icon.png|50px|center]] 
| [[光 & 赛依娜]]<br>Hikari & Seine 
| 平衡型<br>BALANCE 
| 音频 - 游玩 [[Groove Coaster Collaboration|Groove Coaster]] 的曲目时<br>打击地面轨道会触发即兴演奏(AD-LIB)效果<br>AUDIO - Ad-lib effects on hitting floor lanes<br/>when playing a [[Groove Coaster Collaboration|Groove Coaster]] song 
| audio_gcemptyhit_<br>pack_groovecoaster
|-
|-
| 23 || [[File:Partner saya icon.png|50px|center]] || [[咲弥]]<br>Saya || 平衡型<br>BALANCE || 击中音符后回忆率的变化增加<br>但判定为模糊(Far)时不会获取任何回忆率<br>Increased Recollection Rate change per note<br/>No Recollection Rate gain for FAR notes || gauge_saya
| 23 
| [[File:Partner saya icon.png|50px|center]] 
| [[咲弥]]<br>Saya 
| 平衡型<br>BALANCE 
| 击中音符后回忆率的变化增加<br>但判定为模糊(Far)时不会获取任何回忆率<br>Increased Recollection Rate change per note<br/>No Recollection Rate gain for FAR notes 
| gauge_saya
|-
|-
| 24 || [[File:Partner tairitsu & chuni penguin icon.png|50px|center]] || [[对立 & 中二企鹅(Grievous Lady)|对立 & 中二企鹅<br>(Grievous Lady)]]<br>Tairitsu & Chuni Penguin<br>(Grievous Lady) || 平衡型<br>BALANCE || CHUNITHM - 通关需求:7<br>CHUNITHM - Clear Requirement: 7 || gauge_chuni
| 24 
| [[File:Partner tairitsu & chuni penguin icon.png|50px|center]] 
| [[对立 & 中二企鹅(Grievous Lady)|对立 & 中二企鹅<br>(Grievous Lady)]]<br>Tairitsu & Chuni Penguin<br>(Grievous Lady) 
| 平衡型<br>BALANCE 
| CHUNITHM - 通关需求:7<br>CHUNITHM - Clear Requirement: 7 
| gauge_chuni
|-
|-
| 25 || [[File:Partner chuni penguin icon.png|50px|center]] || [[中二企鹅]]<br>Chuni Penguin || 平衡型<br>BALANCE || 纯粹回忆(满分)通关时额外获取 +14 残片<br>Earn +14 Fragments on<br/>Pure Memory (Max Score) || kantandeshou
| 25 
| [[File:Partner chuni penguin icon.png|50px|center]] 
| [[中二企鹅]]<br>Chuni Penguin 
| 平衡型<br>BALANCE 
| 纯粹回忆(满分)通关时额外获取 +14 残片<br>Earn +14 Fragments on<br/>Pure Memory (Max Score) 
| kantandeshou
|-
|-
| 26 || [[File:Partner haruna icon.png|50px|left]] [[File:Partner haruna awaken icon.png|50px|right]] || [[榛名]]<br>Haruna || 平衡型<br>BALANCE || 回忆率的初始数值变为 40%<br>回忆率增长倍数减少至 40%<br>Recollection Gauge starts at 40%<br/>Recollection Rate gain reduced to 40% || gauge_haruna
| 26 
| [[File:Partner haruna icon.png|50px|left]] [[File:Partner haruna awaken icon.png|50px|right]] 
| [[榛名]]<br>Haruna 
| 平衡型<br>BALANCE 
| 回忆率的初始数值变为 40%<br>回忆率增长倍数减少至 40%<br>Recollection Gauge starts at 40%<br/>Recollection Rate gain reduced to 40% 
| gauge_haruna
|-
|-
| 27 || [[File:Partner nono icon.png|50px|left]] [[File:Partner nono awaken icon.png|50px|right]] || [[诺诺]]<br>Nono || 平衡型<br>BALANCE || 获得 EX 或更高成绩时额外获取 +2525 残片<br>Earn +2525 Fragments for achieving<br/>EX grade or above || frags_nono
| 27 
| [[File:Partner nono icon.png|50px|left]] [[File:Partner nono awaken icon.png|50px|right]] 
| [[诺诺]]<br>Nono 
| 平衡型<br>BALANCE 
| 获得 EX 或更高成绩时额外获取 +2525 残片<br>Earn +2525 Fragments for achieving<br/>EX grade or above 
| frags_nono
|-
|-
| 30 || [[File:Partner kanae icon.png|50px|center]] || [[群愿]]<br>Kanae || 平衡型<br>BALANCE || 游玩 [[Sunset Radiance]] 歌曲时,<br>显示昼/夜主题<br>Day / Night appearance<br/>when playing a [[Sunset Radiance]] song || omatsuri_daynight
| 30 
| [[File:Partner kanae icon.png|50px|center]] 
| [[群愿]]<br>Kanae 
| 平衡型<br>BALANCE 
| 游玩 [[Sunset Radiance]] 歌曲时,<br>显示昼/夜主题<br>Day / Night appearance<br/>when playing a [[Sunset Radiance]] song 
| omatsuri_daynight
|-
|-
| 31 || [[File:Partner hikari fantasia icon.png|50px|center]] || [[光(Fantasia)]]<br>Hikari (Fantasia) || 平衡型<br>BALANCE || - || -
| 31 
| [[File:Partner hikari fantasia icon.png|50px|center]] 
| [[光(Fantasia)]]<br>Hikari (Fantasia) 
| 平衡型<br>BALANCE 
| - 
| -
|-
|-
| 32 || [[File:Partner tairitsu sonata icon.png|50px|center]] || [[对立(Sonata)]]<br>Tairitsu (Sonata) || 平衡型<br>BALANCE || - || -
| 32 
| [[File:Partner tairitsu sonata icon.png|50px|center]] 
| [[对立(Sonata)]]<br>Tairitsu (Sonata) 
| 平衡型<br>BALANCE 
| - 
| -
|-
|-
| 33 || [[File:Partner sia icon.png|50px|center]] || [[兮娅]]<br>Sia || 平衡型<br>BALANCE || 一定概率造成全曲谱面镜像<br>于镜像状态下通关时,奖励 5 额外残片<br>Randomly triggers MIRROR<br/>Gain +5 Fragments on MIRROR || sometimes(note_mirror<br>-frag_plus_5)<!--sometimes(note_mirror|frag_plus_5)-->
| 33 
| [[File:Partner sia icon.png|50px|center]] 
| [[兮娅]]<br>Sia 
| 平衡型<br>BALANCE 
| 一定概率造成全曲谱面镜像<br>于镜像状态下通关时,奖励 5 额外残片<br>Randomly triggers MIRROR<br/>Gain +5 Fragments on MIRROR 
| sometimes(note_mirror<br>-frag_plus_5)<!--sometimes(note_mirror|frag_plus_5)-->
|-
|-
| 38 || [[File:Partner saya etude icon.png|50px|center]] || [[咲弥(Etude)]]<br>Saya (Etude) || 平衡型<br>BALANCE || - || -
| 38 
| [[File:Partner saya etude icon.png|50px|center]] 
| [[咲弥(Etude)]]<br>Saya (Etude) 
| 平衡型<br>BALANCE 
| - 
| -
|-
|-
| 39 || [[File:Partner alice & tenniel icon.png|50px|center]] || [[爱丽丝 & 坦尼尔]]<br>Alice & Tenniel || 平衡型<br>BALANCE || 镜像 + 隐藏模糊(Far)判定<br>MIRROR + FAR judgments hidden || note_mirror-visual_<br>hide_far<!--note_mirror|visual_hide_far-->
| 39 
| [[File:Partner alice & tenniel icon.png|50px|center]] 
| [[爱丽丝 & 坦尼尔]]<br>Alice & Tenniel 
| 平衡型<br>BALANCE 
| 镜像 + 隐藏模糊(Far)判定<br>MIRROR + FAR judgments hidden 
| note_mirror-visual_<br>hide_far<!--note_mirror|visual_hide_far-->
|-
|-
| 40 || [[File:Partner luna & mia icon.png|50px|center]] || [[露娜 & 美亚]]<br>Luna & Mia || 平衡型<br>BALANCE || O.N.G.E.K.I. - 溢伤(Overdamage)额外<br>奖励残片<br>O.N.G.E.K.I. - Fragment reward on<br/>dealing Overdamage || frags_ongeki
| 40 
| [[File:Partner luna & mia icon.png|50px|center]] 
| [[露娜 & 美亚]]<br>Luna & Mia 
| 平衡型<br>BALANCE 
| O.N.G.E.K.I. - 溢伤(Overdamage)额外<br>奖励残片<br>O.N.G.E.K.I. - Fragment reward on<br/>dealing Overdamage 
| frags_ongeki
|-
|-
| 45 || [[File:Partner lagrange icon.png|50px|center]] || [[拉格兰]]<br>Lagrange || 平衡型<br>BALANCE || 当前分数将显示为<br>与距离最近评级的分数之差<br>Score displays distance<br/>to closest Grade threshold || skill_lagrange
| 45 
| [[File:Partner lagrange icon.png|50px|center]] 
| [[拉格兰]]<br>Lagrange 
| 平衡型<br>BALANCE 
| 当前分数将显示为<br>与距离最近评级的分数之差<br>Score displays distance<br/>to closest Grade threshold 
| skill_lagrange
|-
|-
| 46 || [[File:Partner linka icon.png|50px|center]] || [[凛可]]<br>Linka || 平衡型<br>BALANCE || 前10个流失(LOST)判定<br>不会减少回忆率<br>No Recollection Rate loss for<br/>the first 10 LOST notes || gauge_safe_10
| 46 
| [[File:Partner linka icon.png|50px|center]] 
| [[凛可]]<br>Linka 
| 平衡型<br>BALANCE 
| 前10个流失(LOST)判定<br>不会减少回忆率<br>No Recollection Rate loss for<br/>the first 10 LOST notes 
| gauge_safe_10
|-
|-
| 47 || [[File:Partner nami icon.png|50px|center]] || [[奈美]]<br>Nami || 平衡型<br>BALANCE || 每73个纯粹(PURE)判定获得1额外残片<br>每个流失(LOST)判定失去1残片<br>Earn 1 Fragment per 73 PURE notes<br/>Lose 1 Fragment per LOST note || frags_nami
| 47 
| [[File:Partner nami icon.png|50px|center]] 
| [[奈美]]<br>Nami 
| 平衡型<br>BALANCE 
| 每73个纯粹(PURE)判定获得1额外残片<br>每个流失(LOST)判定失去1残片<br>Earn 1 Fragment per 73 PURE notes<br/>Lose 1 Fragment per LOST note 
| frags_nami
|-
|-
| 48 || [[File:Partner saya & elizabeth icon.png|50px|center]] || [[咲弥 & 伊莉莎白|咲弥 & 伊丽莎白]]<br>Saya & Elizabeth || 平衡型<br>BALANCE || 获得+X额外残片(连续使用该搭档<br>游玩歌曲时获得的残片量随游玩次数上升)<br>Earn +X Fragments (increases for each<br/>consecutive play with this Partner) || skill_elizabeth
| 48 
| [[File:Partner saya & elizabeth icon.png|50px|center]] 
| [[咲弥 & 伊莉莎白|咲弥 & 伊丽莎白]]<br>Saya & Elizabeth 
| 平衡型<br>BALANCE 
| 获得+X额外残片(连续使用该搭档<br>游玩歌曲时获得的残片量随游玩次数上升)<br>Earn +X Fragments (increases for each<br/>consecutive play with this Partner) 
| skill_elizabeth
|-
|-
| 49 || [[File:Partner lily icon.png|50px|center]] || [[莉莉]]<br>Lily || 平衡型<br>BALANCE || 获得+X额外残片(连续使用其他搭档<br>游玩歌曲时获得的残片量随游玩次数上升)<br>Earn +X Fragments (increases for each<br/>consecutive play with other Partners) || skill_lily
| 49 
| [[File:Partner lily icon.png|50px|center]] 
| [[莉莉]]<br>Lily 
| 平衡型<br>BALANCE 
| 获得+X额外残片(连续使用其他搭档<br>游玩歌曲时获得的残片量随游玩次数上升)<br>Earn +X Fragments (increases for each<br/>consecutive play with other Partners) 
| skill_lily
|-
|-
| 51 || [[File:Partner alice & tenniel minuet icon.png|50px|center]] || [[爱丽丝 & 坦尼尔(Minuet)]]<br>Alice & Tenniel (Minuet) || 平衡型<br>BALANCE || - || -
| 51 
| [[File:Partner alice & tenniel minuet icon.png|50px|center]] 
| [[爱丽丝 & 坦尼尔(Minuet)]]<br>Alice & Tenniel (Minuet) 
| 平衡型<br>BALANCE 
| - 
| -
|-
|-
| 52 || [[File:Partner tairitsu elegy icon.png|50px|center]] || [[对立(Elegy)]]<br>Tairitsu (Elegy) || 平衡型<br>BALANCE || - || -
| 52 
| [[File:Partner tairitsu elegy icon.png|50px|center]] 
| [[对立(Elegy)]]<br>Tairitsu (Elegy) 
| 平衡型<br>BALANCE 
| - 
| -
|-
|-
| 53 || [[File:Partner marija icon.png|50px|center]] || [[玛莉嘉]]<br>Marija || 平衡型<br>BALANCE || MUSE DASH - 游玩Muse Dash歌曲时<br>天空音符将变为幽灵<br>MUSE DASH - Sky Notes become ghosts<br/>when playing a Muse Dash song || visual_ghost_skynotes
| 53 
| [[File:Partner marija icon.png|50px|center]] 
| [[玛莉嘉]]<br>Marija 
| 平衡型<br>BALANCE 
| MUSE DASH - 游玩Muse Dash歌曲时<br>天空音符将变为幽灵<br>MUSE DASH - Sky Notes become ghosts<br/>when playing a Muse Dash song 
| visual_ghost_skynotes
|-
|-
| 56 || [[File:Partner saki icon.png|50px|center]] || [[咲姬]]<br>Saki || 平衡型<br>BALANCE || O.N.G.E.K.I. - 通关歌曲时<br>根据准确率造成溢伤(Overdamage)<br>O.N.G.E.K.I. - On Track Complete,<br/>deal Overdamage based on accuracy || frags_ongeki_slash
| 56 
| [[File:Partner saki icon.png|50px|center]] 
| [[咲姬]]<br>Saki 
| 平衡型<br>BALANCE 
| O.N.G.E.K.I. - 通关歌曲时<br>根据准确率造成溢伤(Overdamage)<br>O.N.G.E.K.I. - On Track Complete,<br/>deal Overdamage based on accuracy 
| frags_ongeki_slash
|-
|-
| 58 || [[File:Partner amane icon.png|50px|center]] || [[天音]]<br>Amane || 挑战型<br>CHALLENGE || 不会触发速度与随机限制格,<br>但此时若成绩低于「EX」则世界模式进度减半<br>Ignore Speed and Random Restriction Steps,<br/>World progress halved below Grade EX || skill_amane
| 58 
| [[File:Partner amane icon.png|50px|center]] 
| [[天音]]<br>Amane 
| 挑战型<br>CHALLENGE 
| 不会触发速度与随机限制格,<br>但此时若成绩低于「EX」则世界模式进度减半<br>Ignore Speed and Random Restriction Steps,<br/>World progress halved below Grade EX 
| skill_amane
|-
|-
| 59 || [[File:Partner Kou(Winter) icon.png|50px|center]]<!--能不能按全小写无括号命名传上来--> || [[红(冬日)]]<br>Kou (Winter) || 平衡型<br>BALANCE || 所有搭档将现有残片的25%分享给红(总和为X)<br>残片在游玩一首歌曲后获得<br>Partners share 25% of their Fragments with Kou,<br/>received after playing a song (Total: X) || skill_kou_winter
| 59 
| [[File:Partner Kou(Winter) icon.png|50px|center]]<!--能不能按全小写无括号命名传上来--> 
| [[红(冬日)]]<br>Kou (Winter) 
| 平衡型<br>BALANCE 
| 所有搭档将现有残片的25%分享给红(总和为X)<br>残片在游玩一首歌曲后获得<br>Partners share 25% of their Fragments with Kou,<br/>received after playing a song (Total: X) 
| skill_kou_winter
|-
|-
| 60 || [[File:Partner Lagrange(Aria) icon.png|50px|center]] || [[拉格兰(Aria)]]<br>Lagrange (Aria) || 平衡型<br>BALANCE || - || -
| 60 
| [[File:Partner Lagrange(Aria) icon.png|50px|center]] 
| [[拉格兰(Aria)]]<br>Lagrange (Aria) 
| 平衡型<br>BALANCE 
| - 
| -
|-
|-
| 62 || [[File:Partner shama icon.png|50px|center]] || [[霞玛(大~宇~宙)]]<br>Shama (UNiVERSE) || 平衡型<br>BALANCE || 曲目开始时消耗10残片<br>每通关一首曲目获得一瓶牛奶<br>Pay 10 Fragments on start<br/>Gain 1 Milk on clear || skill_shama
| 62 
| [[File:Partner shama icon.png|50px|center]] 
| [[霞玛(大~宇~宙)]]<br>Shama (UNiVERSE) 
| 平衡型<br>BALANCE 
| 曲目开始时消耗10残片<br>每通关一首曲目获得一瓶牛奶<br>Pay 10 Fragments on start<br/>Gain 1 Milk on clear 
| skill_shama
|-
|-
| 63 || [[File:Partner milk icon.png|50px|center]] || [[米露可(大~宇~宙)]]<br>Milk (UNiVERSE) || 平衡型<br>BALANCE || 消耗全部牛奶(已拥有:X瓶)<br>每瓶牛奶能让得到100个残片的概率增加11%<br>Use all Milk (Current: X). Each Milk grants<br/>a +11% chance to gain 100 Fragments || skill_milk
| 63 
| [[File:Partner milk icon.png|50px|center]] 
| [[米露可(大~宇~宙)]]<br>Milk (UNiVERSE) 
| 平衡型<br>BALANCE 
| 消耗全部牛奶(已拥有:X瓶)<br>每瓶牛奶能让得到100个残片的概率增加11%<br>Use all Milk (Current: X). Each Milk grants<br/>a +11% chance to gain 100 Fragments 
| skill_milk
|-
|-
| 64 || [[File:Partner Shikoku icon.png|50px|center]] || [[紫黑]]<br>Shikoku || 挑战型<br>CHALLENGE || 困难 + 击中音符后回忆率的变化增加<br>HARD + Increased Recollection Rate<br/>change per note || skill_shikoku
| 64 
| [[File:Partner Shikoku icon.png|50px|center]] 
| [[紫黑]]<br>Shikoku 
| 挑战型<br>CHALLENGE 
| 困难 + 击中音符后回忆率的变化增加<br>HARD + Increased Recollection Rate<br/>change per note 
| skill_shikoku
|-
|-
| 65 || [[File:Partner Mika Yurisaki icon.png|50px|center]] || [[百合咲美香]]<br>Mika Yurisaki || 平衡型<br>BALANCE || 通关一首maimai曲目后<br>该角色的所有数值暂时翻倍<br>Stats are temporarily doubled<br/>upon clearing a maimai song || skill_mika
| 65 
| [[File:Partner Mika Yurisaki icon.png|50px|center]] 
| [[百合咲美香]]<br>Mika Yurisaki 
| 平衡型<br>BALANCE 
| 通关一首maimai曲目后<br>该角色的所有数值暂时翻倍<br>Stats are temporarily doubled<br/>upon clearing a maimai song 
| skill_mika
|-
|-
| 99 || [[File:Partner shirahime icon.png|50px|center]] || [[白姬]]<br>Shirahime || 平衡型<br>BALANCE || 通关一首「精选曲目」时<br>获得 10 额外残片<br>Earn +10 Fragments<br/>upon clearing a preferred song || frags_preferred_song
| 99 
| [[File:Partner shirahime icon.png|50px|center]] 
| [[白姬]]<br>Shirahime 
| 平衡型<br>BALANCE 
| 通关一首「精选曲目」时<br>获得 10 额外残片<br>Earn +10 Fragments<br/>upon clearing a preferred song 
| frags_preferred_song
|}
|}
<br>
<br>
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{| class="mw-table sortable mw-collapsible mw-made-collapsible mw-collapsed" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%"
{| class="mw-table sortable mw-collapsible mw-made-collapsible mw-collapsed" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%"
|-
|-
!style="position:-webkit-sticky;position:sticky;top:0;" | # 
! style="position:-webkit-sticky;position:sticky;top:0;" | # 
!style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 图标
! style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 图标
!style="min-width:200px;position:-webkit-sticky;position:sticky;top:0;" | 名称
! style="min-width:200px;position:-webkit-sticky;position:sticky;top:0;" | 名称
!style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 类型
! style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 类型
!style="min-width:300px;position:-webkit-sticky;position:sticky;top:0;" | 技能
! style="min-width:300px;position:-webkit-sticky;position:sticky;top:0;" | 技能
!style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID
! style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID
|-
|-
| 0 || [[File:Partner hikari icon.png|50px|left]] [[File:Partner hikari awaken icon.png|50px|right]] || [[光]]<br>Hikari || 支援型<br>SUPPORT || 简单 - 音符流失后的回忆率丢失程度减小<br>EASY - Recollection Rate loss reduced<br/>for LOST notes || gauge_easy
| 0 
| [[File:Partner hikari icon.png|50px|left]] [[File:Partner hikari awaken icon.png|50px|right]] 
| [[光]]<br>Hikari 
| 支援型<br>SUPPORT 
| 简单 - 音符流失后的回忆率丢失程度减小<br>EASY - Recollection Rate loss reduced<br/>for LOST notes 
| gauge_easy
|-
|-
| 9 || [[File:Partner hikari & fisica icon.png|50px|center]] || [[光 & 菲希卡]]<br>Hikari & Fisica || 支援型<br>SUPPORT || 简单 + 在游玩 Past / Present 的歌曲时<br>获得 15 额外残片<br>EASY + Earn +15 Fragments<br/>when playing a Past / Present song || gauge_easy-<br>frag_plus_15_pst&prs<!--gauge_easy|frag_plus_15_pst&prs-->
| 9 
| [[File:Partner hikari & fisica icon.png|50px|center]] 
| [[光 & 菲希卡]]<br>Hikari & Fisica 
| 支援型<br>SUPPORT 
| 简单 + 在游玩 Past / Present 的歌曲时<br>获得 15 额外残片<br>EASY + Earn +15 Fragments<br/>when playing a Past / Present song 
| gauge_easy-<br>frag_plus_15_pst&prs<!--gauge_easy|frag_plus_15_pst&prs-->
|-
|-
| rowspan="2" | 15 || rowspan="2" | [[File:Partner hikari fracture icon.png|50px|center]] || rowspan="2" | [[光(Fracture)]]<br>Hikari (Fracture) || ??? || rowspan="2" | 溢出 - 简单模式回忆率<br>但当回忆率到达100%后转变为困难<br>OVERFLOW - EASY Recollection Rate <br/>HARD upon reaching 100% Recollection || rowspan="2" | gauge_overflow
| rowspan="2" | 15 
| rowspan="2" | [[File:Partner hikari fracture icon.png|50px|center]] 
| rowspan="2" | [[光(Fracture)]]<br>Hikari (Fracture) 
| ??? 
| rowspan="2" | 溢出 - 简单模式回忆率<br>但当回忆率到达100%后转变为困难<br>OVERFLOW - EASY Recollection Rate <br/>HARD upon reaching 100% Recollection 
| rowspan="2" | gauge_overflow
|-
|-
|创世型<br>CREATOR
|创世型<br>CREATOR
|-
|-
| 16 || [[File:Partner hikari summer icon.png|50px|center]] || [[光(夏日)]]<br>Hikari (Summer) || 支援型<br>SUPPORT || 简单 + 所有的音符与音弧反转<br>EASY + All Notes and Arcs reversed || gauge_easy-note_mirror<!--gauge_easy|note_mirror-->
| 16 
| [[File:Partner hikari summer icon.png|50px|center]] 
| [[光(夏日)]]<br>Hikari (Summer) 
| 支援型<br>SUPPORT 
| 简单 + 所有的音符与音弧反转<br>EASY + All Notes and Arcs reversed 
| gauge_easy-note_mirror<!--gauge_easy|note_mirror-->
|-
|-
| 20 || [[File:Partner eto & luna winter icon.png|50px|center]] || [[爱托 & 露娜(冬日)]]<br>Eto & Luna (Winter) || 支援型<br>SUPPORT || 简单 - 回忆率的初始数值变为 30%<br>减少命中音符所获得的回忆率<br>EASY - Recollection Gauge starts at 30%<br/>Reduced Recollection Rate gain per note || gaugestart_30-<br>gaugegain_70<!--gaugestart_30|gaugegain_70-->
| 20 
| [[File:Partner eto & luna winter icon.png|50px|center]] 
| [[爱托 & 露娜(冬日)]]<br>Eto & Luna (Winter) 
| 支援型<br>SUPPORT 
| 简单 - 回忆率的初始数值变为 30%<br>减少命中音符所获得的回忆率<br>EASY - Recollection Gauge starts at 30%<br/>Reduced Recollection Rate gain per note 
| gaugestart_30-<br>gaugegain_70<!--gaugestart_30|gaugegain_70-->
|-
|-
| 34 || [[File:Partner doroc icon.png|50px|center]] || [[DORO*C]]<br>DORO*C || 平衡型<br>BALANCE || 回忆率的读数将决定最终通关评级<br>(获得 A 级或以下评分则为通关失败)<br>Recollection Gauge measures Grade<br/>(Track Lost on Grade A or below) || scoreclear_aa-visual_<br>scoregauge<!--scoreclear_aa|visual_scoregauge-->
| 34 
| [[File:Partner doroc icon.png|50px|center]] 
| [[DORO*C]]<br>DORO*C 
| 平衡型<br>BALANCE 
| 回忆率的读数将决定最终通关评级<br>(获得 A 级或以下评分则为通关失败)<br>Recollection Gauge measures Grade<br/>(Track Lost on Grade A or below) 
| scoreclear_aa-visual_<br>scoregauge<!--scoreclear_aa|visual_scoregauge-->
|-
|-
| 44 || [[File:Partner mir icon.png|50px|center]] || [[迷尔]]<br>Mir || 支援型<br>SUPPORT || 提高初始回忆率增长倍数<br>增长倍数会随着歌曲进行逐渐下降<br>Recollection Rate gain increased,<br/>but decreases with song progress || gauge_exhaustion
| 44 
| [[File:Partner mir icon.png|50px|center]] 
| [[迷尔]]<br>Mir 
| 支援型<br>SUPPORT 
| 提高初始回忆率增长倍数<br>增长倍数会随着歌曲进行逐渐下降<br>Recollection Rate gain increased,<br/>but decreases with song progress 
| gauge_exhaustion
|-
|-
| 50 || [[File:Partner kanae midsummer icon.png|50px|center]] || [[群愿(盛夏)]]<br>Kanae (Midsummer) || 平衡型<br>BALANCE || 简单 + 歌曲开始时支付10残片<br>此技能在夜晚会改变<br>EASY + Pay 10 Fragments on start<br/>This skill changes during the night || skill_kanae_midsummer
| 50 
| [[File:Partner kanae midsummer icon.png|50px|center]] 
| [[群愿(盛夏)]]<br>Kanae (Midsummer) 
| 平衡型<br>BALANCE 
| 简单 + 歌曲开始时支付10残片<br>此技能在夜晚会改变<br>EASY + Pay 10 Fragments on start<br/>This skill changes during the night 
| skill_kanae_midsummer
|-
|-
| 68 || [[File:Partner nami twilight icon.png|50px|center]] || [[奈美(暮光)]]<br>Nami (Twilight) || 支援型<br>SUPPORT || 简单 + 回忆率不会减少<br>但回忆率增加速度大幅放缓 || skill_nami_twilight
| 68 
| [[File:Partner nami twilight icon.png|50px|center]] 
| [[奈美(暮光)]]<br>Nami (Twilight) 
| 支援型<br>SUPPORT 
| 简单 + 回忆率不会减少<br>但回忆率增加速度大幅放缓 
| skill_nami_twilight
|}
|}
<br>
<br>
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{| class="mw-table sortable mw-collapsible mw-made-collapsible mw-collapsed" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%"
{| class="mw-table sortable mw-collapsible mw-made-collapsible mw-collapsed" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%"
|-
|-
!style="position:-webkit-sticky;position:sticky;top:0;" | # 
! style="position:-webkit-sticky;position:sticky;top:0;" | # 
!style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 图标
! style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 图标
!style="min-width:200px;position:-webkit-sticky;position:sticky;top:0;" | 名称
! style="min-width:200px;position:-webkit-sticky;position:sticky;top:0;" | 名称
!style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 类型
! style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 类型
!style="min-width:275px;position:-webkit-sticky;position:sticky;top:0;" | 技能
! style="min-width:275px;position:-webkit-sticky;position:sticky;top:0;" | 技能
!style="min-width:175px;position:-webkit-sticky;position:sticky;top:0;" | 对应地图
! style="min-width:175px;position:-webkit-sticky;position:sticky;top:0;" | 对应地图
|-
|-
| 0 || [[File:Partner hikari icon.png|50px|left]] [[File:Partner hikari awaken icon.png|50px|right]] || [[光]]<br>Hikari || 支援型<br>SUPPORT || 简单 - 音符流失后的回忆率丢失程度减小<br>EASY - Recollection Rate loss reduced<br/>for LOST notes || [[世界模式地图详表_(移动版)#Beyond:Vexaria|Vexaria]]<br>[[世界模式地图详表_(移动版)#Beyond:Fairytale|Fairytale]]<br>[[世界模式地图详表_(移动版)#Beyond:Infinity Heaven|Infinity Heaven]]<br>[[世界模式地图详表_(移动版)#Beyond:GOODTEK (Arcaea Edit)|GOODTEK (Arcaea Edit)]]<br>[[世界模式地图详表_(移动版)#Beyond:Lumia|Lumia]]<br>[[世界模式地图详表_(移动版)#Beyond:Lost Civilization|Lost Civilization]]<br>[[世界模式地图详表_(移动版)#Beyond:Kanagawa Cyber Culvert|Kanagawa Cyber Culvert]]<br>[[世界模式地图详表_(移动版)#Beyond:Shades of Light in a Transcendent Realm|Shades of Light in<br> a Transcendent Realm]]
| 0 
| [[File:Partner hikari icon.png|50px|left]] [[File:Partner hikari awaken icon.png|50px|right]] 
| [[光]]<br>Hikari 
| 支援型<br>SUPPORT 
| 简单 - 音符流失后的回忆率丢失程度减小<br>EASY - Recollection Rate loss reduced<br/>for LOST notes 
| [[世界模式地图详表_(移动版)#Beyond:Vexaria|Vexaria]]<br>[[世界模式地图详表_(移动版)#Beyond:Fairytale|Fairytale]]<br>[[世界模式地图详表_(移动版)#Beyond:Infinity Heaven|Infinity Heaven]]<br>[[世界模式地图详表_(移动版)#Beyond:GOODTEK (Arcaea Edit)|GOODTEK (Arcaea Edit)]]<br>[[世界模式地图详表_(移动版)#Beyond:Lumia|Lumia]]<br>[[世界模式地图详表_(移动版)#Beyond:Lost Civilization|Lost Civilization]]<br>[[世界模式地图详表_(移动版)#Beyond:Kanagawa Cyber Culvert|Kanagawa Cyber Culvert]]<br>[[世界模式地图详表_(移动版)#Beyond:Shades of Light in a Transcendent Realm|Shades of Light in<br> a Transcendent Realm]]
|-
|-
| 1 || [[File:Partner tairitsu icon.png|50px|left]] [[File:Partner tairitsu awaken icon.png|50px|right]] || [[对立]]<br>Tairitsu || 平衡型<br>BALANCE || - || [[世界模式地图详表_(移动版)#Beyond:Vexaria|Vexaria]]<br>[[世界模式地图详表_(移动版)#Beyond:Fairytale|Fairytale]]<br>[[世界模式地图详表_(移动版)#Beyond:Infinity Heaven|Infinity Heaven]]<br>[[世界模式地图详表_(移动版)#Beyond:GOODTEK (Arcaea Edit)|GOODTEK (Arcaea Edit)]]<br>[[世界模式地图详表_(移动版)#Beyond:Dement ~after legend~|Dement ~after legend~]]<br>[[世界模式地图详表_(移动版)#Beyond:Purgatorium|Purgatorium]]<br>[[世界模式地图详表_(移动版)#Beyond:Lost Civilization|Lost Civilization]]<br>[[世界模式地图详表_(移动版)#Beyond:qualia -ideaesthesia-|qualia -ideaesthesia-]]<br>[[世界模式地图详表_(移动版)#Beyond:Shades of Light in a Transcendent Realm|Shades of Light in<br> a Transcendent Realm]]
| 1 
| [[File:Partner tairitsu icon.png|50px|left]] [[File:Partner tairitsu awaken icon.png|50px|right]] 
| [[对立]]<br>Tairitsu 
| 平衡型<br>BALANCE 
| - 
| [[世界模式地图详表_(移动版)#Beyond:Vexaria|Vexaria]]<br>[[世界模式地图详表_(移动版)#Beyond:Fairytale|Fairytale]]<br>[[世界模式地图详表_(移动版)#Beyond:Infinity Heaven|Infinity Heaven]]<br>[[世界模式地图详表_(移动版)#Beyond:GOODTEK (Arcaea Edit)|GOODTEK (Arcaea Edit)]]<br>[[世界模式地图详表_(移动版)#Beyond:Dement ~after legend~|Dement ~after legend~]]<br>[[世界模式地图详表_(移动版)#Beyond:Purgatorium|Purgatorium]]<br>[[世界模式地图详表_(移动版)#Beyond:Lost Civilization|Lost Civilization]]<br>[[世界模式地图详表_(移动版)#Beyond:qualia -ideaesthesia-|qualia -ideaesthesia-]]<br>[[世界模式地图详表_(移动版)#Beyond:Shades of Light in a Transcendent Realm|Shades of Light in<br> a Transcendent Realm]]
|-
|-
| rowspan="2" | 2 || rowspan="2" | [[File:Partner kou icon.png|50px|left]] [[File:Partner kou awaken icon.png|50px|right]] || rowspan="2" | [[红]]<br>Kou || rowspan="2" | 平衡型<br>BALANCE || - || rowspan="2" | [[世界模式地图详表_(移动版)#Beyond:Red and Blue|Red and Blue and Green]]<br>[[世界模式地图详表_(移动版)#Beyond:Party Vinyl|Party Vinyl]]
| rowspan="2" | 2 
| rowspan="2" | [[File:Partner kou icon.png|50px|left]] [[File:Partner kou awaken icon.png|50px|right]] 
| rowspan="2" | [[红]]<br>Kou 
| rowspan="2" | 平衡型<br>BALANCE 
| - 
| rowspan="2" | [[世界模式地图详表_(移动版)#Beyond:Red and Blue|Red and Blue and Green]]<br>[[世界模式地图详表_(移动版)#Beyond:Party Vinyl|Party Vinyl]]
|-
|-
|以歌曲结算成绩为基准值<br>获得最高 +20% 的残片奖励<br>Earn up to +20% Fragments<br/>based on score
|以歌曲结算成绩为基准值<br>获得最高 +20% 的残片奖励<br>Earn up to +20% Fragments<br/>based on score
|-
|-
| 3 || [[File:Partner sapphire icon.png|50px|center]] || [[萨菲亚]]<br>Sapphire || 平衡型<br>BALANCE || - || [[世界模式地图详表_(移动版)#Beyond:Red and Blue|Red and Blue and Green]]
| 3 
| [[File:Partner sapphire icon.png|50px|center]] 
| [[萨菲亚]]<br>Sapphire 
| 平衡型<br>BALANCE 
| - 
| [[世界模式地图详表_(移动版)#Beyond:Red and Blue|Red and Blue and Green]]
|-
|-
| rowspan="2" | 4 || rowspan="2" | [[File:Partner lethe icon.png|50px|left]] [[File:Partner lethe awaken icon.png|50px|right]] || rowspan="2" | [[忘却]]<br>Lethe || rowspan="2" | 平衡型<br>BALANCE || 镜像 - 所有的音符与音弧反转<br>MIRROR - All Notes and Arcs reversed || rowspan="2" | [[世界模式地图详表_(移动版)#Beyond:Moonheart|Moonheart]]
| rowspan="2" | 4 
| rowspan="2" | [[File:Partner lethe icon.png|50px|left]] [[File:Partner lethe awaken icon.png|50px|right]] 
| rowspan="2" | [[忘却]]<br>Lethe 
| rowspan="2" | 平衡型<br>BALANCE 
| 镜像 - 所有的音符与音弧反转<br>MIRROR - All Notes and Arcs reversed 
| rowspan="2" | [[世界模式地图详表_(移动版)#Beyond:Moonheart|Moonheart]]
|-
|-
|遗缺的感知<br>Sense of Incompleteness
|遗缺的感知<br>Sense of Incompleteness
|-
|-
| 6 || [[File:Partner tairitsu axium icon.png|50px|center]] || [[对立(Axium)]]<br>Tairitsu (Axium) || 平衡型<br>BALANCE || - || [[世界模式地图详表_(移动版)#Beyond:qualia -ideaesthesia|qualia -ideaesthesia-]]
| 6 
| [[File:Partner tairitsu axium icon.png|50px|center]] 
| [[对立(Axium)]]<br>Tairitsu (Axium) 
| 平衡型<br>BALANCE 
| - 
| [[世界模式地图详表_(移动版)#Beyond:qualia -ideaesthesia|qualia -ideaesthesia-]]
|-
|-
| 7 || [[File:Partner tairitsu grievous lady icon.png|50px|center]] || [[对立(Grievous Lady)]]<br>Tairitsu (Grievous Lady) || 挑战型<br>CHALLENGE || 困难 - 回忆率归零后直接判定为乐曲失败<br>HARD - Track Lost when Recollection Rate<br/>reaches 0% || [[世界模式地图详表_(移动版)#Beyond:qualia -ideaesthesia-|qualia -ideaesthesia-]]<br>[[世界模式地图详表_(移动版)#Beyond:PRAGMATISM|PRAGMATISM<br>-RESURRECTION-]]<br>[[世界模式地图详表_(移动版)#Beyond:Ignotus|Ignotus Afterburn]]<br>[[世界模式地图详表_(移动版)#Beyond:trappola bewitching|trappola bewitching]]
| 7 
| [[File:Partner tairitsu grievous lady icon.png|50px|center]] 
| [[对立(Grievous Lady)]]<br>Tairitsu (Grievous Lady) 
| 挑战型<br>CHALLENGE 
| 困难 - 回忆率归零后直接判定为乐曲失败<br>HARD - Track Lost when Recollection Rate<br/>reaches 0% 
| [[世界模式地图详表_(移动版)#Beyond:qualia -ideaesthesia-|qualia -ideaesthesia-]]<br>[[世界模式地图详表_(移动版)#Beyond:PRAGMATISM|PRAGMATISM<br>-RESURRECTION-]]<br>[[世界模式地图详表_(移动版)#Beyond:Ignotus|Ignotus Afterburn]]<br>[[世界模式地图详表_(移动版)#Beyond:trappola bewitching|trappola bewitching]]
|-
|-
| rowspan="2" | 10 || rowspan="2" | [[File:Partner ilith icon.png|50px|left]] [[File:Partner ilith awaken icon.png|50px|right]] || rowspan="2" | [[依莉丝]]<br>Ilith || rowspan="2" | 挑战型<br>CHALLENGE || 困难 + 在 Track Lost 时丢失 100 残片<br>HARD + Lose %@ Fragments on Track Lost || rowspan="2" | [[世界模式地图详表_(移动版)#Beyond:trappola bewitching|trappola bewitching]]
| rowspan="2" | 10 
| rowspan="2" | [[File:Partner ilith icon.png|50px|left]] [[File:Partner ilith awaken icon.png|50px|right]] 
| rowspan="2" | [[依莉丝]]<br>Ilith 
| rowspan="2" | 挑战型<br>CHALLENGE 
| 困难 + 在 Track Lost 时丢失 100 残片<br>HARD + Lose %@ Fragments on Track Lost 
| rowspan="2" | [[世界模式地图详表_(移动版)#Beyond:trappola bewitching|trappola bewitching]]
|-
|-
| 困难 + 流失判定时有6%概率丢失6倍回忆率<br>曲目通关时获得+6步数加成<br>HARD + 6% chance to lose 6x Recollection Rate<br/>STEP increased by 6 on clear
| 困难 + 流失判定时有6%概率丢失6倍回忆率<br>曲目通关时获得+6步数加成<br>HARD + 6% chance to lose 6x Recollection Rate<br/>STEP increased by 6 on clear
|-
|-
| rowspan="2" | 11 || rowspan="2" | [[File:Partner eto icon.png|50px|left]] [[File:Partner eto awaken icon.png|50px|right]] || rowspan="2" | [[爱托]]<br>Eto || rowspan="2" | 平衡型<br>BALANCE || 在游玩 光芒之侧 的歌曲时<br>获得 5 额外残片<br>Earn +5 Fragments<br/>when playing a Light Side song || rowspan="2" | [[世界模式地图详表_(移动版)#Beyond:next to you|next to you]]
| rowspan="2" | 11 
| rowspan="2" | [[File:Partner eto icon.png|50px|left]] [[File:Partner eto awaken icon.png|50px|right]] 
| rowspan="2" | [[爱托]]<br>Eto 
| rowspan="2" | 平衡型<br>BALANCE 
| 在游玩 光芒之侧 的歌曲时<br>获得 5 额外残片<br>Earn +5 Fragments<br/>when playing a Light Side song 
| rowspan="2" | [[世界模式地图详表_(移动版)#Beyond:next to you|next to you]]
|-
|-
|获得残片奖励时<br>世界进度额外前进 7<br>World progress increased by<br/>7 if a Fragment reward is collected
|获得残片奖励时<br>世界进度额外前进 7<br>World progress increased by<br/>7 if a Fragment reward is collected
|-
|-
| rowspan="2" | 12 || rowspan="2" | [[File:Partner luna icon.png|50px|left]] [[File:Partner luna awaken icon.png|50px|right]] || rowspan="2" | [[露娜]]<br>Luna || rowspan="2" | 平衡型<br>BALANCE || 视觉 - 隐藏回忆率<br>VISUAL - Recollection Gauge is hidden || rowspan="2" | [[世界模式地图详表_(移动版)#Beyond:next to you|next to you]]<br>[[世界模式地图详表_(移动版)#Beyond:singularity|Singularity VVVIP]]
| rowspan="2" | 12 
| rowspan="2" | [[File:Partner luna icon.png|50px|left]] [[File:Partner luna awaken icon.png|50px|right]] 
| rowspan="2" | [[露娜]]<br>Luna 
| rowspan="2" | 平衡型<br>BALANCE 
| 视觉 - 隐藏回忆率<br>VISUAL - Recollection Gauge is hidden 
| rowspan="2" | [[世界模式地图详表_(移动版)#Beyond:next to you|next to you]]<br>[[世界模式地图详表_(移动版)#Beyond:singularity|Singularity VVVIP]]
|-
|-
|在歌曲限制格上游玩歌曲时<br>世界进度额外前进 7<br>World progress increased by<br/>7 when starting on a Restriction Step
|在歌曲限制格上游玩歌曲时<br>世界进度额外前进 7<br>World progress increased by<br/>7 when starting on a Restriction Step
|-
|-
| rowspan="2" | 13 || rowspan="2" | [[File:Partner shirabe icon.png|50px|left]] [[File:Partner shirabe awaken icon.png|50px|right]] || rowspan="2" | [[调]]<br>Shirabe || rowspan="2" | 平衡型<br>BALANCE || 在游玩 纷争之侧 的歌曲时<br>获得 5 额外残片<br>Earn +5 Fragments<br/>when playing a Conflict Side song || rowspan="2" | [[世界模式地图详表_(移动版)#Beyond:Dement ~after legend~|Dement ~after legend~]]<br>[[世界模式地图详表_(移动版)#Beyond:Purgatorium|Purgatorium]]
| rowspan="2" | 13 
| rowspan="2" | [[File:Partner shirabe icon.png|50px|left]] [[File:Partner shirabe awaken icon.png|50px|right]] 
| rowspan="2" | [[调]]<br>Shirabe 
| rowspan="2" | 平衡型<br>BALANCE 
| 在游玩 纷争之侧 的歌曲时<br>获得 5 额外残片<br>Earn +5 Fragments<br/>when playing a Conflict Side song 
| rowspan="2" | [[世界模式地图详表_(移动版)#Beyond:Dement ~after legend~|Dement ~after legend~]]<br>[[世界模式地图详表_(移动版)#Beyond:Purgatorium|Purgatorium]]
|-
|-
|在游玩歌曲时先支付等同于歌曲难度值的残片<br>获得「EX」或更高成绩时额外奖励10残片<br>Pay the chart level in Fragments on start<br/>Earn +10 Fragments on EX or above
|在游玩歌曲时先支付等同于歌曲难度值的残片<br>获得「EX」或更高成绩时额外奖励10残片<br>Pay the chart level in Fragments on start<br/>Earn +10 Fragments on EX or above
|-
|-
| 14 || [[File:Partner hikari zero icon.png|50px|center]] || [[光(Zero)]]<br>Hikari (Zero) || 挑战型<br>CHALLENGE || 流失音符时回忆率归零<br>Recollection Gauge set to 0 for LOST notes || [[世界模式地图详表_(移动版)#Beyond:Lumia|Lumia]]<br>[[世界模式地图详表_(移动版)#Beyond:Kanagawa Cyber Culvert|Kanagawa Cyber Culvert]]
| 14 
| [[File:Partner hikari zero icon.png|50px|center]] 
| [[光(Zero)]]<br>Hikari (Zero) 
| 挑战型<br>CHALLENGE 
| 流失音符时回忆率归零<br>Recollection Gauge set to 0 for LOST notes 
| [[世界模式地图详表_(移动版)#Beyond:Lumia|Lumia]]<br>[[世界模式地图详表_(移动版)#Beyond:Kanagawa Cyber Culvert|Kanagawa Cyber Culvert]]
|-
|-
| rowspan="2" | 15 || rowspan="2" | [[File:Partner hikari fracture icon.png|50px|center]] || rowspan="2" | [[光(Fracture)]]<br>Hikari (Fracture) || ??? || rowspan="2" | 溢出 - 简单模式回忆率<br>但当回忆率到达100%后转变为困难<br>OVERFLOW - EASY Recollection Rate <br/>HARD upon reaching 100% Recollection || rowspan="2" | [[世界模式地图详表_(移动版)#Beyond:Lumia|Lumia]]<br>[[世界模式地图详表_(移动版)#Beyond:Kanagawa Cyber Culvert|Kanagawa Cyber Culvert]]<br>[[世界模式地图详表_(移动版)#Beyond:PRAGMATISM|PRAGMATISM<br>-RESURRECTION-]]<br>[[世界模式地图详表_(移动版)#Beyond:Ignotus|Ignotus Afterburn]]
| rowspan="2" | 15 
| rowspan="2" | [[File:Partner hikari fracture icon.png|50px|center]] 
| rowspan="2" | [[光(Fracture)]]<br>Hikari (Fracture) 
| ??? 
| rowspan="2" | 溢出 - 简单模式回忆率<br>但当回忆率到达100%后转变为困难<br>OVERFLOW - EASY Recollection Rate <br/>HARD upon reaching 100% Recollection 
| rowspan="2" | [[世界模式地图详表_(移动版)#Beyond:Lumia|Lumia]]<br>[[世界模式地图详表_(移动版)#Beyond:Kanagawa Cyber Culvert|Kanagawa Cyber Culvert]]<br>[[世界模式地图详表_(移动版)#Beyond:PRAGMATISM|PRAGMATISM<br>-RESURRECTION-]]<br>[[世界模式地图详表_(移动版)#Beyond:Ignotus|Ignotus Afterburn]]
|-
|-
|创世型<br>CREATOR
|创世型<br>CREATOR
|-
|-
| 16 || [[File:Partner hikari summer icon.png|50px|center]] || [[光(夏日)]]<br>Hikari (Summer) || 支援型<br>SUPPORT || 简单 + 所有的音符与音弧反转<br>EASY + All Notes and Arcs reversed || [[世界模式地图详表_(移动版)#Beyond:Lumia|Lumia]]<br>[[世界模式地图详表_(移动版)#Beyond:Kanagawa Cyber Culvert|Kanagawa Cyber Culvert]]
| 16 
| [[File:Partner hikari summer icon.png|50px|center]] 
| [[光(夏日)]]<br>Hikari (Summer) 
| 支援型<br>SUPPORT 
| 简单 + 所有的音符与音弧反转<br>EASY + All Notes and Arcs reversed 
| [[世界模式地图详表_(移动版)#Beyond:Lumia|Lumia]]<br>[[世界模式地图详表_(移动版)#Beyond:Kanagawa Cyber Culvert|Kanagawa Cyber Culvert]]
|-
|-
| 17 || [[File:Partner tairitsu summer icon.png|50px|center]] || [[对立(夏日)]]<br>Tairitsu (Summer) || 平衡型<br>BALANCE || 镜像 - 所有的音符与音弧反转<br>MIRROR - All Notes and Arcs reversed || [[世界模式地图详表_(移动版)#Beyond:qualia -ideaesthesia-|qualia -ideaesthesia-]]
| 17 
| [[File:Partner tairitsu summer icon.png|50px|center]] 
| [[对立(夏日)]]<br>Tairitsu (Summer) 
| 平衡型<br>BALANCE 
| 镜像 - 所有的音符与音弧反转<br>MIRROR - All Notes and Arcs reversed 
| [[世界模式地图详表_(移动版)#Beyond:qualia -ideaesthesia-|qualia -ideaesthesia-]]
|-
|-
| 20 || [[File:Partner eto & luna winter icon.png|50px|center]] || [[爱托 & 露娜(冬日)]]<br>Eto & Luna (Winter) || 支援型<br>SUPPORT || 简单 - 回忆率的初始数值变为 30%<br>减少命中音符所获得的回忆率<br>EASY - Recollection Gauge starts at 30%<br/>Reduced Recollection Rate gain per note || [[世界模式地图详表_(移动版)#Beyond:Party Vinyl|Party Vinyl]]
| 20 
| [[File:Partner eto & luna winter icon.png|50px|center]] 
| [[爱托 & 露娜(冬日)]]<br>Eto & Luna (Winter) 
| 支援型<br>SUPPORT 
| 简单 - 回忆率的初始数值变为 30%<br>减少命中音符所获得的回忆率<br>EASY - Recollection Gauge starts at 30%<br/>Reduced Recollection Rate gain per note 
| [[世界模式地图详表_(移动版)#Beyond:Party Vinyl|Party Vinyl]]
|-
|-
| rowspan="2" | 21 || rowspan="2" | [[File:Partner yume icon.png|50px|left]] [[File:Partner yume awaken icon.png|50px|right]] || rowspan="2" | [[柚梅]]<br>Yume || rowspan="2" | 平衡型<br>BALANCE || 每达成 100 连击时,<br>最终残片奖励增加 1<br>Earn +1 Fragment(s)<br/>for each 100 combo reached || rowspan="2" | [[世界模式地图详表_(移动版)#Beyond:MERLIN|MERLIN]]<br>[[世界模式地图详表_(移动版)#Beyond:OMAKENO Stroke|OMAKENO Stroke]]
| rowspan="2" | 21 
| rowspan="2" | [[File:Partner yume icon.png|50px|left]] [[File:Partner yume awaken icon.png|50px|right]] 
| rowspan="2" | [[柚梅]]<br>Yume 
| rowspan="2" | 平衡型<br>BALANCE 
| 每达成 100 连击时,<br>最终残片奖励增加 1<br>Earn +1 Fragment(s)<br/>for each 100 combo reached 
| rowspan="2" | [[世界模式地图详表_(移动版)#Beyond:MERLIN|MERLIN]]<br>[[世界模式地图详表_(移动版)#Beyond:OMAKENO Stroke|OMAKENO Stroke]]
|-
|-
|以最高连击数为基准值获得最高 +10 残片<br>在通关时获得 +5 残片<br>Earn up to +10 Fragments based on Max Recall<br/>Earn +5 Fragments on Clear
| 以最高连击数为基准值获得最高 +10 残片<br>在通关时获得 +5 残片<br>Earn up to +10 Fragments based on Max Recall<br/>Earn +5 Fragments on Clear
|-
|-
| 22 || [[File:Partner hikari & seine icon.png|50px|center]] || [[光 & 赛依娜]]<br>Hikari & Seine || 平衡型<br>BALANCE || 音频 - 游玩 [[Groove Coaster Collaboration|Groove Coaster]] 的曲目时<br>打击地面轨道会触发即兴演奏(AD-LIB)效果<br>AUDIO - Ad-lib effects on hitting floor lanes<br/>when playing a [[Groove Coaster Collaboration|Groove Coaster]] song || [[世界模式地图详表_(移动版)#Beyond:MERLIN|MERLIN]]<br>[[世界模式地图详表_(移动版)#Beyond:OMAKENO Stroke|OMAKENO Stroke]]
| 22 
| [[File:Partner hikari & seine icon.png|50px|center]] 
| [[光 & 赛依娜]]<br>Hikari & Seine 
| 平衡型<br>BALANCE 
| 音频 - 游玩 [[Groove Coaster Collaboration|Groove Coaster]] 的曲目时<br>打击地面轨道会触发即兴演奏(AD-LIB)效果<br>AUDIO - Ad-lib effects on hitting floor lanes<br/>when playing a [[Groove Coaster Collaboration|Groove Coaster]] song 
| [[世界模式地图详表_(移动版)#Beyond:MERLIN|MERLIN]]<br>[[世界模式地图详表_(移动版)#Beyond:OMAKENO Stroke|OMAKENO Stroke]]
|-
|-
| 23 || [[File:Partner saya icon.png|50px|center]] || [[咲弥]]<br>Saya || 平衡型<br>BALANCE || 击中音符后回忆率的变化增加<br>但判定为模糊(Far)时不会获取任何回忆率<br>Increased Recollection Rate change per note<br/>No Recollection Rate gain for FAR notes || [[世界模式地图详表_(移动版)#Beyond:Bookmaker (2D Version)|Bookmaker (2D Version)]]<br>[[世界模式地图详表_(移动版)#Beyond:Antithese|Antithese]]<br>[[世界模式地图详表_(移动版)#Beyond:Red and Blue|Red and Blue and Green]]
| 23 
| [[File:Partner saya icon.png|50px|center]] 
| [[咲弥]]<br>Saya 
| 平衡型<br>BALANCE 
| 击中音符后回忆率的变化增加<br>但判定为模糊(Far)时不会获取任何回忆率<br>Increased Recollection Rate change per note<br/>No Recollection Rate gain for FAR notes 
| [[世界模式地图详表_(移动版)#Beyond:Bookmaker (2D Version)|Bookmaker (2D Version)]]<br>[[世界模式地图详表_(移动版)#Beyond:Antithese|Antithese]]<br>[[世界模式地图详表_(移动版)#Beyond:Red and Blue|Red and Blue and Green]]
|-
|-
| 30 || [[File:Partner kanae icon.png|50px|center]] || [[群愿]]<br>Kanae || 平衡型<br>BALANCE || 游玩 [[Sunset Radiance]] 歌曲时,<br>显示昼/夜主题<br>Day / Night appearance<br/>when playing a [[Sunset Radiance]] song || [[世界模式地图详表_(移动版)#Beyond:FREEF4LL|FREEF4LL]]
| 30 
| [[File:Partner kanae icon.png|50px|center]] 
| [[群愿]]<br>Kanae 
| 平衡型<br>BALANCE 
| 游玩 [[Sunset Radiance]] 歌曲时,<br>显示昼/夜主题<br>Day / Night appearance<br/>when playing a [[Sunset Radiance]] song 
| [[世界模式地图详表_(移动版)#Beyond:FREEF4LL|FREEF4LL]]
|-
|-
| 34 || [[File:Partner doroc icon.png|50px|center]] || [[DORO*C]]<br>DORO*C || 平衡型<br>BALANCE || 回忆率的读数将决定最终通关评级<br>(获得 A 级或以下评分则为通关失败)<br>Recollection Gauge measures Grade<br/>(Track Lost on Grade A or below) || [[世界模式地图详表_(移动版)#Beyond:La'qryma of the Wasteland|La'qryma of the Wasteland]]<br>[[世界模式地图详表_(移动版)#Beyond:Bookmaker (2D Version)|Bookmaker (2D Version)]]
| 34 
| [[File:Partner doroc icon.png|50px|center]] 
| [[DORO*C]]<br>DORO*C 
| 平衡型<br>BALANCE 
| 回忆率的读数将决定最终通关评级<br>(获得 A 级或以下评分则为通关失败)<br>Recollection Gauge measures Grade<br/>(Track Lost on Grade A or below) 
| [[世界模式地图详表_(移动版)#Beyond:La'qryma of the Wasteland|La'qryma of the Wasteland]]<br>[[世界模式地图详表_(移动版)#Beyond:Bookmaker (2D Version)|Bookmaker (2D Version)]]
|-
|-
| 36 || [[File:Partner brillante icon.png|50px|left]] [[File:Partner brillante awaken icon.png|50px|right]] || [[布丽兰特]]<br>Brillante || 挑战型<br>CHALLENGE ||  困难 - 回忆率归零后直接判定为乐曲失败<br>HARD - Track Lost when Recollection Rate<br/>reaches 0% || [[世界模式地图详表_(移动版)#Beyond:Teriqma|Teriqma]]
| 36 
| [[File:Partner brillante icon.png|50px|left]] [[File:Partner brillante awaken icon.png|50px|right]] 
| [[布丽兰特]]<br>Brillante 
| 挑战型<br>CHALLENGE 
|  困难 - 回忆率归零后直接判定为乐曲失败<br>HARD - Track Lost when Recollection Rate<br/>reaches 0% 
| [[世界模式地图详表_(移动版)#Beyond:Teriqma|Teriqma]]
|-
|-
| 37 || [[File:Partner ilith summer icon.png|50px|center]] || [[依莉丝(夏日)]]<br>Ilith (Summer) || 挑战型<br>CHALLENGE || 困难 + 连击数小于 20 时不会增加回忆率<br>HARD + Recollection Rate gain disabled<br/>when below 20 combo || [[世界模式地图详表_(移动版)#Beyond:trappola bewitching|trappola bewitching]]
| 37 
| [[File:Partner ilith summer icon.png|50px|center]] 
| [[依莉丝(夏日)]]<br>Ilith (Summer) 
| 挑战型<br>CHALLENGE 
| 困难 + 连击数小于 20 时不会增加回忆率<br>HARD + Recollection Rate gain disabled<br/>when below 20 combo 
| [[世界模式地图详表_(移动版)#Beyond:trappola bewitching|trappola bewitching]]
|-
|-
| 39 || [[File:Partner alice & tenniel icon.png|50px|center]] || [[爱丽丝 & 坦尼尔]]<br>Alice & Tenniel || 平衡型<br>BALANCE || 镜像 + 隐藏模糊(Far)判定<br>MIRROR + FAR judgments hidden || [[世界模式地图详表_(移动版)#Beyond:dropdead|overdead.]]
| 39 
| [[File:Partner alice & tenniel icon.png|50px|center]] 
| [[爱丽丝 & 坦尼尔]]<br>Alice & Tenniel 
| 平衡型<br>BALANCE 
| 镜像 + 隐藏模糊(Far)判定<br>MIRROR + FAR judgments hidden 
| [[世界模式地图详表_(移动版)#Beyond:dropdead|overdead.]]
|-
|-
| 45 || [[File:Partner lagrange icon.png|50px|center]] || [[拉格兰]]<br>Lagrange || 平衡型<br>BALANCE || 当前分数将显示为<br>与距离最近评级的分数之差<br>Score displays distance<br/>to closest Grade threshold || [[世界模式地图详表_(移动版)#Beyond:Antithese|Antithese]]<br>[[世界模式地图详表_(移动版)#Beyond:Singularity|Singularity VVVIP]]
| 45 
| [[File:Partner lagrange icon.png|50px|center]] 
| [[拉格兰]]<br>Lagrange 
| 平衡型<br>BALANCE 
| 当前分数将显示为<br>与距离最近评级的分数之差<br>Score displays distance<br/>to closest Grade threshold 
| [[世界模式地图详表_(移动版)#Beyond:Antithese|Antithese]]<br>[[世界模式地图详表_(移动版)#Beyond:Singularity|Singularity VVVIP]]
|-
|-
| 46 || [[File:Partner linka icon.png|50px|center]] || [[凛可]]<br>Linka || 平衡型<br>BALANCE || 前10个流失(LOST)判定<br>不会减少回忆率<br>No Recollection Rate loss for<br/>the first 10 LOST notes || [[世界模式地图详表_(移动版)#Beyond:MERLIN|MERLIN]]<br>[[世界模式地图详表_(移动版)#Beyond:OMAKENO Stroke|OMAKENO Stroke]]
| 46 
| [[File:Partner linka icon.png|50px|center]] 
| [[凛可]]<br>Linka 
| 平衡型<br>BALANCE 
| 前10个流失(LOST)判定<br>不会减少回忆率<br>No Recollection Rate loss for<br/>the first 10 LOST notes 
| [[世界模式地图详表_(移动版)#Beyond:MERLIN|MERLIN]]<br>[[世界模式地图详表_(移动版)#Beyond:OMAKENO Stroke|OMAKENO Stroke]]
|-
|-
| 47 || [[File:Partner nami icon.png|50px|center]] || [[奈美]]<br>Nami || 平衡型<br>BALANCE || 每73个纯粹(PURE)判定获得1额外残片<br>每个流失(LOST)判定失去1残片<br>Earn 1 Fragment per 73 PURE notes<br/>Lose 1 Fragment per LOST note || [[世界模式地图详表_(移动版)#Beyond:Bookmaker (2D Version)|Bookmaker (2D Version)]]
| 47 
| [[File:Partner nami icon.png|50px|center]] 
| [[奈美]]<br>Nami 
| 平衡型<br>BALANCE 
| 每73个纯粹(PURE)判定获得1额外残片<br>每个流失(LOST)判定失去1残片<br>Earn 1 Fragment per 73 PURE notes<br/>Lose 1 Fragment per LOST note 
| [[世界模式地图详表_(移动版)#Beyond:Bookmaker (2D Version)|Bookmaker (2D Version)]]
|-
|-
| 48 || [[File:Partner saya & elizabeth icon.png|50px|center]] || [[咲弥 & 伊莉莎白|咲弥 & 伊丽莎白]]<br>Saya & Elizabeth || 平衡型<br>BALANCE || 获得+X额外残片(连续使用该搭档<br>游玩歌曲时获得的残片量随游玩次数上升)<br>Earn +X Fragments (increases for each<br/>consecutive play with this Partner) || [[世界模式地图详表_(移动版)#Beyond:Quon (DJ Noriken)|Quon]]
| 48 
| [[File:Partner saya & elizabeth icon.png|50px|center]] 
| [[咲弥 & 伊莉莎白|咲弥 & 伊丽莎白]]<br>Saya & Elizabeth 
| 平衡型<br>BALANCE 
| 获得+X额外残片(连续使用该搭档<br>游玩歌曲时获得的残片量随游玩次数上升)<br>Earn +X Fragments (increases for each<br/>consecutive play with this Partner) 
| [[世界模式地图详表_(移动版)#Beyond:Quon (DJ Noriken)|Quon]]
|-
|-
| 49 || [[File:Partner lily icon.png|50px|center]] || [[莉莉]]<br>Lily || 平衡型<br>BALANCE || 获得+X额外残片(连续使用其他搭档<br>游玩歌曲时获得的残片量随游玩次数上升)<br>Earn +X Fragments (increases for each<br/>consecutive play with other Partners) || [[世界模式地图详表_(移动版)#Beyond:Quon (DJ Noriken)|Quon]]
| 49 
| [[File:Partner lily icon.png|50px|center]] 
| [[莉莉]]<br>Lily 
| 平衡型<br>BALANCE 
| 获得+X额外残片(连续使用其他搭档<br>游玩歌曲时获得的残片量随游玩次数上升)<br>Earn +X Fragments (increases for each<br/>consecutive play with other Partners) 
| [[世界模式地图详表_(移动版)#Beyond:Quon (DJ Noriken)|Quon]]
|-
|-
| 54 || [[File:Partner vita icon.png|50px|center]] || [[维塔]]<br>Vita || 挑战型<br>CHALLENGE || 困难 + 镜像 - 超量(OVER)加成随回忆率提升<br>提升量最多为10<br>HARD + MIRROR - OVER increased by<br/>up to 10 based on Recollection Rate || [[世界模式地图详表_(移动版)#Beyond:dropdead|overdead.]]
| 54 
| [[File:Partner vita icon.png|50px|center]] 
| [[维塔]]<br>Vita 
| 挑战型<br>CHALLENGE 
| 困难 + 镜像 - 超量(OVER)加成随回忆率提升<br>提升量最多为10<br>HARD + MIRROR - OVER increased by<br/>up to 10 based on Recollection Rate 
| [[世界模式地图详表_(移动版)#Beyond:dropdead|overdead.]]
|-
|-
| 58 || [[File:Partner amane icon.png|50px|center]] || [[天音]]<br>Amane || 挑战型<br>CHALLENGE || 不会触发速度与随机限制格,<br>但此时若成绩低于「EX」则世界模式进度减半<br>Ignore Speed and Random Restriction Steps,<br/>World progress halved below Grade EX || [[世界模式地图详表_(移动版)#Beyond:FREEF4LL|FREEF4LL]]
| 58 
| [[File:Partner amane icon.png|50px|center]] 
| [[天音]]<br>Amane 
| 挑战型<br>CHALLENGE 
| 不会触发速度与随机限制格,<br>但此时若成绩低于「EX」则世界模式进度减半<br>Ignore Speed and Random Restriction Steps,<br/>World progress halved below Grade EX 
| [[世界模式地图详表_(移动版)#Beyond:FREEF4LL|FREEF4LL]]
|-
|-
| 59 || [[File:Partner Kou(Winter) icon.png|50px|center]] || [[红(冬日)]]<br>Kou (Winter) || 平衡型<br>BALANCE || 所有搭档将现有残片的25%分享给红(总和为X)<br>残片在游玩一首歌曲后获得<br>Partners share 25% of their Fragments with Kou,<br/>received after playing a song (Total: X) || [[世界模式地图详表_(移动版)#Beyond:Party Vinyl|Party Vinyl]]
| 59 
| [[File:Partner Kou(Winter) icon.png|50px|center]] 
| [[红(冬日)]]<br>Kou (Winter) 
| 平衡型<br>BALANCE 
| 所有搭档将现有残片的25%分享给红(总和为X)<br>残片在游玩一首歌曲后获得<br>Partners share 25% of their Fragments with Kou,<br/>received after playing a song (Total: X) 
| [[世界模式地图详表_(移动版)#Beyond:Party Vinyl|Party Vinyl]]
|-
|-
| 66 || [[File:Partner mithra tercera icon.png|50px|left]] [[File:Partner mithra tercera awaken icon.png|50px|right]] || [[密特拉·泰尔塞拉]]<br>Mithra Tercera || 挑战型<br>CHALLENGE || 困难 + 每达150连击数世界模式进度+1<br>HARD + World Mode progress increased by 1<br/>for each 150 combo reached || [[世界模式地图详表_(移动版)#Beyond:IMPACT|IMPACT]]
| 66 
| [[File:Partner mithra tercera icon.png|50px|left]] [[File:Partner mithra tercera awaken icon.png|50px|right]] 
| [[密特拉·泰尔塞拉]]<br>Mithra Tercera 
| 挑战型<br>CHALLENGE 
| 困难 + 每达150连击数世界模式进度+1<br>HARD + World Mode progress increased by 1<br/>for each 150 combo reached 
| [[世界模式地图详表_(移动版)#Beyond:IMPACT|IMPACT]]
|-
|-
| 67 || [[File:Partner toa kozukata icon.png|50px|center]] || [[不来方永爱]]<br>([[不来方斗亚]])<br>Toa Kozukata || 挑战型<br>CHALLENGE || 困难 - 达到60个模糊或流失判定时挑战立即失败<br>HARD - Track Lost after 60 FAR or LOST notes || [[世界模式地图详表_(移动版)#Beyond:IMPACT|IMPACT]]
| 67 
| [[File:Partner toa kozukata icon.png|50px|center]] 
| [[不来方永爱]]<br>([[不来方斗亚]])<br>Toa Kozukata 
| 挑战型<br>CHALLENGE 
| 困难 - 达到60个模糊或流失判定时挑战立即失败<br>HARD - Track Lost after 60 FAR or LOST notes 
| [[世界模式地图详表_(移动版)#Beyond:IMPACT|IMPACT]]
|}
|}

2023年6月20日 (二) 18:18的版本

观前提醒

  • ID&命名等统一查找so/mo文件整理而成
  • 其实你可以直接看Wiki的搭档页面简表
  • 因为表格居多,已全部采用折叠展开的方式查看
  • 除了有特殊说明的表格,所有表格统一默认ID排序
  • 已更新至4.4.6

所有搭档

# 图标 名称 类型 技能 技能ID
0
Partner hikari icon.png
Partner hikari awaken icon.png

Hikari
支援型
SUPPORT
简单 - 音符流失后的回忆率丢失程度减小
EASY - Recollection Rate loss reduced
for LOST notes
gauge_easy
1
Partner tairitsu icon.png
Partner tairitsu awaken icon.png
对立
Tairitsu
平衡型
BALANCE
- -
2
Partner kou icon.png
Partner kou awaken icon.png

Kou
平衡型
BALANCE
- -
以歌曲结算成绩为基准值
获得最高 +20% 的残片奖励
Earn up to +20% Fragments
based on score
frags_kou
3
Partner sapphire icon.png
萨菲亚
Sapphire
平衡型
BALANCE
- -
4
Partner lethe icon.png
Partner lethe awaken icon.png
忘却
Lethe
平衡型
BALANCE
镜像 - 所有的音符与音弧反转
MIRROR - All Notes and Arcs reversed
note_mirror
遗缺的感知
Sense of Incompleteness
visual_ink
5
Partner hikari and tairitsu icon.png
光 & 对立(Reunion)
Hikari & Tairitsu (Reunion)
平衡型
BALANCE
纷争 - 逆转光芒与纷争的规则
CONFLICT - Reverse the paradigms
of Light and Conflict.
skill_reunion
光芒 - 改写光芒与纷争的规则
LIGHT - Rewrite the paradigms
of Light and Conflict.
6
Partner tairitsu axium icon.png
对立(Axium)
Tairitsu (Axium)
平衡型
BALANCE
- -
7
Partner tairitsu grievous lady icon.png
对立(Grievous Lady)
Tairitsu (Grievous Lady)
挑战型
CHALLENGE
困难 - 回忆率归零后直接判定为乐曲失败
HARD - Track Lost when Recollection Rate
reaches 0%
gauge_hard
8
Partner stella icon.png

Stella
平衡型
BALANCE
在游玩 Stellights 的歌曲时
获得 10 额外残片
Earn +10 Fragments
when playing a Stellights song
frag_plus_10_
pack_stellights
9
Partner hikari & fisica icon.png
光 & 菲希卡
Hikari & Fisica
支援型
SUPPORT
简单 + 在游玩 Past / Present 的歌曲时
获得 15 额外残片
EASY + Earn +15 Fragments
when playing a Past / Present song
gauge_easy-
frag_plus_15_pst&prs
10
Partner ilith icon.png
Partner ilith awaken icon.png
依莉丝
Ilith
挑战型
CHALLENGE
困难 + 在 Track Lost 时丢失 100 残片
HARD + Lose %@ Fragments on Track Lost
gauge_hard-
fail_frag_minus_100
困难 + 流失判定时有6%概率丢失6倍回忆率
曲目通关时获得+6步数加成
HARD + 6% chance to lose 6x Recollection Rate
STEP increased by 6 on clear
ilith_awakened_skill
11
Partner eto icon.png
Partner eto awaken icon.png
爱托
Eto
平衡型
BALANCE
在游玩 光芒之侧 的歌曲时
获得 5 额外残片
Earn +5 Fragments
when playing a Light Side song
frag_plus_5_side_light
获得残片奖励时
世界进度额外前进 7
World progress increased by
7 if a Fragment reward is collected
eto_uncap
12
Partner luna icon.png
Partner luna awaken icon.png
露娜
Luna
平衡型
BALANCE
视觉 - 隐藏回忆率
VISUAL - Recollection Gauge is hidden
visual_hide_hp
在歌曲限制格上游玩歌曲时
世界进度额外前进 7
World progress increased by
7 when starting on a Restriction Step
luna_uncap
13
Partner shirabe icon.png
Partner shirabe awaken icon.png

Shirabe
平衡型
BALANCE
在游玩 纷争之侧 的歌曲时
获得 5 额外残片
Earn +5 Fragments
when playing a Conflict Side song
frag_plus_5_side_
conflict
在游玩歌曲时先支付等同于歌曲难度值的残片
获得「EX」或更高成绩时额外奖励10残片
Pay the chart level in Fragments on start
Earn +10 Fragments on EX or above
shirabe_entry_fee
14
Partner hikari zero icon.png
光(Zero)
Hikari (Zero)
挑战型
CHALLENGE
流失音符时回忆率归零
Recollection Gauge set to 0 for LOST notes
challenge_fullcombo_
0gauge
15
Partner hikari fracture icon.png
光(Fracture)
Hikari (Fracture)
??? 溢出 - 简单模式回忆率
但当回忆率到达100%后转变为困难
OVERFLOW - EASY Recollection Rate
HARD upon reaching 100% Recollection
gauge_overflow
创世型
CREATOR
16
Partner hikari summer icon.png
光(夏日)
Hikari (Summer)
支援型
SUPPORT
简单 + 所有的音符与音弧反转
EASY + All Notes and Arcs reversed
gauge_easy-note_mirror
17
Partner tairitsu summer icon.png
对立(夏日)
Tairitsu (Summer)
平衡型
BALANCE
镜像 - 所有的音符与音弧反转
MIRROR - All Notes and Arcs reversed
note_mirror
18
Partner tairitsu & trin icon.png
对立 & 托凛
Tairitsu & Trin
平衡型
BALANCE
视觉 - 在游玩Tone Sphere曲目时,
显示「营养丰富」类的音符
VISUAL - 'Nutritious' note appearance
when playing a Tone Sphere song
visual_tomato_pack_
tonesphere
19
Partner ayu icon.png
Partner ayu awaken icon.png
彩梦
Ayu
平衡型
BALANCE
歌曲游玩结束时奖励随机数量的残片
Random Fragment bonus upon
completing song
frag_rng_ayu
世界进度在 +5 和 -5 之间随机增减
World Mode progress randomly increased
or decreased between +5 and -5
ayu_uncap
20
Partner eto & luna winter icon.png
爱托 & 露娜(冬日)
Eto & Luna (Winter)
支援型
SUPPORT
简单 - 回忆率的初始数值变为 30%
减少命中音符所获得的回忆率
EASY - Recollection Gauge starts at 30%
Reduced Recollection Rate gain per note
gaugestart_30-
gaugegain_70
21
Partner yume icon.png
Partner yume awaken icon.png
柚梅
Yume
平衡型
BALANCE
每达成 100 连击时,
最终残片奖励增加 1
Earn +1 Fragment(s)
for each 100 combo reached
combo_100-frag_1
以最高连击数为基准值获得最高 +10 残片
在通关时获得 +5 残片
Earn up to +10 Fragments based on Max Recall
Earn +5 Fragments on Clear
frags_yume
22
Partner hikari & seine icon.png
光 & 赛依娜
Hikari & Seine
平衡型
BALANCE
音频 - 游玩 Groove Coaster 的曲目时
打击地面轨道会触发即兴演奏(AD-LIB)效果
AUDIO - Ad-lib effects on hitting floor lanes
when playing a Groove Coaster song
audio_gcemptyhit_
pack_groovecoaster
23
Partner saya icon.png
咲弥
Saya
平衡型
BALANCE
击中音符后回忆率的变化增加
但判定为模糊(Far)时不会获取任何回忆率
Increased Recollection Rate change per note
No Recollection Rate gain for FAR notes
gauge_saya
24
Partner tairitsu & chuni penguin icon.png
对立 & 中二企鹅
(Grievous Lady)

Tairitsu & Chuni Penguin
(Grievous Lady)
平衡型
BALANCE
CHUNITHM - 通关需求:7
CHUNITHM - Clear Requirement: 7
gauge_chuni
25
Partner chuni penguin icon.png
中二企鹅
Chuni Penguin
平衡型
BALANCE
纯粹回忆(满分)通关时额外获取 +14 残片
Earn +14 Fragments on
Pure Memory (Max Score)
kantandeshou
26
Partner haruna icon.png
Partner haruna awaken icon.png
榛名
Haruna
平衡型
BALANCE
回忆率的初始数值变为 40%
回忆率增长倍数减少至 40%
Recollection Gauge starts at 40%
Recollection Rate gain reduced to 40%
gauge_haruna
27
Partner nono icon.png
Partner nono awaken icon.png
诺诺
Nono
平衡型
BALANCE
获得 EX 或更高成绩时额外获取 +2525 残片
Earn +2525 Fragments for achieving
EX grade or above
frags_nono
28
Partner pandora nemesis icon.png
Partner pandora nemesis awaken icon.png
潘多拉涅墨西斯
(MTA-XXX)

Pandora Nemesis
(MTA-XXX)
挑战型
CHALLENGE
困难 - 流失20个音符后,当前游玩曲目将立即失败
HARD - Track Lost after 20 LOST notes
gauge_pandora
29
Partner regulus icon.png
Partner regulus awaken icon.png
轩辕十四(MDA-21)
Regulus (MDA-21)
挑战型
CHALLENGE
困难 + 判定为模糊(Far)时略微减少回忆率
HARD + FAR notes slightly decrease
Recollection Rate
gauge_regulus
30
Partner kanae icon.png
群愿
Kanae
平衡型
BALANCE
游玩 Sunset Radiance 歌曲时,
显示昼/夜主题
Day / Night appearance
when playing a Sunset Radiance song
omatsuri_daynight
31
Partner hikari fantasia icon.png
光(Fantasia)
Hikari (Fantasia)
平衡型
BALANCE
- -
32
Partner tairitsu sonata icon.png
对立(Sonata)
Tairitsu (Sonata)
平衡型
BALANCE
- -
33
Partner sia icon.png
兮娅
Sia
平衡型
BALANCE
一定概率造成全曲谱面镜像
于镜像状态下通关时,奖励 5 额外残片
Randomly triggers MIRROR
Gain +5 Fragments on MIRROR
sometimes(note_mirror
-frag_plus_5)
34
Partner doroc icon.png
DORO*C
DORO*C
平衡型
BALANCE
回忆率的读数将决定最终通关评级
(获得 A 级或以下评分则为通关失败)
Recollection Gauge measures Grade
(Track Lost on Grade A or below)
scoreclear_aa-visual_
scoregauge
35
Partner tairitsu tempest icon.png
对立(Tempest)
Tairitsu (Tempest)
挑战型
CHALLENGE
困难 - 风暴收集条
HARD - Tempest Gauge
gauge_tempest
36
Partner brillante icon.png
Partner brillante awaken icon.png
布丽兰特
Brillante
挑战型
CHALLENGE
困难 - 回忆率归零后直接判定为乐曲失败
HARD - Track Lost when Recollection Rate
reaches 0%
gauge_hard
37
Partner ilith summer icon.png
依莉丝(夏日)
Ilith (Summer)
挑战型
CHALLENGE
困难 + 连击数小于 20 时不会增加回忆率
HARD + Recollection Rate gain disabled
when below 20 combo
gauge_ilith_summer
38
Partner saya etude icon.png
咲弥(Etude)
Saya (Etude)
平衡型
BALANCE
- -
39
Partner alice & tenniel icon.png
爱丽丝 & 坦尼尔
Alice & Tenniel
平衡型
BALANCE
镜像 + 隐藏模糊(Far)判定
MIRROR + FAR judgments hidden
note_mirror-visual_
hide_far
40
Partner luna & mia icon.png
露娜 & 美亚
Luna & Mia
平衡型
BALANCE
O.N.G.E.K.I. - 溢伤(Overdamage)额外
奖励残片
O.N.G.E.K.I. - Fragment reward on
dealing Overdamage
frags_ongeki
41
Partner areus icon.png
阿莱乌斯
Areus
挑战型
CHALLENGE
困难 + 判定为流失(LOST)时根据
当前连击数减少回忆率
HARD + LOST notes decrease Recollection Rate
based on current combo
gauge_areus
42
Partner seele haze icon.png
Partner seele haze awaken icon.png
希尔
Seele
挑战型
CHALLENGE
困难 + 在歌曲最后1/4部分不会获得回忆率
HARD + Recollection Rate gain disabled
for the last 1/4 of song
gauge_seele
43
Partner isabelle yagrush icon.png
Partner isabelle yagrush awaken icon.png
伊莎贝尔
Isabelle
挑战型
CHALLENGE
困难 + 回忆率最大值
会根据当前回忆率而减少
HARD + Max Recollection Gauge decreases
based on current Recollection Rate
gauge_isabelle
44
Partner mir icon.png
迷尔
Mir
支援型
SUPPORT
提高初始回忆率增长倍数
增长倍数会随着歌曲进行逐渐下降
Recollection Rate gain increased,
but decreases with song progress
gauge_exhaustion
45
Partner lagrange icon.png
拉格兰
Lagrange
平衡型
BALANCE
当前分数将显示为
与距离最近评级的分数之差
Score displays distance
to closest Grade threshold
skill_lagrange
46
Partner linka icon.png
凛可
Linka
平衡型
BALANCE
前10个流失(LOST)判定
不会减少回忆率
No Recollection Rate loss for
the first 10 LOST notes
gauge_safe_10
47
Partner nami icon.png
奈美
Nami
平衡型
BALANCE
每73个纯粹(PURE)判定获得1额外残片
每个流失(LOST)判定失去1残片
Earn 1 Fragment per 73 PURE notes
Lose 1 Fragment per LOST note
frags_nami
48
Partner saya & elizabeth icon.png
咲弥 & 伊丽莎白
Saya & Elizabeth
平衡型
BALANCE
获得+X额外残片(连续使用该搭档
游玩歌曲时获得的残片量随游玩次数上升)
Earn +X Fragments (increases for each
consecutive play with this Partner)
skill_elizabeth
49
Partner lily icon.png
莉莉
Lily
平衡型
BALANCE
获得+X额外残片(连续使用其他搭档
游玩歌曲时获得的残片量随游玩次数上升)
Earn +X Fragments (increases for each
consecutive play with other Partners)
skill_lily
50
Partner kanae midsummer icon.png
群愿(盛夏)
Kanae (Midsummer)
平衡型
BALANCE
简单 + 歌曲开始时支付10残片
此技能在夜晚会改变
EASY + Pay 10 Fragments on start
This skill changes during the night
skill_kanae_midsummer
困难 + 歌曲通关时获得5额外残片
此技能在白天会改变
HARD + Gain +5 Fragments on Track Clear
This skill changes during the day
51
Partner alice & tenniel minuet icon.png
爱丽丝 & 坦尼尔(Minuet)
Alice & Tenniel (Minuet)
平衡型
BALANCE
- -
52
Partner tairitsu elegy icon.png
对立(Elegy)
Tairitsu (Elegy)
平衡型
BALANCE
- -
53
Partner marija icon.png
玛莉嘉
Marija
平衡型
BALANCE
MUSE DASH - 游玩Muse Dash歌曲时
天空音符将变为幽灵
MUSE DASH - Sky Notes become ghosts
when playing a Muse Dash song
visual_ghost_skynotes
54
Partner vita icon.png
维塔
Vita
挑战型
CHALLENGE
困难 + 镜像 - 超量(OVER)加成随回忆率提升
提升量最多为10
HARD + MIRROR - OVER increased by
up to 10 based on Recollection Rate
skill_vita
55
Partner hikari fatalis icon.png
光(Fatalis)
Hikari (Fatalis)
??? 困难 - 宿命收集条 + 牺牲体力
让世界模式过载
HARD - Fatalis Gauge + sacrifices stamina
to overload World Mode
skill_fatalis
创世型
CREATOR
56
Partner saki icon.png
咲姬
Saki
平衡型
BALANCE
O.N.G.E.K.I. - 通关歌曲时
根据准确率造成溢伤(Overdamage)
O.N.G.E.K.I. - On Track Complete,
deal Overdamage based on accuracy
frags_ongeki_slash
57
Partner setsuna icon.png
刹那
Setsuna
挑战型
CHALLENGE
困难 + O.N.G.E.K.I. (50)
HARD + O.N.G.E.K.I. (50)
frags_ongeki_hard
58
Partner amane icon.png
天音
Amane
挑战型
CHALLENGE
不会触发速度与随机限制格,
但此时若成绩低于「EX」则世界模式进度减半
Ignore Speed and Random Restriction Steps,
World progress halved below Grade EX
skill_amane
59
Partner Kou(Winter) icon.png
红(冬日)
Kou (Winter)
平衡型
BALANCE
所有搭档将现有残片的25%分享给红(总和为X)
残片在游玩一首歌曲后获得
Partners share 25% of their Fragments with Kou,
received after playing a song (Total: X)
skill_kou_winter
60
Partner Lagrange(Aria) icon.png
拉格兰(Aria)
Lagrange (Aria)
平衡型
BALANCE
- -
61
Partner Lethe(Apophenia) icon.png
忘却(Apophenia)
Lethe (Apophenia)
挑战型
CHALLENGE
困难 + 镜像 - 回忆率归零后直接判定为乐曲失败
HARD + MIRROR - Track Lost when
Recollection Rate reaches 0%
gauge_hard-
note_mirror
62
Partner shama icon.png
霞玛(大~宇~宙)
Shama (UNiVERSE)
平衡型
BALANCE
曲目开始时消耗10残片
每通关一首曲目获得一瓶牛奶
Pay 10 Fragments on start
Gain 1 Milk on clear
skill_shama
63
Partner milk icon.png
米露可(大~宇~宙)
Milk (UNiVERSE)
平衡型
BALANCE
消耗全部牛奶(已拥有:X瓶)
每瓶牛奶能让得到100个残片的概率增加11%
Use all Milk (Current: X). Each Milk grants
a +11% chance to gain 100 Fragments
skill_milk
64
Partner Shikoku icon.png
紫黑
Shikoku
挑战型
CHALLENGE
困难 + 击中音符后回忆率的变化增加
HARD + Increased Recollection Rate
change per note
skill_shikoku
65
Partner Mika Yurisaki icon.png
百合咲美香
Mika Yurisaki
平衡型
BALANCE
通关一首maimai曲目后
该角色的所有数值暂时翻倍
Stats are temporarily doubled
upon clearing a maimai song
skill_mika
66
Partner mithra tercera icon.png
Partner mithra tercera awaken icon.png
密特拉·泰尔塞拉
Mithra Tercera
挑战型
CHALLENGE
困难 + 每达150连击数世界模式进度+1
HARD + World Mode progress increased by 1
for each 150 combo reached
skill_mithra
67
Partner toa kozukata icon.png
不来方永爱
(不来方斗亚)
Toa Kozukata
挑战型
CHALLENGE
困难 - 达到60个模糊或流失判定时挑战立即失败
HARD - Track Lost after 60 FAR or LOST notes
skill_toa
68
Partner nami twilight icon.png
奈美(暮光)
Nami (Twilight)
支援型
SUPPORT
简单 + 回忆率不会减少
但回忆率增加速度大幅放缓
skill_nami_twilight
99
Partner shirahime icon.png
白姬
Shirahime
平衡型
BALANCE
通关一首「精选曲目」时
获得 10 额外残片
Earn +10 Fragments
upon clearing a preferred song
frags_preferred_song




所有常驻搭档

  • 专辑搭档理论上为限时搭档,但兑换码的可用期可以调整,故不分为常驻/限时搭档任类
# 图标 名称 类型 技能 技能ID
0
Partner hikari icon.png
Partner hikari awaken icon.png

Hikari
支援型
SUPPORT
简单 - 音符流失后的回忆率丢失程度减小
EASY - Recollection Rate loss reduced
for LOST notes
gauge_easy
1
Partner tairitsu icon.png
Partner tairitsu awaken icon.png
对立
Tairitsu
平衡型
BALANCE
- -
2
Partner kou icon.png
Partner kou awaken icon.png

Kou
平衡型
BALANCE
- -
以歌曲结算成绩为基准值
获得最高 +20% 的残片奖励
Earn up to +20% Fragments
based on score
frags_kou
3
Partner sapphire icon.png
萨菲亚
Sapphire
平衡型
BALANCE
- -
4
Partner lethe icon.png
Partner lethe awaken icon.png
忘却
Lethe
平衡型
BALANCE
镜像 - 所有的音符与音弧反转
MIRROR - All Notes and Arcs reversed
note_mirror
遗缺的感知
Sense of Incompleteness
visual_ink
5
Partner hikari and tairitsu icon.png
光 & 对立(Reunion)
Hikari & Tairitsu (Reunion)
平衡型
BALANCE
纷争 - 逆转光芒与纷争的规则
CONFLICT - Reverse the paradigms
of Light and Conflict.
skill_reunion
光芒 - 改写光芒与纷争的规则
LIGHT - Rewrite the paradigms
of Light and Conflict.
6
Partner tairitsu axium icon.png
对立(Axium)
Tairitsu (Axium)
平衡型
BALANCE
- -
7
Partner tairitsu grievous lady icon.png
对立(Grievous Lady)
Tairitsu (Grievous Lady)
挑战型
CHALLENGE
困难 - 回忆率归零后直接判定为乐曲失败
HARD - Track Lost when Recollection Rate
reaches 0%
gauge_hard
9
Partner hikari & fisica icon.png
光 & 菲希卡
Hikari & Fisica
支援型
SUPPORT
简单 + 在游玩 Past / Present 的歌曲时
获得 15 额外残片
EASY + Earn +15 Fragments
when playing a Past / Present song
gauge_easy-
frag_plus_15_pst&prs
11
Partner eto icon.png
Partner eto awaken icon.png
爱托
Eto
平衡型
BALANCE
在游玩 光芒之侧 的歌曲时
获得 5 额外残片
Earn +5 Fragments
when playing a Light Side song
frag_plus_5_side_light
获得残片奖励时
世界进度额外前进 7
World progress increased by
7 if a Fragment reward is collected
eto_uncap
12
Partner luna icon.png
Partner luna awaken icon.png
露娜
Luna
平衡型
BALANCE
视觉 - 隐藏回忆率
VISUAL - Recollection Gauge is hidden
visual_hide_hp
在歌曲限制格上游玩歌曲时
世界进度额外前进 7
World progress increased by
7 when starting on a Restriction Step
luna_uncap
13
Partner shirabe icon.png
Partner shirabe awaken icon.png

Shirabe
平衡型
BALANCE
在游玩 纷争之侧 的歌曲时
获得 5 额外残片
Earn +5 Fragments
when playing a Conflict Side song
frag_plus_5_side_
conflict
在游玩歌曲时先支付等同于歌曲难度值的残片
获得「EX」或更高成绩时额外奖励10残片
Pay the chart level in Fragments on start
Earn +10 Fragments on EX or above
shirabe_entry_fee
14
Partner hikari zero icon.png
光(Zero)
Hikari (Zero)
挑战型
CHALLENGE
流失音符时回忆率归零
Recollection Gauge set to 0 for LOST notes
challenge_fullcombo_
0gauge
15
Partner hikari fracture icon.png
光(Fracture)
Hikari (Fracture)
??? 溢出 - 简单模式回忆率
但当回忆率到达100%后转变为困难
OVERFLOW - EASY Recollection Rate
HARD upon reaching 100% Recollection
gauge_overflow
创世型
CREATOR
18
Partner tairitsu & trin icon.png
对立 & 托凛
Tairitsu & Trin
平衡型
BALANCE
视觉 - 在游玩Tone Sphere曲目时,
显示「营养丰富」类的音符
VISUAL - 'Nutritious' note appearance
when playing a Tone Sphere song
visual_tomato_pack_
tonesphere
20
Partner eto & luna winter icon.png
爱托 & 露娜(冬日)
Eto & Luna (Winter)
支援型
SUPPORT
简单 - 回忆率的初始数值变为 30%
减少命中音符所获得的回忆率
EASY - Recollection Gauge starts at 30%
Reduced Recollection Rate gain per note
gaugestart_30-
gaugegain_70
22
Partner hikari & seine icon.png
光 & 赛依娜
Hikari & Seine
平衡型
BALANCE
音频 - 游玩 Groove Coaster 的曲目时
打击地面轨道会触发即兴演奏(AD-LIB)效果
AUDIO - Ad-lib effects on hitting floor lanes
when playing a Groove Coaster song
audio_gcemptyhit_
pack_groovecoaster
23
Partner saya icon.png
咲弥
Saya
平衡型
BALANCE
击中音符后回忆率的变化增加
但判定为模糊(Far)时不会获取任何回忆率
Increased Recollection Rate change per note
No Recollection Rate gain for FAR notes
gauge_saya
24
Partner tairitsu & chuni penguin icon.png
对立 & 中二企鹅
(Grievous Lady)

Tairitsu & Chuni Penguin
(Grievous Lady)
平衡型
BALANCE
CHUNITHM - 通关需求:7
CHUNITHM - Clear Requirement: 7
gauge_chuni
30
Partner kanae icon.png
群愿
Kanae
平衡型
BALANCE
游玩 Sunset Radiance 歌曲时,
显示昼/夜主题
Day / Night appearance
when playing a Sunset Radiance song
omatsuri_daynight
33
Partner sia icon.png
兮娅
Sia
平衡型
BALANCE
一定概率造成全曲谱面镜像
于镜像状态下通关时,奖励 5 额外残片
Randomly triggers MIRROR
Gain +5 Fragments on MIRROR
sometimes(note_mirror
-frag_plus_5)
35
Partner tairitsu tempest icon.png
对立(Tempest)
Tairitsu (Tempest)
挑战型
CHALLENGE
困难 - 风暴收集条
HARD - Tempest Gauge
gauge_tempest
39
Partner alice & tenniel icon.png
爱丽丝 & 坦尼尔
Alice & Tenniel
平衡型
BALANCE
镜像 + 隐藏模糊(Far)判定
MIRROR + FAR judgments hidden
note_mirror-visual_
hide_far
40
Partner luna & mia icon.png
露娜 & 美亚
Luna & Mia
平衡型
BALANCE
O.N.G.E.K.I. - 溢伤(Overdamage)额外
奖励残片
O.N.G.E.K.I. - Fragment reward on
dealing Overdamage
frags_ongeki
45
Partner lagrange icon.png
拉格兰
Lagrange
平衡型
BALANCE
当前分数将显示为
与距离最近评级的分数之差
Score displays distance
to closest Grade threshold
skill_lagrange
48
Partner saya & elizabeth icon.png
咲弥 & 伊丽莎白
Saya & Elizabeth
平衡型
BALANCE
获得+X额外残片(连续使用该搭档
游玩歌曲时获得的残片量随游玩次数上升)
Earn +X Fragments (increases for each
consecutive play with this Partner)
skill_elizabeth
53
Partner marija icon.png
玛莉嘉
Marija
平衡型
BALANCE
MUSE DASH - 游玩Muse Dash歌曲时
天空音符将变为幽灵
MUSE DASH - Sky Notes become ghosts
when playing a Muse Dash song
visual_ghost_skynotes
55
Partner hikari fatalis icon.png
光(Fatalis)
Hikari (Fatalis)
??? 困难 - 宿命收集条 + 牺牲体力
让世界模式过载
HARD - Fatalis Gauge + sacrifices stamina
to overload World Mode
skill_fatalis
创世型
CREATOR
56
Partner saki icon.png
咲姬
Saki
平衡型
BALANCE
O.N.G.E.K.I. - 通关歌曲时
根据准确率造成溢伤(Overdamage)
O.N.G.E.K.I. - On Track Complete,
deal Overdamage based on accuracy
frags_ongeki_slash
61
Partner Lethe(Apophenia) icon.png
忘却(Apophenia)
Lethe (Apophenia)
挑战型
CHALLENGE
困难 + 镜像 - 回忆率归零后直接判定为乐曲失败
HARD + MIRROR - Track Lost when
Recollection Rate reaches 0%
gauge_hard-
note_mirror
62
Partner shama icon.png
霞玛(大~宇~宙)
Shama (UNiVERSE)
平衡型
BALANCE
曲目开始时消耗10残片
每通关一首曲目获得一瓶牛奶
Pay 10 Fragments on start
Gain 1 Milk on clear
skill_shama
63
Partner milk icon.png
米露可(大~宇~宙)
Milk (UNiVERSE)
平衡型
BALANCE
消耗全部牛奶(已拥有:X瓶)
每瓶牛奶能让得到100个残片的概率增加11%
Use all Milk (Current: X). Each Milk grants
a +11% chance to gain 100 Fragments
skill_milk
99
Partner shirahime icon.png
白姬
Shirahime
平衡型
BALANCE
通关一首「精选曲目」时
获得 10 额外残片
Earn +10 Fragments
upon clearing a preferred song
frags_preferred_song


主线搭档

# 图标 名称 类型 技能 技能ID
0
Partner hikari icon.png
Partner hikari awaken icon.png

Hikari
支援型
SUPPORT
简单 - 音符流失后的回忆率丢失程度减小
EASY - Recollection Rate loss reduced
for LOST notes
gauge_easy
1
Partner tairitsu icon.png
Partner tairitsu awaken icon.png
对立
Tairitsu
平衡型
BALANCE
- -
5
Partner hikari and tairitsu icon.png
光 & 对立(Reunion)
Hikari & Tairitsu (Reunion)
平衡型
BALANCE
纷争 - 逆转光芒与纷争的规则
CONFLICT - Reverse the paradigms
of Light and Conflict.
skill_reunion
光芒 - 改写光芒与纷争的规则
LIGHT - Rewrite the paradigms
of Light and Conflict.
6
Partner tairitsu axium icon.png
对立(Axium)
Tairitsu (Axium)
平衡型
BALANCE
- -
7
Partner tairitsu grievous lady icon.png
对立(Grievous Lady)
Tairitsu (Grievous Lady)
挑战型
CHALLENGE
困难 - 回忆率归零后直接判定为乐曲失败
HARD - Track Lost when Recollection Rate
reaches 0%
gauge_hard
14
Partner hikari zero icon.png
光(Zero)
Hikari (Zero)
挑战型
CHALLENGE
流失音符时回忆率归零
Recollection Gauge set to 0 for LOST notes
challenge_fullcombo_
0gauge
15
Partner hikari fracture icon.png
光(Fracture)
Hikari (Fracture)
??? 溢出 - 简单模式回忆率
但当回忆率到达100%后转变为困难
OVERFLOW - EASY Recollection Rate
HARD upon reaching 100% Recollection
gauge_overflow
创世型
CREATOR
35
Partner tairitsu tempest icon.png
对立(Tempest)
Tairitsu (Tempest)
挑战型
CHALLENGE
困难 - 风暴收集条
HARD - Tempest Gauge
gauge_tempest
55
Partner hikari fatalis icon.png
光(Fatalis)
Hikari (Fatalis)
??? 困难 - 宿命收集条 + 牺牲体力
让世界模式过载
HARD - Fatalis Gauge + sacrifices stamina
to overload World Mode
skill_fatalis
创世型
CREATOR


支线搭档

# 图标 名称 类型 技能 技能ID
2
Partner kou icon.png
Partner kou awaken icon.png

Kou
平衡型
BALANCE
- -
以歌曲结算成绩为基准值
获得最高 +20% 的残片奖励
Earn up to +20% Fragments
based on score
frags_kou
4
Partner lethe icon.png
Partner lethe awaken icon.png
忘却
Lethe
平衡型
BALANCE
镜像 - 所有的音符与音弧反转
MIRROR - All Notes and Arcs reversed
note_mirror
遗缺的感知
Sense of Incompleteness
visual_ink
11
Partner eto icon.png
Partner eto awaken icon.png
爱托
Eto
平衡型
BALANCE
在游玩 光芒之侧 的歌曲时
获得 5 额外残片
Earn +5 Fragments
when playing a Light Side song
frag_plus_5_side_light
获得残片奖励时
世界进度额外前进 7
World progress increased by
7 if a Fragment reward is collected
eto_uncap
12
Partner luna icon.png
Partner luna awaken icon.png
露娜
Luna
平衡型
BALANCE
视觉 - 隐藏回忆率
VISUAL - Recollection Gauge is hidden
visual_hide_hp
在歌曲限制格上游玩歌曲时
世界进度额外前进 7
World progress increased by
7 when starting on a Restriction Step
luna_uncap
23
Partner saya icon.png
咲弥
Saya
平衡型
BALANCE
击中音符后回忆率的变化增加
但判定为模糊(Far)时不会获取任何回忆率
Increased Recollection Rate change per note
No Recollection Rate gain for FAR notes
gauge_saya
30
Partner kanae icon.png
群愿
Kanae
平衡型
BALANCE
游玩 Sunset Radiance 歌曲时,
显示昼/夜主题
Day / Night appearance
when playing a Sunset Radiance song
omatsuri_daynight
39
Partner alice & tenniel icon.png
爱丽丝 & 坦尼尔
Alice & Tenniel
平衡型
BALANCE
镜像 + 隐藏模糊(Far)判定
MIRROR + FAR judgments hidden
note_mirror-visual_
hide_far
45
Partner lagrange icon.png
拉格兰
Lagrange
平衡型
BALANCE
当前分数将显示为
与距离最近评级的分数之差
Score displays distance
to closest Grade threshold
skill_lagrange
61
Partner Lethe(Apophenia) icon.png
忘却(Apophenia)
Lethe (Apophenia)
挑战型
CHALLENGE
困难 + 镜像 - 回忆率归零后直接判定为乐曲失败
HARD + MIRROR - Track Lost when
Recollection Rate reaches 0%
gauge_hard-
note_mirror
99
Partner shirahime icon.png
白姬
Shirahime
平衡型
BALANCE
通关一首「精选曲目」时
获得 10 额外残片
Earn +10 Fragments
upon clearing a preferred song
frags_preferred_song




所有限时搭档

  • 专辑搭档理论上为限时搭档,但兑换码的可用期可以调整,故不分为常驻/限时搭档任类
# 图标 名称 类型 技能 技能ID
8
Partner stella icon.png

Stella
平衡型
BALANCE
在游玩 Stellights 的歌曲时
获得 10 额外残片
Earn +10 Fragments
when playing a Stellights song
frag_plus_10_
pack_stellights
10
Partner ilith icon.png
Partner ilith awaken icon.png
依莉丝
Ilith
挑战型
CHALLENGE
困难 + 在 Track Lost 时丢失 100 残片
HARD + Lose %@ Fragments on Track Lost
gauge_hard-
fail_frag_minus_100
困难 + 流失判定时有6%概率丢失6倍回忆率
曲目通关时获得+6步数加成
HARD + 6% chance to lose 6x Recollection Rate
STEP increased by 6 on clear
ilith_awakened_skill
16
Partner hikari summer icon.png
光(夏日)
Hikari (Summer)
支援型
SUPPORT
简单 + 所有的音符与音弧反转
EASY + All Notes and Arcs reversed
gauge_easy-note_mirror
17
Partner tairitsu summer icon.png
对立(夏日)
Tairitsu (Summer)
平衡型
BALANCE
镜像 - 所有的音符与音弧反转
MIRROR - All Notes and Arcs reversed
note_mirror
19
Partner ayu icon.png
Partner ayu awaken icon.png
彩梦
Ayu
平衡型
BALANCE
歌曲游玩结束时奖励随机数量的残片
Random Fragment bonus upon
completing song
frag_rng_ayu
世界进度在 +5 和 -5 之间随机增减
World Mode progress randomly increased
or decreased between +5 and -5
ayu_uncap
21
Partner yume icon.png
Partner yume awaken icon.png
柚梅
Yume
平衡型
BALANCE
每达成 100 连击时,
最终残片奖励增加 1
Earn +1 Fragment(s)
for each 100 combo reached
combo_100-frag_1
以最高连击数为基准值获得最高 +10 残片
在通关时获得 +5 残片
Earn up to +10 Fragments based on Max Recall
Earn +5 Fragments on Clear
frags_yume
25
Partner chuni penguin icon.png
中二企鹅
Chuni Penguin
平衡型
BALANCE
纯粹回忆(满分)通关时额外获取 +14 残片
Earn +14 Fragments on
Pure Memory (Max Score)
kantandeshou
26
Partner haruna icon.png
Partner haruna awaken icon.png
榛名
Haruna
平衡型
BALANCE
回忆率的初始数值变为 40%
回忆率增长倍数减少至 40%
Recollection Gauge starts at 40%
Recollection Rate gain reduced to 40%
gauge_haruna
27
Partner nono icon.png
Partner nono awaken icon.png
诺诺
Nono
平衡型
BALANCE
获得 EX 或更高成绩时额外获取 +2525 残片
Earn +2525 Fragments for achieving
EX grade or above
frags_nono
28
Partner pandora nemesis icon.png
Partner pandora nemesis awaken icon.png
潘多拉涅墨西斯
(MTA-XXX)

Pandora Nemesis
(MTA-XXX)
挑战型
CHALLENGE
困难 - 流失20个音符后,当前游玩曲目将立即失败
HARD - Track Lost after 20 LOST notes
gauge_pandora
29
Partner regulus icon.png
Partner regulus awaken icon.png
轩辕十四(MDA-21)
Regulus (MDA-21)
挑战型
CHALLENGE
困难 + 判定为模糊(Far)时略微减少回忆率
HARD + FAR notes slightly decrease
Recollection Rate
gauge_regulus
34
Partner doroc icon.png
DORO*C
DORO*C
平衡型
BALANCE
回忆率的读数将决定最终通关评级
(获得 A 级或以下评分则为通关失败)
Recollection Gauge measures Grade
(Track Lost on Grade A or below)
scoreclear_aa-visual_
scoregauge
36
Partner brillante icon.png
Partner brillante awaken icon.png
布丽兰特
Brillante
挑战型
CHALLENGE
困难 - 回忆率归零后直接判定为乐曲失败
HARD - Track Lost when Recollection Rate
reaches 0%
gauge_hard
37
Partner ilith summer icon.png
依莉丝(夏日)
Ilith (Summer)
挑战型
CHALLENGE
困难 + 连击数小于 20 时不会增加回忆率
HARD + Recollection Rate gain disabled
when below 20 combo
gauge_ilith_summer
41
Partner areus icon.png
阿莱乌斯
Areus
挑战型
CHALLENGE
困难 + 判定为流失(LOST)时根据
当前连击数减少回忆率
HARD + LOST notes decrease Recollection Rate
based on current combo
gauge_areus
42
Partner seele haze icon.png
Partner seele haze awaken icon.png
希尔
Seele
挑战型
CHALLENGE
困难 + 在歌曲最后1/4部分不会获得回忆率
HARD + Recollection Rate gain disabled
for the last 1/4 of song
gauge_seele
43
Partner isabelle yagrush icon.png
Partner isabelle yagrush awaken icon.png
伊莎贝尔
Isabelle
挑战型
CHALLENGE
困难 + 回忆率最大值
会根据当前回忆率而减少
HARD + Max Recollection Gauge decreases
based on current Recollection Rate
gauge_isabelle
44
Partner mir icon.png
迷尔
Mir
支援型
SUPPORT
提高初始回忆率增长倍数
增长倍数会随着歌曲进行逐渐下降
Recollection Rate gain increased,
but decreases with song progress
gauge_exhaustion
46
Partner linka icon.png
凛可
Linka
平衡型
BALANCE
前10个流失(LOST)判定
不会减少回忆率
No Recollection Rate loss for
the first 10 LOST notes
gauge_safe_10
47
Partner nami icon.png
奈美
Nami
平衡型
BALANCE
每73个纯粹(PURE)判定获得1额外残片
每个流失(LOST)判定失去1残片
Earn 1 Fragment per 73 PURE notes
Lose 1 Fragment per LOST note
frags_nami
49
Partner lily icon.png
莉莉
Lily
平衡型
BALANCE
获得+X额外残片(连续使用其他搭档
游玩歌曲时获得的残片量随游玩次数上升)
Earn +X Fragments (increases for each
consecutive play with other Partners)
skill_lily
50
Partner kanae midsummer icon.png
群愿(盛夏)
Kanae (Midsummer)
平衡型
BALANCE
简单 + 歌曲开始时支付10残片
此技能在夜晚会改变
EASY + Pay 10 Fragments on start
This skill changes during the night
skill_kanae_midsummer
困难 + 歌曲通关时获得5额外残片
此技能在白天会改变
HARD + Gain +5 Fragments on Track Clear
This skill changes during the day
54
Partner vita icon.png
维塔
Vita
挑战型
CHALLENGE
困难 + 镜像 - 超量(OVER)加成随回忆率提升
提升量最多为10
HARD + MIRROR - OVER increased by
up to 10 based on Recollection Rate
skill_vita
57
Partner setsuna icon.png
刹那
Setsuna
挑战型
CHALLENGE
困难 + O.N.G.E.K.I. (50)
HARD + O.N.G.E.K.I. (50)
frags_ongeki_hard
58
Partner amane icon.png
天音
Amane
挑战型
CHALLENGE
不会触发速度与随机限制格,
但此时若成绩低于「EX」则世界模式进度减半
Ignore Speed and Random Restriction Steps,
World progress halved below Grade EX
skill_amane
59
Partner Kou(Winter) icon.png
红(冬日)
Kou (Winter)
平衡型
BALANCE
所有搭档将现有残片的25%分享给红(总和为X)
残片在游玩一首歌曲后获得
Partners share 25% of their Fragments with Kou,
received after playing a song (Total: X)
skill_kou_winter
64
Partner Shikoku icon.png
紫黑
Shikoku
挑战型
CHALLENGE
困难 + 击中音符后回忆率的变化增加
HARD + Increased Recollection Rate
change per note
skill_shikoku
65
Partner Mika Yurisaki icon.png
百合咲美香
Mika Yurisaki
平衡型
BALANCE
通关一首maimai曲目后
该角色的所有数值暂时翻倍
Stats are temporarily doubled
upon clearing a maimai song
skill_mika
66
Partner mithra tercera icon.png
Partner mithra tercera awaken icon.png
密特拉·泰尔塞拉
Mithra Tercera
挑战型
CHALLENGE
困难 + 每达150连击数世界模式进度+1
HARD + World Mode progress increased by 1
for each 150 combo reached
skill_mithra
67
Partner toa kozukata icon.png
不来方永爱
(不来方斗亚)
Toa Kozukata
挑战型
CHALLENGE
困难 - 达到60个模糊或流失判定时挑战立即失败
HARD - Track Lost after 60 FAR or LOST notes
skill_toa
68
Partner nami twilight icon.png
奈美(暮光)
Nami (Twilight)
支援型
SUPPORT
简单 + 回忆率不会减少
但回忆率增加速度大幅放缓
skill_nami_twilight




所有专辑搭档

# 图标 名称 类型 技能 技能ID
31
Partner hikari fantasia icon.png
光(Fantasia)
Hikari (Fantasia)
平衡型
BALANCE
- -
32
Partner tairitsu sonata icon.png
对立(Sonata)
Tairitsu (Sonata)
平衡型
BALANCE
- -
38
Partner saya etude icon.png
咲弥(Etude)
Saya (Etude)
平衡型
BALANCE
- -
51
Partner alice & tenniel minuet icon.png
爱丽丝 & 坦尼尔(Minuet)
Alice & Tenniel (Minuet)
平衡型
BALANCE
- -
52
Partner tairitsu elegy icon.png
对立(Elegy)
Tairitsu (Elegy)
平衡型
BALANCE
- -
60
Partner Lagrange(Aria) icon.png
拉格兰(Aria)
Lagrange (Aria)
平衡型
BALANCE
- -




所有单曲搭档

# 图标 名称 类型 技能 技能ID
10
Partner ilith icon.png
Partner ilith awaken icon.png
依莉丝
Ilith
挑战型
CHALLENGE
困难 + 在 Track Lost 时丢失 100 残片
HARD + Lose %@ Fragments on Track Lost
gauge_hard-
fail_frag_minus_100
困难 + 流失判定时有6%概率丢失6倍回忆率
曲目通关时获得+6步数加成
HARD + 6% chance to lose 6x Recollection Rate
STEP increased by 6 on clear
ilith_awakened_skill
13
Partner shirabe icon.png
Partner shirabe awaken icon.png

Shirabe
平衡型
BALANCE
在游玩 纷争之侧 的歌曲时
获得 5 额外残片
Earn +5 Fragments
when playing a Conflict Side song
frag_plus_5_side_
conflict
在游玩歌曲时先支付等同于歌曲难度值的残片
获得「EX」或更高成绩时额外奖励10残片
Pay the chart level in Fragments on start
Earn +10 Fragments on EX or above
shirabe_entry_fee
16
Partner hikari summer icon.png
光(夏日)
Hikari (Summer)
支援型
SUPPORT
简单 + 所有的音符与音弧反转
EASY + All Notes and Arcs reversed
gauge_easy-note_mirror
17
Partner tairitsu summer icon.png
对立(夏日)
Tairitsu (Summer)
平衡型
BALANCE
镜像 - 所有的音符与音弧反转
MIRROR - All Notes and Arcs reversed
note_mirror
19
Partner ayu icon.png
Partner ayu awaken icon.png
彩梦
Ayu
平衡型
BALANCE
歌曲游玩结束时奖励随机数量的残片
Random Fragment bonus upon
completing song
frag_rng_ayu
世界进度在 +5 和 -5 之间随机增减
World Mode progress randomly increased
or decreased between +5 and -5
ayu_uncap
20
Partner eto & luna winter icon.png
爱托 & 露娜(冬日)
Eto & Luna (Winter)
支援型
SUPPORT
简单 - 回忆率的初始数值变为 30%
减少命中音符所获得的回忆率
EASY - Recollection Gauge starts at 30%
Reduced Recollection Rate gain per note
gaugestart_30-
gaugegain_70
33
Partner sia icon.png
兮娅
Sia
平衡型
BALANCE
一定概率造成全曲谱面镜像
于镜像状态下通关时,奖励 5 额外残片
Randomly triggers MIRROR
Gain +5 Fragments on MIRROR
sometimes(note_mirror
-frag_plus_5)
37
Partner ilith summer icon.png
依莉丝(夏日)
Ilith (Summer)
挑战型
CHALLENGE
困难 + 连击数小于 20 时不会增加回忆率
HARD + Recollection Rate gain disabled
when below 20 combo
gauge_ilith_summer
44
Partner mir icon.png
迷尔
Mir
支援型
SUPPORT
提高初始回忆率增长倍数
增长倍数会随着歌曲进行逐渐下降
Recollection Rate gain increased,
but decreases with song progress
gauge_exhaustion
47
Partner nami icon.png
奈美
Nami
平衡型
BALANCE
每73个纯粹(PURE)判定获得1额外残片
每个流失(LOST)判定失去1残片
Earn 1 Fragment per 73 PURE notes
Lose 1 Fragment per LOST note
frags_nami
50
Partner kanae midsummer icon.png
群愿(盛夏)
Kanae (Midsummer)
平衡型
BALANCE
简单 + 歌曲开始时支付10残片
此技能在夜晚会改变
EASY + Pay 10 Fragments on start
This skill changes during the night
skill_kanae_midsummer
困难 + 歌曲通关时获得5额外残片
此技能在白天会改变
HARD + Gain +5 Fragments on Track Clear
This skill changes during the day
54
Partner vita icon.png
维塔
Vita
挑战型
CHALLENGE
困难 + 镜像 - 超量(OVER)加成随回忆率提升
提升量最多为10
HARD + MIRROR - OVER increased by
up to 10 based on Recollection Rate
skill_vita
59
Partner Kou(Winter) icon.png
红(冬日)
Kou (Winter)
平衡型
BALANCE
所有搭档将现有残片的25%分享给红(总和为X)
残片在游玩一首歌曲后获得
Partners share 25% of their Fragments with Kou,
received after playing a song (Total: X)
skill_kou_winter
61
Partner Lethe(Apophenia) icon.png
忘却(Apophenia)
Lethe (Apophenia)
挑战型
CHALLENGE
困难 + 镜像 - 回忆率归零后直接判定为乐曲失败
HARD + MIRROR - Track Lost when
Recollection Rate reaches 0%
gauge_hard-
note_mirror
68
Partner nami twilight icon.png
奈美(暮光)
Nami (Twilight)
支援型
SUPPORT
简单 + 回忆率不会减少
但回忆率增加速度大幅放缓
skill_nami_twilight
99
Partner shirahime icon.png
白姬
Shirahime
平衡型
BALANCE
通关一首「精选曲目」时
获得 10 额外残片
Earn +10 Fragments
upon clearing a preferred song
frags_preferred_song


常驻搭档

# 图标 名称 类型 技能 技能ID
13
Partner shirabe icon.png
Partner shirabe awaken icon.png

Shirabe
平衡型
BALANCE
在游玩 纷争之侧 的歌曲时
获得 5 额外残片
Earn +5 Fragments
when playing a Conflict Side song
frag_plus_5_side_
conflict
在游玩歌曲时先支付等同于歌曲难度值的残片
获得「EX」或更高成绩时额外奖励10残片
Pay the chart level in Fragments on start
Earn +10 Fragments on EX or above
shirabe_entry_fee
20
Partner eto & luna winter icon.png
爱托 & 露娜(冬日)
Eto & Luna (Winter)
支援型
SUPPORT
简单 - 回忆率的初始数值变为 30%
减少命中音符所获得的回忆率
EASY - Recollection Gauge starts at 30%
Reduced Recollection Rate gain per note
gaugestart_30-
gaugegain_70
33
Partner sia icon.png
兮娅
Sia
平衡型
BALANCE
一定概率造成全曲谱面镜像
于镜像状态下通关时,奖励 5 额外残片
Randomly triggers MIRROR
Gain +5 Fragments on MIRROR
sometimes(note_mirror
-frag_plus_5)
61
Partner Lethe(Apophenia) icon.png
忘却(Apophenia)
Lethe (Apophenia)
挑战型
CHALLENGE
困难 + 镜像 - 回忆率归零后直接判定为乐曲失败
HARD + MIRROR - Track Lost when
Recollection Rate reaches 0%
gauge_hard-
note_mirror


限时搭档

# 图标 名称 类型 技能 技能ID
10
Partner ilith icon.png
Partner ilith awaken icon.png
依莉丝
Ilith
挑战型
CHALLENGE
困难 + 在 Track Lost 时丢失 100 残片
HARD + Lose %@ Fragments on Track Lost
gauge_hard-
fail_frag_minus_100
困难 + 流失判定时有6%概率丢失6倍回忆率
曲目通关时获得+6步数加成
HARD + 6% chance to lose 6x Recollection Rate
STEP increased by 6 on clear
ilith_awakened_skill
16
Partner hikari summer icon.png
光(夏日)
Hikari (Summer)
支援型
SUPPORT
简单 + 所有的音符与音弧反转
EASY + All Notes and Arcs reversed
gauge_easy-note_mirror
17
Partner tairitsu summer icon.png
对立(夏日)
Tairitsu (Summer)
平衡型
BALANCE
镜像 - 所有的音符与音弧反转
MIRROR - All Notes and Arcs reversed
note_mirror
19
Partner ayu icon.png
Partner ayu awaken icon.png
彩梦
Ayu
平衡型
BALANCE
歌曲游玩结束时奖励随机数量的残片
Random Fragment bonus upon
completing song
frag_rng_ayu
世界进度在 +5 和 -5 之间随机增减
World Mode progress randomly increased
or decreased between +5 and -5
ayu_uncap
37
Partner ilith summer icon.png
依莉丝(夏日)
Ilith (Summer)
挑战型
CHALLENGE
困难 + 连击数小于 20 时不会增加回忆率
HARD + Recollection Rate gain disabled
when below 20 combo
gauge_ilith_summer
44
Partner mir icon.png
迷尔
Mir
支援型
SUPPORT
提高初始回忆率增长倍数
增长倍数会随着歌曲进行逐渐下降
Recollection Rate gain increased,
but decreases with song progress
gauge_exhaustion
47
Partner nami icon.png
奈美
Nami
平衡型
BALANCE
每73个纯粹(PURE)判定获得1额外残片
每个流失(LOST)判定失去1残片
Earn 1 Fragment per 73 PURE notes
Lose 1 Fragment per LOST note
frags_nami
50
Partner kanae midsummer icon.png
群愿(盛夏)
Kanae (Midsummer)
平衡型
BALANCE
简单 + 歌曲开始时支付10残片
此技能在夜晚会改变
EASY + Pay 10 Fragments on start
This skill changes during the night
skill_kanae_midsummer
困难 + 歌曲通关时获得5额外残片
此技能在白天会改变
HARD + Gain +5 Fragments on Track Clear
This skill changes during the day
54
Partner vita icon.png
维塔
Vita
挑战型
CHALLENGE
困难 + 镜像 - 超量(OVER)加成随回忆率提升
提升量最多为10
HARD + MIRROR - OVER increased by
up to 10 based on Recollection Rate
skill_vita
58
Partner amane icon.png
天音
Amane
挑战型
CHALLENGE
不会触发速度与随机限制格,
但此时若成绩低于「EX」则世界模式进度减半
Ignore Speed and Random Restriction Steps,
World progress halved below Grade EX
skill_amane
59
Partner Kou(Winter) icon.png
红(冬日)
Kou (Winter)
平衡型
BALANCE
所有搭档将现有残片的25%分享给红(总和为X)
残片在游玩一首歌曲后获得
Partners share 25% of their Fragments with Kou,
received after playing a song (Total: X)
skill_kou_winter




所有联动搭档

# 图标 名称 类型 技能 技能ID
3
Partner sapphire icon.png
萨菲亚
Sapphire
平衡型
BALANCE
- -
8
Partner stella icon.png

Stella
平衡型
BALANCE
在游玩 Stellights 的歌曲时
获得 10 额外残片
Earn +10 Fragments
when playing a Stellights song
frag_plus_10_
pack_stellights
9
Partner hikari & fisica icon.png
光 & 菲希卡
Hikari & Fisica
支援型
SUPPORT
简单 + 在游玩 Past / Present 的歌曲时
获得 15 额外残片
EASY + Earn +15 Fragments
when playing a Past / Present song
gauge_easy-
frag_plus_15_pst&prs
18
Partner tairitsu & trin icon.png
对立 & 托凛
Tairitsu & Trin
平衡型
BALANCE
视觉 - 在游玩Tone Sphere曲目时,
显示「营养丰富」类的音符
VISUAL - 'Nutritious' note appearance
when playing a Tone Sphere song
visual_tomato_pack_
tonesphere
21
Partner yume icon.png
Partner yume awaken icon.png
柚梅
Yume
平衡型
BALANCE
每达成 100 连击时,
最终残片奖励增加 1
Earn +1 Fragment(s)
for each 100 combo reached
combo_100-frag_1
以最高连击数为基准值获得最高 +10 残片
在通关时获得 +5 残片
Earn up to +10 Fragments based on Max Recall
Earn +5 Fragments on Clear
frags_yume
22
Partner hikari & seine icon.png
光 & 赛依娜
Hikari & Seine
平衡型
BALANCE
音频 - 游玩 Groove Coaster 的曲目时
打击地面轨道会触发即兴演奏(AD-LIB)效果
AUDIO - Ad-lib effects on hitting floor lanes
when playing a Groove Coaster song
audio_gcemptyhit_
pack_groovecoaster
24
Partner tairitsu & chuni penguin icon.png
对立 & 中二企鹅
(Grievous Lady)

Tairitsu & Chuni Penguin
(Grievous Lady)
平衡型
BALANCE
CHUNITHM - 通关需求:7
CHUNITHM - Clear Requirement: 7
gauge_chuni
25
Partner chuni penguin icon.png
中二企鹅
Chuni Penguin
平衡型
BALANCE
纯粹回忆(满分)通关时额外获取 +14 残片
Earn +14 Fragments on
Pure Memory (Max Score)
kantandeshou
26
Partner haruna icon.png
Partner haruna awaken icon.png
榛名
Haruna
平衡型
BALANCE
回忆率的初始数值变为 40%
回忆率增长倍数减少至 40%
Recollection Gauge starts at 40%
Recollection Rate gain reduced to 40%
gauge_haruna
27
Partner nono icon.png
Partner nono awaken icon.png
诺诺
Nono
平衡型
BALANCE
获得 EX 或更高成绩时额外获取 +2525 残片
Earn +2525 Fragments for achieving
EX grade or above
frags_nono
28
Partner pandora nemesis icon.png
Partner pandora nemesis awaken icon.png
潘多拉涅墨西斯
(MTA-XXX)

Pandora Nemesis
(MTA-XXX)
挑战型
CHALLENGE
困难 - 流失20个音符后,当前游玩曲目将立即失败
HARD - Track Lost after 20 LOST notes
gauge_pandora
29
Partner regulus icon.png
Partner regulus awaken icon.png
轩辕十四(MDA-21)
Regulus (MDA-21)
挑战型
CHALLENGE
困难 + 判定为模糊(Far)时略微减少回忆率
HARD + FAR notes slightly decrease
Recollection Rate
gauge_regulus
34
Partner doroc icon.png
DORO*C
DORO*C
平衡型
BALANCE
回忆率的读数将决定最终通关评级
(获得 A 级或以下评分则为通关失败)
Recollection Gauge measures Grade
(Track Lost on Grade A or below)
scoreclear_aa-visual_
scoregauge
36
Partner brillante icon.png
Partner brillante awaken icon.png
布丽兰特
Brillante
挑战型
CHALLENGE
困难 - 回忆率归零后直接判定为乐曲失败
HARD - Track Lost when Recollection Rate
reaches 0%
gauge_hard
40
Partner luna & mia icon.png
露娜 & 美亚
Luna & Mia
平衡型
BALANCE
O.N.G.E.K.I. - 溢伤(Overdamage)额外
奖励残片
O.N.G.E.K.I. - Fragment reward on
dealing Overdamage
frags_ongeki
41
Partner areus icon.png
阿莱乌斯
Areus
挑战型
CHALLENGE
困难 + 判定为流失(LOST)时根据
当前连击数减少回忆率
HARD + LOST notes decrease Recollection Rate
based on current combo
gauge_areus
42
Partner seele haze icon.png
Partner seele haze awaken icon.png
希尔
Seele
挑战型
CHALLENGE
困难 + 在歌曲最后1/4部分不会获得回忆率
HARD + Recollection Rate gain disabled
for the last 1/4 of song
gauge_seele
43
Partner isabelle yagrush icon.png
Partner isabelle yagrush awaken icon.png
伊莎贝尔
Isabelle
挑战型
CHALLENGE
困难 + 回忆率最大值
会根据当前回忆率而减少
HARD + Max Recollection Gauge decreases
based on current Recollection Rate
gauge_isabelle
46
Partner linka icon.png
凛可
Linka
平衡型
BALANCE
前10个流失(LOST)判定
不会减少回忆率
No Recollection Rate loss for
the first 10 LOST notes
gauge_safe_10
48
Partner saya & elizabeth icon.png
咲弥 & 伊丽莎白
Saya & Elizabeth
平衡型
BALANCE
获得+X额外残片(连续使用该搭档
游玩歌曲时获得的残片量随游玩次数上升)
Earn +X Fragments (increases for each
consecutive play with this Partner)
skill_elizabeth
49
Partner lily icon.png
莉莉
Lily
平衡型
BALANCE
获得+X额外残片(连续使用其他搭档
游玩歌曲时获得的残片量随游玩次数上升)
Earn +X Fragments (increases for each
consecutive play with other Partners)
skill_lily
53
Partner marija icon.png
玛莉嘉
Marija
平衡型
BALANCE
MUSE DASH - 游玩Muse Dash歌曲时
天空音符将变为幽灵
MUSE DASH - Sky Notes become ghosts
when playing a Muse Dash song
visual_ghost_skynotes
56
Partner saki icon.png
咲姬
Saki
平衡型
BALANCE
O.N.G.E.K.I. - 通关歌曲时
根据准确率造成溢伤(Overdamage)
O.N.G.E.K.I. - On Track Complete,
deal Overdamage based on accuracy
frags_ongeki_slash
57
Partner setsuna icon.png
刹那
Setsuna
挑战型
CHALLENGE
困难 + O.N.G.E.K.I. (50)
HARD + O.N.G.E.K.I. (50)
frags_ongeki_hard
58
Partner amane icon.png
天音
Amane
挑战型
CHALLENGE
不会触发速度与随机限制格,
但此时若成绩低于「EX」则世界模式进度减半
Ignore Speed and Random Restriction Steps,
World progress halved below Grade EX
skill_amane
62
Partner shama icon.png
霞玛(大~宇~宙)
Shama (UNiVERSE)
平衡型
BALANCE
曲目开始时消耗10残片
每通关一首曲目获得一瓶牛奶
Pay 10 Fragments on start
Gain 1 Milk on clear
skill_shama
63
Partner milk icon.png
米露可(大~宇~宙)
Milk (UNiVERSE)
平衡型
BALANCE
消耗全部牛奶(已拥有:X瓶)
每瓶牛奶能让得到100个残片的概率增加11%
Use all Milk (Current: X). Each Milk grants
a +11% chance to gain 100 Fragments
skill_milk
64
Partner Shikoku icon.png
紫黑
Shikoku
挑战型
CHALLENGE
困难 + 击中音符后回忆率的变化增加
HARD + Increased Recollection Rate
change per note
skill_shikoku
65
Partner Mika Yurisaki icon.png
百合咲美香
Mika Yurisaki
平衡型
BALANCE
通关一首maimai曲目后
该角色的所有数值暂时翻倍
Stats are temporarily doubled
upon clearing a maimai song
skill_mika
66
Partner mithra tercera icon.png
Partner mithra tercera awaken icon.png
密特拉·泰尔塞拉
Mithra Tercera
挑战型
CHALLENGE
困难 + 每达150连击数世界模式进度+1
HARD + World Mode progress increased by 1
for each 150 combo reached
skill_mithra
67
Partner toa kozukata icon.png
不来方永爱
(不来方斗亚)
Toa Kozukata
挑战型
CHALLENGE
困难 - 达到60个模糊或流失判定时挑战立即失败
HARD - Track Lost after 60 FAR or LOST notes
skill_toa


常驻搭档

# 图标 名称 类型 技能 技能ID
3
Partner sapphire icon.png
萨菲亚
Sapphire
平衡型
BALANCE
- -
9
Partner hikari & fisica icon.png
光 & 菲希卡
Hikari & Fisica
支援型
SUPPORT
简单 + 在游玩 Past / Present 的歌曲时
获得 15 额外残片
EASY + Earn +15 Fragments
when playing a Past / Present song
gauge_easy-
frag_plus_15_pst&prs
18
Partner tairitsu & trin icon.png
对立 & 托凛
Tairitsu & Trin
平衡型
BALANCE
视觉 - 在游玩Tone Sphere曲目时,
显示「营养丰富」类的音符
VISUAL - 'Nutritious' note appearance
when playing a Tone Sphere song
visual_tomato_pack_
tonesphere
22
Partner hikari & seine icon.png
光 & 赛依娜
Hikari & Seine
平衡型
BALANCE
音频 - 游玩 Groove Coaster 的曲目时
打击地面轨道会触发即兴演奏(AD-LIB)效果
AUDIO - Ad-lib effects on hitting floor lanes
when playing a Groove Coaster song
audio_gcemptyhit_
pack_groovecoaster
24
Partner tairitsu & chuni penguin icon.png
对立 & 中二企鹅
(Grievous Lady)

Tairitsu & Chuni Penguin
(Grievous Lady)
平衡型
BALANCE
CHUNITHM - 通关需求:7
CHUNITHM - Clear Requirement: 7
gauge_chuni
40
Partner luna & mia icon.png
露娜 & 美亚
Luna & Mia
平衡型
BALANCE
O.N.G.E.K.I. - 溢伤(Overdamage)额外
奖励残片
O.N.G.E.K.I. - Fragment reward on
dealing Overdamage
frags_ongeki
48
Partner saya & elizabeth icon.png
咲弥 & 伊丽莎白
Saya & Elizabeth
平衡型
BALANCE
获得+X额外残片(连续使用该搭档
游玩歌曲时获得的残片量随游玩次数上升)
Earn +X Fragments (increases for each
consecutive play with this Partner)
skill_elizabeth
53
Partner marija icon.png
玛莉嘉
Marija
平衡型
BALANCE
MUSE DASH - 游玩Muse Dash歌曲时
天空音符将变为幽灵
MUSE DASH - Sky Notes become ghosts
when playing a Muse Dash song
visual_ghost_skynotes
56
Partner saki icon.png
咲姬
Saki
平衡型
BALANCE
O.N.G.E.K.I. - 通关歌曲时
根据准确率造成溢伤(Overdamage)
O.N.G.E.K.I. - On Track Complete,
deal Overdamage based on accuracy
frags_ongeki_slash
62
Partner shama icon.png
霞玛(大~宇~宙)
Shama (UNiVERSE)
平衡型
BALANCE
曲目开始时消耗10残片
每通关一首曲目获得一瓶牛奶
Pay 10 Fragments on start
Gain 1 Milk on clear
skill_shama
63
Partner milk icon.png
米露可(大~宇~宙)
Milk (UNiVERSE)
平衡型
BALANCE
消耗全部牛奶(已拥有:X瓶)
每瓶牛奶能让得到100个残片的概率增加11%
Use all Milk (Current: X). Each Milk grants
a +11% chance to gain 100 Fragments
skill_milk


限时搭档

# 图标 名称 类型 技能 技能ID
8
Partner stella icon.png

Stella
平衡型
BALANCE
在游玩 Stellights 的歌曲时
获得 10 额外残片
Earn +10 Fragments
when playing a Stellights song
frag_plus_10_
pack_stellights
21
Partner yume icon.png
Partner yume awaken icon.png
柚梅
Yume
平衡型
BALANCE
每达成 100 连击时,
最终残片奖励增加 1
Earn +1 Fragment(s)
for each 100 combo reached
combo_100-frag_1
以最高连击数为基准值获得最高 +10 残片
在通关时获得 +5 残片
Earn up to +10 Fragments based on Max Recall
Earn +5 Fragments on Clear
frags_yume
25
Partner chuni penguin icon.png
中二企鹅
Chuni Penguin
平衡型
BALANCE
纯粹回忆(满分)通关时额外获取 +14 残片
Earn +14 Fragments on
Pure Memory (Max Score)
kantandeshou
26
Partner haruna icon.png
Partner haruna awaken icon.png
榛名
Haruna
平衡型
BALANCE
回忆率的初始数值变为 40%
回忆率增长倍数减少至 40%
Recollection Gauge starts at 40%
Recollection Rate gain reduced to 40%
gauge_haruna
27
Partner nono icon.png
Partner nono awaken icon.png
诺诺
Nono
平衡型
BALANCE
获得 EX 或更高成绩时额外获取 +2525 残片
Earn +2525 Fragments for achieving
EX grade or above
frags_nono
28
Partner pandora nemesis icon.png
Partner pandora nemesis awaken icon.png
潘多拉涅墨西斯
(MTA-XXX)

Pandora Nemesis
(MTA-XXX)
挑战型
CHALLENGE
困难 - 流失20个音符后,当前游玩曲目将立即失败
HARD - Track Lost after 20 LOST notes
gauge_pandora
29
Partner regulus icon.png
Partner regulus awaken icon.png
轩辕十四(MDA-21)
Regulus (MDA-21)
挑战型
CHALLENGE
困难 + 判定为模糊(Far)时略微减少回忆率
HARD + FAR notes slightly decrease
Recollection Rate
gauge_regulus
34
Partner doroc icon.png
DORO*C
DORO*C
平衡型
BALANCE
回忆率的读数将决定最终通关评级
(获得 A 级或以下评分则为通关失败)
Recollection Gauge measures Grade
(Track Lost on Grade A or below)
scoreclear_aa-visual_
scoregauge
36
Partner brillante icon.png
Partner brillante awaken icon.png
布丽兰特
Brillante
挑战型
CHALLENGE
困难 - 回忆率归零后直接判定为乐曲失败
HARD - Track Lost when Recollection Rate
reaches 0%
gauge_hard
41
Partner areus icon.png
阿莱乌斯
Areus
挑战型
CHALLENGE
困难 + 判定为流失(LOST)时根据
当前连击数减少回忆率
HARD + LOST notes decrease Recollection Rate
based on current combo
gauge_areus
42
Partner seele haze icon.png
Partner seele haze awaken icon.png
希尔
Seele
挑战型
CHALLENGE
困难 + 在歌曲最后1/4部分不会获得回忆率
HARD + Recollection Rate gain disabled
for the last 1/4 of song
gauge_seele
43
Partner isabelle yagrush icon.png
Partner isabelle yagrush awaken icon.png
伊莎贝尔
Isabelle
挑战型
CHALLENGE
困难 + 回忆率最大值
会根据当前回忆率而减少
HARD + Max Recollection Gauge decreases
based on current Recollection Rate
gauge_isabelle
46
Partner linka icon.png
凛可
Linka
平衡型
BALANCE
前10个流失(LOST)判定
不会减少回忆率
No Recollection Rate loss for
the first 10 LOST notes
gauge_safe_10
49
Partner lily icon.png
莉莉
Lily
平衡型
BALANCE
获得+X额外残片(连续使用其他搭档
游玩歌曲时获得的残片量随游玩次数上升)
Earn +X Fragments (increases for each
consecutive play with other Partners)
skill_lily
57
Partner setsuna icon.png
刹那
Setsuna
挑战型
CHALLENGE
困难 + O.N.G.E.K.I. (50)
HARD + O.N.G.E.K.I. (50)
frags_ongeki_hard
64
Partner Shikoku icon.png
紫黑
Shikoku
挑战型
CHALLENGE
困难 + 击中音符后回忆率的变化增加
HARD + Increased Recollection Rate
change per note
skill_shikoku
65
Partner Mika Yurisaki icon.png
百合咲美香
Mika Yurisaki
平衡型
BALANCE
通关一首maimai曲目后
该角色的所有数值暂时翻倍
Stats are temporarily doubled
upon clearing a maimai song
skill_mika
66
Partner mithra tercera icon.png
Partner mithra tercera awaken icon.png
密特拉·泰尔塞拉
Mithra Tercera
挑战型
CHALLENGE
困难 + 每达150连击数世界模式进度+1
HARD + World Mode progress increased by 1
for each 150 combo reached
skill_mithra
67
Partner toa kozukata icon.png
不来方永爱
(不来方斗亚)
Toa Kozukata
挑战型
CHALLENGE
困难 - 达到60个模糊或流失判定时挑战立即失败
HARD - Track Lost after 60 FAR or LOST notes
skill_toa






特殊表格

含有光(Hikari)的搭档

# 图标 名称 类型 技能 技能ID
0
Partner hikari icon.png
Partner hikari awaken icon.png

Hikari
支援型
SUPPORT
简单 - 音符流失后的回忆率丢失程度减小
EASY - Recollection Rate loss reduced
for LOST notes
gauge_easy
5
Partner hikari and tairitsu icon.png
光 & 对立(Reunion)
Hikari & Tairitsu (Reunion)
平衡型
BALANCE
纷争 - 逆转光芒与纷争的规则
CONFLICT - Reverse the paradigms
of Light and Conflict.
skill_reunion
光芒 - 改写光芒与纷争的规则
LIGHT - Rewrite the paradigms
of Light and Conflict.
9
Partner hikari & fisica icon.png
光 & 菲希卡
Hikari & Fisica
支援型
SUPPORT
简单 + 在游玩 Past / Present 的歌曲时
获得 15 额外残片
EASY + Earn +15 Fragments
when playing a Past / Present song
gauge_easy-
frag_plus_15_pst&prs
14
Partner hikari zero icon.png
光(Zero)
Hikari (Zero)
挑战型
CHALLENGE
流失音符时回忆率归零
Recollection Gauge set to 0 for LOST notes
challenge_fullcombo_
0gauge
15
Partner hikari fracture icon.png
光(Fracture)
Hikari (Fracture)
??? 溢出 - 简单模式回忆率
但当回忆率到达100%后转变为困难
OVERFLOW - EASY Recollection Rate
HARD upon reaching 100% Recollection
gauge_overflow
创世型
CREATOR
16
Partner hikari summer icon.png
光(夏日)
Hikari (Summer)
支援型
SUPPORT
简单 + 所有的音符与音弧反转
EASY + All Notes and Arcs reversed
gauge_easy-note_mirror
22
Partner hikari & seine icon.png
光 & 赛依娜
Hikari & Seine
平衡型
BALANCE
音频 - 游玩 Groove Coaster 的曲目时
打击地面轨道会触发即兴演奏(AD-LIB)效果
AUDIO - Ad-lib effects on hitting floor lanes
when playing a Groove Coaster song
audio_gcemptyhit_
pack_groovecoaster
31
Partner hikari fantasia icon.png
光(Fantasia)
Hikari (Fantasia)
平衡型
BALANCE
- -
55
Partner hikari fatalis icon.png
光(Fatalis)
Hikari (Fatalis)
??? 困难 - 宿命收集条 + 牺牲体力
让世界模式过载
HARD - Fatalis Gauge + sacrifices stamina
to overload World Mode
skill_fatalis
创世型
CREATOR




含有对立(Tairitsu)的搭档

# 图标 名称 类型 技能 技能ID
1
Partner tairitsu icon.png
Partner tairitsu awaken icon.png
对立
Tairitsu
平衡型
BALANCE
- -
5
Partner hikari and tairitsu icon.png
光 & 对立(Reunion)
Hikari & Tairitsu (Reunion)
平衡型
BALANCE
纷争 - 逆转光芒与纷争的规则
CONFLICT - Reverse the paradigms
of Light and Conflict.
skill_reunion
光芒 - 改写光芒与纷争的规则
LIGHT - Rewrite the paradigms
of Light and Conflict.
6
Partner tairitsu axium icon.png
对立(Axium)
Tairitsu (Axium)
平衡型
BALANCE
- -
7
Partner tairitsu grievous lady icon.png
对立(Grievous Lady)
Tairitsu (Grievous Lady)
挑战型
CHALLENGE
困难 - 回忆率归零后直接判定为乐曲失败
HARD - Track Lost when Recollection Rate
reaches 0%
gauge_hard
17
Partner tairitsu summer icon.png
对立(夏日)
Tairitsu (Summer)
平衡型
BALANCE
镜像 - 所有的音符与音弧反转
MIRROR - All Notes and Arcs reversed
note_mirror
18
Partner tairitsu & trin icon.png
对立 & 托凛
Tairitsu & Trin
平衡型
BALANCE
视觉 - 在游玩Tone Sphere曲目时,
显示「营养丰富」类的音符
VISUAL - 'Nutritious' note appearance
when playing a Tone Sphere song
visual_tomato_pack_
tonesphere
24
Partner tairitsu & chuni penguin icon.png
对立 & 中二企鹅
(Grievous Lady)

Tairitsu & Chuni Penguin
(Grievous Lady)
平衡型
BALANCE
CHUNITHM - 通关需求:7
CHUNITHM - Clear Requirement: 7
gauge_chuni
32
Partner tairitsu sonata icon.png
对立(Sonata)
Tairitsu (Sonata)
平衡型
BALANCE
- -
35
Partner tairitsu tempest icon.png
对立(Tempest)
Tairitsu (Tempest)
挑战型
CHALLENGE
困难 - 风暴收集条
HARD - Tempest Gauge
gauge_tempest
52
Partner tairitsu elegy icon.png
对立(Elegy)
Tairitsu (Elegy)
平衡型
BALANCE
- -




双人搭档

# 图标 名称 类型 技能 技能ID
5
Partner hikari and tairitsu icon.png
光 & 对立(Reunion)
Hikari & Tairitsu (Reunion)
平衡型
BALANCE
纷争 - 逆转光芒与纷争的规则
CONFLICT - Reverse the paradigms
of Light and Conflict.
skill_reunion
光芒 - 改写光芒与纷争的规则
LIGHT - Rewrite the paradigms
of Light and Conflict.
9
Partner hikari & fisica icon.png
光 & 菲希卡
Hikari & Fisica
支援型
SUPPORT
简单 + 在游玩 Past / Present 的歌曲时
获得 15 额外残片
EASY + Earn +15 Fragments
when playing a Past / Present song
gauge_easy-
frag_plus_15_pst&prs
18
Partner tairitsu & trin icon.png
对立 & 托凛
Tairitsu & Trin
平衡型
BALANCE
视觉 - 在游玩Tone Sphere曲目时,
显示「营养丰富」类的音符
VISUAL - 'Nutritious' note appearance
when playing a Tone Sphere song
visual_tomato_pack_
tonesphere
20
Partner eto & luna winter icon.png
爱托 & 露娜(冬日)
Eto & Luna (Winter)
支援型
SUPPORT
简单 - 回忆率的初始数值变为 30%
减少命中音符所获得的回忆率
EASY - Recollection Gauge starts at 30%
Reduced Recollection Rate gain per note
gaugestart_30-
gaugegain_70
22
Partner hikari & seine icon.png
光 & 赛依娜
Hikari & Seine
平衡型
BALANCE
音频 - 游玩 Groove Coaster 的曲目时
打击地面轨道会触发即兴演奏(AD-LIB)效果
AUDIO - Ad-lib effects on hitting floor lanes
when playing a Groove Coaster song
audio_gcemptyhit_
pack_groovecoaster
24
Partner tairitsu & chuni penguin icon.png
对立 & 中二企鹅
(Grievous Lady)

Tairitsu & Chuni Penguin
(Grievous Lady)
平衡型
BALANCE
CHUNITHM - 通关需求:7
CHUNITHM - Clear Requirement: 7
gauge_chuni
39
Partner alice & tenniel icon.png
爱丽丝 & 坦尼尔
Alice & Tenniel
平衡型
BALANCE
镜像 + 隐藏模糊(Far)判定
MIRROR + FAR judgments hidden
note_mirror-visual_
hide_far
40
Partner luna & mia icon.png
露娜 & 美亚
Luna & Mia
平衡型
BALANCE
O.N.G.E.K.I. - 溢伤(Overdamage)额外
奖励残片
O.N.G.E.K.I. - Fragment reward on
dealing Overdamage
frags_ongeki
48
Partner saya & elizabeth icon.png
咲弥 & 伊丽莎白
Saya & Elizabeth
平衡型
BALANCE
获得+X额外残片(连续使用该搭档
游玩歌曲时获得的残片量随游玩次数上升)
Earn +X Fragments (increases for each
consecutive play with this Partner)
skill_elizabeth
51
Partner alice & tenniel minuet icon.png
爱丽丝 & 坦尼尔(Minuet)
Alice & Tenniel (Minuet)
平衡型
BALANCE
- -




额外形态搭档

# 图标 名称 类型 技能 技能ID
5
Partner hikari and tairitsu icon.png
光 & 对立(Reunion)
Hikari & Tairitsu (Reunion)
平衡型
BALANCE
纷争 - 逆转光芒与纷争的规则
CONFLICT - Reverse the paradigms
of Light and Conflict.
skill_reunion
光芒 - 改写光芒与纷争的规则
LIGHT - Rewrite the paradigms
of Light and Conflict.
6
Partner tairitsu axium icon.png
对立(Axium)
Tairitsu (Axium)
平衡型
BALANCE
- -
7
Partner tairitsu grievous lady icon.png
对立(Grievous Lady)
Tairitsu (Grievous Lady)
挑战型
CHALLENGE
困难 - 回忆率归零后直接判定为乐曲失败
HARD - Track Lost when Recollection Rate
reaches 0%
gauge_hard
14
Partner hikari zero icon.png
光(Zero)
Hikari (Zero)
挑战型
CHALLENGE
流失音符时回忆率归零
Recollection Gauge set to 0 for LOST notes
challenge_fullcombo_
0gauge
15
Partner hikari fracture icon.png
光(Fracture)
Hikari (Fracture)
??? 溢出 - 简单模式回忆率
但当回忆率到达100%后转变为困难
OVERFLOW - EASY Recollection Rate
HARD upon reaching 100% Recollection
gauge_overflow
创世型
CREATOR
16
Partner hikari summer icon.png
光(夏日)
Hikari (Summer)
支援型
SUPPORT
简单 + 所有的音符与音弧反转
EASY + All Notes and Arcs reversed
gauge_easy-note_mirror
17
Partner tairitsu summer icon.png
对立(夏日)
Tairitsu (Summer)
平衡型
BALANCE
镜像 - 所有的音符与音弧反转
MIRROR - All Notes and Arcs reversed
note_mirror
20
Partner eto & luna winter icon.png
爱托 & 露娜(冬日)
Eto & Luna (Winter)
支援型
SUPPORT
简单 - 回忆率的初始数值变为 30%
减少命中音符所获得的回忆率
EASY - Recollection Gauge starts at 30%
Reduced Recollection Rate gain per note
gaugestart_30-
gaugegain_70
31
Partner hikari fantasia icon.png
光(Fantasia)
Hikari (Fantasia)
平衡型
BALANCE
- -
32
Partner tairitsu sonata icon.png
对立(Sonata)
Tairitsu (Sonata)
平衡型
BALANCE
- -
35
Partner tairitsu tempest icon.png
对立(Tempest)
Tairitsu (Tempest)
挑战型
CHALLENGE
困难 - 风暴收集条
HARD - Tempest Gauge
gauge_tempest
38
Partner saya etude icon.png
咲弥(Etude)
Saya (Etude)
平衡型
BALANCE
- -
50
Partner kanae midsummer icon.png
群愿(盛夏)
Kanae (Midsummer)
平衡型
BALANCE
简单 + 歌曲开始时支付10残片
此技能在夜晚会改变
EASY + Pay 10 Fragments on start
This skill changes during the night
skill_kanae_midsummer
困难 + 歌曲通关时获得5额外残片
此技能在白天会改变
HARD + Gain +5 Fragments on Track Clear
This skill changes during the day
51
Partner alice & tenniel minuet icon.png
爱丽丝 & 坦尼尔(Minuet)
Alice & Tenniel (Minuet)
平衡型
BALANCE
- -
52
Partner tairitsu elegy icon.png
对立(Elegy)
Tairitsu (Elegy)
平衡型
BALANCE
- -
55
Partner hikari fatalis icon.png
光(Fatalis)
Hikari (Fatalis)
??? 困难 - 宿命收集条 + 牺牲体力
让世界模式过载
HARD - Fatalis Gauge + sacrifices stamina
to overload World Mode
skill_fatalis
创世型
CREATOR
59
Partner Kou(Winter) icon.png
红(冬日)
Kou (Winter)
平衡型
BALANCE
所有搭档将现有残片的25%分享给红(总和为X)
残片在游玩一首歌曲后获得
Partners share 25% of their Fragments with Kou,
received after playing a song (Total: X)
skill_kou_winter
60
Partner Lagrange(Aria) icon.png
拉格兰(Aria)
Lagrange (Aria)
平衡型
BALANCE
- -
61
Partner Lethe(Apophenia) icon.png
忘却(Apophenia)
Lethe (Apophenia)
挑战型
CHALLENGE
困难 + 镜像 - 回忆率归零后直接判定为乐曲失败
HARD + MIRROR - Track Lost when
Recollection Rate reaches 0%
gauge_hard-
note_mirror
68
Partner nami twilight icon.png
奈美(暮光)
Nami (Twilight)
支援型
SUPPORT
简单 + 回忆率不会减少
但回忆率增加速度大幅放缓
skill_nami_twilight




CHUNITHM联动所添加的搭档

# 图标 名称 类型 技能 技能ID
24
Partner tairitsu & chuni penguin icon.png
对立 & 中二企鹅
(Grievous Lady)

Tairitsu & Chuni Penguin
(Grievous Lady)
平衡型
BALANCE
CHUNITHM - 通关需求:7
CHUNITHM - Clear Requirement: 7
gauge_chuni
25
Partner chuni penguin icon.png
中二企鹅
Chuni Penguin
平衡型
BALANCE
纯粹回忆(满分)通关时额外获取 +14 残片
Earn +14 Fragments on
Pure Memory (Max Score)
kantandeshou
26
Partner haruna icon.png
Partner haruna awaken icon.png
榛名
Haruna
平衡型
BALANCE
回忆率的初始数值变为 40%
回忆率增长倍数减少至 40%
Recollection Gauge starts at 40%
Recollection Rate gain reduced to 40%
gauge_haruna
27
Partner nono icon.png
Partner nono awaken icon.png
诺诺
Nono
平衡型
BALANCE
获得 EX 或更高成绩时额外获取 +2525 残片
Earn +2525 Fragments for achieving
EX grade or above
frags_nono
28
Partner pandora nemesis icon.png
Partner pandora nemesis awaken icon.png
潘多拉涅墨西斯
(MTA-XXX)

Pandora Nemesis
(MTA-XXX)
挑战型
CHALLENGE
困难 - 流失20个音符后,当前游玩曲目将立即失败
HARD - Track Lost after 20 LOST notes
gauge_pandora
29
Partner regulus icon.png
Partner regulus awaken icon.png
轩辕十四(MDA-21)
Regulus (MDA-21)
挑战型
CHALLENGE
困难 + 判定为模糊(Far)时略微减少回忆率
HARD + FAR notes slightly decrease
Recollection Rate
gauge_regulus
36
Partner brillante icon.png
Partner brillante awaken icon.png
布丽兰特
Brillante
挑战型
CHALLENGE
困难 - 回忆率归零后直接判定为乐曲失败
HARD - Track Lost when Recollection Rate
reaches 0%
gauge_hard
41
Partner areus icon.png
阿莱乌斯
Areus
挑战型
CHALLENGE
困难 + 判定为流失(LOST)时根据
当前连击数减少回忆率
HARD + LOST notes decrease Recollection Rate
based on current combo
gauge_areus
42
Partner seele haze icon.png
Partner seele haze awaken icon.png
希尔
Seele
挑战型
CHALLENGE
困难 + 在歌曲最后1/4部分不会获得回忆率
HARD + Recollection Rate gain disabled
for the last 1/4 of song
gauge_seele
43
Partner isabelle yagrush icon.png
Partner isabelle yagrush awaken icon.png
伊莎贝尔
Isabelle
挑战型
CHALLENGE
困难 + 回忆率最大值
会根据当前回忆率而减少
HARD + Max Recollection Gauge decreases
based on current Recollection Rate
gauge_isabelle
66
Partner mithra tercera icon.png
Partner mithra tercera awaken icon.png
密特拉·泰尔塞拉
Mithra Tercera
挑战型
CHALLENGE
困难 + 每达150连击数世界模式进度+1
HARD + World Mode progress increased by 1
for each 150 combo reached
skill_mithra
67
Partner toa kozukata icon.png
不来方永爱
(不来方斗亚)
Toa Kozukata
挑战型
CHALLENGE
困难 - 达到60个模糊或流失判定时挑战立即失败
HARD - Track Lost after 60 FAR or LOST notes
skill_toa




归属于扩展包的搭档/形态

# 图标 名称 类型 技能 技能ID
5
Partner hikari and tairitsu icon.png
光 & 对立(Reunion)
Hikari & Tairitsu (Reunion)
平衡型
BALANCE
纷争 - 逆转光芒与纷争的规则
CONFLICT - Reverse the paradigms
of Light and Conflict.
skill_reunion
光芒 - 改写光芒与纷争的规则
LIGHT - Rewrite the paradigms
of Light and Conflict.
11
Partner eto awaken icon.png
爱托
Eto
平衡型
BALANCE
获得残片奖励时
世界进度额外前进 7
World progress increased by
7 if a Fragment reward is collected
eto_uncap
12
Partner luna awaken icon.png
露娜
Luna
平衡型
BALANCE
在歌曲限制格上游玩歌曲时
世界进度额外前进 7
World progress increased by
7 when starting on a Restriction Step
luna_uncap
56
Partner saki icon.png
咲姬
Saki
平衡型
BALANCE
O.N.G.E.K.I. - 通关歌曲时
根据准确率造成溢伤(Overdamage)
O.N.G.E.K.I. - On Track Complete,
deal Overdamage based on accuracy
frags_ongeki_slash
57
Partner setsuna icon.png
刹那
Setsuna
挑战型
CHALLENGE
困难 + O.N.G.E.K.I. (50)
HARD + O.N.G.E.K.I. (50)
frags_ongeki_hard
62
Partner shama icon.png
霞玛(大~宇~宙)
Shama (UNiVERSE)
平衡型
BALANCE
曲目开始时消耗10残片
每通关一首曲目获得一瓶牛奶
Pay 10 Fragments on start
Gain 1 Milk on clear
skill_shama
63
Partner milk icon.png
米露可(大~宇~宙)
Milk (UNiVERSE)
平衡型
BALANCE
消耗全部牛奶(已拥有:X瓶)
每瓶牛奶能让得到100个残片的概率增加11%
Use all Milk (Current: X). Each Milk grants
a +11% chance to gain 100 Fragments
skill_milk
64
Partner Shikoku icon.png
紫黑
Shikoku
挑战型
CHALLENGE
困难 + 击中音符后回忆率的变化增加
HARD + Increased Recollection Rate
change per note
skill_shikoku
65
Partner Mika Yurisaki icon.png
百合咲美香
Mika Yurisaki
平衡型
BALANCE
通关一首maimai曲目后
该角色的所有数值暂时翻倍
Stats are temporarily doubled
upon clearing a maimai song
skill_mika
66
Partner mithra tercera icon.png
Partner mithra tercera awaken icon.png
密特拉·泰尔塞拉
Mithra Tercera
挑战型
CHALLENGE
困难 + 每达150连击数世界模式进度+1
HARD + World Mode progress increased by 1
for each 150 combo reached
skill_mithra
67
Partner toa kozukata icon.png
不来方永爱
(不来方斗亚)
Toa Kozukata
挑战型
CHALLENGE
困难 - 达到60个模糊或流失判定时挑战立即失败
HARD - Track Lost after 60 FAR or LOST notes
skill_toa




拥有觉醒形态的搭档

# 图标 名称 类型 技能 技能ID
0
Partner hikari icon.png
Partner hikari awaken icon.png

Hikari
支援型
SUPPORT
简单 - 音符流失后的回忆率丢失程度减小
EASY - Recollection Rate loss reduced
for LOST notes
gauge_easy
1
Partner tairitsu icon.png
Partner tairitsu awaken icon.png
对立
Tairitsu
平衡型
BALANCE
- -
2
Partner kou icon.png
Partner kou awaken icon.png

Kou
平衡型
BALANCE
- -
以歌曲结算成绩为基准值
获得最高 +20% 的残片奖励
Earn up to +20% Fragments
based on score
frags_kou
4
Partner lethe icon.png
Partner lethe awaken icon.png
忘却
Lethe
平衡型
BALANCE
镜像 - 所有的音符与音弧反转
MIRROR - All Notes and Arcs reversed
note_mirror
遗缺的感知
Sense of Incompleteness
visual_ink
5
Partner hikari and tairitsu icon.png
光 & 对立(Reunion)
Hikari & Tairitsu (Reunion)
平衡型
BALANCE
纷争 - 逆转光芒与纷争的规则
CONFLICT - Reverse the paradigms
of Light and Conflict.
skill_reunion
光芒 - 改写光芒与纷争的规则
LIGHT - Rewrite the paradigms
of Light and Conflict.
10
Partner ilith icon.png
Partner ilith awaken icon.png
依莉丝
Ilith
挑战型
CHALLENGE
困难 + 在 Track Lost 时丢失 100 残片
HARD + Lose %@ Fragments on Track Lost
gauge_hard-
fail_frag_minus_100
困难 + 流失判定时有6%概率丢失6倍回忆率
曲目通关时获得+6步数加成
HARD + 6% chance to lose 6x Recollection Rate
STEP increased by 6 on clear
ilith_awakened_skill
11
Partner eto icon.png
Partner eto awaken icon.png
爱托
Eto
平衡型
BALANCE
在游玩 光芒之侧 的歌曲时
获得 5 额外残片
Earn +5 Fragments
when playing a Light Side song
frag_plus_5_side_light
获得残片奖励时
世界进度额外前进 7
World progress increased by
7 if a Fragment reward is collected
eto_uncap
12
Partner luna icon.png
Partner luna awaken icon.png
露娜
Luna
平衡型
BALANCE
视觉 - 隐藏回忆率
VISUAL - Recollection Gauge is hidden
visual_hide_hp
在歌曲限制格上游玩歌曲时
世界进度额外前进 7
World progress increased by
7 when starting on a Restriction Step
luna_uncap
13
Partner shirabe icon.png
Partner shirabe awaken icon.png

Shirabe
平衡型
BALANCE
在游玩 纷争之侧 的歌曲时
获得 5 额外残片
Earn +5 Fragments
when playing a Conflict Side song
frag_plus_5_side_
conflict
在游玩歌曲时先支付等同于歌曲难度值的残片
获得「EX」或更高成绩时额外奖励10残片
Pay the chart level in Fragments on start
Earn +10 Fragments on EX or above
shirabe_entry_fee
19
Partner ayu icon.png
Partner ayu awaken icon.png
彩梦
Ayu
平衡型
BALANCE
歌曲游玩结束时奖励随机数量的残片
Random Fragment bonus upon
completing song
frag_rng_ayu
世界进度在 +5 和 -5 之间随机增减
World Mode progress randomly increased
or decreased between +5 and -5
ayu_uncap
21
Partner yume icon.png
Partner yume awaken icon.png
柚梅
Yume
平衡型
BALANCE
每达成 100 连击时,
最终残片奖励增加 1
Earn +1 Fragment(s)
for each 100 combo reached
combo_100-frag_1
以最高连击数为基准值获得最高 +10 残片
在通关时获得 +5 残片
Earn up to +10 Fragments based on Max Recall
Earn +5 Fragments on Clear
frags_yume
26
Partner haruna icon.png
Partner haruna awaken icon.png
榛名
Haruna
平衡型
BALANCE
回忆率的初始数值变为 40%
回忆率增长倍数减少至 40%
Recollection Gauge starts at 40%
Recollection Rate gain reduced to 40%
gauge_haruna
27
Partner nono icon.png
Partner nono awaken icon.png
诺诺
Nono
平衡型
BALANCE
获得 EX 或更高成绩时额外获取 +2525 残片
Earn +2525 Fragments for achieving
EX grade or above
frags_nono
28
Partner pandora nemesis icon.png
Partner pandora nemesis awaken icon.png
潘多拉涅墨西斯
(MTA-XXX)

Pandora Nemesis
(MTA-XXX)
挑战型
CHALLENGE
困难 - 流失20个音符后,当前游玩曲目将立即失败
HARD - Track Lost after 20 LOST notes
gauge_pandora
29
Partner regulus icon.png
Partner regulus awaken icon.png
轩辕十四(MDA-21)
Regulus (MDA-21)
挑战型
CHALLENGE
困难 + 判定为模糊(Far)时略微减少回忆率
HARD + FAR notes slightly decrease
Recollection Rate
gauge_regulus
36
Partner brillante icon.png
Partner brillante awaken icon.png
布丽兰特
Brillante
挑战型
CHALLENGE
困难 - 回忆率归零后直接判定为乐曲失败
HARD - Track Lost when Recollection Rate
reaches 0%
gauge_hard
42
Partner seele haze icon.png
Partner seele haze awaken icon.png
希尔
Seele
挑战型
CHALLENGE
困难 + 在歌曲最后1/4部分不会获得回忆率
HARD + Recollection Rate gain disabled
for the last 1/4 of song
gauge_seele
43
Partner isabelle yagrush icon.png
Partner isabelle yagrush awaken icon.png
伊莎贝尔
Isabelle
挑战型
CHALLENGE
困难 + 回忆率最大值
会根据当前回忆率而减少
HARD + Max Recollection Gauge decreases
based on current Recollection Rate
gauge_isabelle
66
Partner mithra tercera icon.png
Partner mithra tercera awaken icon.png
密特拉·泰尔塞拉
Mithra Tercera
挑战型
CHALLENGE
困难 + 每达150连击数世界模式进度+1
HARD + World Mode progress increased by 1
for each 150 combo reached
skill_mithra




通关状态为HARD CLEAR的搭档

  • 计入前提为技能启用
# 图标 名称 类型 技能 技能ID
7
Partner tairitsu grievous lady icon.png
对立(Grievous Lady)
Tairitsu (Grievous Lady)
挑战型
CHALLENGE
困难 - 回忆率归零后直接判定为乐曲失败
HARD - Track Lost when Recollection Rate
reaches 0%
gauge_hard
10
Partner ilith icon.png
Partner ilith awaken icon.png
依莉丝
Ilith
挑战型
CHALLENGE
困难 + 在 Track Lost 时丢失 100 残片
HARD + Lose %@ Fragments on Track Lost
gauge_hard-
fail_frag_minus_100
困难 + 流失判定时有6%概率丢失6倍回忆率
曲目通关时获得+6步数加成
HARD + 6% chance to lose 6x Recollection Rate
STEP increased by 6 on clear
ilith_awakened_skill
28
Partner pandora nemesis icon.png
Partner pandora nemesis awaken icon.png
潘多拉涅墨西斯
(MTA-XXX)

Pandora Nemesis
(MTA-XXX)
挑战型
CHALLENGE
困难 - 流失20个音符后,当前游玩曲目将立即失败
HARD - Track Lost after 20 LOST notes
gauge_pandora
29
Partner regulus icon.png
Partner regulus awaken icon.png
轩辕十四(MDA-21)
Regulus (MDA-21)
挑战型
CHALLENGE
困难 + 判定为模糊(Far)时略微减少回忆率
HARD + FAR notes slightly decrease
Recollection Rate
gauge_regulus
35
Partner tairitsu tempest icon.png
对立(Tempest)
Tairitsu (Tempest)
挑战型
CHALLENGE
困难 - 风暴收集条
HARD - Tempest Gauge
gauge_tempest
36
Partner brillante icon.png
Partner brillante awaken icon.png
布丽兰特
Brillante
挑战型
CHALLENGE
困难 - 回忆率归零后直接判定为乐曲失败
HARD - Track Lost when Recollection Rate
reaches 0%
gauge_hard
37
Partner ilith summer icon.png
依莉丝(夏日)
Ilith (Summer)
挑战型
CHALLENGE
困难 + 连击数小于 20 时不会增加回忆率
HARD + Recollection Rate gain disabled
when below 20 combo
gauge_ilith_summer
41
Partner areus icon.png
阿莱乌斯
Areus
挑战型
CHALLENGE
困难 + 判定为流失(LOST)时根据
当前连击数减少回忆率
HARD + LOST notes decrease Recollection Rate
based on current combo
gauge_areus
42
Partner seele haze icon.png
Partner seele haze awaken icon.png
希尔
Seele
挑战型
CHALLENGE
困难 + 在歌曲最后1/4部分不会获得回忆率
HARD + Recollection Rate gain disabled
for the last 1/4 of song
gauge_seele
43
Partner isabelle yagrush icon.png
Partner isabelle yagrush awaken icon.png
伊莎贝尔
Isabelle
挑战型
CHALLENGE
困难 + 回忆率最大值
会根据当前回忆率而减少
HARD + Max Recollection Gauge decreases
based on current Recollection Rate
gauge_isabelle
50
Partner kanae midsummer icon.png
群愿(盛夏)
Kanae (Midsummer)
平衡型
BALANCE
困难 + 歌曲通关时获得5额外残片
此技能在白天会改变
HARD + Gain +5 Fragments on Track Clear
This skill changes during the day
skill_kanae_midsummer
54
Partner vita icon.png
维塔
Vita
挑战型
CHALLENGE
困难 + 镜像 - 超量(OVER)加成随回忆率提升
提升量最多为10
HARD + MIRROR - OVER increased by
up to 10 based on Recollection Rate
skill_vita
55
Partner hikari fatalis icon.png
光(Fatalis)
Hikari (Fatalis)
??? 困难 - 宿命收集条 + 牺牲体力
让世界模式过载
HARD - Fatalis Gauge + sacrifices stamina
to overload World Mode
skill_fatalis
创世型
CREATOR
57
Partner setsuna icon.png
刹那
Setsuna
挑战型
CHALLENGE
困难 + O.N.G.E.K.I. (50)
HARD + O.N.G.E.K.I. (50)
frags_ongeki_hard
61
Partner Lethe(Apophenia) icon.png
忘却(Apophenia)
Lethe (Apophenia)
挑战型
CHALLENGE
困难 + 镜像 - 回忆率归零后直接判定为乐曲失败
HARD + MIRROR - Track Lost when
Recollection Rate reaches 0%
gauge_hard-
note_mirror
64
Partner Shikoku icon.png
紫黑
Shikoku
挑战型
CHALLENGE
困难 + 击中音符后回忆率的变化增加
HARD + Increased Recollection Rate
change per note
skill_shikoku
66
Partner mithra tercera icon.png
Partner mithra tercera awaken icon.png
密特拉·泰尔塞拉
Mithra Tercera
挑战型
CHALLENGE
困难 + 每达150连击数世界模式进度+1
HARD + World Mode progress increased by 1
for each 150 combo reached
skill_mithra
67
Partner toa kozukata icon.png
不来方永爱
(不来方斗亚)
Toa Kozukata
挑战型
CHALLENGE
困难 - 达到60个模糊或流失判定时挑战立即失败
HARD - Track Lost after 60 FAR or LOST notes
skill_toa




通关状态为NORMAL CLEAR的搭档

  • 计入前提为技能启用
# 图标 名称 类型 技能 技能ID
1
Partner tairitsu icon.png
Partner tairitsu awaken icon.png
对立
Tairitsu
平衡型
BALANCE
- -
2
Partner kou icon.png
Partner kou awaken icon.png

Kou
平衡型
BALANCE
- -
以歌曲结算成绩为基准值
获得最高 +20% 的残片奖励
Earn up to +20% Fragments
based on score
frags_kou
3
Partner sapphire icon.png
萨菲亚
Sapphire
平衡型
BALANCE
- -
4
Partner lethe icon.png
Partner lethe awaken icon.png
忘却
Lethe
平衡型
BALANCE
镜像 - 所有的音符与音弧反转
MIRROR - All Notes and Arcs reversed
note_mirror
遗缺的感知
Sense of Incompleteness
visual_ink
5
Partner hikari and tairitsu icon.png
光 & 对立(Reunion)
Hikari & Tairitsu (Reunion)
平衡型
BALANCE
纷争 - 逆转光芒与纷争的规则
CONFLICT - Reverse the paradigms
of Light and Conflict.
skill_reunion
光芒 - 改写光芒与纷争的规则
LIGHT - Rewrite the paradigms
of Light and Conflict.
6
Partner tairitsu axium icon.png
对立(Axium)
Tairitsu (Axium)
平衡型
BALANCE
- -
8
Partner stella icon.png

Stella
平衡型
BALANCE
在游玩 Stellights 的歌曲时
获得 10 额外残片
Earn +10 Fragments
when playing a Stellights song
frag_plus_10_
pack_stellights
11
Partner eto icon.png
Partner eto awaken icon.png
爱托
Eto
平衡型
BALANCE
在游玩 光芒之侧 的歌曲时
获得 5 额外残片
Earn +5 Fragments
when playing a Light Side song
frag_plus_5_side_light
获得残片奖励时
世界进度额外前进 7
World progress increased by
7 if a Fragment reward is collected
eto_uncap
12
Partner luna icon.png
Partner luna awaken icon.png
露娜
Luna
平衡型
BALANCE
视觉 - 隐藏回忆率
VISUAL - Recollection Gauge is hidden
visual_hide_hp
在歌曲限制格上游玩歌曲时
世界进度额外前进 7
World progress increased by
7 when starting on a Restriction Step
luna_uncap
13
Partner shirabe icon.png
Partner shirabe awaken icon.png

Shirabe
平衡型
BALANCE
在游玩 纷争之侧 的歌曲时
获得 5 额外残片
Earn +5 Fragments
when playing a Conflict Side song
frag_plus_5_side_
conflict
在游玩歌曲时先支付等同于歌曲难度值的残片
获得「EX」或更高成绩时额外奖励10残片
Pay the chart level in Fragments on start
Earn +10 Fragments on EX or above
shirabe_entry_fee
14
Partner hikari zero icon.png
光(Zero)
Hikari (Zero)
挑战型
CHALLENGE
流失音符时回忆率归零
Recollection Gauge set to 0 for LOST notes
challenge_fullcombo_
0gauge
17
Partner tairitsu summer icon.png
对立(夏日)
Tairitsu (Summer)
平衡型
BALANCE
镜像 - 所有的音符与音弧反转
MIRROR - All Notes and Arcs reversed
note_mirror
18
Partner tairitsu & trin icon.png
对立 & 托凛
Tairitsu & Trin
平衡型
BALANCE
视觉 - 在游玩Tone Sphere曲目时,
显示「营养丰富」类的音符
VISUAL - 'Nutritious' note appearance
when playing a Tone Sphere song
visual_tomato_pack_
tonesphere
19
Partner ayu icon.png
Partner ayu awaken icon.png
彩梦
Ayu
平衡型
BALANCE
歌曲游玩结束时奖励随机数量的残片
Random Fragment bonus upon
completing song
frag_rng_ayu
世界进度在 +5 和 -5 之间随机增减
World Mode progress randomly increased
or decreased between +5 and -5
ayu_uncap
21
Partner yume icon.png
Partner yume awaken icon.png
柚梅
Yume
平衡型
BALANCE
每达成 100 连击时,
最终残片奖励增加 1
Earn +1 Fragment(s)
for each 100 combo reached
combo_100-frag_1
以最高连击数为基准值获得最高 +10 残片
在通关时获得 +5 残片
Earn up to +10 Fragments based on Max Recall
Earn +5 Fragments on Clear
frags_yume
22
Partner hikari & seine icon.png
光 & 赛依娜
Hikari & Seine
平衡型
BALANCE
音频 - 游玩 Groove Coaster 的曲目时
打击地面轨道会触发即兴演奏(AD-LIB)效果
AUDIO - Ad-lib effects on hitting floor lanes
when playing a Groove Coaster song
audio_gcemptyhit_
pack_groovecoaster
23
Partner saya icon.png
咲弥
Saya
平衡型
BALANCE
击中音符后回忆率的变化增加
但判定为模糊(Far)时不会获取任何回忆率
Increased Recollection Rate change per note
No Recollection Rate gain for FAR notes
gauge_saya
24
Partner tairitsu & chuni penguin icon.png
对立 & 中二企鹅
(Grievous Lady)

Tairitsu & Chuni Penguin
(Grievous Lady)
平衡型
BALANCE
CHUNITHM - 通关需求:7
CHUNITHM - Clear Requirement: 7
gauge_chuni
25
Partner chuni penguin icon.png
中二企鹅
Chuni Penguin
平衡型
BALANCE
纯粹回忆(满分)通关时额外获取 +14 残片
Earn +14 Fragments on
Pure Memory (Max Score)
kantandeshou
26
Partner haruna icon.png
Partner haruna awaken icon.png
榛名
Haruna
平衡型
BALANCE
回忆率的初始数值变为 40%
回忆率增长倍数减少至 40%
Recollection Gauge starts at 40%
Recollection Rate gain reduced to 40%
gauge_haruna
27
Partner nono icon.png
Partner nono awaken icon.png
诺诺
Nono
平衡型
BALANCE
获得 EX 或更高成绩时额外获取 +2525 残片
Earn +2525 Fragments for achieving
EX grade or above
frags_nono
30
Partner kanae icon.png
群愿
Kanae
平衡型
BALANCE
游玩 Sunset Radiance 歌曲时,
显示昼/夜主题
Day / Night appearance
when playing a Sunset Radiance song
omatsuri_daynight
31
Partner hikari fantasia icon.png
光(Fantasia)
Hikari (Fantasia)
平衡型
BALANCE
- -
32
Partner tairitsu sonata icon.png
对立(Sonata)
Tairitsu (Sonata)
平衡型
BALANCE
- -
33
Partner sia icon.png
兮娅
Sia
平衡型
BALANCE
一定概率造成全曲谱面镜像
于镜像状态下通关时,奖励 5 额外残片
Randomly triggers MIRROR
Gain +5 Fragments on MIRROR
sometimes(note_mirror
-frag_plus_5)
38
Partner saya etude icon.png
咲弥(Etude)
Saya (Etude)
平衡型
BALANCE
- -
39
Partner alice & tenniel icon.png
爱丽丝 & 坦尼尔
Alice & Tenniel
平衡型
BALANCE
镜像 + 隐藏模糊(Far)判定
MIRROR + FAR judgments hidden
note_mirror-visual_
hide_far
40
Partner luna & mia icon.png
露娜 & 美亚
Luna & Mia
平衡型
BALANCE
O.N.G.E.K.I. - 溢伤(Overdamage)额外
奖励残片
O.N.G.E.K.I. - Fragment reward on
dealing Overdamage
frags_ongeki
45
Partner lagrange icon.png
拉格兰
Lagrange
平衡型
BALANCE
当前分数将显示为
与距离最近评级的分数之差
Score displays distance
to closest Grade threshold
skill_lagrange
46
Partner linka icon.png
凛可
Linka
平衡型
BALANCE
前10个流失(LOST)判定
不会减少回忆率
No Recollection Rate loss for
the first 10 LOST notes
gauge_safe_10
47
Partner nami icon.png
奈美
Nami
平衡型
BALANCE
每73个纯粹(PURE)判定获得1额外残片
每个流失(LOST)判定失去1残片
Earn 1 Fragment per 73 PURE notes
Lose 1 Fragment per LOST note
frags_nami
48
Partner saya & elizabeth icon.png
咲弥 & 伊丽莎白
Saya & Elizabeth
平衡型
BALANCE
获得+X额外残片(连续使用该搭档
游玩歌曲时获得的残片量随游玩次数上升)
Earn +X Fragments (increases for each
consecutive play with this Partner)
skill_elizabeth
49
Partner lily icon.png
莉莉
Lily
平衡型
BALANCE
获得+X额外残片(连续使用其他搭档
游玩歌曲时获得的残片量随游玩次数上升)
Earn +X Fragments (increases for each
consecutive play with other Partners)
skill_lily
51
Partner alice & tenniel minuet icon.png
爱丽丝 & 坦尼尔(Minuet)
Alice & Tenniel (Minuet)
平衡型
BALANCE
- -
52
Partner tairitsu elegy icon.png
对立(Elegy)
Tairitsu (Elegy)
平衡型
BALANCE
- -
53
Partner marija icon.png
玛莉嘉
Marija
平衡型
BALANCE
MUSE DASH - 游玩Muse Dash歌曲时
天空音符将变为幽灵
MUSE DASH - Sky Notes become ghosts
when playing a Muse Dash song
visual_ghost_skynotes
56
Partner saki icon.png
咲姬
Saki
平衡型
BALANCE
O.N.G.E.K.I. - 通关歌曲时
根据准确率造成溢伤(Overdamage)
O.N.G.E.K.I. - On Track Complete,
deal Overdamage based on accuracy
frags_ongeki_slash
58
Partner amane icon.png
天音
Amane
挑战型
CHALLENGE
不会触发速度与随机限制格,
但此时若成绩低于「EX」则世界模式进度减半
Ignore Speed and Random Restriction Steps,
World progress halved below Grade EX
skill_amane
59
Partner Kou(Winter) icon.png
红(冬日)
Kou (Winter)
平衡型
BALANCE
所有搭档将现有残片的25%分享给红(总和为X)
残片在游玩一首歌曲后获得
Partners share 25% of their Fragments with Kou,
received after playing a song (Total: X)
skill_kou_winter
60
Partner Lagrange(Aria) icon.png
拉格兰(Aria)
Lagrange (Aria)
平衡型
BALANCE
- -
62
Partner shama icon.png
霞玛(大~宇~宙)
Shama (UNiVERSE)
平衡型
BALANCE
曲目开始时消耗10残片
每通关一首曲目获得一瓶牛奶
Pay 10 Fragments on start
Gain 1 Milk on clear
skill_shama
63
Partner milk icon.png
米露可(大~宇~宙)
Milk (UNiVERSE)
平衡型
BALANCE
消耗全部牛奶(已拥有:X瓶)
每瓶牛奶能让得到100个残片的概率增加11%
Use all Milk (Current: X). Each Milk grants
a +11% chance to gain 100 Fragments
skill_milk
64
Partner Shikoku icon.png
紫黑
Shikoku
挑战型
CHALLENGE
困难 + 击中音符后回忆率的变化增加
HARD + Increased Recollection Rate
change per note
skill_shikoku
65
Partner Mika Yurisaki icon.png
百合咲美香
Mika Yurisaki
平衡型
BALANCE
通关一首maimai曲目后
该角色的所有数值暂时翻倍
Stats are temporarily doubled
upon clearing a maimai song
skill_mika
99
Partner shirahime icon.png
白姬
Shirahime
平衡型
BALANCE
通关一首「精选曲目」时
获得 10 额外残片
Earn +10 Fragments
upon clearing a preferred song
frags_preferred_song




通关状态为EASY CLEAR搭档

  • 计入前提为技能启用
# 图标 名称 类型 技能 技能ID
0
Partner hikari icon.png
Partner hikari awaken icon.png

Hikari
支援型
SUPPORT
简单 - 音符流失后的回忆率丢失程度减小
EASY - Recollection Rate loss reduced
for LOST notes
gauge_easy
9
Partner hikari & fisica icon.png
光 & 菲希卡
Hikari & Fisica
支援型
SUPPORT
简单 + 在游玩 Past / Present 的歌曲时
获得 15 额外残片
EASY + Earn +15 Fragments
when playing a Past / Present song
gauge_easy-
frag_plus_15_pst&prs
15
Partner hikari fracture icon.png
光(Fracture)
Hikari (Fracture)
??? 溢出 - 简单模式回忆率
但当回忆率到达100%后转变为困难
OVERFLOW - EASY Recollection Rate
HARD upon reaching 100% Recollection
gauge_overflow
创世型
CREATOR
16
Partner hikari summer icon.png
光(夏日)
Hikari (Summer)
支援型
SUPPORT
简单 + 所有的音符与音弧反转
EASY + All Notes and Arcs reversed
gauge_easy-note_mirror
20
Partner eto & luna winter icon.png
爱托 & 露娜(冬日)
Eto & Luna (Winter)
支援型
SUPPORT
简单 - 回忆率的初始数值变为 30%
减少命中音符所获得的回忆率
EASY - Recollection Gauge starts at 30%
Reduced Recollection Rate gain per note
gaugestart_30-
gaugegain_70
34
Partner doroc icon.png
DORO*C
DORO*C
平衡型
BALANCE
回忆率的读数将决定最终通关评级
(获得 A 级或以下评分则为通关失败)
Recollection Gauge measures Grade
(Track Lost on Grade A or below)
scoreclear_aa-visual_
scoregauge
44
Partner mir icon.png
迷尔
Mir
支援型
SUPPORT
提高初始回忆率增长倍数
增长倍数会随着歌曲进行逐渐下降
Recollection Rate gain increased,
but decreases with song progress
gauge_exhaustion
50
Partner kanae midsummer icon.png
群愿(盛夏)
Kanae (Midsummer)
平衡型
BALANCE
简单 + 歌曲开始时支付10残片
此技能在夜晚会改变
EASY + Pay 10 Fragments on start
This skill changes during the night
skill_kanae_midsummer
68
Partner nami twilight icon.png
奈美(暮光)
Nami (Twilight)
支援型
SUPPORT
简单 + 回忆率不会减少
但回忆率增加速度大幅放缓
skill_nami_twilight




Beyond章节内有相性契合的搭档

# 图标 名称 类型 技能 对应地图
0
Partner hikari icon.png
Partner hikari awaken icon.png

Hikari
支援型
SUPPORT
简单 - 音符流失后的回忆率丢失程度减小
EASY - Recollection Rate loss reduced
for LOST notes
Vexaria
Fairytale
Infinity Heaven
GOODTEK (Arcaea Edit)
Lumia
Lost Civilization
Kanagawa Cyber Culvert
Shades of Light in
a Transcendent Realm
1
Partner tairitsu icon.png
Partner tairitsu awaken icon.png
对立
Tairitsu
平衡型
BALANCE
- Vexaria
Fairytale
Infinity Heaven
GOODTEK (Arcaea Edit)
Dement ~after legend~
Purgatorium
Lost Civilization
qualia -ideaesthesia-
Shades of Light in
a Transcendent Realm
2
Partner kou icon.png
Partner kou awaken icon.png

Kou
平衡型
BALANCE
- Red and Blue and Green
Party Vinyl
以歌曲结算成绩为基准值
获得最高 +20% 的残片奖励
Earn up to +20% Fragments
based on score
3
Partner sapphire icon.png
萨菲亚
Sapphire
平衡型
BALANCE
- Red and Blue and Green
4
Partner lethe icon.png
Partner lethe awaken icon.png
忘却
Lethe
平衡型
BALANCE
镜像 - 所有的音符与音弧反转
MIRROR - All Notes and Arcs reversed
Moonheart
遗缺的感知
Sense of Incompleteness
6
Partner tairitsu axium icon.png
对立(Axium)
Tairitsu (Axium)
平衡型
BALANCE
- qualia -ideaesthesia-
7
Partner tairitsu grievous lady icon.png
对立(Grievous Lady)
Tairitsu (Grievous Lady)
挑战型
CHALLENGE
困难 - 回忆率归零后直接判定为乐曲失败
HARD - Track Lost when Recollection Rate
reaches 0%
qualia -ideaesthesia-
PRAGMATISM
-RESURRECTION-

Ignotus Afterburn
trappola bewitching
10
Partner ilith icon.png
Partner ilith awaken icon.png
依莉丝
Ilith
挑战型
CHALLENGE
困难 + 在 Track Lost 时丢失 100 残片
HARD + Lose %@ Fragments on Track Lost
trappola bewitching
困难 + 流失判定时有6%概率丢失6倍回忆率
曲目通关时获得+6步数加成
HARD + 6% chance to lose 6x Recollection Rate
STEP increased by 6 on clear
11
Partner eto icon.png
Partner eto awaken icon.png
爱托
Eto
平衡型
BALANCE
在游玩 光芒之侧 的歌曲时
获得 5 额外残片
Earn +5 Fragments
when playing a Light Side song
next to you
获得残片奖励时
世界进度额外前进 7
World progress increased by
7 if a Fragment reward is collected
12
Partner luna icon.png
Partner luna awaken icon.png
露娜
Luna
平衡型
BALANCE
视觉 - 隐藏回忆率
VISUAL - Recollection Gauge is hidden
next to you
Singularity VVVIP
在歌曲限制格上游玩歌曲时
世界进度额外前进 7
World progress increased by
7 when starting on a Restriction Step
13
Partner shirabe icon.png
Partner shirabe awaken icon.png

Shirabe
平衡型
BALANCE
在游玩 纷争之侧 的歌曲时
获得 5 额外残片
Earn +5 Fragments
when playing a Conflict Side song
Dement ~after legend~
Purgatorium
在游玩歌曲时先支付等同于歌曲难度值的残片
获得「EX」或更高成绩时额外奖励10残片
Pay the chart level in Fragments on start
Earn +10 Fragments on EX or above
14
Partner hikari zero icon.png
光(Zero)
Hikari (Zero)
挑战型
CHALLENGE
流失音符时回忆率归零
Recollection Gauge set to 0 for LOST notes
Lumia
Kanagawa Cyber Culvert
15
Partner hikari fracture icon.png
光(Fracture)
Hikari (Fracture)
??? 溢出 - 简单模式回忆率
但当回忆率到达100%后转变为困难
OVERFLOW - EASY Recollection Rate
HARD upon reaching 100% Recollection
Lumia
Kanagawa Cyber Culvert
PRAGMATISM
-RESURRECTION-

Ignotus Afterburn
创世型
CREATOR
16
Partner hikari summer icon.png
光(夏日)
Hikari (Summer)
支援型
SUPPORT
简单 + 所有的音符与音弧反转
EASY + All Notes and Arcs reversed
Lumia
Kanagawa Cyber Culvert
17
Partner tairitsu summer icon.png
对立(夏日)
Tairitsu (Summer)
平衡型
BALANCE
镜像 - 所有的音符与音弧反转
MIRROR - All Notes and Arcs reversed
qualia -ideaesthesia-
20
Partner eto & luna winter icon.png
爱托 & 露娜(冬日)
Eto & Luna (Winter)
支援型
SUPPORT
简单 - 回忆率的初始数值变为 30%
减少命中音符所获得的回忆率
EASY - Recollection Gauge starts at 30%
Reduced Recollection Rate gain per note
Party Vinyl
21
Partner yume icon.png
Partner yume awaken icon.png
柚梅
Yume
平衡型
BALANCE
每达成 100 连击时,
最终残片奖励增加 1
Earn +1 Fragment(s)
for each 100 combo reached
MERLIN
OMAKENO Stroke
以最高连击数为基准值获得最高 +10 残片
在通关时获得 +5 残片
Earn up to +10 Fragments based on Max Recall
Earn +5 Fragments on Clear
22
Partner hikari & seine icon.png
光 & 赛依娜
Hikari & Seine
平衡型
BALANCE
音频 - 游玩 Groove Coaster 的曲目时
打击地面轨道会触发即兴演奏(AD-LIB)效果
AUDIO - Ad-lib effects on hitting floor lanes
when playing a Groove Coaster song
MERLIN
OMAKENO Stroke
23
Partner saya icon.png
咲弥
Saya
平衡型
BALANCE
击中音符后回忆率的变化增加
但判定为模糊(Far)时不会获取任何回忆率
Increased Recollection Rate change per note
No Recollection Rate gain for FAR notes
Bookmaker (2D Version)
Antithese
Red and Blue and Green
30
Partner kanae icon.png
群愿
Kanae
平衡型
BALANCE
游玩 Sunset Radiance 歌曲时,
显示昼/夜主题
Day / Night appearance
when playing a Sunset Radiance song
FREEF4LL
34
Partner doroc icon.png
DORO*C
DORO*C
平衡型
BALANCE
回忆率的读数将决定最终通关评级
(获得 A 级或以下评分则为通关失败)
Recollection Gauge measures Grade
(Track Lost on Grade A or below)
La'qryma of the Wasteland
Bookmaker (2D Version)
36
Partner brillante icon.png
Partner brillante awaken icon.png
布丽兰特
Brillante
挑战型
CHALLENGE
困难 - 回忆率归零后直接判定为乐曲失败
HARD - Track Lost when Recollection Rate
reaches 0%
Teriqma
37
Partner ilith summer icon.png
依莉丝(夏日)
Ilith (Summer)
挑战型
CHALLENGE
困难 + 连击数小于 20 时不会增加回忆率
HARD + Recollection Rate gain disabled
when below 20 combo
trappola bewitching
39
Partner alice & tenniel icon.png
爱丽丝 & 坦尼尔
Alice & Tenniel
平衡型
BALANCE
镜像 + 隐藏模糊(Far)判定
MIRROR + FAR judgments hidden
overdead.
45
Partner lagrange icon.png
拉格兰
Lagrange
平衡型
BALANCE
当前分数将显示为
与距离最近评级的分数之差
Score displays distance
to closest Grade threshold
Antithese
Singularity VVVIP
46
Partner linka icon.png
凛可
Linka
平衡型
BALANCE
前10个流失(LOST)判定
不会减少回忆率
No Recollection Rate loss for
the first 10 LOST notes
MERLIN
OMAKENO Stroke
47
Partner nami icon.png
奈美
Nami
平衡型
BALANCE
每73个纯粹(PURE)判定获得1额外残片
每个流失(LOST)判定失去1残片
Earn 1 Fragment per 73 PURE notes
Lose 1 Fragment per LOST note
Bookmaker (2D Version)
48
Partner saya & elizabeth icon.png
咲弥 & 伊丽莎白
Saya & Elizabeth
平衡型
BALANCE
获得+X额外残片(连续使用该搭档
游玩歌曲时获得的残片量随游玩次数上升)
Earn +X Fragments (increases for each
consecutive play with this Partner)
Quon
49
Partner lily icon.png
莉莉
Lily
平衡型
BALANCE
获得+X额外残片(连续使用其他搭档
游玩歌曲时获得的残片量随游玩次数上升)
Earn +X Fragments (increases for each
consecutive play with other Partners)
Quon
54
Partner vita icon.png
维塔
Vita
挑战型
CHALLENGE
困难 + 镜像 - 超量(OVER)加成随回忆率提升
提升量最多为10
HARD + MIRROR - OVER increased by
up to 10 based on Recollection Rate
overdead.
58
Partner amane icon.png
天音
Amane
挑战型
CHALLENGE
不会触发速度与随机限制格,
但此时若成绩低于「EX」则世界模式进度减半
Ignore Speed and Random Restriction Steps,
World progress halved below Grade EX
FREEF4LL
59
Partner Kou(Winter) icon.png
红(冬日)
Kou (Winter)
平衡型
BALANCE
所有搭档将现有残片的25%分享给红(总和为X)
残片在游玩一首歌曲后获得
Partners share 25% of their Fragments with Kou,
received after playing a song (Total: X)
Party Vinyl
66
Partner mithra tercera icon.png
Partner mithra tercera awaken icon.png
密特拉·泰尔塞拉
Mithra Tercera
挑战型
CHALLENGE
困难 + 每达150连击数世界模式进度+1
HARD + World Mode progress increased by 1
for each 150 combo reached
IMPACT
67
Partner toa kozukata icon.png
不来方永爱
(不来方斗亚)
Toa Kozukata
挑战型
CHALLENGE
困难 - 达到60个模糊或流失判定时挑战立即失败
HARD - Track Lost after 60 FAR or LOST notes
IMPACT