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Fracture Ray - 版本历史
2024-03-29T16:00:30Z
本wiki上该页面的版本历史
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2023年8月23日 (三) 03:26 INOHIKARI
2023-08-23T03:26:03Z
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INOHIKARI
https://arcwiki.mcd.blue/index.php?title=Fracture_Ray&diff=46485&oldid=prev
Yanstime:/* 游玩效果 */
2023-06-30T13:30:57Z
<p><span dir="auto"><span class="autocomment">游玩效果</span></span></p>
<table style="background-color: #fff; color: #202122;" data-mw="interface">
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">←上一版本</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">2023年6月30日 (五) 21:30的版本</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l38">第38行:</td>
<td colspan="2" class="diff-lineno">第38行:</td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> 要触发异象,玩家需要以下列条件开始游玩:</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> 要触发异象,玩家需要以下列条件开始游玩:</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* '''要求游玩曲目:'''[[Ether Strike]]</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* '''要求游玩曲目:'''[[Ether Strike]]</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* '''要求使用搭档:'''[[光(Zero)]](技能封印状态)</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* '''要求使用搭档:'''[[光(Zero)]](<ins style="font-weight: bold; text-decoration: none;">''' </ins>技能封印<ins style="font-weight: bold; text-decoration: none;">''' </ins>状态)</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div><div style="padding-inline: 5px; background: linear-gradient(90deg, #b6afc1, #ffe5e9); color: white; border-radius: 2px;">触发时点</div></div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div><div style="padding-inline: 5px; background: linear-gradient(90deg, #b6afc1, #ffe5e9); color: white; border-radius: 2px;">触发时点</div></div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> 游玩至 86.924s 到 87.199s 之间(人声采样“My Guiding Star”第三次出现的位置)时,检测异象触发条件:</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> 游玩至 86.924s 到 87.199s 之间(人声采样“My Guiding Star”第三次出现的位置)时,检测异象触发条件:</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* 离线(技能处于封印状态但是看不到封印锁标志) '''或''' 搭档等级为1~5级时,需要保持全连(无Lost判定);</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* 离线(技能处于封印状态但是看不到封印锁标志) '''或''' 搭档等级为1~5级时,需要 <ins style="font-weight: bold; text-decoration: none;">在此之前 </ins>保持全连(无Lost判定);</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* 搭档等级为6~10级时,回忆率应大于等于 130 - 6 &times; 等级;</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* 搭档等级为6~10级时,回忆率应大于等于 130 - 6 &times; 等级;</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* 搭档等级为11~20级时,回忆率应大于等于 120 - 5 &times; 等级。</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* 搭档等级为11~20级时,回忆率应大于等于 120 - 5 &times; 等级。</div></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l115">第115行:</td>
<td colspan="2" class="diff-lineno">第115行:</td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** 世界模式:地图 {{仅|移动版|[[世界模式地图详表#3-4|3-4]]|图片角标}} / {{仅|NS版|[[世界模式地图详表_(Nintendo_Switch版)#NS3-2|NS3-2]]|图片角标}}</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** 世界模式:地图 {{仅|移动版|[[世界模式地图详表#3-4|3-4]]|图片角标}} / {{仅|NS版|[[世界模式地图详表_(Nintendo_Switch版)#NS3-2|NS3-2]]|图片角标}}</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div><div style="padding-inline: 5px; background: linear-gradient(90deg, #b6afc1, #ffe5e9); color: white; border-radius: 2px;">其它</div></div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div><div style="padding-inline: 5px; background: linear-gradient(90deg, #b6afc1, #ffe5e9); color: white; border-radius: 2px;">其它</div></div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div> <del style="font-weight: bold; text-decoration: none;">本曲的 </del>异象 <del style="font-weight: bold; text-decoration: none;">可 </del>在失落章 <del style="font-weight: bold; text-decoration: none;">中 </del>触发 <del style="font-weight: bold; text-decoration: none;">。</del></div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div> <ins style="font-weight: bold; text-decoration: none;">该 </ins>异象在 <ins style="font-weight: bold; text-decoration: none;">世界模式 </ins>失落章触发 <ins style="font-weight: bold; text-decoration: none;">时:</ins></div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* <del style="font-weight: bold; text-decoration: none;">触发后 </del>原本的Beyond Challenge回忆条判定失效,转为异象挑战用回忆条,并且在进行至追加谱面时背景会被强制替换为[[:Category:采用etherstrike背景的曲目|etherstrike]],后续 <del style="font-weight: bold; text-decoration: none;">演出特 </del>效不变。</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* 原本的Beyond Challenge回忆条判定失效,转为异象挑战用回忆条,并且在进行至追加谱面时背景会被强制替换为[[:Category:采用etherstrike背景的曲目|etherstrike]],后续 <ins style="font-weight: bold; text-decoration: none;">游玩 </ins>效 <ins style="font-weight: bold; text-decoration: none;">果 </ins>不变。</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* 如果已进入解锁进度挑战环节,本次失落章游玩进度推进量将按照本曲 <del style="font-weight: bold; text-decoration: none;">目 </del>正常结算,但会失去Beyond Challenge加成。</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* 如果已进入解锁进度挑战环节,本次失落章游玩进度推进量将按照本曲正常结算,但会失去Beyond Challenge加成。</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div><div style="padding-inline: 5px; background: linear-gradient(90deg, #b6afc1, #ffe5e9); color: white; border-radius: 2px;">异象重激活</div></div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div><div style="padding-inline: 5px; background: linear-gradient(90deg, #b6afc1, #ffe5e9); color: white; border-radius: 2px;">异象重激活</div></div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> 当玩家解锁本曲谱面后,已解锁难度及其下所有难度的异象将被禁用。</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> 当玩家解锁本曲谱面后,已解锁难度及其下所有难度的异象将被禁用。</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div> <del style="font-weight: bold; text-decoration: none;">通过 </del>完成[[Final Verdict]]的[[Axiom of the End]]挑战解锁[[Testify]],被禁用的异象可被重新激活。</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div> 完成[[Final Verdict]]的[[Axiom of the End]]挑战解锁[[Testify]] <ins style="font-weight: bold; text-decoration: none;">后 </ins>,被禁用的异象可被重新激活。</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===曲目定数===</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===曲目定数===</div></td></tr>
</table>
Yanstime
https://arcwiki.mcd.blue/index.php?title=Fracture_Ray&diff=46481&oldid=prev
2023年6月30日 (五) 10:16 Yanstime
2023-06-30T10:16:42Z
<p></p>
<table style="background-color: #fff; color: #202122;" data-mw="interface">
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<col class="diff-content" />
<col class="diff-marker" />
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">←上一版本</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">2023年6月30日 (五) 18:16的版本</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l112">第112行:</td>
<td colspan="2" class="diff-lineno">第112行:</td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* 若中途Track Lost,根据游玩持续时间获得解锁进度,详见[[解歌系统#进度计算|进度计算]]。</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* 若中途Track Lost,根据游玩持续时间获得解锁进度,详见[[解歌系统#进度计算|进度计算]]。</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* 首次解锁时同时解锁下列内容:</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* 首次解锁时同时解锁下列内容:</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>** 故事模式:主线故事 [[故事模式 <del style="font-weight: bold; text-decoration: none;">剧情详表</del>#<del style="font-weight: bold; text-decoration: none;">1</del>-<del style="font-weight: bold; text-decoration: none;">7</del>|1-7]]</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>** 故事模式<ins style="font-weight: bold; text-decoration: none;">{{仅|移动版||图片角标}} </ins>:主线故事 [[故事模式# <ins style="font-weight: bold; text-decoration: none;">光 </ins>- <ins style="font-weight: bold; text-decoration: none;">个人故事</ins>|1-7]]</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>** 世界模式:地图 {{仅|移动版|[[世界模式地图详表#3-4|3-4]]|图片角标}} / {{仅|NS版|[[世界模式地图详表_(Nintendo_Switch版)#<del style="font-weight: bold; text-decoration: none;">NS2</del>-2|<del style="font-weight: bold; text-decoration: none;">NS2</del>-2]]|图片角标}}</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>** 世界模式:地图 {{仅|移动版|[[世界模式地图详表#3-4|3-4]]|图片角标}} / {{仅|NS版|[[世界模式地图详表_(Nintendo_Switch版)#<ins style="font-weight: bold; text-decoration: none;">NS3</ins>-2|<ins style="font-weight: bold; text-decoration: none;">NS3</ins>-2]]|图片角标}}</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div><div style="padding-inline: 5px; background: linear-gradient(90deg, #b6afc1, #ffe5e9); color: white; border-radius: 2px;">其它</div></div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div><div style="padding-inline: 5px; background: linear-gradient(90deg, #b6afc1, #ffe5e9); color: white; border-radius: 2px;">其它</div></div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> 本曲的异象可在失落章中触发。</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> 本曲的异象可在失落章中触发。</div></td></tr>
</table>
Yanstime
https://arcwiki.mcd.blue/index.php?title=Fracture_Ray&diff=46480&oldid=prev
Yanstime:/* 游玩效果 */
2023-06-30T09:48:51Z
<p><span dir="auto"><span class="autocomment">游玩效果</span></span></p>
<table style="background-color: #fff; color: #202122;" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="zh">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">←上一版本</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">2023年6月30日 (五) 17:48的版本</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l111">第111行:</td>
<td colspan="2" class="diff-lineno">第111行:</td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* 若在此成功通过本曲,视为获得100%解锁进度(立即解锁)。</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* 若在此成功通过本曲,视为获得100%解锁进度(立即解锁)。</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* 若中途Track Lost,根据游玩持续时间获得解锁进度,详见[[解歌系统#进度计算|进度计算]]。</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* 若中途Track Lost,根据游玩持续时间获得解锁进度,详见[[解歌系统#进度计算|进度计算]]。</div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">* 首次解锁时同时解锁下列内容:</ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">** 故事模式:主线故事 [[故事模式剧情详表#1-7|1-7]]</ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">** 世界模式:地图 {{仅|移动版|[[世界模式地图详表#3-4|3-4]]|图片角标}} / {{仅|NS版|[[世界模式地图详表_(Nintendo_Switch版)#NS2-2|NS2-2]]|图片角标}}</ins></div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div><div style="padding-inline: 5px; background: linear-gradient(90deg, #b6afc1, #ffe5e9); color: white; border-radius: 2px;">其它</div></div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div><div style="padding-inline: 5px; background: linear-gradient(90deg, #b6afc1, #ffe5e9); color: white; border-radius: 2px;">其它</div></div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> 本曲的异象可在失落章中触发。</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> 本曲的异象可在失落章中触发。</div></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l118">第118行:</td>
<td colspan="2" class="diff-lineno">第121行:</td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> 当玩家解锁本曲谱面后,已解锁难度及其下所有难度的异象将被禁用。</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> 当玩家解锁本曲谱面后,已解锁难度及其下所有难度的异象将被禁用。</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div> 通过完成[[Final Verdict]]的[[Axiom of the End]]挑战解锁[[Testify]],异象可被重新激活。</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div> 通过完成[[Final Verdict]]的[[Axiom of the End]]挑战解锁[[Testify]], <ins style="font-weight: bold; text-decoration: none;">被禁用的 </ins>异象可被重新激活。</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===曲目定数===</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===曲目定数===</div></td></tr>
</table>
Yanstime
https://arcwiki.mcd.blue/index.php?title=Fracture_Ray&diff=46479&oldid=prev
Yanstime:/* 游玩效果 */
2023-06-30T09:39:40Z
<p><span dir="auto"><span class="autocomment">游玩效果</span></span></p>
<table style="background-color: #fff; color: #202122;" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="zh">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">←上一版本</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">2023年6月30日 (五) 17:39的版本</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l33">第33行:</td>
<td colspan="2" class="diff-lineno">第33行:</td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===游玩效果===</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===游玩效果===</div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">{{类似条目|页面内容=此曲目的游玩效果|关于=游玩效果相关的更多信息|指向位置=[[游玩效果]]}}</ins></div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>'''本曲为异象曲。'''</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>'''本曲为异象曲。'''</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div><div style="padding-inline: 5px; background: linear-gradient(90deg, #b6afc1, #ffe5e9); color: white; border-radius: 2px;">前置条件</div></div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div><div style="padding-inline: 5px; background: linear-gradient(90deg, #b6afc1, #ffe5e9); color: white; border-radius: 2px;">前置条件</div></div></td></tr>
</table>
Yanstime
https://arcwiki.mcd.blue/index.php?title=Fracture_Ray&diff=46478&oldid=prev
Yanstime:/* 游玩效果 */
2023-06-30T09:37:28Z
<p><span dir="auto"><span class="autocomment">游玩效果</span></span></p>
<table style="background-color: #fff; color: #202122;" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="zh">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">←上一版本</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">2023年6月30日 (五) 17:37的版本</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l97">第97行:</td>
<td colspan="2" class="diff-lineno">第97行:</td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* 进入异象后1秒时开始第一次回忆率减少。之后若搭档等级≤10,则每1秒执行一次回忆率减少,否则每2秒执行一次回忆率减少。</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* 进入异象后1秒时开始第一次回忆率减少。之后若搭档等级≤10,则每1秒执行一次回忆率减少,否则每2秒执行一次回忆率减少。</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><span style="padding-inline: 5px; background:purple; color:white; border-radius: 2px;">挑战通过时</span> <del style="font-weight: bold; text-decoration: none;">:</del></div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><span style="padding-inline: 5px; background:purple; color:white; border-radius: 2px;">挑战通过时</span></div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* 轨道将会向左或向右缓慢转动,播放追加音频并显示只含有长条的追加谱面。</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* 轨道将会向左或向右缓慢转动,播放追加音频并显示只含有长条的追加谱面。</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** 这些长条在分数≥10000000后一个Note只加1分。</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** 这些长条在分数≥10000000后一个Note只加1分。</div></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l113">第113行:</td>
<td colspan="2" class="diff-lineno">第113行:</td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> 本曲的异象可在失落章中触发。</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> 本曲的异象可在失落章中触发。</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* 触发后原本的Beyond Challenge回忆条判定失效,转为异象挑战用回忆条,并且在进行至追加谱面时背景会被强制替换为[[:Category:采用etherstrike背景的曲目|etherstrike]],后续演出特效不变。</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* 触发后原本的Beyond Challenge回忆条判定失效,转为异象挑战用回忆条,并且在进行至追加谱面时背景会被强制替换为[[:Category:采用etherstrike背景的曲目|etherstrike]],后续演出特效不变。</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* 如果已进入解锁进度挑战环节,本次 <del style="font-weight: bold; text-decoration: none;">世界模式 </del>游玩进度推进量将按照本曲目正常结算,但会失去Beyond Challenge加成。</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* 如果已进入解锁进度挑战环节,本次 <ins style="font-weight: bold; text-decoration: none;">失落章 </ins>游玩进度推进量将按照本曲目正常结算,但会失去Beyond Challenge加成。</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div><div style="padding-inline: 5px; background: linear-gradient(90deg, #b6afc1, #ffe5e9); color: white; border-radius: 2px;">异象重激活</div></div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div><div style="padding-inline: 5px; background: linear-gradient(90deg, #b6afc1, #ffe5e9); color: white; border-radius: 2px;">异象重激活</div></div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> 当玩家解锁本曲谱面后,已解锁难度及其下所有难度的异象将被禁用。</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> 当玩家解锁本曲谱面后,已解锁难度及其下所有难度的异象将被禁用。</div></td></tr>
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</table>
Yanstime
https://arcwiki.mcd.blue/index.php?title=Fracture_Ray&diff=46476&oldid=prev
Yanstime:/* 游玩效果 */
2023-06-30T08:27:05Z
<p><span dir="auto"><span class="autocomment">游玩效果</span></span></p>
<table style="background-color: #fff; color: #202122;" data-mw="interface">
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<col class="diff-content" />
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">←上一版本</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">2023年6月30日 (五) 16:27的版本</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l106">第106行:</td>
<td colspan="2" class="diff-lineno">第106行:</td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* 画面变为全白,之后白雾逐渐消散,转到结算界面且判定为Track Lost。</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* 画面变为全白,之后白雾逐渐消散,转到结算界面且判定为Track Lost。</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>**该异象没有[[潜力值]]保护,Track Lost会对[[潜力值]]造成影响。</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>**该异象没有[[潜力值]]保护,Track Lost会对[[潜力值]]造成影响。</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><div style="padding-inline: 5px; background: linear-gradient(90deg, #<del style="font-weight: bold; text-decoration: none;">b6afc1</del>, #<del style="font-weight: bold; text-decoration: none;">ffe5e9</del>); color: white; border-radius: 2px;">解锁进度挑战</div></div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><div style="padding-inline: 5px; background: linear-gradient(90deg, #<ins style="font-weight: bold; text-decoration: none;">254083</ins>, #<ins style="font-weight: bold; text-decoration: none;">d67492, #fdedb9</ins>); color: white; border-radius: 2px;">解锁进度挑战</div></div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> 进入本曲后,回忆条将自动转为[[机制#回忆收集条|Hard模式]]并设置为100回忆率。</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> 进入本曲后,回忆条将自动转为[[机制#回忆收集条|Hard模式]]并设置为100回忆率。</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* 若在此成功通过本曲,视为获得100%解锁进度(立即解锁)。</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* 若在此成功通过本曲,视为获得100%解锁进度(立即解锁)。</div></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l113">第113行:</td>
<td colspan="2" class="diff-lineno">第113行:</td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> 本曲的异象可在失落章中触发。</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> 本曲的异象可在失落章中触发。</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* 触发后原本的Beyond Challenge回忆条判定失效,转为异象挑战用回忆条,并且在进行至追加谱面时背景会被强制替换为[[:Category:采用etherstrike背景的曲目|etherstrike]],后续演出特效不变。</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* 触发后原本的Beyond Challenge回忆条判定失效,转为异象挑战用回忆条,并且在进行至追加谱面时背景会被强制替换为[[:Category:采用etherstrike背景的曲目|etherstrike]],后续演出特效不变。</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* 如果已进入解锁进度挑战环节, <del style="font-weight: bold; text-decoration: none;">成绩 </del>将按照本曲目正常结算,但会失去Beyond Challenge加成。</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* 如果已进入解锁进度挑战环节, <ins style="font-weight: bold; text-decoration: none;">本次世界模式游玩进度推进量 </ins>将按照本曲目正常结算,但会失去Beyond Challenge加成。</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div><div style="padding-inline: 5px; background: linear-gradient(90deg, #b6afc1, #ffe5e9); color: white; border-radius: 2px;">异象重激活</div></div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div><div style="padding-inline: 5px; background: linear-gradient(90deg, #b6afc1, #ffe5e9); color: white; border-radius: 2px;">异象重激活</div></div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> 当玩家解锁本曲谱面后,已解锁难度及其下所有难度的异象将被禁用。</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> 当玩家解锁本曲谱面后,已解锁难度及其下所有难度的异象将被禁用。</div></td></tr>
</table>
Yanstime
https://arcwiki.mcd.blue/index.php?title=Fracture_Ray&diff=46475&oldid=prev
Yanstime:/* 曲目信息 */ 游玩效果和解禁方法规范化(电脑炸了暂时只写这里的,等修好了再弄病女和风暴)
2023-06-30T08:22:34Z
<p><span dir="auto"><span class="autocomment">曲目信息:</span> 游玩效果和解禁方法规范化(电脑炸了暂时只写这里的,等修好了再弄病女和风暴)</span></p>
<a href="https://arcwiki.mcd.blue/index.php?title=Fracture_Ray&diff=46475&oldid=46399">显示更改</a>
Yanstime
https://arcwiki.mcd.blue/index.php?title=Fracture_Ray&diff=46399&oldid=prev
2023年6月28日 (三) 10:55 Ray0306
2023-06-28T10:55:41Z
<p></p>
<table style="background-color: #fff; color: #202122;" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="zh">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">←上一版本</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">2023年6月28日 (三) 18:55的版本</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l134">第134行:</td>
<td colspan="2" class="diff-lineno">第134行:</td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>**值得一提的是abeyuu达成此曲理论值是在[[Adverse Prelude]]曲包推出之前1天(2019.7.17),后来h1r达成此曲理论值是在[[Black Fate]]曲包推出之前1天(2020.5.26)</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>**值得一提的是abeyuu达成此曲理论值是在[[Adverse Prelude]]曲包推出之前1天(2019.7.17),后来h1r达成此曲理论值是在[[Black Fate]]曲包推出之前1天(2020.5.26)</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*本曲并没有直接出现在[[Luminous Sky]]曲包的预览视频中。但是视频使用了一小段音源,且出现了"66 72 61 63 74 75 72 65"的字样,即为"fracture"的十六进制ASCII码。</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*本曲并没有直接出现在[[Luminous Sky]]曲包的预览视频中。但是视频使用了一小段音源,且出现了"66 72 61 63 74 75 72 65"的字样,即为"fracture"的十六进制ASCII码。</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*因联动收录至CHUNITHM <del style="font-weight: bold; text-decoration: none;">,CHUNITHM </del>很大程度上还原了Arcaea的谱面,甚至还原了黑线</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*因联动收录至CHUNITHM <ins style="font-weight: bold; text-decoration: none;">,O.N.G.E.K.I.,maimai DX和Cytus II</ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">**CHUNITHM </ins>很大程度上还原了Arcaea的谱面,甚至还原了黑线</div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">**Cytus II 亦还原了多处谱面演出,且CHAOS难度物量与FTR谱面相同(1279)</ins></div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*收录于Tone Sphere的是本曲的remix版本,该版本削弱了花式分音的表现力,并以节奏感更强的双押海代替</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*收录于Tone Sphere的是本曲的remix版本,该版本削弱了花式分音的表现力,并以节奏感更强的双押海代替</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*在v3.0.0大幅改标等级之前,本曲定级为PST 6,PRS 9,FTR 10</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*在v3.0.0大幅改标等级之前,本曲定级为PST 6,PRS 9,FTR 10</div></td></tr>
</table>
Ray0306
https://arcwiki.mcd.blue/index.php?title=Fracture_Ray&diff=45197&oldid=prev
Qetetu135:各位,我有病
2023-04-09T05:45:28Z
<p>各位,我有病</p>
<table style="background-color: #fff; color: #202122;" data-mw="interface">
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">←上一版本</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">2023年4月9日 (日) 13:45的版本</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l137">第137行:</td>
<td colspan="2" class="diff-lineno">第137行:</td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*收录于Tone Sphere的是本曲的remix版本,该版本削弱了花式分音的表现力,并以节奏感更强的双押海代替</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*收录于Tone Sphere的是本曲的remix版本,该版本削弱了花式分音的表现力,并以节奏感更强的双押海代替</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*在v3.0.0大幅改标等级之前,本曲定级为PST 6,PRS 9,FTR 10</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*在v3.0.0大幅改标等级之前,本曲定级为PST 6,PRS 9,FTR 10</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*本曲的Present难度谱面 <del style="font-weight: bold; text-decoration: none;">曾 </del>为所有Present谱面中物量最高 <del style="font-weight: bold; text-decoration: none;">,后被v4.0.0更新的[[Arcana Eden]]超过(1310) </del>。</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*本曲的Present难度谱面为所有Present谱面中物量最高。</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>====攻略====</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>====攻略====</div></td></tr>
</table>
Qetetu135